Ali Azarbayejani

dblp:93/1696 · DBLP profile ↗
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11ranked-venue papers
4as first author
0since 2021 · last 2018
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 8 · 4 first-authorGraphics, computer vision, multimedia, augmented reality and games · 7 · 2 first-authorApplied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
3D vision · 78% Video understanding and tracking · 13% Segmentation and scene understanding · 4%
Computer graphics and multimedia
1 paper
Visualization and visual analytics · 100%

Topics — the 12 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
structure from motion
0.031995
Recursive Estimation of Motion, Structure, and Focal Length · IEEE Trans. Pattern Anal. Mach. Intell. 1995
Visually Controlled Graphics · IEEE Trans. Pattern Anal. Mach. Intell. 1993
Recursive estimation of structure and motion using relative orientation constraints · CVPR 1993
Computer vision › Video understanding and tracking › object tracking › human motion tracking
human body tracking
0.011997
Pfinder: Real-Time Tracking of the Human Body · IEEE Trans. Pattern Anal. Mach. Intell. 1997
Computer vision › 3D vision
camera calibration
0.011995
Recursive Estimation of Motion, Structure, and Focal Length · IEEE Trans. Pattern Anal. Mach. Intell. 1995
Computer vision › 3D vision › camera calibration
focal length estimation
0.011995
Recursive Estimation of Motion, Structure, and Focal Length · IEEE Trans. Pattern Anal. Mach. Intell. 1995
Computer vision › 3D vision › structure from motion
recursive estimation
0.011995
Recursive Estimation of Motion, Structure, and Focal Length · IEEE Trans. Pattern Anal. Mach. Intell. 1995
Computer vision › 3D vision
3d reconstruction
0.011993
Recursive estimation of structure and motion using relative orientation constraints · CVPR 1993
Computer vision › 3D vision › motion estimation
recursive motion estimation
0.011993
Recursive estimation of structure and motion using relative orientation constraints · CVPR 1993
Computer vision › 3D vision › structure from motion
structure and motion estimation
0.011993
Recursive estimation of structure and motion using relative orientation constraints · CVPR 1993
Computer vision › Segmentation and scene understanding › object segmentation
human segmentation
0.011997
Pfinder: Real-Time Tracking of the Human Body · IEEE Trans. Pattern Anal. Mach. Intell. 1997
Robotics › Robot navigation and mapping
visual odometry
0.011995
Recursive Estimation of Motion, Structure, and Focal Length · IEEE Trans. Pattern Anal. Mach. Intell. 1995
Robotics › Motion planning and robot control › robot control › sensor-based control
visual servoing
0.011993
Visually Controlled Graphics · IEEE Trans. Pattern Anal. Mach. Intell. 1993
Visualization and visual analytics
interactive graphics
0.011993
Visually Controlled Graphics · IEEE Trans. Pattern Anal. Mach. Intell. 1993

Methods — techniques the papers use, named apart from their topics

visual tracking · 0.0latency compensation · 0.0statistical color and shape model · 0.0multiclass modeling · 0.0recursive filtering · 0.0feature correspondence · 0.0relative orientation constraints · 0.0recursive estimation · 0.0kalman filtering · 0.0
YearPublicationVenuePosition
2018 Attention-based Sequence Classification for Affect Detection
Cristina Gorrostieta, Richard Brutti, Kye Taylor, Avi Shapiro, Joseph Moran, Ali Azarbayejani
INTERSPEECH6
2007 Highly accurate DSM reconstruction using Ku-band airborne InSAR
abstract
We present a newly developed airborne InSAR system incorporating a novel phase unwrapping algorithm, capable of retrieving a highly accurate Digital Surface Model (DSM). The SAR sensor system, with a spatial resolution of 30 cm, is carried on an airborne platform which has 2 antennas placed in a baseline length of 1 m. We have established a DSM reconstruction processing technique, which includes the new "Iterated Conditional Modes-Minimum Cost Flow" (ICM-MCF) phase-unwrapping algorithm. The ICM-MCF algorithm finds a locally optimal configuration of unwrapped phases under a well-characterized statistical model of the terrain and noise. An experimental field observation was carried out in Tsukuba, Japan. The DSM was generated, and the height accuracy of the SAR-DSM was evaluated by comparing with laser profiler data. For 50 cm x 50 cm mesh, an accuracy of better than 50 cm in height was confirmed.
Yu Okada, Chie Hirao, Takeshi Horiuchi, Yoshihisa Hara, Jonathan S. Yedidia, Ali Azarbayejani, Noboru Oishi
IGARSS6
2006 Functional calibration for pan-tilt-zoom cameras in hybrid sensor networks
Christopher Richard Wren, Ugur Murat Erdem, Ali Azarbayejani
Multim. Syst.3
1997 Pfinder: Real-Time Tracking of the Human Body
abstract
Pfinder is a real-time system for tracking people and interpreting their behavior. It runs at 10 Hz on a standard SGI Indy computer, and has performed reliably on thousands of people in many different physical locations. The system uses a multiclass statistical model of color and shape to obtain a 2D representation of head and hands in a wide range of viewing conditions. Pfinder has been successfully used in a wide range of applications including wireless interfaces, video databases, and low-bandwidth coding.
Christopher Richard Wren, Ali Azarbayejani, Trevor Darrell, Alex Pentland
IEEE Trans. Pattern Anal. Mach. Intell.2
1996 Invariant features for 3-D gesture recognition
abstract
Ten different feature vectors are tested in a gesture recognition task which utilizes 3D data gathered in real-time from stereo video cameras, and HMMs for learning and recognition of gestures. Results indicate velocity features are superior to positional features, and partial rotational invariance is sufficient for good performance.
Lee W. Campbell, David A. Becker, Ali Azarbayejani, Aaron F. Bobick, Alex Pentland
FG3
1996 Pfinder: real-time tracking of the human body
abstract
Pfinder is a real-time system for tracking and interpretation of people. It runs on a standard SGI Indy computer, and has performed reliably on thousands of people in many different physical locations. The system uses a multi-class statistical model of color and shape to obtain a 2-D representation of head and hands in a wide range of viewing conditions. These representations are useful for applications such as wireless interfaces, video databases, and low-bandwidth coding, without cumbersome wires or attached sensors.
Christopher Richard Wren, Ali Azarbayejani, Trevor Darrell, Alex Pentland
FG2
1996 Real-time self-calibrating stereo person tracking using 3-D shape estimation from blob features
abstract
We describe a method for estimation of 3D geometry from 2D blob features. Blob features are clusters of similar pixels in the image plane and can arise from similarity of color, texture, motion and other signal-based metrics. The motivation for considering such features comes from recent successes in real-time extraction and tracking of such blob features in complex cluttered scenes in which traditional feature finders fail, e.g. scenes containing moving people. We use nonlinear modeling and a combination of iterative and recursive estimation methods to recover 3D geometry from blob correspondences across multiple images. The 3D geometry includes the 3D shapes, translations, and orientations of blobs and the relative orientation of the cameras. Using this technique, we have developed a real-time wide-baseline stereo person tracking system which can self-calibrate itself from watching a moving person and can subsequently track people's head and hands with RIMS errors of 1-2 cm in translation and 2 degrees in rotation. The blob formulation is efficient and reliable, running at 20-30 Hz on a pair of SGI Indy R4400 workstations with no special hardware.
Ali Azarbayejani, Alex Pentland
ICPR1
1995 Recursive Estimation of Motion, Structure, and Focal Length
abstract
Presents a formulation for recursive recovery of motion, pointwise structure, and focal length from feature correspondences tracked through an image sequence. In addition to adding focal length to the state vector, several representational improvements are made over earlier structure from motion formulations, yielding a stable and accurate estimation framework which applies uniformly to both true perspective and orthographic projection. Results on synthetic and real imagery illustrate the performance of the estimator.>
Ali Azarbayejani, Alex Pentland
IEEE Trans. Pattern Anal. Mach. Intell.1
1994 Visually guided animation
abstract
We are interested in being able to take classic film characters, or video of current-day personalities, and produce computer models and animations of them by automatic analysis of the video or film footage. In this paper we survey our progress toward producing such automatic modeling and animation systems.>
Alex Pentland, Trevor Darrell, Irfan A. Essa, Ali Azarbayejani, Stan Sclaroff
CA4
1993 Recursive estimation of structure and motion using relative orientation constraints
abstract
A recursive estimation technique for recovering the 3-D motion and pointwise structure of an object is presented. It is based on the use of relative orientation constraints in a local coordinate frame. By carefully formulating the problem to propagate all constraints and to use the minimal number of parameters, an estimator is obtained which is remarkably accurate, stable, and fast-conveying. Numerous experiments using both real and synthetic data demonstrate structure recovery with a typical error of 1.5% and typical motion recovery errors of 1% in translation and 2/spl deg/ in rotation.>
Ali Azarbayejani, Bradley Horowitz, Alex Pentland
CVPR1
1993 Visually Controlled Graphics
abstract
Interactive graphics systems that are driven by visual input are discussed. The underlying computer vision techniques and a theoretical formulation that addresses issues of accuracy, computational efficiency, and compensation for display latency are presented. Experimental results quantitatively compare the accuracy of the visual technique with traditional sensing. An extension to the basic technique to include structure recovery is discussed.>
Ali Azarbayejani, Thad Starner, Bradley Horowitz, Alex Pentland
IEEE Trans. Pattern Anal. Mach. Intell.1