EDBT 2026 Demo / reviewers in the wild / expert
Matt Huenerfauth
dblp:92/2963
· DBLP profile ↗
55ranked-venue papers
10as first author
17since 2021 · last 2026
0000-0001-6290-2681ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 46 · 9 first-author · 17 since 2021Artificial intelligence and machine learning · 7 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 3Applied, interdisciplinary, general and emerging computing · 1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | ASL Educators' Perspectives on AI for Enhancing Student Learning in American Sign Language EducationabstractInterest in learning American Sign Language (ASL) is growing across higher education institutions in North America, as reflected in rising enrollments. Yet this growth is constrained by limited program availability and few opportunities to practice outside the classroom. AI-based technologies show promise for supporting ASL learning, but educators – who bring essential pedagogical, linguistic, and cultural expertise – have been largely absent from conversations on the design of these tools, with prior work focusing primarily on learners. To address this, we conducted formative interviews with eleven Deaf and one hearing ASL instructor, followed by two focus groups with six Deaf educators, to examine how AI tools could support ASL education. Findings revealed priorities for technology design and considerations for integration into existing pedagogical practices, with attention to curricular, linguistic, and access factors. We offer insights for designing and researching technologies aimed at (1) providing adaptive, structured feedback on signing performance and (2) supporting immersive conversational practice with virtual signing partners. Saad Hassan, Laleh Nourian, Caluã de Lacerda Pataca, Michelle M. Olson, Toni D'aurio, Kanupriya Agarwal, Syeda Mah Noor Asad, Garreth W. Tigwell, Matt Huenerfauth |
CHI | 9 |
| 2026 | Fuzzy Feelings: Arousal's Interpretive Noise and the Case for Acoustic-Based HapticsabstractCaptions rarely convey emotional nuances in speech, leaving Deaf and Hard-of-Hearing (dhh) viewers without access to tonal and affective information. We present a two-part mixed-methods study on how haptic feedback can communicate vocal emotion without adding visual load. In Part 1, we replicated an arousal-driven captioning approach using speech-emotion-recognition to modulate typographic weight and vibration intensity. Participants showed divergent mental models and often mapped “more vibration” to loudness rather than emotional arousal, underscoring the construct’s conceptual fuzziness. In Part 2, we evaluated five acoustic-to-haptic mappings that bypass affective inference and translate pitch, rhythm, and waveform cues into vibration patterns. No single pattern dominated, but participants associated options such as pulse or sawtooth with high-arousal emotions, and pitch-normalized signals with calmer states. We derive design guidelines emphasizing contrastive, acoustically grounded mappings and user control for integrating emotional haptics into short-form, captioned media. Caluã de Lacerda Pataca, Stephanie Patterson, Roshan Lalintha Peiris, Matt Huenerfauth |
CHI | 4 |
| 2025 | CuCap: Comparative Analysis of Customized Captioning between North American and South Korean d/Deaf and Hard-of-Hearing UsersabstractAffective and prosodic captions convey not only what a speaker says, but also how they say it-louder words may appear thicker, quieter ones thinner; angry in red, calm in blue.These captions can improve access, satisfaction, and engagement for d/Deaf and Hard-of-Hearing (dhh) users.While prior work has explored their design space, it has focused largely on dhh participants in North America, limiting generalizability beyond English and Latin-based scripts.To uncover the role of culture and language, we ran an exploratory study with 49 dhh participants from North America and South Korea using CuCap, a tool that allowed them to personalize which speech features were displayed, and how.While emotion visualization was a universally favored choice, confirming prior findings, prosody preferences varied across cultures, reflecting linguistic and hearing factors.These findings point to the need for flexible captioning systems that account for cultural, linguistic, and individual differences. Caluã de Lacerda Pataca, Sooyeon Ahn 0001, Suhyeon Yoo, JooYeong Kim, Khai N. Truong, Jin-Hyuk Hong, Roshan Lalintha Peiris, Matt Huenerfauth |
ASSETS | 8 |
| 2025 | Tactile Emotions: Multimodal Affective Captioning with Haptics Improves Narrative Engagement for d/Deaf and Hard-of-Hearing ViewersabstractFigure 1: Multimodal afective captions, combining visual cues and vibrations felt via a wrist-worn device, enrich the viewing experience for d/Deaf or Hard-of-Hearing individuals by portraying speaker emotions, improving engagement. Caluã de Lacerda Pataca, Saad Hassan, Lloyd May, Michelle M. Olson, Toni D'aurio, Roshan Lalintha Peiris, Matt Huenerfauth |
CHI | 7 |
| 2024 | Design and Evaluation of an Automatic Text Simplification Prototype with Deaf and Hard-of-hearing ReadersabstractResearch has observed benefits from providing lexical and syntactic approaches to Automatic Text Simplification (ATS) to Deaf and Hard-of-hearing (DHH) readers. However, little research has explored DHH readers’ design preferences and interactions with these approaches. This work first explores the design space of ATS systems with DHH readers, identifying potential design configurations for evaluation. Open-ended discussion of participants’ design preferences reveal values informing those preferences, including maintaining reading fluency and efficiency, and control over the tool. Using popular design choices from our formative study, we evaluated a prototype that provides various simplification types to explore DHH readers’ interactions with the system. We observed potential conflicts between participants’ values and design preferences, such as the prototype’s impact on participants’ reading speed and participants’ perceived need to reread simplifications suggested by the tool. However, participants found the tool useful, showing a nuanced preference towards world-level lexical simplifications using pop-ups. Our findings highlight the importance of the tool’s design on users’ reading experiences, and provide implications for the design and evaluation of ATS prototypes with target readers. Oliver Alonzo, Sooyeon Lee, Akhter Al Amin, Mounica Maddela, Wei Xu 0004, Matt Huenerfauth |
ASSETS | 6 |
| 2024 | Caption Royale: Exploring the Design Space of Affective Captions from the Perspective of Deaf and Hard-of-Hearing IndividualsabstractAffective captions employ visual typographic modulations to convey a speaker’s emotions, improving speech accessibility for Deaf and Hard-of-Hearing (dhh) individuals. However, the most effective visual modulations for expressing emotions remain uncertain. Bridging this gap, we ran three studies with 39 dhh participants, exploring the design space of affective captions, which include parameters like text color, boldness, size, and so on. Study 1 assessed preferences for nine of these styles, each conveying either valence or arousal separately. Study 2 combined Study 1’s top-performing styles and measured preferences for captions depicting both valence and arousal simultaneously. Participants outlined readability, minimal distraction, intuitiveness, and emotional clarity as key factors behind their choices. In Study 3, these factors and an emotion-recognition task were used to compare how Study 2’s winning styles performed versus a non-styled baseline. Based on our findings, we present the two best-performing styles as design recommendations for applications employing affective captions. Caluã de Lacerda Pataca, Saad Hassan, Nathan Tinker, Roshan Lalintha Peiris, Matt Huenerfauth |
CHI | 5 |
| 2023 | Visualization of Speech Prosody and Emotion in Captions: Accessibility for Deaf and Hard-of-Hearing UsersabstractSpeech is expressive in ways that caption text does not capture, with emotion or emphasis information not conveyed. We interviewed eight Deaf and Hard-of-Hearing (dhh) individuals to understand if and how captions’ inexpressiveness impacts them in online meetings with hearing peers. Automatically captioned speech, we found, lacks affective depth, lending it a hard-to-parse ambiguity and general dullness. Interviewees regularly feel excluded, which some understand is an inherent quality of these types of meetings rather than a consequence of current caption text design. Next, we developed three novel captioning models that depicted, beyond words, features from prosody, emotions, and a mix of both. In an empirical study, 16 dhh participants compared these models with conventional captions. The emotion-based model outperformed traditional captions in depicting emotions and emphasis, with only a moderate loss in legibility, suggesting its potential as a more inclusive design for captions. Caluã de Lacerda Pataca, Matthew Watkins, Roshan Lalintha Peiris, Sooyeon Lee, Matt Huenerfauth |
CHI | 5 |
| 2022 | Support in the Moment: Benefits and use of video-span selection and search for sign-language video comprehension among ASL learnersabstractAs they develop comprehension skills, American Sign Language (ASL) learners often view challenging ASL videos, which may contain unfamiliar signs. Current dictionary tools require students to isolate a single sign they do not understand and input a search query, by selecting linguistic properties or by performing the sign into a webcam. Students may struggle with extracting and re-creating an unfamiliar sign, and they must leave the video-watching task to use an external dictionary tool. We investigate a technology that enables users, in the moment, i.e., while they are viewing a video, to select a span of one or more signs that they do not understand, to view dictionary results. We interviewed 14 American Sign Language (ASL) learners about their challenges in understanding ASL video and workarounds for unfamiliar vocabulary. We then conducted a comparative study and an in-depth analysis with 15 ASL learners to investigate the benefits of using video sub-spans for searching, and their interactions with a Wizard-of-Oz prototype during a video-comprehension task. Our findings revealed benefits of our tool in terms of quality of video translation produced and perceived workload to produce translations. Our in-depth analysis also revealed benefits of an integrated search tool and use of span-selection to constrain video play. These findings inform future designers of such systems, computer vision researchers working on the underlying sign matching technologies, and sign language educators. Saad Hassan, Akhter Al Amin, Caluã de Lacerda Pataca, Diego Navarro, Alexis Gordon, Sooyeon Lee, Matt Huenerfauth |
ASSETS | 7 |
| 2022 | Understanding ASL Learners' Preferences for a Sign Language Recording and Automatic Feedback System to Support Self-StudyabstractAdvancements in AI will soon enable tools for providing automatic feedback to American Sign Language (ASL) learners on some aspects of their signing, but there is a need to understand their preferences for submitting videos and receiving feedback. Ten participants in our study were asked to record a few sentences in ASL using software we designed, and we provided manually curated feedback on one sentence in a manner that simulates the output of a future automatic feedback system. Participants responded to interview questions and a questionnaire eliciting their impressions of the prototype. Our initial findings provide guidance to future designers of automatic feedback systems for ASL learners. Saad Hassan, Sooyeon Lee, Dimitris N. Metaxas, Carol Neidle, Matt Huenerfauth |
ASSETS | 5 |
| 2022 | Methods for Evaluating the Fluency of Automatically Simplified Texts with Deaf and Hard-of-Hearing Adults at Various Literacy LevelsabstractResearch has revealed benefits and interest among Deaf and Hard-of-Hearing (DHH) adults in reading-assistance tools powered by Automatic Text Simplification (ATS), a technology whose development benefits from evaluations by specific user groups. While prior work has provided guidance for evaluating text complexity among DHH adults, researchers lack guidance for evaluating the fluency of automatically simplified texts, which may contain errors from the simplification process. Thus, we conduct methodological research on the effectiveness of metrics (including reading speed; comprehension questions; and subjective judgements of understandability, readability, grammaticality, and system performance) for evaluating texts controlled to be at different levels of fluency, when measured among DHH participants at different literacy levels. Reading speed and grammaticality judgements effectively distinguished fluency levels among participants across literacy levels. Readability and understandability judgements, however, only worked among participants with higher literacy. Our findings provide methodological guidance for designing ATS evaluations with DHH participants. Oliver Alonzo, Jessica Trussell, Matthew Watkins, Sooyeon Lee, Matt Huenerfauth |
CHI | 5 |
| 2022 | Watch It, Don't Imagine It: Creating a Better Caption-Occlusion Metric by Collecting More Ecologically Valid Judgments from DHH ViewersabstractTelevision captions blocking visual information causes dissatisfaction among Deaf and Hard of Hearing (DHH) viewers, yet existing caption evaluation metrics do not consider occlusion. To create such a metric, DHH participants in a recent study imagined how bad it would be if captions blocked various on-screen text or visual content. To gather more ecologically valid data for creating an improved metric, we asked 24 DHH participants to give subjective judgments of caption quality after actually watching videos, and a regression analysis revealed which on-screen contents’ occlusion related to users’ judgments. For several video genres, a metric based on our new dataset out-performed the prior state-of-the-art metric for predicting the severity of captions occluding content during videos, which had been based on that prior study. We contribute empirical findings for improving DHH viewers’ experience, guiding the placement of captions to minimize occlusions, and automated evaluation of captioning quality in television broadcasts. Akhter Al Amin, Saad Hassan, Sooyeon Lee, Matt Huenerfauth |
CHI | 4 |
| 2022 | Analyzing Deaf and Hard-of-Hearing Users' Behavior, Usage, and Interaction with a Personal Assistant Device that Understands Sign-Language InputabstractAs voice-based personal assistant technologies proliferate, e.g., smart speakers in homes, and more generally as voice-control of technology becomes increasingly ubiquitous, new accessibility barriers are emerging for many Deaf and Hard of Hearing (DHH) users. Progress in sign-language recognition may enable devices to respond to sign-language commands and potentially mitigate these barriers, but research is needed to understand how DHH users would interact with these devices and what commands they would issue. In this work, we directly engage with the DHH community, using a Wizard-of-Oz prototype that appears to understand American Sign Language (ASL) commands. Our analysis of video recordings of DHH participants revealed how they woke-up the device to initiate commands, structured commands in ASL, and responded to device errors, providing guidance to future designers and researchers. We share our dataset of over 1400 commands, which may be of interest to sign-language-recognition researchers. Abraham Glasser, Matthew Watkins, Kira Hart, Sooyeon Lee, Matt Huenerfauth |
CHI | 5 |
| 2022 | Design and Evaluation of Hybrid Search for American Sign Language to English Dictionaries: Making the Most of Imperfect Sign RecognitionabstractSearching for the meaning of an unfamiliar sign-language word in a dictionary is difficult for learners, but emerging sign-recognition technology will soon enable users to search by submitting a video of themselves performing the word they recall. However, sign-recognition technology is imperfect, and users may need to search through a long list of possible results when seeking a desired result. To speed this search, we present a hybrid-search approach, in which users begin with a video-based query and then filter the search results by linguistic properties, e.g., handshape. We interviewed 32 ASL learners about their preferences for the content and appearance of the search-results page and filtering criteria. A between-subjects experiment with 20 ASL learners revealed that our hybrid search system outperformed a video-based search system along multiple satisfaction and performance metrics. Our findings provide guidance for designers of video-based sign-language dictionary search systems, with implications for other search scenarios. Saad Hassan, Akhter Al Amin, Alexis Gordon, Sooyeon Lee, Matt Huenerfauth |
CHI | 5 |
| 2022 | Remotely Co-Designing Features for Communication Applications using Automatic Captioning with Deaf and Hearing PairsabstractDeaf and Hard-of-Hearing (DHH) users face accessibility challenges during in-person and remote meetings. While emerging use of applications incorporating automatic speech recognition (ASR) is promising, more user-interface and user-experience research is needed. While co-design methods could elucidate designs for such applications, COVID-19 has interrupted in-person research. This study describes a novel methodology for conducting online co-design workshops with 18 DHH and hearing participant pairs to investigate ASR-supported mobile and videoconferencing technologies along two design dimensions: Correcting errors in ASR output and implementing notification systems for influencing speaker behaviors. Our methodological findings include an analysis of communication modalities and strategies participants used, use of an online collaborative whiteboarding tool, and how participants reconciled differences in ideas. Finally, we present guidelines for researchers interested in online DHH co-design methodologies, enabling greater geographically diversity among study participants even beyond the current pandemic. Matthew Seita, Sooyeon Lee, Sarah Andrew, Kristen Shinohara, Matt Huenerfauth |
CHI | 5 |
| 2021 | At a Different Pace: Evaluating Whether Users Prefer Timing Parameters in American Sign Language Animations to Differ from Human Signers' TimingabstractAdding American Sign Language (ASL) versions of information content to websites can improve information accessibility for many people who are Deaf or Hard of Hearing (DHH) who may have lower levels of English literacy. Generating animations from a script representation would enable this content to be easily updated, yet software is needed that can set detailed speed and timing parameters for such animations, which prior work has revealed to be critical for their understandability and acceptance among DHH users. Despite recent work on predicting these parameters using AI models trained on recordings of human signers, no prior work had examined whether DHH users actually prefer for these speed and timing properties to be similar to humans, or to be exaggerated, e.g. for additional clarity. We conducted two empirical studies to investigate preferences of ASL signers for speed and timing parameters of ASL animations, including: sign duration, transition time, differential signing rate, pause length, and pausing frequency. Our first study (N=20) identified two preferred values from among five options for each parameter, one of which included a typical human value for this parameter, and a second study (N=20) identified the most preferred value. We found that while ASL signers preferred pause length and frequency to be similar to those of humans, they actually preferred animations to have faster signs, slower transitions, and less dynamic variation in differential signing speed, as compared to the timing of human signers. This study provides specific empirical guidance for creators of future ASL animation technologies, and more broadly, it demonstrates that it is not safe to assume that ASL signers will simply prefer for properties of ASL animations to be as similar as possible to human signers. Sedeeq Al-khazraji, Becca Dingman, Sooyeon Lee, Matt Huenerfauth |
ASSETS | 4 |
| 2021 | American Sign Language Video Anonymization to Support Online Participation of Deaf and Hard of Hearing UsersabstractWithout a commonly accepted writing system for American Sign Language (ASL), Deaf or Hard of Hearing (DHH) ASL signers who wish to express opinions or ask questions online must post a video of their signing, if they prefer not to use written English, a language in which they may feel less proficient. Since the face conveys essential linguistic meaning, the face cannot simply be removed from the video in order to preserve anonymity. Thus, DHH ASL signers cannot easily discuss sensitive, personal, or controversial topics in their primary language, limiting engagement in online debate or inquiries about health or legal issues. We explored several recent attempts to address this problem through development of “face swap” technologies to automatically disguise the face in videos while preserving essential facial expressions and natural human appearance. We presented several prototypes to DHH ASL signers (N=16) and examined their interests in and requirements for such technology. After viewing transformed videos of other signers and of themselves, participants evaluated the understandability, naturalness of appearance, and degree of anonymity protection of these technologies. Our study revealed users’ perception of key trade-offs among these three dimensions, factors that contribute to each, and their views on transformation options enabled by this technology, for use in various contexts. Our findings guide future designers of this technology and inform selection of applications and design features. Sooyeon Lee, Abraham Glasser, Becca Dingman, Zhaoyang Xia, Dimitris N. Metaxas, Carol Neidle, Matt Huenerfauth |
ASSETS | 7 |
| 2021 | Comparison of Methods for Evaluating Complexity of Simplified Texts among Deaf and Hard-of-Hearing Adults at Different Literacy LevelsabstractResearch has explored using Automatic Text Simplification for reading assistance, with prior work identifying benefits and interests from Deaf and Hard-of-Hearing (DHH) adults. While the evaluation of these technologies remains a crucial aspect of research in the area, researchers lack guidance in terms of how to evaluate text complexity with DHH readers. Thus, in this work we conduct methodological research to evaluate metrics identified from prior work (including reading speed, comprehension questions, and subjective judgements of understandability and readability) in terms of their effectiveness for evaluating texts modified to be at various complexity levels with DHH adults at different literacy levels. Subjective metrics and low-linguistic-complexity comprehension questions distinguished certain text complexity levels with participants with lower literacy. Among participants with higher literacy, only subjective judgements of text readability distinguished certain text complexity levels. For all metrics, participants with higher literacy scored higher or provided more positive subjective judgements overall. Oliver Alonzo, Jessica Trussell, Becca Dingman, Matt Huenerfauth |
CHI | 4 |
| 2020 | Reading Experiences and Interest in Reading-Assistance Tools Among Deaf and Hard-of-Hearing Computing ProfessionalsabstractAutomatic Text Simplification (ATS) software replaces text with simpler alternatives. While some prior research has explored its use as a reading assistance technology, including some empirical findings suggesting benefits for deploying this technology among particular groups of users, relatively little work has investigated the interest and requirements of specific groups of users of this technology. In this study, we investigated the interests of Deaf and Hard-of-Hearing (DHH) individuals in the computing industry in ATS-based reading assistance tools, motivated by prior work establishing that computing professionals often need to read about new technologies in order to stay current in their profession. Through a survey and follow-up interviews, we investigate these DHH individuals’ reading practices, current techniques for overcoming complicated text, and their interest in reading assistance tools for their work. Our results suggest that these users read relatively often, especially in support of their work, and they were interested in tools to assist them with complicated texts. This empirical contribution provides motivation for further research into ATS-based reading assistance tools for these users, prioritizing which reading activities users are most interested in seeing application of this technology, as well as some insights into design considerations for such tools. Oliver Alonzo, Lisa B. Elliot, Becca Dingman, Matt Huenerfauth |
ASSETS | 4 |
| 2020 | Comparison of Methods for Teaching Accessibility in University Computing CoursesabstractWith an increasing demand for computing professionals with skills in accessibility, it is important for university faculty to select effective methods for educating computing students about barriers faced by users with disabilities and approaches to improving accessibility. While some prior work had evaluated accessibility educational interventions, many prior studies have consisted of firsthand reports from faculty or short-term evaluations. This paper reports on the results of a systematic evaluation of methods for teaching accessibility from a longitudinal study across 29 sections of a human-computer interaction course (required for students in a computing degree program), as taught by 10 distinct professors, throughout four years, with over 400 students. A control condition (course without accessibility content) was compared to four intervention conditions: week of lectures on accessibility, team design project requiring some accessibility consideration, interaction with someone with a disability, and collaboration with a team member with a disability. Comparing survey data immediately before and after the course, we found that the Lectures, Projects, and Interaction conditions were effective in increasing students' likelihood to consider people with disabilities on a design scenario, awareness of accessibility barriers, and knowledge of technical approaches for improving accessibility - with students in the Team Member condition having higher scores on the final measure only. However, comparing survey responses from students immediately before the course and from approximately 2 years later, almost no significant gains were observed, suggesting that interventions within a single course are insufficient for producing long-term changes in measures of students’ accessibility learning. This study contributes to empirical knowledge to inform university faculty in selecting effective methods for teaching accessibility, and it motivates further research on how to achieve long-term changes in accessibility knowledge, e.g. by reinforcing accessibility throughout a degree program. Qiwen Zhao, Vaishnavi Mande, Paula Conn, Sedeeq Al-khazraji, Kristen Shinohara, Stephanie Ludi, Matt Huenerfauth |
ASSETS | 7 |
| 2020 | Automatic Text Simplification Tools for Deaf and Hard of Hearing Adults: Benefits of Lexical Simplification and Providing Users with AutonomyabstractAutomatic Text Simplification (ATS), which replaces text with simpler equivalents, is rapidly improving. While some research has examined ATS reading-assistance tools, little has examined preferences of adults who are deaf or hard-of-hearing (DHH), and none empirically evaluated lexical simplification technology (replacement of individual words) with these users. Prior research has revealed that U.S. DHH adults have lower reading literacy on average than their hearing peers, with unique characteristics to their literacy profile. We investigate whether DHH adults perceive a benefit from lexical simplification applied automatically or when users are provided with greater autonomy, with on-demand control and visibility as to which words are replaced. Formative interviews guided the design of an experimental study, in which DHH participants read English texts in their original form and with lexical simplification applied automatically or on-demand. Participants indicated that they perceived a benefit form lexical simplification, and they preferred a system with on-demand simplification. Oliver Alonzo, Matthew Seita, Abraham Glasser, Matt Huenerfauth |
CHI | 4 |
| 2020 | Recognizing American Sign Language Nonmanual Signal Grammar Errors in Continuous VideosabstractAs part of the development of an educational tool that can help students achieve fluency in American Sign Language (ASL) through independent and interactive practice with immediate feedback, this paper introduces a near real-time system to recognize grammatical errors in continuous signing videos without necessarily identifying the entire sequence of signs. Our system automatically recognizes if a performance of ASL sentences contains grammatical errors made by ASL students. We first recognize the ASL grammatical elements including both manual gestures and nonmanual signals independently from multiple modalities (i.e. hand gestures, facial expressions, and head movements) by 3D-ResNet networks. Then the temporal boundaries of grammatical elements from different modalities are examined to detect ASL grammatical mistakes by using a sliding window-based approach. We have collected a dataset of continuous sign language, ASL-HW-RGBD, covering different aspects of ASL grammars for training and testing. Our system is able to recognize grammatical elements on ASL-HW-RGBD from manual gestures, facial expressions, and head movements and successfully detect 8 ASL grammatical mistakes. Elahe Vahdani, Longlong Jing, Yingli Tian, Matt Huenerfauth |
ICPR | 4 |
| 2020 | Understanding the Motivations of Final-year Computing Undergraduates for Considering AccessibilityabstractWe investigate the degree to which undergraduate computing students in a United States university consider accessibility several years after instruction. Prior work has found that cultural and ethical norms become ingrained early in STEM professionals’ careers; so, we focus on students approaching graduation and after an internship experience, who are just getting started in their career. In semi-structured interviews, a majority of these final-year computing students (14 of 16) indicated that they were not motivated to improve their skills in accessibility, attributing this to not being required to consider accessibility in subsequent work or classes, not seeing accessibility as an essential skill in their profession , and challenges due to a learn-it-on-your-own approach in computing. Participants suggested instructional methods and topics that they believed would have better prepared them for considering accessibility. A survey of 114 additional final-year students revealed similar themes, including that students did not personally view accessibility training as essential career preparation. Prior research has largely focused on evaluating short-term changes in students’ knowledge after an educational intervention. Therefore, by focusing on students several years after an intervention, this work highlights lingering barriers for university programs in promoting accessibility among rising computing professionals. Paula Conn, Taylor Gotfrid, Qiwen Zhao, Rachel Celestine, Vaishnavi Mande, Kristen Shinohara, Stephanie Ludi, Matt Huenerfauth |
ACM Trans. Comput. Educ. | 8 |
| 2019 | Effect of Automatic Sign Recognition Performance on the Usability of Video-Based Search Interfaces for Sign Language DictionariesabstractResearchers have investigated various methods to help users search for the meaning of an unfamiliar word in American Sign Language (ASL). Some are based on sign-recognition technology, e.g. a user performs a word into a webcam and obtains a list of possible matches in the dictionary. However, developers of such technology report the performance of their systems inconsistently, and prior research has not examined the relationship between the performance of search technology and users' subjective judgements for this task. We conducted two studies using a Wizard-of-Oz prototype of a webcam-based ASL dictionary search system to investigate the relationship between the performance of such a system and user judgements. We found that in addition to the position of the desired word in a list of results, which is what is often reported in literature; the similarity of the other words in the results list also affected users' judgements of the system. We also found that metrics that incorporate the precision of the overall list correlated better with users' judgements than did metrics currently reported in prior ASL dictionary research. Oliver Alonzo, Abraham Glasser, Matt Huenerfauth |
ASSETS | 3 |
| 2019 | Sign Language Recognition, Generation, and Translation: An Interdisciplinary PerspectiveabstractDeveloping successful sign language recognition, generation, and translation systems requires expertise in a wide range of fields, including computer vision, computer graphics, natural language processing, human-computer interaction, linguistics, and Deaf culture. Despite the need for deep interdisciplinary knowledge, existing research occurs in separate disciplinary silos, and tackles separate portions of the sign language processing pipeline. This leads to three key questions: 1) What does an interdisciplinary view of the current landscape reveal? 2) What are the biggest challenges facing the field? and 3) What are the calls to action for people working in the field? To help answer these questions, we brought together a diverse group of experts for a two-day workshop. This paper presents the results of that interdisciplinary workshop, providing key background that is often overlooked by computer scientists, a review of the state-of-the-art, a set of pressing challenges, and a call to action for the research community. Danielle Bragg, Oscar Koller, Mary Bellard, Larwan Berke, Patrick Boudreault, Annelies Braffort, Naomi Caselli, Matt Huenerfauth, Hernisa Kacorri, Tessa Verhoef, Christian Vogler, Meredith Ringel Morris |
ASSETS | 8 |
| 2019 | Evaluating the Benefit of Highlighting Key Words in Captions for People who are Deaf or Hard of HearingabstractRecent research has investigated automatic methods for identifying how important each word in a text is for the overall message, in the context of people who are Deaf and Hard of Hearing (DHH) viewing video with captions. We examine whether DHH users report benefits from visual highlighting of important words in video captions. In formative interview and prototype studies, users indicated a preference for underlining of 5%-15% of words in a caption text to indicate that they are important, and they expressed an interest for such text markup in the context of educational lecture videos. In a subsequent user study, 30 DHH participants viewed lecture videos in two forms: with and without such visual markup. Users indicated that the videos with captions containing highlighted words were easier to read and follow, with lower perceived task-load ratings, compared to the videos without highlighting. This study motivates future research on caption highlighting in online educational videos, and it provides a foundation for how to evaluate the efficacy of such systems with users. Sushant Kafle, Peter Yeung, Matt Huenerfauth |
ASSETS | 3 |
| 2019 | Fusion Strategy for Prosodic and Lexical Representations of Word Importance
Sushant Kafle, Cecilia O. Alm, Matt Huenerfauth |
INTERSPEECH | 3 |
| 2018 | Modeling the Speed and Timing of American Sign Language to Generate Realistic AnimationsabstractTo enable more websites to provide content in the form of sign language, we investigate software to partially automate the synthesis of animations of American Sign Language (ASL), based on a human-authored message specification. We automatically select: where prosodic pauses should be inserted (based on the syntax or other features), the time-duration of these pauses, and the variations of the speed at which individual words are performed (e.g. slower at the end of phrases). Based on an analysis of a corpus of multi-sentence ASL recordings with motion-capture data, we trained machine-learning models, which were evaluated in a cross-validation study. The best model out-performed a prior state-of-the-art ASL timing model. In a study with native ASL signers evaluating animations generated from either our new model or from a simple baseline (uniform speed and no pauses), participants indicated a preference for speed and pausing in ASL animations from our model. Sedeeq Al-khazraji, Larwan Berke, Sushant Kafle, Peter Yeung, Matt Huenerfauth |
ASSETS | 5 |
| 2018 | Behavioral Changes in Speakers who are Automatically Captioned in Meetings with Deaf or Hard-of-Hearing PeersabstractDeaf and hard of hearing (DHH) individuals face barriers to communication in small-group meetings with hearing peers; we examine generation of captions on mobile devices by automatic speech recognition (ASR). While ASR output displays errors, we study whether such tools benefit users and influence conversational behaviors. An experiment was conducted where DHH and hearing individuals collaborated in discussions in three conditions (without an ASR-based application, with the application, and with a version indicating words for which the ASR has low confidence). An analysis of audio recordings, from each participant across conditions, revealed significant differences in speech features. When using the ASR-based automatic captioning application, hearing individuals spoke more loudly, with improved voice quality (harmonics-to-noise ratio), with a non-standard articulation (changes in F1 and F2 formants), and at a faster rate. Identifying non-standard speech in this setting has implications on the composition of data used for ASR training/testing, which should be representative of its usage context. Understanding these behavioral influences may also enable designers of ASR captioning systems to leverage these effects, to promote communication success. Matthew Seita, Khaled Albusays, Sushant Kafle, Michael Stinson 0002, Matt Huenerfauth |
ASSETS | 5 |
| 2018 | Methods for Evaluation of Imperfect Captioning Tools by Deaf or Hard-of-Hearing Users at Different Reading Literacy LevelsabstractAs Automatic Speech Recognition (ASR) improves in accuracy, it may become useful for transcribing spoken text in real-time for Deaf and Hard-of-Hearing (DHH) individuals. To quantify users' comprehension and opinion of automatic captions, which inevitably contain some errors, we must identify appropriate methodologies for evaluation studies with DHH users, including quantitative measurement instruments suitable to the various literacy levels among the DHH population. A literature review guided our selection of several probes (e.g. multiple-choice comprehension-question accuracy or response time, scalar-questions about user estimation of ASR errors or their impact, users' numerical estimation of accuracy), which we evaluated in a lab study with DHH users, wherein their literacy levels and the actual accuracy of each caption stimulus were factors. For some probes, participants with lower literacy had more positive subjective responses overall, and, for participants with particular literacy score ranges, some probes were insufficiently sensitive to distinguish between caption accuracy levels. Larwan Berke, Sushant Kafle, Matt Huenerfauth |
CHI | 3 |
| 2018 | A Corpus for Modeling Word Importance in Spoken Dialogue Transcripts
Sushant Kafle, Matt Huenerfauth |
LREC | 2 |
| 2018 | Teaching Inclusive Thinking to Undergraduate Students in Computing ProgramsabstractAn increasing importance of accessibility awareness and knowledge emanates from a moral imperative and as an employment differentiator. It is important that educational programs have a demonstrated ability to teach these skills. In this paper, we focus on the role that educational courses can play in increasing accessibility awareness for undergraduate students. We review literature indicating that a number of accessibility teaching interventions have been reported; yet the evaluation of their effectiveness has not been conducted in a consistent manner. We report on our 3-semester evaluation of undergraduate students' accessibility awareness and knowledge following a week of accessibility lectures as part of courses on Human-Computer Interaction (HCI), where a subset of students also interact with stakeholders with disabilities during the conduct of the course projects. Gains in awareness and knowledge occur when accessibility lectures were part of the course. These gains are compared across the teams who interacted with a person with a disability and teams with no such interaction. In addition, we provide the test battery developed to measure these skills, to enable other researchers to conduct evaluations of the effectiveness of interventions for teaching inclusive thinking in undergraduate computing at their own institutions. Stephanie Ludi, Matt Huenerfauth, Vicki L. Hanson, Nidhi Rajendra Palan, Paula Garcia |
SIGCSE | 2 |
| 2017 | Interviews and Observation of Blind Software Developers at Work to Understand Code Navigation ChallengesabstractIntegrated Development Environments (IDEs) play an important role in the workflow of many software developers, e.g. providing syntactic highlighting or other navigation aids to support the creation of lengthy codebases. Unfortunately, such complex visual information is difficult to convey with current screen-reader technologies, thereby creating barriers for programmers who are blind, who are nevertheless using IDEs. To better understand their usage strategies and challenges, we conducted an exploratory study to investigate the issue of code navigation by developers who are blind. We observed 28 blind programmers using their preferred coding tool while they performed various programming activities, in particular while they navigated through complex codebases. Participants encountered many navigation difficulties when using their preferred coding software with assistive technologies (e.g., screen readers). During interviews, participants reported dissatisfaction with the accessibility of most IDEs due to the heavy use of visual abstractions. To compensate, participants used multiple input methods and workarounds to navigate through code comfortably and reduce complexity, but these approaches often reduced their speed and introduced mistakes, thereby reducing their efficiency as programmers. Our findings suggest an opportunity for researchers and the software industry to improve the accessibility and usability of code navigation for blind developers in IDEs. Khaled Albusays, Stephanie Ludi, Matt Huenerfauth |
ASSETS | 3 |
| 2017 | Deaf and Hard-of-Hearing Perspectives on Imperfect Automatic Speech Recognition for Captioning One-on-One MeetingsabstractRecent advances in Automatic Speech Recognition (ASR) have made this technology a potential solution for transcribing audio input in real-time for people who are Deaf or Hard of Hearing (DHH). However, ASR is imperfect; users must cope with errors in the output. While some prior research has studied ASR-generated transcriptions to provide captions for DHH people, there has not been a systematic study of how to best present captions that may include errors from ASR software nor how to make use of the ASR system's word-level confidence. We conducted two studies, with 21 and 107 DHH participants, to compare various methods of visually presenting the ASR output with certainty values. Participants answered subjective preference questions and provided feedback on how ASR captioning could be used with confidence display markup. Users preferred captioning styles with which they were already most familiar (that did not display confidence information), and they were concerned about the accuracy of ASR systems. While they expressed interest in systems that display word confidence during captions, they were concerned that text appearance changes may be distracting. The findings of this study should be useful for researchers and companies developing automated captioning systems for DHH users. Larwan Berke, Christopher Caulfield, Matt Huenerfauth |
ASSETS | 3 |
| 2017 | Design and Psychometric Evaluation of an American Sign Language Translation of the System Usability ScaleabstractIn usability studies, designers and researchers frequently use subjective questions to evaluate participants' impression of the usability of some product. The System Usability Scale (SUS) is a popular standardized questionnaire consisting of ten English statements about the usability of a product, to which participants indicate their agreement on a five-point scale. Many deaf adults in the U.S. have lower levels of English reading literacy, but there are currently no standardized questionnaires similar to SUS for Deaf and Hard-of-Hearing (DHH) users who are fluent in American Sign Language (ASL). To facilitate the inclusion of such users in studies, we created an ASL translation of SUS following accepted methods of survey translation: using a bilingual team including native ASL signers who are members of the Deaf community, along with back-translation evaluation to determine whether the meaning of the original was preserved. To validate whether key psychometric properties were preserved during translation, we deployed the ASL instrument in a study with 30 DHH participants. By comparing the results to users? responses to another measurement instrument, along with scores from 10 additional DHH participants responding to the original English SUS, we verified the criterion validity and internal reliability of the new "ASL-SUS." We are disseminating the translated instrument to promote the inclusion of DHH users in HCI research studies or in usability testing of consumer products. Matt Huenerfauth, Kasmira Patel, Larwan Berke |
ASSETS | 1 |
| 2017 | Evaluating the Usability of Automatically Generated Captions for People who are Deaf or Hard of HearingabstractThe accuracy of Automated Speech Recognition (ASR) technology has improved, but it is still imperfect in many settings. Researchers who evaluate ASR performance often focus on improving the Word Error Rate (WER) metric, but WER has been found to have little correlation with human-subject performance on many applications. We propose a new captioning-focused evaluation metric that better predicts the impact of ASR recognition errors on the usability of automatically generated captions for people who are Deaf or Hard of Hearing (DHH). Through a user study with 30 DHH users, we compared our new metric with the traditional WER metric on a caption usability evaluation task. In a side-by-side comparison of pairs of ASR text output (with identical WER), the texts preferred by our new metric were preferred by DHH participants. Further, our metric had significantly higher correlation with DHH participants' subjective scores on the usability of a caption, as compared to the correlation between WER metric and participant subjective scores. This new metric could be used to select ASR systems for captioning applications, and it may be a better metric for ASR researchers to consider when optimizing ASR systems. Sushant Kafle, Matt Huenerfauth |
ASSETS | 2 |
| 2017 | Teaching Inclusive Thinking in Undergraduate ComputingabstractWith the increasing importance of accessibility awareness and knowledge as both a moral imperative and an employment differentiator, it is incumbent on educational programs to have demonstrated ability to teach these skills. We report on our year-long evaluation of university students' accessibility awareness and knowledge following a week of accessibility lectures as part of courses on Human-Computer Interaction (HCI). We report gains in awareness and knowledge when accessibility lectures were part of the course. We describe the test battery developed to measure these skills, and describe our ongoing longitudinal research to measure the effectiveness of several interventions for teaching inclusive thinking in undergraduate computing courses. Nidhi Rajendra Palan, Vicki L. Hanson, Matt Huenerfauth, Stephanie Ludi |
ASSETS | 3 |
| 2016 | Continuous Profile Models in ASL Syntactic Facial Expression SynthesisabstractTo create accessible content for deaf users, we investigate automatically synthesizing animations of American Sign Language (ASL), including grammatically important facial expressions and head movements. Based on recordings of humans performing various types of syntactic face and head movements (which include idiosyncratic variation), we evaluate the efficacy of Continuous Profile Models (CPMs) at identifying an essential “latent trace” of the performance, for use in producing ASL animations. A metric-based evaluation and a study with deaf users indicated that this approach was more effective than a prior method for producing animations. Hernisa Kacorri, Matt Huenerfauth |
ACL (1) | 2 |
| 2016 | Deaf and Hard of Hearing Individuals' Perceptions of Communication with Hearing Colleagues in Small GroupsabstractThis survey-based study investigated deaf and hard of hearing (DHH) individuals' perceived need for technologies that may facilitate communication when meeting in small groups with hearing colleagues. Participants were 108 DHH postsecondary students who participated in co-op (internship) and capstone experiences at workplaces with hearing employees within the past two years. Participants' responses to a survey indicated that they were generally not satisfied with their current strategies and technologies for communicating with hearing persons in small groups. Lisa B. Elliot, Michael Stinson 0002, James R. Mallory, Donna Easton, Matt Huenerfauth |
ASSETS | 5 |
| 2016 | Multi-modality American Sign Language recognitionabstractAmerican Sign Language (ASL) is a visual gestural language which is used by many people who are deaf or hard-of-hearing. In this paper, we design a visual recognition system based on action recognition techniques to recognize individual ASL signs. Specifically, we focus on recognition of words in videos of continuous ASL signing. The proposed framework combines multiple signal modalities because ASL includes gestures of both hands, body movements, and facial expressions. We have collected a corpus of RBG + depth videos of multi-sentence ASL performances, from both fluent signers and ASL students; this corpus has served as a source for training and testing sets for multiple evaluation experiments reported in this paper. Experimental results demonstrate that the proposed framework can automatically recognize ASL. Chenyang Zhang 0001, Yingli Tian, Matt Huenerfauth |
ICIP | 3 |
| 2015 | Comparing Methods of Displaying Language Feedback for Student Videos of American Sign LanguageabstractDeaf children benefit from early exposure to language, and higher levels of written language literacy have been measured in deaf adults who were raised in homes using American Sign Language (ASL). Prior work has established that new parents of deaf children benefit from technologies to support learning ASL. As part of a project to design a tool to automatically analyze a video of a students' signing and provide immediate feedback about fluent and non-fluent aspects of their movements, we conducted a study to compare multiple methods of conveying feedback to ASL students, using videos of their signing. Through a Wizard-of-Oz study, we compared three types of feedback in regard to users' subjective judgments of system quality and the degree students' signing improved (as judged by an ASL instructor who analyzed recordings of students' signing before and after they viewed each type of feedback). We found that displaying videos to students of their signing, augmented with feedback messages about their errors or correct ASL usage, yielded higher subjective scores and greater signing improvement. Students gave higher subjective scores to a version in which pop-up messages appeared overlaid on the student's video to indicate errors or correct ASL usage. Matt Huenerfauth, Elaine Gale, Brian Penly, Mackenzie Willard, Dhananjai Hariharan |
ASSETS | 1 |
| 2015 | Demographic and Experiential Factors Influencing Acceptance of Sign Language Animation by Deaf UsersabstractTechnology to automatically synthesize linguistically accurate and natural-looking animations of American Sign Language (ASL) from an easy-to-update script would make it easier to add ASL content to websites and media, thereby increasing information accessibility for many people who are deaf. Researchers evaluate their sign language animation systems by collecting subjective judgments and comprehension-question responses from deaf participants. Through a survey (N=62) and multiple regression analysis, we identified relationships between (a) demographic and technology experience/attitude characteristics of participants and (b) the subjective and objective scores collected from them during the evaluation of sign language animation systems. This finding suggests that it would be important for researchers to collect and report these characteristics of their participants in publications about their studies, but there is currently no consensus in the field. We present a set of questions in ASL and English that can be used by researchers to measure these participant characteristics; reporting such data would enable researchers to better interpret and compare results from studies with different participant pools. Hernisa Kacorri, Matt Huenerfauth, Sarah Ebling, Kasmira Patel, Mackenzie Willard |
ASSETS | 2 |
| 2014 | Implementation and evaluation of animation controls sufficient for conveying ASL facial expressionsabstractTechnology to automatically synthesize linguistically accurate and natural-looking animations of American Sign Language (ASL) from an easy-to-update script would make it easier to add ASL content to websites and media, thereby increasing information accessibility for many people who are deaf. We are investigating the synthesis of ASL facial expressions, which are grammatically required and essential to the meaning of sentences. To support this research, we have enhanced a virtual human character with face controls following the MPEG-4 Facial Action Parameter standard. In a user-study, we determined that these controls were sufficient for conveying understandable animations of facial expressions. Hernisa Kacorri, Matt Huenerfauth |
ASSETS | 2 |
| 2014 | Collecting and evaluating the CUNY ASL corpus for research on American Sign Language animation
Matt Huenerfauth |
Comput. Speech Lang. | 2 |
| 2013 | Comparing native signers' perception of American Sign Language animations and videos via eye trackingabstractAnimations of American Sign Language (ASL) have accessibility benefits for signers with lower written-language literacy. Our lab has conducted prior evaluations of synthesized ASL animations: asking native signers to watch different versions of animations and answer comprehension and subjective questions about them. Seeking an alternative method of measuring users' reactions to animations, we are now investigating the use of eye tracking to understand how users perceive our stimuli. This study quantifies how the eye gaze of native signers varies when they view: videos of a human ASL signer or synthesized animations of ASL (of different levels of quality). We found that, when viewing videos, signers spend more time looking at the face and less frequently move their gaze between the face and body of the signer. We also found correlations between these two eye-tracking metrics and participants' responses to subjective evaluations of animation-quality. This paper provides methodological guidance for how to design user studies evaluating sign language animations that include eye tracking, and it suggests how certain eye-tracking metrics could be used as an alternative or complimentary form of measurement in evaluation studies of sign language animation. Hernisa Kacorri, Allen Harper, Matt Huenerfauth |
ASSETS | 3 |
| 2011 | Evaluating importance of facial expression in american sign language and pidgin signed english animationsabstractAnimations of American Sign Language (ASL) and Pidgin Signed English (PSE) have accessibility benefits for many signers with lower levels of written language literacy. In prior experimental studies we conducted evaluating animations of ASL, native signers gave informal feedback in which they critiqued the insufficient and inaccurate facial expressions of the virtual human character. While face movements are important for conveying grammatical and prosodic information in human ASL signing, no empirical evaluation of their impact on the understandability and perceived quality of ASL animations had previously been conducted. To quantify the suggestions of deaf participants in our prior studies, we experimentally evaluated ASL and PSE animations with and without various types of facial expressions, and we found that their inclusion does lead to measurable benefits for the understandability and perceived quality of the animations. This finding provides motivation for our future work on facial expressions in ASL and PSE animations, and it lays a novel methodological groundwork for evaluating the quality of facial expressions for conveying prosodic or grammatical information. Matt Huenerfauth, Andrew Rosenberg |
ASSETS | 1 |
| 2010 | Modeling and synthesizing spatially inflected verbs for American sign language animationsabstractAnimations of American Sign Language (ASL) have accessibility benefits for many signers with lower levels of written language literacy. This paper introduces a novel method for modeling and synthesizing ASL animations based on movement data collected from native signers. This technique allows for the synthesis of animations of signs (in particular, inflecting verbs, which are frequent in ASL) whose performance is affected by the arrangement of locations in 3D space that represent entities under discussion. Mathematical models of hand movement are trained on examples of signs produced by a human animator. Animations of ASL synthesized from the model were judged to be of similar quality to animations produced by a human animator, and these animations led to higher comprehension scores (than baseline approaches limited to selecting signs from a finite dictionary) in an evaluation study conducted with 18 native signers. This novel technique is applicable to ASL or other sign languages. It can significantly increase the repertoire of generation systems and can partially automate the work of humans using scripting systems. Matt Huenerfauth |
ASSETS | 1 |
| 2010 | Reading difficulty in adults with intellectual disabilities: analysis with a hierarchical latent trait modelabstractIn prior work, adults with intellectual disabilities answered comprehension questions after reading texts. We apply a latent trait model to this data to infer the intrinsic difficulty of texts for the participant group. We then analyze the correlation between grade levels predicted by an automatic readability assessment tool and the inferred text difficulty. Martin Jansche, Lijun Feng, Matt Huenerfauth |
ASSETS | 3 |
| 2009 | Comparing evaluation techniques for text readability software for adults with intellectual disabilitiesabstractIn this paper, we compare alternative techniques for evaluating a software system for simplifying the readability of texts for adults with mild intellectual disabilities (ID). We introduce our research on the development of software to automatically simplify news articles, display them, and read them aloud for adults with ID. Using a Wizard-of-Oz prototype, we conducted experiments with a group of adults with ID to test alternative formats of questions to measure comprehension of the information in the news articles. We have found that some forms of questions work well at measuring the difficulty level of a text: multiple-choice questions with three answer choices, each illustrated with clip-art or a photo. Some types of questions do a poor job: yes/no questions and Likert-scale questions in which participants report their perception of the text's difficulty level. Our findings inform the design of future evaluation studies of computational linguistic software for adults with ID; this study may also be of interest to researchers conducting usability studies or other surveys with adults with ID. Matt Huenerfauth, Lijun Feng, Noémie Elhadad |
ASSETS | 1 |
| 2009 | Accessible motion-capture glove calibration protocol for recording sign language data from deaf subjectsabstractMotion-capture recordings of sign language are used in research on automatic recognition of sign language or generation of sign language animations, which have accessibility applications for deaf users with low levels of written-language literacy. Motion-capture gloves are used to record the wearer's handshape. Unfortunately, these gloves require a time-consuming and inexact manual calibration process each time they are worn. This paper describes the design and evaluation of a new calibration protocol for motion-capture gloves, which is designed to make the process more efficient and to be accessible for participants who are deaf and use American Sign Language (ASL). The protocol was evaluated experimentally; deaf ASL signers wore the gloves, were calibrated (using the new protocol and using a calibration routine provided by the glove manufacturer), and were asked to perform sequences of ASL handshapes. A native ASL signer rated the correctness and understandability of the collected handshape data. The new protocol received significantly higher scores than the standard calibration. The protocol has been made freely available online, and it includes directions for the researcher, images and videos of how participants move their hands during the process, and directions for participants (as ASL videos and English text). Matt Huenerfauth |
ASSETS | 2 |
| 2009 | Cognitively Motivated Features for Readability Assessment
Lijun Feng, Noémie Elhadad, Matt Huenerfauth |
EACL | 3 |
| 2008 | Evaluation of a psycholinguistically motivated timing model for animations of american sign languageabstractUsing results in the psycholinguistics literature on the speed and timing of American Sign Language (ASL), we built algorithms to calculate the time-duration of signs and the location/length of pauses during an ASL animation. We conducted a study in which native ASL signers evaluated the ASL animations processed by our algorithms, and we found that: (1) adding linguistically motivated pauses and variations in sign-durations improved signers ’ performance on a comprehension task and (2) these animations were rated as more understandable by ASL signers. Categories and Subject Descriptors Matt Huenerfauth |
ASSETS | 1 |
| 2007 | Evaluating American Sign Language generation through the participation of native ASL signersabstractWe discuss important factors in the design of evaluation studies for systems that generate animations of American Sign Language (ASL) sentences. In particular, we outline how some cultural and linguistic characteristics of members of the American Deaf community must be taken into account so as to ensure the accuracy of evaluations involving these users. Finally, we describe our implementation and user-based evaluation (by native ASL signers) of a prototype ASL generator to produce sentences containing classifier predicates, frequent and complex spatial phenomena that previous ASL generators have not produced. Matt Huenerfauth, Erdan Gu, Jan M. Allbeck |
ASSETS | 1 |
| 2006 | Representing coordination and non-coordination in American Sign Language animationsabstractWhile strings and syntax trees are used by the Natural Language Processing community to represent the structure of spoken languages, these encodings are difficult to adapt to a signed language like American Sign Language (ASL). In particular, the multichannel nature of an ASL performance makes it difficult to encode in a linear single-channel string. This paper will introduce the Partition/Constitute (P/C) formalism, a new method of computationally representing a linguistic signal containing multiple channels. The formalism allows coordination and non-coordination relationships to be encoded between different portions of a signal. The P/C formalism will be compared to representations used in related research in gesture animation. The way in which P/C is used by this project to build an English-to-ASL machine translation system will also be discussed. Matt Huenerfauth |
Behav. Inf. Technol. | 1 |
| 2005 | American Sign Language Generation: Multimodal NLG with Multiple Linguistic Channels
Matt Huenerfauth |
ACL | 1 |
| 2005 | Representing coordination and non-coordination in an american sign language animationabstractWhile strings and syntax trees are used by the Natural Language Processing community to represent the structure of spoken languages, these encodings are difficult to adapt to a signed language like American Sign Language (ASL). In particular, the multichannel nature of an ASL performance makes it difficult to encode in a linear single-channel string. This paper will introduce the Partition/Constitute (P/C) Formalism, a new method of computationally representing a linguistic signal containing multiple channels. The formalism allows coordination and non-coordination relationships to be encoded between different portions of a signal. The P/C formalism will be compared to representations used in related research in gesture animation. The way in which P/C is used by this project to build an English-to-ASL machine translation system will also be discussed. Matt Huenerfauth |
ASSETS | 1 |