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Guo-Yau Lin

dblp:92/4752 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 2006
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Image and video processing · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video processing › halftoning
clustered-dot halftoning
0.112006
Generating Stochastic Dispersed and Periodic Clustered Textures Using a Composite Hybrid Screen · IEEE Trans. Image Process. 2006
Image and video processing
halftoning
0.112006
Generating Stochastic Dispersed and Periodic Clustered Textures Using a Composite Hybrid Screen · IEEE Trans. Image Process. 2006

Methods — techniques the papers use, named apart from their topics

microscreen · 0.1macroscreen · 0.1direct binary search · 0.1
YearPublicationVenuePosition
2006 Generating Stochastic Dispersed and Periodic Clustered Textures Using a Composite Hybrid Screen
abstract
In electrophotographic printing, a periodic clustered-dot halftone pattern is preferred for a smooth and stable result. In addition, the screen frequency should be high enough to minimize the visibility of the halftone textures and to ensure good detail rendition. However, at these frequencies, the halftone cell may contain too few pixels to provide a sufficient number of distinct gray levels. This will result in contouring and posterization. The traditional solution is to grow the clusters asynchronously within a repeating block of clusters known as a supercell. The growth of each individual cluster is governed by a microscreen. The order in which the clusters grow within the supercell is determined by a macroscreen. Typically, the macroscreen is a recursive pattern due to Bayer. In highlights and shadows, this ordering results in visible artifacts. Replacing the Bayer screen by a stochastic macroscreen eliminates these artifacts, but results in new artifacts. In this paper, we propose a new composite screen architecture that employs multiple microscreens and multiple macroscreens in the highlights and shadows. These screens are jointly designed by using the direct binary search (DBS) algorithm.
Guo-Yau Lin, Jan P. Allebach
IEEE Trans. Image Process.1