EDBT 2026 Demo / reviewers in the wild / expert
Jason Xie
dblp:93/194
· DBLP profile ↗
3ranked-venue papers
1as first author
1since 2021 · last 2025
0009-0001-6060-2121ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 since 2021Computer networks · 1 · 1 first-authorDatabases, data management, data science and information retrieval · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Geometric modeling and processing · 44% Visual content generation and editing · 44% Virtual and augmented reality · 13% | |
| Artificial intelligence
1 paper |
Motion planning and robot control · 100% |
Topics — the 3 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Motion planning and robot control › robot learning
manipulation skill learning |
0.9 | 1 | 2025 | Articulate-Anything: Automatic Modeling of Articulated Objects via a Vision-Language Foundation Model · ICLR 2025 |
Visual content generation and editing › 3d shape generation
articulated object generation |
0.9 | 1 | 2025 | Articulate-Anything: Automatic Modeling of Articulated Objects via a Vision-Language Foundation Model · ICLR 2025 |
Geometric modeling and processing › shape modeling › 3d object modeling
articulated object modeling |
0.9 | 1 | 2025 | Articulate-Anything: Automatic Modeling of Articulated Objects via a Vision-Language Foundation Model · ICLR 2025 |
Methods — techniques the papers use, named apart from their topics
vision-language model · 1.7mesh retrieval · 1.7code generation · 1.7actor-critic · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Articulate-Anything: Automatic Modeling of Articulated Objects via a Vision-Language Foundation ModelabstractInteractive 3D simulated objects are crucial in AR/VR, animations, and robotics, driving immersive experiences and advanced automation.
However, creating these articulated objects requires extensive human effort and expertise, limiting their broader applications. To overcome this challenge, we present Articulate-Anything, a system that automates the articulation of diverse, complex objects from many input modalities, including text, images, and videos. Articulate-Anything leverages vision-language models (VLMs) to generate code that can be compiled into an interactable digital twin for use in standard 3D simulators. Our system exploits existing 3D asset datasets via a mesh retrieval mechanism, along with an actor-critic system that iteratively proposes, evaluates, and refines solutions for articulating the objects, self-correcting errors to achieve a robust out- come. Qualitative evaluations demonstrate Articulate-Anything's capability to articulate complex and even ambiguous object affordances by leveraging rich grounded inputs. In extensive quantitative experiments on the standard PartNet-Mobility dataset, Articulate-Anything substantially outperforms prior work, increasing the success rate from 8.7-11.6\% to 75\% and setting a new bar for state-of-art performance. We further showcase the utility of our generated assets by using them to train robotic policies for fine-grained manipulation tasks that go beyond basic pick and place. Long Le, Jason Xie, William Liang, Hung-Ju Wang, Yecheng Jason Ma 0001, Kyle Vedder, Arjun Krishna, Dinesh Jayaraman, Eric Eaton |
ICLR | 2 |
| 2019 | Scalable Bid Landscape Forecasting in Real-Time BiddingabstractIn programmatic advertising, ad slots are usually sold using second-price (SP) auctions in real-time. The highest bidding advertiser wins but pays only the second-highest bid (known as the winning price). In SP, for a single item, the dominant strategy of each bidder is to bid the true value from the bidder's perspective. However, in a practical setting, with budget constraints, bidding the true value is a sub-optimal strategy. Hence, to devise an optimal bidding strategy, it is of utmost importance to learn the winning price distribution accurately. Moreover, a demand-side platform (DSP), which bids on behalf of advertisers, observes the winning price if it wins the auction. For losing auctions, DSPs can only treat its bidding price as the lower bound for the unknown winning price. In literature, typically censored regression is used to model such partially observed data. A common assumption in censored regression is that the winning price is drawn from a fixed variance (homoscedastic) uni-modal distribution (most often Gaussian). However, in reality, these assumptions are often violated. We relax these assumptions and propose a heteroscedastic fully parametric censored regression approach, as well as a mixture density censored network. Our approach not only generalizes censored regression but also provides flexibility to model arbitrarily distributed real-world data. Experimental evaluation on the publicly available dataset for winning price estimation demonstrates the effectiveness of our method. Furthermore, we evaluate our algorithm on one of the largest demand-side platforms and significant improvement has been achieved in comparison with the baseline solutions. Aritra Ghosh 0001, Saayan Mitra, Somdeb Sarkhel, Jason Xie, Gang Wu 0013, Viswanathan (Vishy) Swaminathan |
ECML/PKDD (3) | 4 |
| 2002 | AMRoute: Ad Hoc Multicast Routing Protocol
Jason Xie, Rajesh R. Talpade, Tony McAuley, Mingyan Liu |
Mob. Networks Appl. | 1 |