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Jane Veeder

dblp:91/6807 · DBLP profile ↗
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4ranked-venue papers
3as first author
0since 2021 · last 1997
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 4 · 3 first-authorHuman-computer interaction and ubiquitous computing · 4 · 3 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Computer animation and physical simulation · 82% Visual content generation and editing · 18%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computing education · 100%
Human-computer interaction and pervasive computing
2 papers
Games and playful interaction · 100%

Topics — the 1 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer animation and physical simulation
computer animation
0.011993
Updating computer animation (panel): an interdisciplinary approach · SIGGRAPH 1993
YearPublicationVenuePosition
1997 Educating the digital artist for the entertainment industry: the collision of academia and business (panel)
abstract
Article Free Access Share on Educating the digital artist for the entertainment industry (panel): the collision of academia and business Authors: Charles S. Swartz UCLA Extension UCLA ExtensionView Profile , Edwin E. Catmull Pixar PixarView Profile , Robin King Sheridan College Sheridan CollegeView Profile , Richard Weinberg University of Southern California University of Southern CaliforniaView Profile , Jane Veeder San Francisco State University San Francisco State UniversityView Profile Authors Info & Claims SIGGRAPH '97: Proceedings of the 24th annual conference on Computer graphics and interactive techniquesAugust 1997 Pages 456–458https://doi.org/10.1145/258734.258907Published:03 August 1997Publication History 1citation499DownloadsMetricsTotal Citations1Total Downloads499Last 12 Months21Last 6 weeks1 Get Citation AlertsNew Citation Alert added!This alert has been successfully added and will be sent to:You will be notified whenever a record that you have chosen has been cited.To manage your alert preferences, click on the button below.Manage my AlertsNew Citation Alert!Please log in to your account Save to BinderSave to BinderCreate a New BinderNameCancelCreateExport CitationPublisher SiteeReaderPDF
Charles S. Swartz, Edwin E. Catmull, Robin King, Richard Weinberg, Jane Veeder
SIGGRAPH5
1995 New developments in animation production for video games (panel session)
abstract
No abstract available.
Jane Veeder, Paul D. Lewis, Bob Zigado, Robert Stein, Craig Upson
SIGGRAPH1
1995 Videogame industry overview: technology, markets, content, future (panel session)
abstract
No abstract available.
Jane Veeder, Mark Stephen Pierce, Eugene Jarvis, John N. Latta, Heidi Therese Dangelmaier, Jez San
SIGGRAPH1
1993 Updating computer animation (panel): an interdisciplinary approach
abstract
No abstract available.
Jane Veeder
SIGGRAPH1