Demo Data from EDBT 2026 / reviewers in the wild / expert
Zhicheng Zhang 0003
dblp:92/6707-3
· DBLP profile ↗
3ranked-venue papers
0as first author
3since 2021 · last 2025
0000-0002-7215-5410ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 since 2021Databases, data management, data science and information retrieval · 2 · 2 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Reinforcement learning · 100% | |
| Human-computer interaction and pervasive computing
2 papers |
Human-AI interaction · 51% Health and well-being technologies · 38% Collaborative and social computing · 11% |
Topics — the 5 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
multi-agent reinforcement learning |
0.9 | 1 | 2025 | M³HF: Multi-agent Reinforcement Learning from Multi-phase Human Feedback of Mixed Quality · ICML 2025 |
Machine learning › Reinforcement learning
reinforcement learning from human feedback |
0.9 | 1 | 2025 | M³HF: Multi-agent Reinforcement Learning from Multi-phase Human Feedback of Mixed Quality · ICML 2025 |
Machine learning › Reinforcement learning
reward design |
0.9 | 1 | 2025 | M³HF: Multi-agent Reinforcement Learning from Multi-phase Human Feedback of Mixed Quality · ICML 2025 |
Human-AI interaction
human feedback |
0.3 | 1 | 2025 | M³HF: Multi-agent Reinforcement Learning from Multi-phase Human Feedback of Mixed Quality · ICML 2025 |
Collaborative and social computing
crowdsourcing |
0.2 | 1 | 2024 | Predicting and Presenting Task Difficulty for Crowdsourcing Food Rescue Platforms · WWW 2024 |
Methods — techniques the papers use, named apart from their topics
reward shaping · 1.7large language model · 1.7tabular model · 0.8storyboard interview · 0.8natural language model · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | M³HF: Multi-agent Reinforcement Learning from Multi-phase Human Feedback of Mixed QualityabstractDesigning effective reward functions in multi-agent reinforcement learning (MARL) is a significant challenge, often leading to suboptimal or misaligned behaviors in complex, coordinated environments. We introduce Multi-agent Reinforcement Learning from Multi-phase Human Feedback of Mixed Quality ($\text{M}^3\text{HF}$), a novel framework that integrates multi-phase human feedback of mixed quality into the MARL training process. By involving humans with diverse expertise levels to provide iterative guidance, $\text{M}^3\text{HF}$ leverages both expert and non-expert feedback to continuously refine agents' policies. During training, we strategically pause agent learning for human evaluation, parse feedback using large language models to assign it appropriately and update reward functions through predefined templates and adaptive weights by using weight decay and performance-based adjustments. Our approach enables the integration of nuanced human insights across various levels of quality, enhancing the interpretability and robustness of multi-agent cooperation. Empirical results in challenging environments demonstrate that $\text{M}^3\text{HF}$ significantly outperforms state-of-the-art methods, effectively addressing the complexities of reward design in MARL and enabling broader human participation in the training process. Zhicheng Zhang 0003, Fei Fang 0001, Yali Du 0001 |
ICML | 2 |
| 2024 | Predicting and Presenting Task Difficulty for Crowdsourcing Food Rescue PlatformsabstractFood waste and food insecurity are two problems that co-exist worldwide. A major force to combat food waste and insecurity, food rescue platforms (FRP) match food donations to low-resource communities. Since they rely on external volunteers to deliver the food, communicating rescue task difficulty to volunteers is very important for volunteer engagement and retention. We develop a hybrid model with tabular and natural language data to predict the difficulty of a given rescue trip, which significantly outperforms baselines in identifying easy and hard rescues. Furthermore, using storyboards, we conducted interviews with different stakeholders to understand their perspectives on how to integrate such predictions into volunteers' workflow. Motivated by our findings, we developed three explanation methods to generate interpretable insights for volunteers to better understand the predictions. The results from this study are in the process of being adopted at Food Rescue Hero, a large FRP serving over 25 cities across the United States. Zheyuan Shi, Jiayin Zhi, Siqi Zeng 0001, Zhicheng Zhang 0003, Ameesh Kapoor, Sean Hudson, Hong Shen 0004, Fei Fang 0001 |
WWW | 4 |
| 2022 | MAVIPER: Learning Decision Tree Policies for Interpretable Multi-agent Reinforcement Learning
Stephanie Milani, Zhicheng Zhang 0003, Nicholay Topin, Zheyuan Shi, Charles A. Kamhoua, Evangelos E. Papalexakis, Fei Fang 0001 |
ECML/PKDD (4) | 2 |