Demo Data from EDBT 2026 / reviewers in the wild / expert
Matteo Dellepiane
dblp:92/2085
· DBLP profile ↗
19ranked-venue papers
5as first author
0since 2021 · last 2020
0000-0003-1815-4756ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 16 · 4 first-authorArtificial intelligence and machine learning · 3 · 1 first-authorDatabases, data management, data science and information retrieval · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
4 papers |
Geometric modeling and processing · 76% Computational photography and imaging · 15% Image and video processing · 10% |
Topics — the 5 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing › registration
3d registration |
0.4 | 2 | 2016 | Relative Scale Estimation and 3D Registration of Multi-Modal Geometry Using Growing Least Squares · IEEE Trans. Vis. Comput. Graph. 2016 Fully Automatic Registration of Image Sets on Approximate Geometry · Int. J. Comput. Vis. 2013 |
Geometric modeling and processing
shape descriptor |
0.2 | 1 | 2016 | Relative Scale Estimation and 3D Registration of Multi-Modal Geometry Using Growing Least Squares · IEEE Trans. Vis. Comput. Graph. 2016 |
Geometric modeling and processing › registration › 3d registration
multi-view registration |
0.2 | 1 | 2013 | Fully Automatic Registration of Image Sets on Approximate Geometry · Int. J. Comput. Vis. 2013 |
Computational photography and imaging › image-based modeling
3d reconstruction from images |
0.0 | 1 | 2013 | Fully Automatic Registration of Image Sets on Approximate Geometry · Int. J. Comput. Vis. 2013 |
Geometric modeling and processing › mesh processing
mesh texturing |
0.0 | 1 | 2012 | Flow-Based Local Optimization for Image-to-Geometry Projection · IEEE Trans. Vis. Comput. Graph. 2012 |
Methods — techniques the papers use, named apart from their topics
scale-invariant matching · 0.2point cloud analysis · 0.2image registration · 0.2approximate geometry · 0.2optical flow · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2020 | Effective Annotations Over 3D ModelsabstractAbstract Annotation support in interactive systems is often considered a simple task by the CG community, since it entails the apparently easy selection of a region and its connection with some information. The reality appears more complex. The scope of this paper is two‐fold: first, to review the status of this domain, discussing and characterizing several approaches proposed in literature to manage annotations over geometric models; second, to present in detail an innovative solution proposed and assessed in the framework of Cultural Heritage (CH) applications, called ClippingVolumes. At the annotation definition stage ClippingVolumes uses 3D data to characterize the annotation region; subsequently, annotations are visualized by adopting a two‐pass rendering solution which uses stencil buffers, thus without introducing new geometric elements, changing the topology or duplicating geometry elements. It solves most of the issues that afflict the current state of the art, such as fragmentation, annotation transfer to multiple representations and multi‐resolution data encoding. The latter is a mandatory requirement to produce efficient web‐based systems. We implemented and we fully tested this approach in the framework of a complex system that supports the documentation of CH restoration projects. Federico Ponchio, Marco Callieri, Matteo Dellepiane, Roberto Scopigno |
Comput. Graph. Forum | 3 |
| 2017 | VASESKETCH: Automatic 3D Representation of Pottery from Paper Catalog DrawingsabstractWe describe an automated pipeline for digitization of catalog drawings of pottery types. This work is aimed at extracting a structured description of the main geometric features and a 3D representation of each class. The pipeline includes methods for understanding a 2D drawing and using it for constructing a 3D model of the pottery. These will be used to populate a reference database for classification of potsherds. Furthermore, we extend the pipeline with methods for breaking the 3D model to obtain synthetic sherds and methods for capturing images of these sherds in a way that matches the imaging methodology of archaeologists. These will serve to build a massive set of synthetic sherd images that will help train and test future automated classification systems. Francesco Banterle, Barak Itkin, Matteo Dellepiane, Lior Wolf, Marco Callieri, Nachum Dershowitz, Roberto Scopigno |
ICDAR | 3 |
| 2017 | Assisted color acquisition for 3D models
Daniel Coutinho, Ricardo Marroquim, Matteo Dellepiane, Roberto Scopigno |
Comput. Graph. | 3 |
| 2017 | Digital Fabrication Techniques for Cultural Heritage: A SurveyabstractAbstract Digital fabrication devices exploit basic technologies in order to create tangible reproductions of 3D digital models. Although current 3D printing pipelines still suffer from several restrictions, accuracy in reproduction has reached an excellent level. The manufacturing industry has been the main domain of 3D printing applications over the last decade. Digital fabrication techniques have also been demonstrated to be effective in many other contexts, including the consumer domain. The Cultural Heritage is one of the new application contexts and is an ideal domain to test the flexibility and quality of this new technology. This survey overviews the various fabrication technologies, discussing their strengths, limitations and costs. Various successful uses of 3D printing in the Cultural Heritage are analysed, which should also be useful for other application contexts. We review works that have attempted to extend fabrication technologies in order to deal with the specific issues in the use of digital fabrication in the Cultural Heritage. Finally, we also propose areas for future research. Roberto Scopigno, Paolo Cignoni, Nico Pietroni, Marco Callieri, Matteo Dellepiane |
Comput. Graph. Forum | 5 |
| 2016 | Multiresolution and fast decompression for optimal web-based rendering
Federico Ponchio, Matteo Dellepiane |
Graph. Model. | 2 |
| 2016 | Relative Scale Estimation and 3D Registration of Multi-Modal Geometry Using Growing Least SquaresabstractThe advent of low cost scanning devices and the improvement of multi-view stereo techniques have made the acquisition of 3D geometry ubiquitous. Data gathered from different devices, however, result in large variations in detail, scale, and coverage. Registration of such data is essential before visualizing, comparing and archiving them. However, state-of-the-art methods for geometry registration cannot be directly applied due to intrinsic differences between the models, e.g., sampling, scale, noise. In this paper we present a method for the automatic registration of multi-modal geometric data, i.e., acquired by devices with different properties (e.g., resolution, noise, data scaling). The method uses a descriptor based on Growing Least Squares, and is robust to noise, variation in sampling density, details, and enables scale-invariant matching. It allows not only the measurement of the similarity between the geometry surrounding two points, but also the estimation of their relative scale. As it is computed locally, it can be used to analyze large point clouds composed of millions of points. We implemented our approach in two registration procedures (assisted and automatic) and applied them successfully on a number of synthetic and real cases. We show that using our method, multi-modal models can be automatically registered, regardless of their differences in noise, detail, scale, and unknown relative coverage. Nicolas Mellado, Matteo Dellepiane, Roberto Scopigno |
IEEE Trans. Vis. Comput. Graph. | 2 |
| 2015 | 3DHOP: 3D Heritage Online Presenter
Marco Potenziani, Marco Callieri, Matteo Dellepiane, Massimiliano Corsini, Federico Ponchio, Roberto Scopigno |
Comput. Graph. | 3 |
| 2013 | Assisted Multi-view Stereo ReconstructionabstractMultiview stereo reconstruction methods can provide impressive results in a number of applications. Nevertheless, when trying to apply the state-of-the-art methods in the case of a more structured 3D acquisition, the lack of feedback on the quality of the reconstruction during the photo shooting can be problematic. In this paper we present a framework for the assisted reconstruction from images of real objects. The framework is able to provide, in quasi-real time, a sparse reconstruction of the scene, so that the user is able to spot the missing or problematic parts. Moreover, the framework is able to separate the object of interest from the background and suggests missing points of view to the user, without any previous knowledge of the shape of the scene and the acquisition path. This is obtained by analyzing the sparse reconstruction and the connection between the reconstructed points and the input images. The framework has been tested on a variety of practical cases, and it has proved to be effective not only to obtain more complete reconstructions, but also to reduce the number of images needed and the processing time for dense reconstruction. Matteo Dellepiane, Emanuele Cavarretta, Paolo Cignoni, Roberto Scopigno |
3DV | 1 |
| 2013 | EnvyDepth: An Interface for Recovering Local Natural Illumination from Environment MapsabstractAbstract In this paper, we present EnvyDepth, an interface for recovering local illumination from a single HDR environment map. In EnvyDepth, the user quickly indicates strokes to mark regions of the environment map that should be grouped together in a single geometric primitive. From these annotated strokes, EnvyDepth uses edit propagation to create a detailed collection of virtual point lights that reproduce both the local and the distant lighting effects in the original scene. When compared to the sole use of the distant illumination, the added spatial information better reproduces a variety of local effects such as shadows, highlights and caustics. Without the effort needed to create precise scene reconstructions, EnvyDepth annotations take only tens of seconds to produce a plausible lighting without visible artifacts. This is easy to obtain even in the case of complex scenes, both indoors and outdoors. The generated lighting environments work well in a production pipeline since they are efficient to use and able to produce accurate renderings. Francesco Banterle, Marco Callieri, Matteo Dellepiane, Massimiliano Corsini, Fabio Pellacini, Roberto Scopigno |
Comput. Graph. Forum | 3 |
| 2013 | Fully Automatic Registration of Image Sets on Approximate Geometry
Massimiliano Corsini, Matteo Dellepiane, Fabio Ganovelli, Riccardo Gherardi, Andrea Fusiello, Roberto Scopigno |
Int. J. Comput. Vis. | 2 |
| 2012 | A Statistical Method for SVBRDF Approximation from Video Sequences in General Lighting ConditionsabstractAbstract We present a statistical method for the estimation of the Spatially Varying Bidirectional Reflectance Distribution Function (SVBRDF) of an object with complex geometry, starting from video sequences acquired with fixed but general lighting conditions. The aim of this work is to define a method that simplifies the acquisition phase of the object surface appearance and allows to reconstruct an approximated SVBRDF. The final output is suitable to be used with a 3D model of the object to obtain accurate and photo‐realistic renderings. The method is composed by three steps: the approximation of the environment map of the acquisition scene, using the same object as a probe; the estimation of the diffuse color of the object; the estimation of the specular components of the main materials of the object, by using a Phong model. All the steps are based on statistical analysis of the color samples projected by the video sequences on the surface of the object. Although the method presents some limitations, the trade‐off between the easiness of acquisition and the obtained results makes it useful for practical applications. Gianpaolo Palma, Marco Callieri, Matteo Dellepiane, Roberto Scopigno |
Comput. Graph. Forum | 3 |
| 2012 | Flow-Based Local Optimization for Image-to-Geometry ProjectionabstractThe projection of a photographic data set on a 3D model is a robust and widely applicable way to acquire appearance information of an object. The first step of this procedure is the alignment of the images on the 3D model. While any reconstruction pipeline aims at avoiding misregistration by improving camera calibrations and geometry, in practice a perfect alignment cannot always be reached. Depending on the way multiple camera images are fused on the object surface, remaining misregistrations show up either as ghosting or as discontinuities at transitions from one camera view to another. In this paper we propose a method, based on the computation of Optical Flow between overlapping images, to correct the local misalignment by determining the necessary displacement. The goal is to correct the symptoms of misregistration, instead of searching for a globally consistent mapping, which might not exist. The method scales up well with the size of the data set (both photographic and geometric) and is quite independent of the characteristics of the 3D model (topology cleanliness, parametrization, density). The method is robust and can handle real world cases that have different characteristics: low level geometric details and images that lack enough features for global optimization or manual methods. It can be applied to different mapping strategies, such as texture or per-vertex attribute encoding. Matteo Dellepiane, Ricardo Marroquim, Marco Callieri, Paolo Cignoni, Roberto Scopigno |
IEEE Trans. Vis. Comput. Graph. | 1 |
| 2011 | Image Guided Reconstruction of Un-sampled Data: A Filling Technique for Cultural Heritage Models
Matteo Dellepiane, Andrea Venturi, Roberto Scopigno |
Int. J. Comput. Vis. | 1 |
| 2010 | eHeritage 2010: 2nd ACM workshop on eHeritage and digital art preservationabstractNo abstract available. Olga R. P. Bellon, Ilan Shimshoni, Matteo Dellepiane |
ACM Multimedia | 3 |
| 2009 | Image-to-Geometry Registration: a Mutual Information Method exploiting Illumination-related Geometric PropertiesabstractAbstract This work concerns a novel study in the field of image‐to‐geometry registration. Our approach takes inspiration from medical imaging, in particular from multi‐modal image registration. Most of the algorithms developed in this domain, where the images to register come from different sensors (CT, X‐ray, PET), are based on Mutual Information, a statistical measure of non‐linear correlation between two data sources. The main idea is to use mutual information as a similarity measure between the image to be registered and renderings of the model geometry, in order to drive the registration in an iterative optimization framework. We demonstrate that some illumination‐related geometric properties, such as surface normals, ambient occlusion and reflection directions can be used for this purpose. After a comprehensive analysis of such properties we propose a way to combine these sources of information in order to improve the performance of our automatic registration algorithm. The proposed approach can robustly cover a wide range of real cases and can be easily extended. Massimiliano Corsini, Matteo Dellepiane, Federico Ponchio, Roberto Scopigno |
Comput. Graph. Forum | 2 |
| 2008 | Mapping Highly Detailed Colour Information on Extremely Dense 3D Models: The Case of David's RestorationabstractAbstract The support of advanced information technology (IT) to preservation, restoration and documentation of Cultural Heritage (CH) is becoming a very important goal for the research community. Michelangelo's David was one of the first applications of 3D scanning technology on a highly popular work of art. The subsequent restoration campaign, started in 2002 and concluded in 2004, was also a milestone for the adoption of modern scientific analysis procedures and IT tools in the framework of a restoration process. One of the focuses in this restoration was also methodological, i.e. to plan and adopt innovative ways to document the restoration process. In this paper, we present the results of an integration of different restoration data (2D and 3D datasets) which has been concluded recently. The recent evolution of HW and SW graphics technologies gave us the possibility to interactively visualize an extremely dense 3D model which incorporates the colour information provided by two professional photographic campaigns, made before and after the restoration. Moreover, we present the results concerning the mapping, in this case on the 2D media, of the reliefs produced by restorers to assess and document the status of the marble surface before the restoration took place. This result could lead to new and fascinating applications of computer graphics for preservation, restoration and documentation of CH. Matteo Dellepiane, Marco Callieri, Federico Ponchio, Roberto Scopigno |
Comput. Graph. Forum | 1 |
| 2008 | Reconstructing head models from photographs for individualized 3D-audio processingabstractAbstract Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely pleasing and realistic three‐dimensional sound, but to achieve best results it's necessary either to measure or to estimate individual Head Related Transfer Function (HRTF). This function is strictly related to the peculiar features of ears and face of the listener. Recent sound scattering simulation techniques can calculate HRTF starting from an accurate 3D model of a human head. Hence, the use of binaural rendering on large scale (i.e. video games, entertainment) could depend on the possibility to produce a sufficiently accurate 3D model of a human head, starting from the smallest possible input. In this paper we present a completely automatic system, which produces a 3D model of a head starting from simple input data (five photos and some key‐points indicated by user). The geometry is generated by extracting information from images and accordingly deforming a 3D dummy to reproduce user head features. The system proves to be fast, automatic, robust and reliable: geometric validation and preliminary assessments show that it can be accurate enough for HRTF calculation. Matteo Dellepiane, Nico Pietroni, Nicolas Tsingos, M. Asselot, Roberto Scopigno |
Comput. Graph. Forum | 1 |
| 2007 | Instant Sound Scattering
Nicolas Tsingos, Carsten Dachsbacher, Sylvain Lefebvre 0001, Matteo Dellepiane |
Rendering Techniques | 4 |
| 2005 | Minimizing user intervention in registering 2D images to 3D models
Thomas Franken, Matteo Dellepiane, Fabio Ganovelli, Paolo Cignoni, Claudio Montani, Roberto Scopigno |
Vis. Comput. | 2 |