Zhao Chen 0003

dblp:93/3669-3 · DBLP profile ↗
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13ranked-venue papers
4as first author
6since 2021 · last 2026
0000-0003-1217-9792ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Databases, data management, data science and information retrieval · 11 · 4 first-author · 4 since 2021Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
YearPublicationVenuePosition
2026 CytoCrowd: A Multi-Annotator Benchmark Dataset for Cytology Image Analysis
abstract
High-quality annotated datasets are crucial for advancing machine learning in medical image analysis. However, a critical gap exists: most datasets either offer a single, clean ground truth, which hides real-world expert disagreement, or they provide multiple annotations without a separate gold standard for objective evaluation. To bridge this gap, we introduce CytoCrowd, a new public benchmark for cytology analysis. The dataset features 446 high-resolution images, each with two key components: (1) raw, conflicting annotations from four independent pathologists, and (2) a separate, high-quality gold-standard ground truth established by a senior expert. This dual structure makes CytoCrowd a versatile resource. It serves as a benchmark for standard computer vision tasks, such as object detection and classification, using the ground truth. Simultaneously, it provides a realistic testbed for evaluating annotation aggregation algorithms that must resolve expert disagreements. We provide comprehensive baseline results for both tasks. Our experiments demonstrate the challenges presented by CytoCrowd and establish its value as a resource for developing the next generation of models for medical image analysis.
Yonghao Si, Xingyuan Zeng, Zhao Chen 0003, Libin Zheng 0001, Caleb Chen Cao, Lei Chen 0002, Jian Yin 0001
WWW3
2026 HIRES: A hierarchical retrieval framework for flexible whole slide image navigation
Yonghao Si, Xinyu Zhang 0019, Zhao Chen 0003, Ri Su, Libin Zheng 0001, Caleb Chen Cao, Lei Chen 0002, Jian Yin 0001
Expert Syst. Appl.3
2025 CPWS: Confident Programmatic Weak Supervision for High-Quality Data Labeling
abstract
Programmatic Weak Supervision (PWS) is a recent data labeling paradigm, which employs several Labeling Functions (LFs) to provide weak labels and involves a Label Model (LM) for label aggregation. Despite the significant progress, there still remain some inherent challenges in PWS. From the view of labeling, LFs may wrongly label some data points. From the view of data, some data points themselves may be low-quality (e.g., ambiguous texts or blurred images). These largely stem from the lack of an explicit evaluation mechanism for LFs or data points. To this end, inspired by confident learning focusing on label quality, we propose a Confident PWS (CPWS) approach for high-quality data labeling. Specifically, several LFs are firstly utilized to provide weak labels for unlabeled data. Then, we develop an explicit Dual Evaluation Mechanism (DEM) to evaluate the quality of both LFs and data points, which not only employs data to evaluate trained models but also leverages trained models to evaluate data. Along this line, we further design a Distribution-Guided Pruning Strategy (DPS) to prune low-quality data and aggregate weak labels under the guidance of label class distribution. Extensive experiments on various benchmark datasets demonstrate the effectiveness and generalization ability of our proposed approach.
Shulan Ruan, Huijie Liu 0001, Zhao Chen 0003, Kun Zhang 0015, Caleb Chen Cao, Enhong Chen, Lei Chen 0002
ACM Trans. Inf. Syst.3
2025 From Sancus to Sancusq: staleness and quantization-aware full-graph decentralized training in graph neural networks
abstract
Abstract Graph neural networks (GNNs) have emerged due to their success at modeling graph data. Yet, it is challenging for GNNs to efficiently scale to large graphs. Thus, distributed GNNs come into play. To avoid communication caused by expensive data movement between workers, we propose Sancus and its advanced version Sancus"Equation missing", the staleness and quantization-aware communication-avoiding decentralized GNN system. By introducing a set of novel bounded embedding staleness metrics and adaptively skipping broadcasts, Sancus abstracts decentralized GNN processing as sequential matrix multiplication and uses historical embeddings via cache. To further mitigate the communication volume, Sancus"Equation missing" conducts quantization-aware communication on embeddings to reduce the size of broadcast messages. Theoretically, we show bounded approximation errors of embeddings and gradients with a known fastest convergence guarantee. Empirically, we evaluate Sancus and Sancus"Equation missing" with common GNN models via different system setups on large-scale benchmark datasets. Compared to SOTA works, Sancus"Equation missing" can avoid up to $$86\%$$ 86 % communication with $$3.0\times $$ 3.0 × faster throughput on average without accuracy loss.
Jingshu Peng, Qiyu Liu, Zhao Chen 0003, Yingxia Shao, Yanyan Shen, Lei Chen 0002, Jiannong Cao 0001
VLDB J.3
2023 Sancus: Staleness-Aware Communication-Avoiding Full-Graph Decentralized Training in Large-Scale Graph Neural Networks (Extended Abstract)
abstract
Graph neural networks (GNNs) have emerged due to their success at modeling graph data. Yet, it is challenging for GNNs to efficiently scale to large graphs. Thus, distributed GNNs come into play. To avoid communication caused by expensive data movement between workers, we propose SANCUS, a staleness-aware communication-avoiding decentralized GNN system. By introducing a set of novel bounded embedding staleness metrics and adaptively skipping broadcasts, SANCUS abstracts decentralized GNN processing as sequential matrix multiplication and uses historical embeddings via cache. Theoretically, we show bounded approximation errors of embeddings and gradients with convergence guarantee. Empirically, we evaluate SANCUS with common GNN models via different system setups on large-scale benchmark datasets. Compared to SOTA works, SANCUS can avoid up to 74% communication with at least 1:86_ faster throughput on average without accuracy loss.
Jingshu Peng, Zhao Chen 0003, Yingxia Shao, Yanyan Shen, Lei Chen 0002, Jiannong Cao 0001
IJCAI2
2022 SANCUS: Staleness-Aware Communication-Avoiding Full-Graph Decentralized Training in Large-Scale Graph Neural Networks
abstract
Graph neural networks (GNNs) have emerged due to their success at modeling graph data. Yet, it is challenging for GNNs to efficiently scale to large graphs. Thus, distributed GNNs come into play. To avoid communication caused by expensive data movement between workers, we propose Sancus, a staleness-aware communication-avoiding decentralized GNN system. By introducing a set of novel bounded embedding staleness metrics and adaptively skipping broadcasts, Sancus abstracts decentralized GNN processing as sequential matrix multiplication and uses historical embeddings via cache. Theoretically, we show bounded approximation errors of embeddings and gradients with convergence guarantee. Empirically, we evaluate Sancus with common GNN models via different system setups on large-scale benchmark datasets. Compared to SOTA works, Sancus can avoid up to 74% communication with at least 1.86X faster throughput on average without accuracy loss.
Jingshu Peng, Zhao Chen 0003, Yingxia Shao, Yanyan Shen, Lei Chen 0002, Jiannong Cao 0001
Proc. VLDB Endow.2
2020 Fair Task Assignment in Spatial Crowdsourcing
Zhao Chen 0003, Peng Cheng 0003, Lei Chen 0002, Xuemin Lin 0001, Cyrus Shahabi
Proc. VLDB Endow.1
2019 Minimizing Maximum Delay of Task Assignment in Spatial Crowdsourcing
abstract
Spatial crowdsourcing services, such as Uber and Grabhub, become popular recently. Task assignment plays an important role in offering high-quality services. However, most of the existing solutions for task assignment only focus on the entire performance of the platform and do not optimize the maximum assignment delay. As a result, they cannot handle some real world scenarios which require minimizing the maximum delay in task assignment. In this paper, we study the minimizing maximum delay spatial crowdsourcing (MMD-SC) problem and propose solutions aiming at achieving a worst case controlled task assignment. The MMD-SC problem assumes that both workers and requesters come dynamically and considers not only the workers' travel costs but also the buffering time of tasks, thus it is very challenging due to two-sided online setting. To address these challenges, in this work, we propose a space embedding based online random algorithm with a competitive ratio of O(log n) and two efficient heuristic algorithms, namely the threshold based greedy approach and the batch-based approach. In addition, we demonstrate the effectiveness and efficiency of our methods via extensive experiments on both synthetic and real datasets.
Zhao Chen 0003, Peng Cheng 0003, Yuxiang Zeng, Lei Chen 0002
ICDE1
2018 Effective Solution for Labeling Candidates with a Proper Ration for Efficient Crowdsourcing
Zhao Chen 0003, Peng Cheng 0003, Chen Zhang 0013, Lei Chen 0002
DASFAA (2)1
2018 Knowledge Base Enhancement via Data Facts and Crowdsourcing
abstract
Recently, knowledge base systems such as Freebase, YAGO, etc. have been designed and widely applied while most of the knowledge bases are far from being of a high quality. According to the recent researches, the low quality is mainly caused by the loss and low accuracy of the RDF triples, which are the main components of knowledge base systems. In this paper, we propose approaches to enhance the RDF triples in knowledge bases, which is significant for providing good information retrieval service. Specifically, we utilize data facts stored in database systems to obtain possible updates for knowledge bases. Furthermore, inspired by the popular and successful applications of crowdsourcing platforms, we explore the use of crowdsourcing to verify the updates. We propose KD graph to model the possible updates and design a comprehensive framework for knowledge base enhancement problem. Since crowdsourcing employs human power and requires expenditure, we propose an optimal and dynamic method to select candidates for crowdsourcing within a limited budget so that the benefit of enhancing the knowledge base can be maximized. To reduce the time cost, we adopt split techniques and design Simple Split(SS) and Dynamic Split(DS) algorithms. We verify the effectiveness of our solutions by conducting crowdsourcing simulation experiments and experiments on a crowdsourcing platform namely gMission.
Linnan Jiang, Lei Chen 0002, Zhao Chen 0003
ICDE3
2015 Reliable Diversity-Based Spatial Crowdsourcing by Moving Workers
abstract
With the rapid development of mobile devices and the crowdsourcing platforms, the spatial crowdsourcing has attracted much attention from the database community, specifically, spatial crowdsourcing refers to sending a location-based request to workers according to their positions. In this paper, we consider an important spatial crowdsourcing problem, namely reliable diversity-based spatial crowdsourcing (RDB-SC), in which spatial tasks (such as taking videos/photos of a landmark or firework shows, and checking whether or not parking spaces are available) are time-constrained, and workers are moving towards some directions. Our RDB-SC problem is to assign workers to spatial tasks such that the completion reliability and the spatial/temporal diversities of spatial tasks are maximized. We prove that the RDB-SC problem is NP-hard and intractable. Thus, we propose three effective approximation approaches, including greedy, sampling, and divide-and-conquer algorithms. In order to improve the efficiency, we also design an effective cost-model-based index, which can dynamically maintain moving workers and spatial tasks with low cost, and efficiently facilitate the retrieval of RDB-SC answers. Through extensive experiments, we demonstrate the efficiency and effectiveness of our proposed approaches over both real and synthetic datasets.
Peng Cheng 0003, Xiang Lian 0001, Zhao Chen 0003, Lei Chen 0002, Jinsong Han, Jizhong Zhao
Proc. VLDB Endow.3
2014 C-DMr: Crowd-powered Decision Maker for real world Knapsack Problems
abstract
Knapsack problems range over a large sphere of real world challenges [?]. For example, every year a professor has to decide her new “squad” of students/staff from possibly hundreds of candidates, while having a restricted budget of funding in consideration. Moreover, in many cases, she has to resort to her colleagues and senior students to make comparisons among the candidates. The difficulties of such tasks are mainly three-fold: 1) the knowledge about the candidates are distributed among a crowd; 2) the underlying factors are human-intrinsic and hard to be formatted; 3) the size of candidates exceeds the capacity of human for a one-shot decision. Other examples in this category include gear set preparation for a venture trip, syllabus design for a popular course and inventory design for goods shelf, where the two difficulties are commonly observed. Consequently, a person may be heavily entangled to work out a final decision, which may even be inaccurate. Driven by this demand, in this demo, we present C-DMr - a Crowd-powered Decision Maker that incorporates the wisdom of the informed crowds to solve such real world Knapsack Problems. The core module of this web-based system is a set of algorithms along with a novel interactive interface. The interface incrementally presents comparison jobs and motivates the crowd to participate with a rewarding mechanism, and the set of algorithms solves the Knapsack Problem given only pairwise preferences among candidates. We demonstrate the novelty and usefulness of C-DMr by forming a aforementioned “squad” for a recruiting professor. Specifically four functionalities are shown: 1) a Candidates Entrance that collects the information about all candidates; 2) a Jury Trial that facilitates informed crowds to contribute preferences; 3) an Knapsack Analyzer that measures the on-going “squad”; and 4) a Consultant that recommends a final set of candidates to the professor.
Leihao Xia, Caleb Chen Cao, Lei Chen 0002, Zhao Chen 0003
ICDE4
2014 gMission: A General Spatial Crowdsourcing Platform
abstract
As one of the successful forms of using Wisdom of Crowd, crowdsourcing, has been widely used for many human intrinsic tasks, such as image labeling, natural language understanding, market predication and opinion mining. Meanwhile, with advances in pervasive technology, mobile devices, such as mobile phones and tablets, have become extremely popular. These mobile devices can work as sensors to collect multimedia data(audios, images and videos) and location information. This power makes it possible to implement the new crowdsourcing mode: spatial crowdsourcing. In spatial crowdsourcing, a requester can ask for resources related a specific location, the mobile users who would like to take the task will travel to that place and get the data. Due to the rapid growth of mobile device uses, spatial crowdsourcing is likely to become more popular than general crowdsourcing, such as Amazon Turk and Crowdflower. However, to implement such a platform, effective and efficient solutions for worker incentives, task assignment, result aggregation and data quality control must be developed. In this demo, we will introduce gMission, a general spatial crowdsourcing platform, which features with a collection of novel techniques, including geographic sensing, worker detection, and task recommendation. We introduce the sketch of system architecture and illustrate scenarios via several case analysis.
Zhao Chen 0003, Ziyuan Zhao, Zheng Liu 0011, Leihao Xia, Lei Chen 0002, Peng Cheng 0003, Caleb Chen Cao, Yongxin Tong, Chen Zhang 0013
Proc. VLDB Endow.1