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Béla Julesz

dblp:91/6122 · DBLP profile ↗
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5ranked-venue papers
2as first author
0since 2021 · last 1994
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 3 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2Theory of computation · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Visualization and visual analytics · 100%
Human-computer interaction and pervasive computing
1 paper
Usability and user experience research · 100%

Topics — the 2 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics › scientific visualization › geoscience visualization
meteorological visualization
0.011988
Applications of computer graphics to the visualization of meteorological data · SIGGRAPH 1988
Visualization and visual analytics
scientific visualization
0.011988
Applications of computer graphics to the visualization of meteorological data · SIGGRAPH 1988

Methods — techniques the papers use, named apart from their topics

visual discrimination experiments · 0.0
YearPublicationVenuePosition
1994 The Crucial Difference Between Human and Machine Vision: Focal Attention
Béla Julesz
IEEE Visualization1
1988 Applications of computer graphics to the visualization of meteorological data
Thomas V. Papathomas, James A. Schiavone, Béla Julesz
SIGGRAPH3
1987 Animation with fractals from variations on the Mandelbrot set
Thomas V. Papathomas, Béla Julesz
Vis. Comput.2
1983 Rapid discrimination of visual patterns
abstract
Experiments involving the rapid discrimination of visual patterns are used to infer the spatial information available to an observer within the first few hundred ms of inspection. Eye movements are prevented by a very brief presentation of the stimulus, and the inspection interval is terminated by a presentation of a masking pattern. It is shown that detection of a single vertical target line segment, embedded in an array of differently oriented background segments, improves with the increase of mask delay. The reduction of the area in which the target may lie reduces the inspection time that is required to determine the target's presence or absence. The phenomena are invariant under changes of the spatial scale within the fovea and parafovea. These results are interpreted in the context of a model in which the diameter of the area which can be searched in parallel is proportional to the distance in a feature space between the target and background elements. The geometry of this feature space is similar to the functional architecture of the visual cortex. A theory of texture perception based on a qualitative all-or-none feature space of textons is described. A quantitative model that is shown to be essentially equivalent to the previous theory in the limiting case of very large feature differences is proposed.
James R. Bergen, Béla Julesz
IEEE Trans. Syst. Man Cybern.2
1962 Visual Pattern Discrimination
abstract
Visual discrimination experiments were conducted using unfamiliar displays generated by a digital computer. The displays contained two side-by-side fields with different statistical, topological or heuristic properties. Discrimination was defined as that spontaneous visual process which gives the immediate impression of two distinct fields. The condition for such discrimination was found to be based primarily on clusters or lines formed by proximate points of uniform brightness. A similar rule of connectivity with hue replacing brightness was obtained by using varicolored dots of equal subjective brightness. The limitations in discriminating complex line structures were also investigated.
Béla Julesz
IRE Trans. Inf. Theory1