Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data.

Thomas T. Towle

dblp:93/2974 · also Tom Towle · DBLP profile ↗
← Back
1ranked-venue papers
1as first author
0since 2021 · last 1978
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Interdisciplinary, comprehensive, and emerging computing
1 paper
Computing education · 100%
Human-computer interaction and pervasive computing
1 paper
User interface design and tools · 100%

Topics — the 1 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computing education › visual computing education
computer graphics education
0.011978
GAIN: An interactive program for teaching interactive computer graphics programming · SIGGRAPH 1978

Methods — techniques the papers use, named apart from their topics

program verification · 0.0
YearPublicationVenuePosition
1978 GAIN: An interactive program for teaching interactive computer graphics programming
abstract
Recent trends in the manufacturing and sales of home computers indicate that a new form of instruction must be developed for teaching programming in the home. Students learn programming from interacting with computers and other students in a classroom setting. The home user may not have this option. Manuals do not teach; they are good for looking up information you have forgotten. Workbooks and textbooks do not have a structure conducive to teaching—you have to understand everything before you can figure out “undiagnosible syntax error” or “OC4.” An approach has been developed at UICC which uses sophisticated error handling and modest program verification to supervise the beginning user while he/she is constructing and executing computer graphics programs. New, inexperienced computer users are now doing interesting (to them) programs within a half hour. This “interactive workbook” concept will be expanded and is currently a working prototype of a teaching package to be available on a home computer graphics/color TV system next year.
Thomas T. Towle, Thomas A. DeFanti
SIGGRAPH1