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Chun-Pong Lai

dblp:92/1060 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2022
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Generative modeling · 75% Transfer learning and domain adaptation · 25%
Computer graphics and multimedia
1 paper
Visual content generation and editing · 100%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visual content generation and editing › avatar generation
3d avatar creation
0.612022
AgileAvatar: Stylized 3D Avatar Creation via Cascaded Domain Bridging · SIGGRAPH Asia 2022
Machine learning › Generative modeling
generative adversarial network
0.512021
AgileGAN: stylizing portraits by inversion-consistent transfer learning · ACM Trans. Graph. 2021
Machine learning › Generative modeling › variational autoencoder
hierarchical VAE
0.512021
AgileGAN: stylizing portraits by inversion-consistent transfer learning · ACM Trans. Graph. 2021
Machine learning › Generative modeling › generative adversarial network
StyleGAN
0.512021
AgileGAN: stylizing portraits by inversion-consistent transfer learning · ACM Trans. Graph. 2021
Visual content generation and editing › stylization
portrait stylization
0.212022
AgileAvatar: Stylized 3D Avatar Creation via Cascaded Domain Bridging · SIGGRAPH Asia 2022

Methods — techniques the papers use, named apart from their topics

self-supervised learning · 0.6differentiable rendering · 0.6cascaded relaxation-and-search · 0.6variational autoencoder · 0.5transfer learning · 0.5early stopping · 0.5attribute-aware generator · 0.5
YearPublicationVenuePosition
2022 AgileAvatar: Stylized 3D Avatar Creation via Cascaded Domain Bridging
abstract
Stylized 3D avatars have become increasingly prominent in our modern life. Creating these avatars manually usually involves laborious selection and adjustment of continuous and discrete parameters and is time-consuming for average users. Self-supervised approaches to automatically create 3D avatars from user selfies promise high quality with little annotation cost but fall short in application to stylized avatars due to a large style domain gap. We propose a novel self-supervised learning framework to create high-quality stylized 3D avatars with a mix of continuous and discrete parameters. Our cascaded domain bridging framework first leverages a modified portrait stylization approach to translate input selfies into stylized avatar renderings as the targets for desired 3D avatars. Next, we find the best parameters of the avatars to match the stylized avatar renderings through a differentiable imitator we train to mimic the avatar graphics engine. To ensure we can effectively optimize the discrete parameters, we adopt a cascaded relaxation-and-search pipeline. We use a human preference study to evaluate how well our method preserves user identity compared to previous work as well as manual creation. Our results achieve much higher preference scores than previous work and close to those of manual creation. We also provide an ablation study to justify the design choices in our pipeline.
Shen Sang, Tiancheng Zhi, Guoxian Song, Minghao Liu 0009, Chun-Pong Lai, Jing Liu 0053, James Davis 0001, Linjie Luo
SIGGRAPH Asia5
2021 AgileGAN: stylizing portraits by inversion-consistent transfer learning
abstract
Portraiture as an art form has evolved from realistic depiction into a plethora of creative styles. While substantial progress has been made in automated stylization, generating high quality stylistic portraits is still a challenge, and even the recent popular Toonify suffers from several artifacts when used on real input images. Such StyleGAN-based methods have focused on finding the best latent inversion mapping for reconstructing input images; however, our key insight is that this does not lead to good generalization to different portrait styles. Hence we propose AgileGAN, a framework that can generate high quality stylistic portraits via inversion-consistent transfer learning. We introduce a novel hierarchical variational autoencoder to ensure the inverse mapped distribution conforms to the original latent Gaussian distribution, while augmenting the original space to a multi-resolution latent space so as to better encode different levels of detail. To better capture attribute-dependent stylization of facial features, we also present an attribute-aware generator and adopt an early stopping strategy to avoid overfitting small training datasets. Our approach provides greater agility in creating high quality and high resolution (1024×1024) portrait stylization models, requiring only a limited number of style exemplars (~100) and short training time (~1 hour). We collected several style datasets for evaluation including 3D cartoons, comics, oil paintings and celebrities. We show that we can achieve superior portrait stylization quality to previous state-of-the-art methods, with comparisons done qualitatively, quantitatively and through a perceptual user study. We also demonstrate two applications of our method, image editing and motion retargeting.
Guoxian Song, Linjie Luo, Wan-Chun Ma, Chun-Pong Lai, Chuanxia Zheng, Tat-Jen Cham
ACM Trans. Graph.5