Nieves Pedreira

dblp:92/6149 · also Nieves Pedreira-Souto · DBLP profile ↗
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5ranked-venue papers
2as first author
1since 2021 · last 2021
0000-0002-8122-0886ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 3 · 1 first-author · 1 since 2021Software engineering, systems software and programming languages · 1Databases, data management, data science and information retrieval · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Visualization and visual analytics · 77% Multimedia systems and quality of experience · 23%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics › visual analytics
visual sensemaking
0.512021
Let's replay the political debate: Hypervideo technology for visual sensemaking of televised election debates · Int. J. Hum. Comput. Stud. 2021
Multimedia systems and quality of experience › interactive multimedia
hypervideo
0.112021
Let's replay the political debate: Hypervideo technology for visual sensemaking of televised election debates · Int. J. Hum. Comput. Stud. 2021
YearPublicationVenuePosition
2021 Let's replay the political debate: Hypervideo technology for visual sensemaking of televised election debates
Anna De Liddo, Nieves Pedreira, Brian Plüss
Int. J. Hum. Comput. Stud.2
2020 Comparison of development methodologies in web applications
Jimmy Molina Ríos, Nieves Pedreira
Inf. Softw. Technol.2
2010 Interpretation of geometric shapes: an eye movement study
abstract
This paper describes a study that seeks to explore the correlation between eye movements and the interpretation of geometric shapes. This study is intended to inform the development of an eye tracking interface for computational tools to support and enhance the natural interaction required in creative design. A common criticism of computational design tools is that they do not enable manipulation of designed shapes according to all perceived features. Instead the manipulations afforded are limited by formal structures of shapes. This research examines the potential for eye movement data to be used to recognise and make available for manipulation the perceived features in shapes. The objective of this study was to analyse eye movement data with the intention of recognising moments in which an interpretation of shape is made. Results suggest that fixation duration and saccade amplitude prove to be consistent indicators of shape interpretation.
Miquel Prats, Steve Garner, Iestyn Jowers, Alison McKay, Nieves Pedreira
ETRA5
2004 Knowledge Management and Interactive Learning
Nieves Pedreira, Julián Dorado, Juan R. Rabuñal, Alejandro Pazos, Andrés Silva
EKAW1
2004 A Model of Virtual 'Learning to Learn'
abstract
Even though information and communications technology arises as a powerful tool for the improvement of education, at present, e-learning does not improve learning methods but merely repeats the problems of traditional education. This work proposes a new educational model that tries to tackle these problems. Through the use of a global ontology as basis of a knowledge management system, this system allows us to establish the largest number of relationships within the available information, and its classification. From this knowledge support, learning is planned through action, which results in the execution of tasks that are based on computer games strategies. The system interacts with the student to motivate him, showing him the information adapted to his preferences.
Nieves Pedreira, Julián Dorado, Juan R. Rabuñal, Alejandro Pazos, Andrés Silva
ICALT1