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Rico Radeke

dblp:91/5487 · DBLP profile ↗
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5ranked-venue papers
0as first author
1since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
1 paper
Network performance modeling · 50% Physical-layer communications · 50%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Performance modeling and evaluation · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Physical-layer communications
importance sampling
0.012003
On the Monte Carlo simulation of digital communication systems in Gaussian noise · IEEE Trans. Commun. 2003
Network performance modeling
network simulation
0.012003
On the Monte Carlo simulation of digital communication systems in Gaussian noise · IEEE Trans. Commun. 2003
Performance modeling and evaluation › simulation › monte carlo simulation
rare event simulation
0.012003
On the Monte Carlo simulation of digital communication systems in Gaussian noise · IEEE Trans. Commun. 2003
Performance modeling and evaluation
simulation
0.012003
On the Monte Carlo simulation of digital communication systems in Gaussian noise · IEEE Trans. Commun. 2003

Methods — techniques the papers use, named apart from their topics

monte carlo simulation · 0.1importance sampling · 0.1
YearPublicationVenuePosition
2021 Performance Analysis of Caterpillar RLNC for Multi-Hop Communication
abstract
Vehicle Platooning combines lower fuel consumption with safe and efficient transportation in a cooperative driving application. To ensure this, vehicles must communicate quickly and reliably. The sliding window protocol Caterpillar Random Linear Network Coding (CRLNC) is used as it does not rely on acknowledgements and uses network coding to reduce losses. However, the protocol was intentionally designed for single hop scenarios. Therefore, three contributions to the CRLNC protocol are presented in this paper to optimize it for multi hop/single path transmissions. The contributions are idle-slot-management, adaptive-window, and queue-management. By effectively combining these contributions, a large gain in throughput of up to 40% is achieved. Furthermore, it was investigated what are the optimal protocol parameters for CRLNC in single path scenarios are. It is shown that the best transmission in terms of throughput and delay is achieved, when the code rate is less than one minus the error probability and a large window size is used. Even if the error probability is unknown, a large window size will bring more benefits to the transmission.
Paul Schwenteck, Elif Tasdemir, Rico Radeke, Frank H. P. Fitzek
PIMRC3
2014 QoS concept for IEEE 802.16-2012 based WiMAX networks
abstract
Worldwide Interoperability for Microwave Access (WiMAX) mobile communication systems deliver all services through the Internet Protocol. Therefore, an important and crucial part of such systems is the Quality of Service (QoS) support to fulfill the needs of real-time applications. The underlying IEEE 802.16 standard specifies the QoS entities and signaling, but all algorithms are left open for vendor differentiation. In this paper, we propose a Mobile WiMAX QoS concept. It consists of a QoS aware traffic shaping and scheduling algorithm. In contrast to other proposals, our scheduling algorithm does not differentiate between service classes, but between the guaranteed and sustained traffic rate specified by the IEEE 802.16-2012 standard. Our Two-Rate-Based Scheduler (TRBS) additionally accomplishes fairness based on radio resources between users after fulfilling guaranteed demands. Large scale simulation results show that our TRBS algorithm satisfies the QoS requirements of real-time flows. The comparison to Proportional Fair scheduling by means of the number of supported VoIP users and system goodput reveals a significantly better system performance of our scheduling algorithm in highly loaded cells.
Volker Richter, Rico Radeke, Ralf Lehnert
WiMob2
2013 Particle Swarm Optimization of network migration planning
abstract
Traffic demand of backbone networks will increase rapidly in the next years, while equipment costs per bit are shrinking. To cope with this development the migration of those backbones towards Carrier Ethernet is investigated. In this paper we discuss a Particle Swarm Optimization (PSO) heuristic that can be used to enhance the overall migration process. We will introduce the basic migration problem, as well as system models for a possible migration case. Improved heuristics for basic PSO and their application to network migration will be presented. Results regarding algorithm performance and optimized migration cost will be delivered in the paper.
Stefan Türk, Rico Radeke, Ralf Lehnert
GLOBECOM3
2007 Performance Study of Reconfiguration Algorithms in Cluster-Tree Topologies for Wireless Sensor Networks
abstract
This paper presents a performance study of two new proposed strategies for the reorganization of a cluster-tree and its address space: proactive and reactive algorithms. The goal of the proactive reconfiguration is to minimize the average number of hops between the possible source and destination pairs. It is achieved by attempting to reconnect nodes to a parent node with the highest possible level. The goal of the reactive reconfiguration is to reorganize the cluster on- demand when a node wishing to join the cluster cannot do it, because the possible parents exhausted their free address space. Our simulation results show that with an optimized reconfiguration a higher performance in terms of connection time and connectivity of the cluster-tree can be achieved.
Francisco J. Claudios, Rico Radeke, Dimitri Marandin, Petia Todorova, Slobodanka Dana Kathrin Tomic
PIMRC2
2003 On the Monte Carlo simulation of digital communication systems in Gaussian noise
abstract
We consider the general problem of the simulation of highly reliable systems operating in the presence of Gaussian noise. Our methodology uses importance sampling which has been shown to be a particularly effective method in the general discipline of rare-event simulation. The methods we propose are optimal in a certain sense, i.e., they are efficient. We also give a new class of simulation distributions that are universally efficient in the sense that they depend only on a single scalar parameter, regardless of the dimensionality of the underlying system or of the error sets to be simulated.
James A. Bucklew, Rico Radeke
IEEE Trans. Commun.2