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Ron van Teylingen

dblp:92/2591 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 1997
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Virtual and augmented reality · 67% Visualization and visual analytics · 33%
Human-computer interaction and pervasive computing
1 paper
Immersive interaction · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics › interactive visualization
exploratory visualization
0.011997
Virtual Data Visualizer · IEEE Trans. Vis. Comput. Graph. 1997
Virtual and augmented reality
immersive visualization
0.011997
Virtual Data Visualizer · IEEE Trans. Vis. Comput. Graph. 1997
Virtual and augmented reality › immersive interaction › 3d interaction
virtual environment interaction
0.011997
Virtual Data Visualizer · IEEE Trans. Vis. Comput. Graph. 1997
Immersive interaction
3d user interface
0.011997
Virtual Data Visualizer · IEEE Trans. Vis. Comput. Graph. 1997

Methods — techniques the papers use, named apart from their topics

hierarchical data organization · 0.0glyph binding · 0.0
YearPublicationVenuePosition
1997 Virtual Data Visualizer
abstract
Te authors present the Virtual Data Visualizer, a highly interactive, immersive environment for visualizing and analyzing data. VDV is a set of tools for exploratory data visualization that does not focus on just one type of application. It employs a data organization with data arranged hierarchically in classes that can be modified by the user within the virtual environment. The class structure is the basis for bindings or mappings between data variables and glyph elements, which the user can make, change, or remove. The binding operation also has a set of defaults so that the user can quickly display the data. The VDV requires a user interface that is fairly complicated for a virtual environment. They have taken the approach that a combination of more-or-less traditional menus and more direct means of icon manipulation will do the job. This work shows that a useful interface and set of tools can be built. Controls in VDV include a panel for controlling animation of the data and zooming in and out. Tools include a workbench for changing the glyphs and setting glyph/variable ranges and a boundary tool for defining new classes spatially.
Ron van Teylingen, William Ribarsky, Charles van der Mast
IEEE Trans. Vis. Comput. Graph.1