EDBT 2026 Demo / reviewers in the wild / expert
Daniel Sabbah
dblp:93/6787
· DBLP profile ↗
4ranked-venue papers
2as first author
0since 2021 · last 2001
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorSoftware engineering, systems software and programming languages · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Software engineering, system software, and programming languages
1 paper |
Requirements engineering and software design · 77% Software maintenance and evolution · 23% | |
| Artificial intelligence
3 papers |
Image recognition and object detection · 59% 3D vision · 41% | |
| Computer graphics and multimedia
1 paper |
Geometric modeling and processing · 100% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Parallel and multicore computing · 100% |
Topics — the 7 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Requirements engineering and software design
software architecture |
0.0 | 1 | 2001 | Software Engineering and the Internet · ICSE 2001 |
Software maintenance and evolution
software ecosystems |
0.0 | 1 | 2001 | Software Engineering and the Internet · ICSE 2001 |
Computer vision › 3D vision
3d object recognition |
0.0 | 1 | 1983 | Viewer Independent Shape Recognition · IEEE Trans. Pattern Anal. Mach. Intell. 1983 |
Computer vision › Image recognition and object detection
object recognition |
0.0 | 1 | 1983 | Viewer Independent Shape Recognition · IEEE Trans. Pattern Anal. Mach. Intell. 1983 |
Computer vision › Image recognition and object detection
visual recognition |
0.0 | 1 | 1981 | Design Of A Highly Parallel Visual Recognition System · IJCAI 1981 |
Geometric modeling and processing
shape representation |
0.0 | 1 | 1981 | On Shapes · IJCAI 1981 |
Computer vision › 3D vision
shape perception |
0.0 | 1 | 1981 | On Shapes · IJCAI 1981 |
Methods — techniques the papers use, named apart from their topics
parallel computing · 0.0hough transform · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2001 | Software Engineering and the Internet
Daniel Sabbah |
ICSE | 1 |
| 1983 | Viewer Independent Shape RecognitionabstractAn important problem in vision is to detect the presence of a known rigid 3-D object. The general 3-D object recognition task can be thought of as building a description of the object that must have at least two parts: 1) the internal description of the object itself (with respect to an object-centered frame); and 2) the transformation of the object-centered frame to the viewer-centered (image) frame. The reason for this decomposition is parsimony: different views of the object should have minimal impact on its description. This is achieved by factoring the object's description into two sets of parameters, one which is view-independent (the object-centered component) and one which is view-varying (the viewing transformation). Often a description of the object is known beforehand and the task reduces to finding the objectframe to viewer-frame transformation. This paper describes a method for handling this case: a known object is detected by finding changes in orientation, translation, and scale of the object from its canonical description. The method is a Hough technique and has the characteristic insensitivity to occlusion and noise. Dana H. Ballard, Daniel Sabbah |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 1981 | On Shapes
Dana H. Ballard, Daniel Sabbah |
IJCAI | 2 |
| 1981 | Design Of A Highly Parallel Visual Recognition System
Daniel Sabbah |
IJCAI | 1 |