A. Martinengo

dblp:93/5157 · DBLP profile ↗
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2ranked-venue papers
2as first author
0since 2021 · last 1994
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 first-authorSystems, architecture and hardware · 2 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Motion planning and robot control · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control › robot control
hierarchical control
0.011994
Complex Tasks and Control Strategies of Robots · ICRA 1994
Robotics › Motion planning and robot control › path planning
maze navigation
0.011994
Complex Tasks and Control Strategies of Robots · ICRA 1994
Robotics › Motion planning and robot control
motion planning
0.011994
Complex Tasks and Control Strategies of Robots · ICRA 1994
Robotics › Motion planning and robot control
robot control architecture
0.011994
Complex Tasks and Control Strategies of Robots · ICRA 1994

Methods — techniques the papers use, named apart from their topics

finite state automata · 0.0
YearPublicationVenuePosition
1994 Complex Tasks and Control Strategies of Robots
abstract
The robot moves in a simplified world and performs tasks of increasing complexity, such as the exploration of a maze, the recovery of its structure and the planning of some nearly optimal trajectories through the maze. There are three layers of robot motion control: the lowest layer is essentially an optomotor reflex; the second layer has a short term memory and operates when the visual information is not complete; the third layer has a long term memory and reasoning capabilities. The vision and motor systems are assumed to be finite state automata and the control architecture is based on transitions between states of these automata. The intelligent behavior of the robot is primarily caused by the memory and the capability to create simple and useful representations of the world.>
A. Martinengo, Marco Campani, Vincent Torre
ICRA1
1994 Artificial systems and complex behaviours
abstract
This paper describes some experiments on control strategies of a mobile robot. The robot has a simple vision system and moves in a simplified world, but the controlling architecture performs tasks of increasing complexity, such as the exploration of a maze, the recovery of its structure and the planning of some nearly optimal trajectories through the maze. There are three layers of control of robot motion: the lowest layer analyses images, controls the speed of robot wheels and is essentially an optomotor reflex; the second layer has a short term memory and operates when the visual information is not complete or when the robot has lost its way; the third layer has a long term memory and reasoning capabilities, monitors the achievement of robot tasks and schedules the timing of completion of the different tasks. The vision and motor systems and other supervising units are assumed to be finite state automata and the control architecture is based on transitions between states of these automata. The control system is flexible and new capabilities are easily acquired by simply introducing new states. The intelligent behaviour of this artificial system is primarily caused by the memory and the capability to create simple and useful representations of the world.>
A. Martinengo, Marco Campani, Vincent Torre
IROS1