EDBT 2026 Demo / reviewers in the wild / expert
Jie Chen 0010
dblp:92/6289-10
· DBLP profile ↗
8ranked-venue papers
2as first author
3since 2021 · last 2026
0000-0002-4327-3047ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 8 · 2 first-author · 3 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Fast Algorithms for Scheduling Many-body Correlation Functions on Accelerators
Oguz Selvitopi, M. Emin Ozturk, Jie Chen 0010, P. Sadayappan, Robert G. Edwards, Aydin Buluç |
IPDPS | 3 |
| 2022 | MICCO: An Enhanced Multi-GPU Scheduling Framework for Many-Body Correlation FunctionsabstractCalculation of many-body correlation functions is one of the critical kernels utilized in many scientific computing areas, especially in Lattice Quantum Chromodynamics (Lattice QCD). It is formalized as a sum of a large number of contraction terms each of which can be represented by a graph consisting of vertices describing quarks inside a hadron node and edges designating quark propagations at specific time intervals. Due to its computation- and memory-intensive nature, real-world physics systems (e.g., multi-meson or multi-baryon systems) explored by Lattice QCD prefer to leverage multi-GPUs. Different from general graph processing, many-body correlation function calculations show two specific features: a large number of computation-/data-intensive kernels and frequently repeated appearances of original and intermediate data. The former results in expensive memory operations such as tensor movements and evictions. The latter offers data reuse opportunities to mitigate the data-intensive nature of many-body correlation function calculations. However, existing graph-based multi-GPU schedulers cannot capture these data-centric features, thus resulting in a sub-optimal performance for many-body correlation function calculations. To address this issue, this paper presents a multi-GPU scheduling framework, MICCO, to accelerate contractions for correlation functions particularly by taking the data dimension (e.g., data reuse and data eviction) into account. This work first performs a comprehensive study on the interplay of data reuse and load balance, and designs two new concepts: local reuse pattern and reuse bound to study the opportunity of achieving the optimal trade-off between them. Based on this study, MICCO proposes a heuristic scheduling algorithm and a machine-learning-based regression model to generate the optimal setting of reuse bounds. Specifically, MICCO is integrated into a real-world Lattice QCD system, Redstar, for the first time running on multiple GPUs. The evaluation demonstrates MICCO outperforms other state-of-art works, achieving up to 2.25× speedup in synthesized datasets, and 1.49× speedup in real-world correlation functions. Bin Ren 0002, Jie Chen 0010, Robert G. Edwards |
IPDPS | 3 |
| 2022 | MemHC: An Optimized GPU Memory Management Framework for Accelerating Many-body CorrelationabstractThemany-body correlation functionis a fundamental computation kernel in modern physics computing applications, e.g., Hadron Contractions in Lattice quantum chromodynamics (QCD). This kernel is both computation and memory intensive, involving a series of tensor contractions, and thus usually runs on accelerators like GPUs. Existing optimizations on many-body correlation mainly focus on individual tensor contractions (e.g., cuBLAS libraries and others). In contrast, this work discovers a new optimization dimension for many-body correlation by exploring the optimization opportunities among tensor contractions. More specifically, it targets general GPU architectures (both NVIDIA and AMD) and optimizes many-body correlation’s memory management by exploiting a set ofmemory allocation and communication redundancy eliminationopportunities: first,GPU memory allocation redundancy: the intermediate output frequently occurs as input in the subsequent calculations; second,CPU-GPU communication redundancy: although all tensors are allocated on both CPU and GPU, many of them are used (and reused) on the GPU side only, and thus, many CPU/GPU communications (like that in existing Unified Memory designs) are unnecessary; third,GPU oversubscription:limited GPU memory size causes oversubscription issues, and existing memory management usually results in near-reuse data eviction, thus incurring extra CPU/GPU memory communications. Targeting these memory optimization opportunities, this article proposes MemHC, an optimized systematic GPU memory management framework that aims to accelerate the calculation of many-body correlation functions utilizing a series of new memory reduction designs. These designs involve optimizations for GPU memory allocation, CPU/GPU memory movement, and GPU memory oversubscription, respectively. More specifically, first, MemHC employs duplication-aware management and lazy release of GPU memories to corresponding host managing for better data reusability. Second, it implements data reorganization and on-demand synchronization to eliminate redundant (or unnecessary) data transfer. Third, MemHC exploits an optimized Least Recently Used (LRU) eviction policy called Pre-Protected LRU to reduce evictions and leverage memory hits. Additionally, MemHC is portable for various platforms including NVIDIA GPUs and AMD GPUs. The evaluation demonstrates that MemHC outperforms unified memory management by \( 2.18\times \) to \( 10.73\times \) . The proposed Pre-Protected LRU policy outperforms the original LRU policy by up to \( 1.36\times \) improvement. 1 Bin Ren 0002, Jie Chen 0010, Robert G. Edwards |
ACM Trans. Archit. Code Optim. | 4 |
| 2011 | The Complexity of Optimal Job Co-Scheduling on Chip Multiprocessors and Heuristics-Based SolutionsabstractIn Chip Multiprocessors (CMPs) architecture, it is common that multiple cores share some on-chip cache. The sharing may cause cache thrashing and contention among co-running jobs. Job co-scheduling is an approach to tackling the problem by assigning jobs to cores appropriately so that the contention and consequent performance degradations are minimized. Job co-scheduling includes two tasks: the estimation of co-run performance, and the determination of suitable co-schedules. Most existing studies in job co-scheduling have concentrated on the first task but relies on simple techniques (e.g., trying different schedules) for the second. This paper presents a systematic exploration to the second task. The paper uncovers the computational complexity of the determination of optimal job co-schedules, proving its NP-completeness. It introduces a set of algorithms, based on graph theory and Integer/Linear Programming, for computing optimal co-schedules or their lower bounds in scenarios with or without job migrations. For complex cases, it empirically demonstrates the feasibility for approximating the optimal effectively by proposing several heuristics-based algorithms. These discoveries may facilitate the assessment of job co-schedulers by providing necessary baselines, as well as shed insights to the development of co-scheduling algorithms in practical systems. Yunlian Jiang, Xipeng Shen, Jinghe Zhang, Jie Chen 0010, Rahul Tripathi |
IEEE Trans. Parallel Distributed Syst. | 5 |
| 2010 | GMH: A Message Passing Toolkit for GPU ClustersabstractDriven by the market demand for high-definition 3D graphics, commodity graphics processing units (GPUs) have evolved into highly parallel, multi-threaded, many-core processors, which are ideal for data parallel computing. Many applications have been ported to run on a single GPU with tremendous speedups using general C-style programming languages such as CUDA. However, large applications require multiple GPUs and demand explicit message passing. This paper presents a message passing toolkit, called GMH (GPU Message Handler), on NVIDIA GPUs. This toolkit utilizes a data-parallel thread group as a way to map multiple GPUs on a single host to an MPI rank, and introduces a notion of virtual GPUs as a way to bind a thread to a GPU automatically. This toolkit provides high performance MPI style point-to-point and collective communication, but more importantly, facilitates event-driven APIs to allow an application to be managed and executed by the toolkit at runtime. Jie Chen 0010, William A. Watson III, Weizhen Mao |
ICPADS | 1 |
| 2008 | Analysis and approximation of optimal co-scheduling on chip multiprocessorsabstractCache sharing among processors is important for Chip Multiprocessors to reduce inter-thread latency, but also brings cache contention, degrading program performance considerably. Recent studies have shown that job co-scheduling can effectively alleviate the contention, but it remains an open question how to efficiently find optimal co-schedules. Solving the question is critical for determining the potential of a co-scheduling system. This paper presents a theoretical analysis of the complexity of co-scheduling, proving its NP-completeness. Furthermore, for a special case when there are two sharers per chip, we propose an algorithm that finds the optimal co-schedules in polynomial time. For more complex cases, we design and evaluate a sequence of approximation algorithms, among which, the hierarchical matching algorithm produces near-optimal schedules and shows good scalability. This study facilitates the evaluation of co-scheduling systems, as well as offers some techniques directly usable in proactive job co-scheduling. Yunlian Jiang, Xipeng Shen, Jie Chen 0010, Rahul Tripathi |
PACT | 3 |
| 2004 | QMP-MVIA: a message passing system for Linux clusters with gigabit Ethernet mesh connectionsabstractRecent progress in performance coupled with a decline in price for copper-based gigabit Ethernet (GigE) interconnects makes them an attractive alternative to expensive high speed network interconnects (NIC) when constructing Linux clusters. However traditional message passing systems based on TCP for GigE interconnects cannot fully utilize the raw performance of today's GigE interconnects due to the overhead of kernel involvement and multiple memory copies during sending and receiving messages. The overhead is more evident in the case of mesh connected Linux clusters using multiple GigE interconnects in a single host. We present a general message passing system called QMP-MVIA (QCD Message Passing over M-VIA) for Linux clusters with mesh connections using GigE interconnects. In particular, we evaluate and compare the performance characteristics of TCP and M-VIA (an implementation of the VIA specification) software for a mesh communication architecture to demonstrate the feasibility of using M-VIA as a point-to-point communication software, on which QMP-MVIA is based. Furthermore, we illustrate the design and implementation of QMP-MVIA for mesh connected Linux clusters with emphasis on both point-to-point and collective communications, and demonstrate that QMP-MVIA message passing system using GigE interconnects achieves bandwidth and latency that are not only better than systems based on TCP but also compare favorably to systems using some of the specialized high speed interconnects in a switched architecture at much lower cost. Jie Chen 0010, Robert G. Edwards, Weizhen Mao |
CLUSTER | 1 |
| 2002 | A Web services data analysis GridabstractAbstract The trend in large‐scale scientific data analysis is to exploit computational, storage and other resources located at multiple sites, and to make those resources accessible to the scientist as if they were a single, coherent system. Web technologies driven by the huge and rapidly growing electronic commerce industry provide valuable components to speed the deployment of such sophisticated systems. Jefferson Lab, where several hundred terabytes of experimental data are acquired each year, is in the process of developing a Web‐based distributed system for data analysis and management. The essential aspects of this system are a distributed data Grid (site independent access to experimental, simulation and model data) and a distributed batch system, augmented with various supervisory and management capabilities, and integrated using Java and XML‐based Web services. Copyright © 2002 John Wiley & Sons, Ltd. William A. Watson III, Ian Bird, Jie Chen 0010, Bryan Hess, Andy Kowalski |
Concurr. Comput. Pract. Exp. | 3 |