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Huan Liu 0007

dblp:92/309-7 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2019
0000-0002-2253-9176ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Network and information security
1 paper
Privacy and data protection · 100%
Theoretical computer science
1 paper
Algorithmic game theory and mechanism design · 100%
Computer networks
1 paper
Edge and fog computing · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Privacy and data protection
differential privacy
0.412019
Differentially Private Mechanisms for Budget Limited Mobile Crowdsourcing · IEEE Trans. Mob. Comput. 2019
Privacy and data protection › differential privacy
privacy mechanism design
0.412019
Differentially Private Mechanisms for Budget Limited Mobile Crowdsourcing · IEEE Trans. Mob. Comput. 2019
Algorithmic game theory and mechanism design › mechanism design
incentive mechanism design
0.412019
Differentially Private Mechanisms for Budget Limited Mobile Crowdsourcing · IEEE Trans. Mob. Comput. 2019
Edge and fog computing
mobile crowdsourcing
0.112019
Differentially Private Mechanisms for Budget Limited Mobile Crowdsourcing · IEEE Trans. Mob. Comput. 2019

Methods — techniques the papers use, named apart from their topics

online mechanism design · 1.1mechanism design · 1.1differential privacy · 1.1
YearPublicationVenuePosition
2019 Differentially Private Mechanisms for Budget Limited Mobile Crowdsourcing
abstract
Recently, Mobile Crowdsourcing (MC) has aroused great interest on the part of both academic and industrial circles. One of the key problems in MC is designing the proper mechanisms to incentivize user participation, as users are typically self-interested and must consume a substantial amount of MC resources/costs. Although considerable research has been devoted to this problem, the majority of studies have neglected the privacy issue in mechanism design. In this study, we consider the scenario where a mobile crowdsourcing platform aims to maximize the crowdsourcing revenue under a budget constraint, and users are interested in maximizing their utility while keeping their cost private. We design differentially-private mechanisms for such a scenario under an offline setting where users bid their costs simultaneously and under an online setting where user bids are revealed one by one. We show that our mechanisms simultaneously achieve provable performance bounds with respect to several measures, including revenue, differential privacy, truthfulness, and individual rationality. Finally, we also conduct extensive numerical experiments to demonstrate the effectiveness of our approach.
Kai Han 0003, Huan Liu 0007, Shaojie Tang 0001, Mingjun Xiao, Jun Luo 0001
IEEE Trans. Mob. Comput.2