EDBT 2026 Demo / reviewers in the wild / expert
Dong-Ming Yan 0001
dblp:94/1731-1 · also Dongming Yan 0001
· DBLP profile ↗
143ranked-venue papers
12as first author
81since 2021 · last 2026
0000-0003-2209-2404ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 123 · 11 first-author · 65 since 2021Artificial intelligence and machine learning · 26 · 24 since 2021Applied, interdisciplinary, general and emerging computing · 6 · 1 first-author · 3 since 2021Security and privacy · 2 · 1 since 2021Theory of computation · 2 · 2 first-authorDatabases, data management, data science and information retrieval · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | M2HF: Multi-Branch Multi-Modal Hybrid Fusion for Text-Video RetrievalabstractVideos contain multi-modal content, and exploring multi-branch cross-modal interactions with natural language queries can be of benefit to the text-video retrieval task (TVR). However, recent methods applying the large-scale pre-trained CLIP model for TVR only focus on visual cues in videos. Furthermore, traditional methods of simply concatenating multimodal features do not exploit fine-grained cross-modal information in videos. In this paper, we propose a multi-branch multi-modal hybrid fusion (M2HF) network to hierarchically explore interaction between text queries and other modality content in videos. Specifically, M2HF first fuses visual features extracted by CLIP with audio and motion features extracted from videos to obtain fused audio-visual features and motion-visual features respectively. The multi-modal completion problem is also considered and solved in this process. Then, visual features, audio-visual features, motion-visual features, and text extracted from the video are used to establish cross-modal relationships with caption text queries using a multibranch approach. The retrieval outputs from all branches are then fused to obtain the final text-video retrieval results. Our framework provides two kinds of training strategies, using an ensemble approach and an end-to-end approach. Moreover, a novel multi-modal loss function is proposed to balance the contributions of each modality for efficient end-to-end training. M2HF allows us to obtain state-of-the-art results on various benchmarks: Rank@1 of 66.0%, 68.6%, 33.9%, 57.4%, and 57.3% on MSR-VTT, MSVD, LSMDC, DiDeMo, and ActivityNet, respectively. Weize Quan, Zhe Zhao 0006, Kimmo Yan, Chen Chen 0001, Dong-Ming Yan 0001 |
Comput. Vis. Media | 9 |
| 2026 | Facade parsing via joint structural priors and phased deep learning
Yuning Huang, Weize Quan, Dong-Ming Yan 0001, Jie Jiang 0017, Yingmei Wei |
Neurocomputing | 4 |
| 2026 | Point Geometrical Coulomb Force: An explicit and robust embedding for point cloud analysis
Ling Hu 0004, Qinsong Li, Shengjun Liu 0002, Dong-Ming Yan 0001 |
Pattern Recognit. | 5 |
| 2026 | Structural MAT: Clean and Scalable Medial Axis Simplification via Explicit Surface CorrespondenceabstractThe Medial Axis Transform (MAT) is a complete shape descriptor capable of reconstructing the geometry of the original domain. A high-quality MAT should not only facilitate high-fidelity reconstruction but also capture structural features—for instance, by aligning the MAT boundary with the locus of rolling ball centers within fillet regions. However, computing such an ideal MAT remains a significant challenge, particularly when the input is a discrete triangle mesh. In this paper, we follow the established technical pipeline of initializing the MAT via a 3D Voronoi diagram of surface samples and subsequently simplifying the Voronoi structure through a QEM-like scheme. Our key insight is to explicitly track the correspondence between MAT vertices and surface regions throughout the progressive simplification process, ensuring that the resulting MAT triangles accurately reflect the intrinsic symmetries between surface patches. We translate these geometric requirements into a suite of priority control strategies that govern the sequencing of edge collapses. Through extensive evaluation against state-of-the-art MAT algorithms, we validate the strong performance of our approach regarding runtime efficiency, structural alignment, boundary regularity, triangle quality, and robustness to noise. Our resulting MATs remain highly expressive for both articulated shapes and CAD models, even under extreme simplification—effectively capturing the global structure of complex geometries with only a few hundred vertices. Finally, we showcase the utility of our approach through two potential applications: capturing the locus of rolling ball centers within fillet regions, a structural capability not previously demonstrated in the existing literature, and surface extraction from unsigned distance fields, where the medial axis of the є -isosurface naturally yields a clean single-layer result. Source code is available at https://github.com/sssomeone/structural-mat. Shuang-Min Chen, Dong-Ming Yan 0001, Ying He 0001, Shi-Qing Xin, Changhe Tu, Wenping Wang 0001 |
ACM Trans. Graph. | 3 |
| 2026 | CasLayout: Cascaded 3D Layout Diffusion for Indoor Scene Synthesis with Implicit Relation ModelingabstractSynthesizing realistic 3D indoor scenes remains challenging due to data scarcity and the difficulty of simultaneously enforcing global architectural constraints and local semantic consistency. Existing approaches often overlook structural boundaries or rely on fully connected relation graphs that introduce redundant generation errors. Inspired by human design cognition, we present CasLayout, a cascaded diffusion framework that decomposes the joint scene generation task into four conditional sub-stages with explicit physical and semantic roles: (1) predicting furniture quantity and categories, (2) refining object sizes and feature embeddings, (3) modeling spatial relationships in a latent space, and (4) generating Oriented Bounding Boxes (OBBs). This decoupled architecture reduces data requirements and enables flexible integration of Large Language Models (LLMs) and Vision Language Models (VLMs) for zero-shot tasks such as image-to-scene generation. To maintain physical validity within complex floor plans, we explicitly model building elements ( e.g. , walls, doors, and windows) as conditional constraints. Furthermore, to address the high entropy of dense relation graphs, we introduce a sparse relation graph formulation aligned with human spatial descriptions. By encoding these sparse graphs into a compact latent space using a bidirectional Variational Autoencoder (VAE), the proposed framework provides enhanced relational controllability, allowing generated layouts to better respect functional organization. Experiments demonstrate that CasLayout achieves state-of-the-art performance in fidelity and diversity while enabling improved controllability in practical applications. Yingrui Wu, Youkang Kong, Mingyang Zhao 0001, Weize Quan, Dong-Ming Yan 0001, Yang Liu 0014 |
ACM Trans. Graph. | 5 |
| 2026 | E$^{3}$3-Net: Efficient E(3)-Equivariant Normal Estimation NetworkabstractPoint cloud normal estimation is a fundamental task in 3D geometry processing, playing a crucial role in applications such as 3D reconstruction, object recognition, and surface analysis. While recent learning-based methods achieve notable advancements in normal prediction, they often overlook the critical aspect of equivariance. This oversight leads to inefficient learning of symmetric patterns inherent in geometric data. To address this issue, we propose E$^{3}$3-Net, an innovative neural network architecture designed to inherently achieve equivariance for normal estimation. We introduce an efficient random frame method, which significantly reduces the training resources required for this task to just 1/8 of previous work, while simultaneously enhancing prediction accuracy. Furthermore, we design a Gaussian-weighted loss function and a receptive-aware inference strategy that effectively leverage the local properties of point clouds, ensuring more precise and reliable normal estimation. Our method demonstrates superior performance across both synthetic and real-world datasets, consistently outperforming current state-of-the-art techniques by a substantial margin. Specifically, we achieve a 4% improvement in RMSE on the PCPNet dataset, 2.67% on the SceneNN dataset, and 2.44% on the FamousShape dataset, highlighting the robustness and scalability of E$^{3}$3-Net in diverse environments. Mingyang Zhao 0001, Weize Quan, Zhen Chen 0013, Dong-Ming Yan 0001, Peter Wonka |
IEEE Trans. Vis. Comput. Graph. | 5 |
| 2025 | Revisiting CAD Model Generation by Learning Raster SketchabstractThe integration of deep generative networks into generating Computer-Aided Design (CAD) models has garnered increasing attention over recent years. Traditional methods often rely on discrete sequences of parametric line/curve segments to represent sketches. Differently, we introduce RECAD, a novel framework that generates Raster sketches and 3D Extrusions for CAD models. Representing sketches as raster images offers several advantages over discrete sequences: 1) it breaks the limitations on the types and numbers of lines/curves, providing enhanced geometric representation capabilities; 2) it enables interpolation within a continuous latent space; and 3) it allows for more intuitive user control over the output. Technically, RECAD employs two diffusion networks: the first network generates extrusion boxes conditioned on the number and types of extrusions, while the second network produces sketch images conditioned on these extrusion boxes. By combining these two networks, RECAD effectively generates sketch-and-extrude CAD models, offering a more robust and intuitive approach to CAD model generation. Experimental results indicate that RECAD achieves strong performance in unconditional generation, while also demonstrating effectiveness in conditional generation and output editing. Jianwei Guo 0003, Jinglu Chen, Dong-Ming Yan 0001 |
AAAI | 5 |
| 2025 | PointCFormer: A Relation-Based Progressive Feature Extraction Network for Point Cloud CompletionabstractPoint cloud completion aims to reconstruct the complete 3D shape from incomplete point clouds, and it is crucial for tasks such as 3D object detection and segmentation. Despite the continuous advances in point cloud analysis techniques, feature extraction methods are still confronted with apparent limitations. The sparse sampling of point clouds, used as inputs in most methods, often results in a certain loss of global structure information. Meanwhile, traditional local feature extraction methods usually struggle to capture the intricate geometric details. To overcome these drawbacks, we introduce PointCFormer, a transformer framework optimized for robust global retention and precise local detail capture in point cloud completion. This framework embraces several key advantages. First, we propose a relation-based local feature extraction method to perceive local delicate geometry characteristics. This approach establishes a fine-grained relationship metric between the target point and its k-nearest neighbors, quantifying each neighboring point's contribution to the target point's local features. Secondly, we introduce a progressive feature extractor that integrates our local feature perception method with self-attention. Starting with a denser sampling of points as input, it iteratively queries long-distance global dependencies and local neighborhood relationships. This extractor maintains enhanced global structure and refined local details, without generating substantial computational overhead. Additionally, we develop a correction module after generating point proxies in the latent space to reintroduce denser information from the input points, enhancing the representation capability of the point proxies. PointCFormer demonstrates state-of-the-art performance on several widely used benchmarks. Weize Quan, Dong-Ming Yan 0001, Jie Jiang 0017, Yingmei Wei |
AAAI | 3 |
| 2025 | GoHD: Gaze-oriented and Highly Disentangled Portrait Animation with Rhythmic Poses and Realistic ExpressionsabstractAudio-driven talking head generation necessitates seamless integration of audio and visual data amidst the challenges posed by diverse input portraits and intricate correlations between audio and facial motions. In response, we propose a robust framework GoHD designed to produce highly realistic, expressive, and controllable portrait videos from any reference identity with any motion. GoHD innovates with three key modules: Firstly, an animation module utilizing latent navigation is introduced to improve the generalization ability across unseen input styles. This module achieves high disentanglement of motion and identity, and it also incorporates gaze orientation to rectify unnatural eye movements that were previously overlooked. Secondly, a conformer-structured conditional diffusion model is designed to guarantee head poses that are aware of prosody. Thirdly, to estimate lip-synchronized and realistic expressions from the input audio within limited training data, a two-stage training strategy is devised to decouple frequent and frame-wise lip motion distillation from the generation of other more temporally dependent but less audio-related motions, e.g., blinks and frowns. Extensive experiments validate GoHD's advanced generalization capabilities, demonstrating its effectiveness in generating realistic talking face results on arbitrary subjects. Weize Quan, Hailin Shi, Lili Wang 0006, Dong-Ming Yan 0001 |
AAAI | 6 |
| 2025 | Concept-Edge Fusion: Background Generation for Product Presentation Based on Text-to-Image Model
Pengfei Deng, Weize Quan, Hanyu Wang 0002, Qinglin Lu, Zhifeng Li 0001, Dong-Ming Yan 0001 |
CVM (2) | 7 |
| 2025 | Diffused Poses and Distilled Expressions for Controllable Audio-driven Talking Face GenerationabstractAudio-driven portrait animation is an emerging field in multi-modal generation that aims to create lifelike talking face videos from audio input. While significant progress has been made, accurately modeling the relationship between audio signals and various facial motions, such as head poses and expressions, remains a challenge. Existing methods have primarily focused on generating lip-synchronized movements, often neglecting the intricate correlations between audio and other facial dynamics like head movements and eye blinks. More recent approaches have attempted to address these limitations by introducing latent disentanglement of facial motions, though this often comes at the cost of reduced flexibility in motion control. In this work, we propose a novel framework for audio-driven talking portrait animation that allows for precise and controllable generation of head poses and facial expressions. Our approach includes two key components: an audio-conditional diffusion model for generating prosody-aware head poses and a noise-conditional, lip-distilling transformer for predicting synchronized facial expressions. We further introduce an innovative animation model that uses these generated poses and expressions to produce highly realistic and controllable talking head videos. Extensive experiments demonstrate that our method not only achieves superior performance in generating natural and synchronized facial motions but also outperforms state-of-the-art techniques in the field. Weize Quan, Zhaojin Lu, Dong-Ming Yan 0001 |
ICASSP | 4 |
| 2025 | Occlusion-aware Non-Rigid Point Cloud Registration via Unsupervised Neural Deformation CorrentropyabstractNon-rigid alignment of point clouds is crucial for scene understanding, reconstruction, and various computer vision and robotics tasks. Recent advancements in implicit deformation networks for non-rigid registration have significantly reduced the reliance on large amounts of annotated training data. However, existing state-of-the-art methods still face challenges in handling occlusion scenarios. To address this issue, this paper introduces an innovative unsupervised method called Occlusion-Aware Registration (OAR) for non-rigidly aligning point clouds. The key innovation of our method lies in the utilization of the adaptive correntropy function as a localized similarity measure, enabling us to treat individual points distinctly. In contrast to previous approaches that solely minimize overall deviations between two shapes, we combine unsupervised implicit neural representations with the maximum correntropy criterion to optimize the deformation of unoccluded regions. This effectively avoids collapsed, tearing, and other physically implausible results. Moreover, we present a theoretical analysis and establish the relationship between the maximum correntropy criterion and the commonly used Chamfer distance, highlighting that the correntropy-induced metric can be served as a more universal measure for point cloud analysis. Additionally, we introduce
locally linear reconstruction to ensure that regions lacking correspondences between shapes still undergo physically natural deformations. Our method achieves superior or competitive performance compared to existing approaches, particularly when dealing with occluded geometries. We also demonstrate the versatility of our method in challenging tasks such as large deformations, shape interpolation, and shape completion under occlusion disturbances. Mingyang Zhao 0001, Gaofeng Meng, Dong-Ming Yan 0001 |
ICLR | 3 |
| 2025 | Autoregressive Generation of Static and Growing TreesabstractWe propose a transformer architecture and training strategy for tree generation. The architecture processes data at multiple resolutions and has an hourglass shape, with middle layers processing fewer tokens than outer layers. Similar to convolutional networks, we introduce longer-range skip connections to complement this multi-resolution approach. The key advantages of this architecture are the faster processing speed and lower memory consumption. We are, therefore, able to process more complex trees than would be possible with a vanilla transformer architecture. Furthermore, we extend this approach to perform image-to-tree and point-cloud-to-tree conditional generation and to simulate the tree growth processes, generating 4D trees. Empirical results validate our approach in terms of speed, memory consumption, and generation quality. Biao Zhang 0005, Jonathan Klein, Dominik L. Michels, Dong-Ming Yan 0001, Peter Wonka |
SIGGRAPH Asia | 5 |
| 2025 | Efficient roof reconstruction from a single aerial image
Mingyang Zhao 0001, Lubin Fan, Dong-Ming Yan 0001 |
Comput. Graph. | 5 |
| 2025 | DTESR: Remote Sensing Imagery Super-Resolution With Dynamic Reference Textures ExploitationabstractReference-based remote sensing super-resolution (RefRS-SR) method shows great potential for improving both spatial resolution and coverage area of remote sensing images, by which high-resolution (HR) reference images can supplement fine details for low-resolution (LR) but wide coverage images. However, most RefRS-SR methods treat the reference as a static template and unidirectionally transfer the high-frequency information to the LR input. To address the issue of inefficient and inaccurate guided super-resolving, we propose a new RefRS-SR method with dynamic reference textures exploitation dubbed DTESR. The key referenced restoration (Ref Restoration) module consists of three components: correlation generation, texture enhancement and refinement (TER), and adaptive similarity-based fusion to progressively reconstruct high correlation and delicate textures for the LR input. Specifically, both the LR input and reference features are utilized for precise correlation generation. Next, both features are enhanced and refined with the most suitable reference under the guidance of the correlation map. Moreover, a learnable fusion method is designed to maintain the consistency of adjacent pixels. These operations will be iteratively applied to the three reconstruction scales to promote the exploitation of the Ref features. Through comprehensive quantitative and qualitative evaluations, our experimental results demonstrate that DTESR surpasses the current state-of-the-art RefRS-SR methods. Jingliang Guo, Mengke Yuan, Tong Wang 0013, Zhifeng Li 0001, Xiaohong Jia 0001, Dong-Ming Yan 0001 |
IEEE Geosci. Remote. Sens. Lett. | 6 |
| 2025 | MPIC: Exploring alternative approach to standard convolution in deep neural networks
Jie Jiang 0017, Ruoli Yang, Weize Quan, Dong-Ming Yan 0001 |
Neural Networks | 5 |
| 2025 | OV-BIS: Open-Vocabulary Boundary Guide Zero-Shot 3D Instance SegmentationabstractOpen vocabulary 3D instance segmentation aims to align 3D instance segmentation results with natural language text, thereby achieving semantic prediction without relying on predefined class labels for specific scenes, which has been widely used in the field of multimedia. Current open vocabulary 3D instance segmentation methods mainly rely on 2D masks provided by various 2D segmentation foundation models. However, in complex scenes, the calculation of 2D masks often struggles to balance over-segmentation of large objects and under-segmentation of small objects. In this paper, we introduce OV-BIS, a novel zero-shot open vocabulary 3D instance segmentation method that leverages instance boundary information to improve 3D semantic segmentation performance. The key insight of our method is that the edge map as 3D boundary projection is suitable for multi-scale tasks and capable of compensating for the weakness of 2D masks in multi-scale adaptability for complex scenes. Our method aggregates multiview edge maps and 2D masks, iteratively guiding the merging of over-segmented point clouds with regions growing to cluster 3D primitives into distinct 3D instances. By projecting 3D instances onto images and using CLIP to calculate semantic features from multiple perspectives with an outliers filter, 3D semantic instance segmentation has been achieved. Experiments on multiple datasets demonstrate the superiority of our method. Tinghao Yi, Shaohu Wang, Zhengtao Zhang, Changwei Wang 0001, Dong-Ming Yan 0001, Rongtao Xu, Enhong Chen |
IEEE Trans. Multim. | 5 |
| 2025 | DeFillet: Detection and Removal of Fillet Regions in Polygonal CAD ModelsabstractFilleting is a fundamental operation in CAD systems, akin to a ball rolling between two adjacent surface patches, resulting in a seamless connection. The reverse process, which we refer to as DeFillet in this paper, is crucial for CAE analysis and secondary design phases. However, it presents significant challenges, particularly when the input data originates from surface reconstruction or discretization processes. Our DeFillet algorithm is inspired by the observation that the rolling-ball center defines an osculating sphere, while the Voronoi diagram of surface samples provides sufficiently many rolling-ball center candidates. By leveraging this insight, we compute a transformation between the Voronoi vertices and the surface samples, enabling the efficient identification of fillet regions. Subsequently, we formulate the reconstruction of sharp features as a quadratic optimization problem. Our method's effectiveness has been validated through extensive testing using self-constructed models and 100 filleted models selected from the Fusion 360 Gallery dataset. The code for this paper is publicly available at https://github.com/xiaowuga/DeFillet. Jingen Jiang 0001, Mingyang Zhao 0001, Dong-Ming Yan 0001, Shuang-Min Chen, Shi-Qing Xin, Changhe Tu, Wenping Wang 0001 |
ACM Trans. Graph. | 4 |
| 2025 | BrepGPT: Autoregressive B-rep Generation with Voronoi Half-PatchabstractBoundary representation (B-rep) is the de facto standard for CAD model representation in modern industrial design. The intricate coupling between geometric and topological elements in B-rep structures has forced existing generative methods to rely on cascaded multi-stage networks, resulting in error accumulation and computational inefficiency. We present BrepGPT, a single-stage autoregressive framework for B-rep generation. Our key innovation lies in the Voronoi Half-Patch (VHP) representation, which decomposes B-reps into unified local units by assigning geometry to nearest half-edges and sampling their next pointers. Unlike hierarchical representations that require multiple distinct encodings for different structural levels, our VHP representation facilitates unifying geometric attributes and topological relations in a single, coherent format. We further leverage dual VQ-VAEs to encode both vertex topology and Voronoi Half-Patches into vertex-based tokens, achieving a more compact sequential encoding. A decoder-only Transformer is then trained to autoregressively predict these tokens, which are subsequently mapped to vertex-based features and decoded into complete B-rep models. Experiments demonstrate that BrepGPT achieves state-of-the-art performance in unconditional B-rep generation. The framework also exhibits versatility in various applications, including conditional generation from category labels, point clouds, text descriptions, and images, as well as B-rep autocompletion and interpolation. Weize Quan, Biao Zhang 0005, Peter Wonka, Dong-Ming Yan 0001 |
ACM Trans. Graph. | 6 |
| 2025 | Boolean Operation for CAD Models Using a Hybrid RepresentationabstractBoolean operations for Boundary Representation (B-Rep) models are among the most commonly used functions in Computer Aided Design (CAD) systems. They are also one of the most delicate soft modules, with challenges arising from complex algorithmic flows and efficiency and accuracy issues, especially in extreme cases. Common issues encountered in processing complex models include low efficiency, missing results, and non-watertightness. In this paper, we propose a novel algorithm for efficient and accurate Boolean operations on B-Rep models. This is achieved by establishing a bijective mapping between B-Rep models and the corresponding triangle meshes with controllable approximation error, thus mapping B-Rep Boolean operations to mesh Boolean operations. By using conservative intersection detection on the mesh to locate all surface intersection curves and carefully handling degeneration and topology errors, we ensure that the results are consistently watertight and correct. We demonstrate the superior efficiency of the proposed method using the open-source geometry engine OCCT, the commercial engine ACIS, and the commercial software Rhino as benchmarks. Yingyu Yang, Xiaohong Jia 0001, Bolun Wang, Jieyin Yang, Shi-Qing Xin, Dong-Ming Yan 0001 |
ACM Trans. Graph. | 6 |
| 2025 | FR-CSG: Fast and Reliable Modeling for Constructive Solid GeometryabstractReconstructing CSG trees from CAD models is a critical subject in reverse engineering. While there have been notable advancements in CSG reconstruction, challenges persist in capturing geometric details and achieving efficiency. Additionally, since non-axis-aligned volumetric primitives cannot maintain coplanar characteristics due to discretization errors, existing Boolean operations often lead to zero-volume surfaces and suffer from topological errors during the CSG modeling process. To address these issues, we propose a novel workflow to achieve fast CSG reconstruction and reliable forward modeling. First, we employ feature removal and model subdivision techniques to decompose models into sub-components. This significantly expedites the reconstruction by simplifying the complexity of the models. Then, we introduce a more reasonable method for primitive generation and filtering, and utilize a size-related optimization approach to reconstruct CSG trees. By re-adding features as additional nodes in the CSG trees, our method not only preserves intricate details but also ensures the conciseness, semantic integrity, and editability of the resulting CSG tree. Finally, we develop a coplanar primitive discretization method that represents primitives as large planes and extracts the original triangles after intersection. We extend the classification of triangles and incorporate a coplanar-aware Boolean tree assessment technique, allowing us to achieve manifold and watertight modeling results without zero-volume surfaces, even in extreme degenerate cases. We demonstrate the superiority of our method over state-of-the-art approaches. Moreover, the reconstructed CSG trees generated by our method contain extensive semantic information, enabling diverse model editing tasks. Jiaxi Chen, Zeyu Shen 0002, Mingyang Zhao 0001, Xiaohong Jia 0001, Dong-Ming Yan 0001, Wencheng Wang 0001 |
IEEE Trans. Vis. Comput. Graph. | 5 |
| 2025 | Spectral Descriptors for 3D Deformable Shape Matching: A Comparative SurveyabstractA large number of 3D spectral descriptors have been proposed in the literature, which act as an essential component for 3D deformable shape matching and related applications. An outstanding descriptor should have desirable natures including high-level descriptive capacity, cheap storage, and robustness to a set of nuisances. It is, however, unclear which descriptors are more suitable for a particular application. This paper fills the gap by comprehensively evaluating nine state-of-the-art spectral descriptors on ten popular deformable shape datasets as well as perturbations such as mesh discretization, geometric noise, scale transformation, non-isometric setting, partiality, and topological noise. Our evaluated terms for a spectral descriptor cover four major concerns, i.e., distinctiveness, robustness, compactness, and computational efficiency. In the end, we present a summary of the overall performance and several interesting findings that can serve as guidance for the following researchers to construct a new spectral descriptor and choose an appropriate spectral feature in a particular application. Shengjun Liu 0002, Haibo Wang 0009, Dong-Ming Yan 0001, Qinsong Li, Feifan Luo, Zi Teng |
IEEE Trans. Vis. Comput. Graph. | 3 |
| 2025 | Mesh2Brep: B-Rep Reconstruction via Robust Primitive Fitting and Intersection-Aware ConstraintsabstractIn boundary representation (B-rep) reconstruction for computer aided design (CAD) applications, it is still challenging with existing methods to distinguish primitives in the smoothly blended regions reasonably. Thus, intensive manual post-processing is always required for correcting the primitives and their neighboring relationships to obtain a valid B-rep solid, seriously preventing the efficiency. In this paper, we address these challenges by presenting two novel techniques. The first is to robustly extract primitives by iteratively estimating the probability distribution of the noise to eliminate outliers. The second is to present intersection-aware constraints, like tangency and collinearity constraints, to correctly obtain intersections between primitives, which have not been explored in existing methods to our knowledge. Therefore, we can effectively extract primitives, especially those blended smoothly, and obtain high-quality relationships between them. As a result, a valid B-rep model can be constructed without a lot of manual post-processing on topology correction, while not with existing methods. As a benefit, with our constructed B-rep models, their corresponding meshes can be intuitively and conveniently edited, which is quite useful in CAD applications. Experimental results show that our proposed B-rep construction method outperforms both classical and recent learning-based methods in terms of reconstruction efficiency and accuracy. Zeyu Shen 0002, Mingyang Zhao 0001, Dong-Ming Yan 0001, Wencheng Wang 0001 |
IEEE Trans. Vis. Comput. Graph. | 3 |
| 2025 | Towards Voronoi Diagrams of Surface PatchesabstractExtraction of a high-fidelity 3D medial axis is a crucial operation in CAD. When dealing with a polygonal model as input, ensuring accuracy and tidiness becomes challenging due to discretization errors inherent in the mesh surface. Commonly, existing approaches yield medial-axis surfaces with various artifacts, including zigzag boundaries, bumpy surfaces, unwanted spikes, and non-smooth stitching curves. Considering that the surface of a CAD model can be easily decomposed into a collection of surface patches, its 3D medial axis can be extracted by computing the Voronoi diagram of these surface patches, where each surface patch serves as a generator. However, no solver currently exists for accurately computing such an extended Voronoi diagram. Under the assumption that each generator defines a linear distance field over a sufficiently small range, our approach operates by tetrahedralizing the region of interest and computing the medial axis within each tetrahedral element. Just as SurfaceVoronoi computes surface-based Voronoi diagrams by cutting a 3D prism with 3D planes (each plane encodes a linear field in a triangle), the key operation in this paper is to conduct the hyperplane cutting process in 4D, where each hyperplane encodes a linear field in a tetrahedron. In comparison with the state-of-the-art, our algorithm produces better outcomes. Furthermore, it can also be used to compute the offset surface. Jiantao Song, Lei Wang 0250, Shi-Qing Xin, Dong-Ming Yan 0001, Shuang-Min Chen, Changhe Tu, Wenping Wang 0001 |
IEEE Trans. Vis. Comput. Graph. | 5 |
| 2025 | ResGEM: Multi-Scale Graph Embedding Network for Residual Mesh DenoisingabstractMesh denoising is a crucial technology that aims to recover a high-fidelity 3D mesh from a noise-corrupted one. Deep learning methods, particularly graph convolutional networks (GCNs) based mesh denoisers, have demonstrated their effectiveness in removing various complex real-world noises while preserving authentic geometry. However, it is still a quite challenging work to faithfully regress uncontaminated normals and vertices on meshes with irregular topology. In this article, we propose a novel pipeline that incorporates two parallel normal-aware and vertex-aware branches to achieve a balance between smoothness and geometric details while maintaining the flexibility of surface topology. We introduce ResGEM, a new GCN, with multi-scale embedding modules and residual decoding structures to facilitate normal regression and vertex modification for mesh denoising. To effectively extract multi-scale surface features while avoiding the loss of topological information caused by graph pooling or coarsening operations, we encode the noisy normal and vertex graphs using four edge-conditioned embedding modules (EEMs) at different scales. This allows us to obtain favorable feature representations with multiple receptive field sizes. Formulating the denoising problem into a residual learning problem, the decoder incorporates residual blocks to accurately predict true normals and vertex offsets from the embedded feature space. Moreover, we propose novel regularization terms in the loss function that enhance the smoothing and generalization ability of our network by imposing constraints on normal fidelity and consistency. Comprehensive experiments have been conducted to demonstrate the superiority of our method over the state-of-the-art on both synthetic and real-scanned datasets. Mengke Yuan, Mingyang Zhao 0001, Jianwei Guo 0003, Dong-Ming Yan 0001 |
IEEE Trans. Vis. Comput. Graph. | 5 |
| 2024 | CMG-Net: Robust Normal Estimation for Point Clouds via Chamfer Normal Distance and Multi-Scale GeometryabstractThis work presents an accurate and robust method for estimating normals from point clouds. In contrast to predecessor approaches that minimize the deviations between the annotated and the predicted normals directly, leading to direction inconsistency, we first propose a new metric termed Chamfer Normal Distance to address this issue. This not only mitigates the challenge but also facilitates network training and substantially enhances the network robustness against noise. Subsequently, we devise an innovative architecture that encompasses Multi-scale Local Feature Aggregation and Hierarchical Geometric Information Fusion. This design empowers the network to capture intricate geometric details more effectively and alleviate the ambiguity in scale selection. Extensive experiments demonstrate that our method achieves the state-of-the-art performance on both synthetic and real-world datasets, particularly in scenarios contaminated by noise. Our implementation is available at https://github.com/YingruiWoo/CMG-Net_Pytorch. Yingrui Wu, Mingyang Zhao 0001, Keqiang Li 0005, Weize Quan, Tianqi Yu, Xiaohong Jia 0001, Dong-Ming Yan 0001 |
AAAI | 8 |
| 2024 | SfmCAD: Unsupervised CAD Reconstruction by Learning Sketch-based Feature Modeling OperationsabstractThis paper introduces SfmCAD, a novel unsupervised network that reconstructs 3D shapes by learning the Sketchbased Feature Modeling operations commonly used in modern CAD workflows. Given a 3D shape represented as voxels, SfmCAD learns a neural-typed sketch+path parameterized representation, including 2D sketches of feature primitives and their 3D sweeping paths without supervision, for inferring feature-based CAD programs. SfmCAD employs 2D sketches for local detail representation and 3D paths to capture the overall structure, achieving a clear separation between shape details and structure. This conversion into parametric forms enables users to seamlessly adjust the shape's geometric and structural features, thus enhancing interpretability and user control. We demonstrate the effectiveness of our method by applying SfmCAD to many different types of objects, such as CAD parts, ShapeNet objects, and tree shapes. Extensive comparisons show that SfmCAD produces compact and faithful 3D reconstructions with superior quality compared to alternatives. The code is released at https://github.com/BunnySoCrazy/SfmCAD. Jianwei Guo 0003, Bedrich Benes, Dong-Ming Yan 0001 |
CVPR | 5 |
| 2024 | Correspondence-Free Non-Rigid Point Set Registration Using Unsupervised Clustering AnalysisabstractThis paper presents a novel non-rigid point set registration method that is inspired by unsupervised clustering analysis. Unlike previous approaches that treat the source and target point sets as separate entities, we develop a holistic framework where they are formulated as clustering centroids and clustering members, separately. We then adopt Tikhonov regularization with an$\ell_{1}$-induced Laplacian kernel instead of the commonly used Gaussian kernel to ensure smooth and more robust displacement fields. Our formulation delivers closed-form solutions, theoretical guarantees, independence from dimensions, and the ability to handle large deformations. Subsequently, we introduce a clustering-improved Nyström method to effectively reduce the computational complexity and storage of the Gram matrix to linear, while providing a rigorous bound for the low-rank approximation. Our method achieves high accuracy results across various scenarios and surpasses competitors by a significant margin, particularly on shapes with sub-stantial deformations. Additionally, we demonstrate the versatility of our method in challenging tasks such as shape transfer and medical registration. [Code release] Mingyang Zhao 0001, Jingen Jiang 0001, Lei Ma 0008, Shi-Qing Xin, Gaofeng Meng, Dong-Ming Yan 0001 |
CVPR | 6 |
| 2024 | Neural Parametric Human Hand Modeling with Point Cloud RepresentationabstractRecently, multi-layer perceptron-based implicit representations have achieved remarkable successes in hand modeling. Compared with previous explicit mesh-based representation methods, implicit methods are more compact shape representations. However, it is expensive to obtain explicit geometry surfaces from implicit functions with Marching Cubes, which limits the real-time performance in surface reconstruction applications. To explore a more effective and efficient hand representation, we present a skeleton-driven method to represent a human hand with a point cloud. To achieve this goal, we propose a Tri-Axis Modeling method to model the motion pattern of the xyz coordinate of a patch of point cloud, and an Order Encoding strategy to construct a parameter-sharing and geometry-disentangled network. These two effective strategies make our method run in real-time and has super-high fidelity close to implicit methods. Qualitative and quantitative experiments on public datasets demonstrate the efficiency, effectiveness, and robustness of our method against state-of-the-art approaches. Jian Yang 0035, Weize Quan, Zhen Shen 0004, Dong-Ming Yan 0001 |
ICMR | 4 |
| 2024 | Feature-preserving shrink wrapping with adaptive alpha
Jiayi Dai, Yiqun Wang 0001, Dong-Ming Yan 0001 |
Comput. Aided Geom. Des. | 3 |
| 2024 | VQ-CAD: Computer-Aided Design model generation with vector quantized diffusion
Mingyang Zhao 0001, Yiqun Wang 0001, Weize Quan, Dong-Ming Yan 0001 |
Comput. Aided Geom. Des. | 5 |
| 2024 | Interactive reverse engineering of CAD models
Zhenyu Zhang 0017, Mingyang Zhao 0001, Zeyu Shen 0002, Xiaohong Jia 0001, Dong-Ming Yan 0001 |
Comput. Aided Geom. Des. | 6 |
| 2024 | Deep Learning-Based Image and Video Inpainting: A Survey
Weize Quan, Jiaxi Chen, Dong-Ming Yan 0001, Peter Wonka |
Int. J. Comput. Vis. | 4 |
| 2024 | HeightFormer: Single-Imagery Height Estimation Transformer With Bilateral Feature Pyramid FusionabstractDespite their ill-posedness and inherent ambiguity, recent deep learning approaches have demonstrated promising capability to estimate plausible height information from single spaceborne and airborne imagery. However, accurately predicting the height and preserving the rich geometric detailing of aerial images with limited resolution and complex structural variations remains a challenge. To address these issues, we introduce a novel transformer-based architecture for single-imagery height estimation (SIHE) dubbed as HeightFormer. Specifically, the building-block multiscale vision transformer (MViT) constitutes the encoder and decoder of HeightFormer to facilitate the capturing of long-range dependencies across a feature pyramid. Furthermore, we propose the bilateral feature pyramid fusion scheme, which consists of step-by-step and one-stop decoder feature map augmentation, to enhance global and local information reconstruction. The stepwise fusion module (SFM) iteratively fuses encoder and decoder features, while the multiscale fusion module (MFM) combines the final decoder feature with multiscale encoder features. In the end, the Heightbins module is designed to generate the attention map and the adaptive bin width. Then, the bin centers at each pixel are linearly combined as the final estimated height. Extensive experiments validate the effectiveness of HeightFormer on the Vaihingen dataset, the Potsdam dataset, and the DFC2019 dataset. Compared with the state-of-the-art, our method improves accuracy metrics and provides the ability to preserve structure and details. Building height estimation, transformer, attention, progressive refinement. Jiangyan Wu, Mengke Yuan, Tong Wang 0013, Xiaohong Jia 0001, Dong-Ming Yan 0001 |
IEEE Geosci. Remote. Sens. Lett. | 5 |
| 2024 | A Bayesian Approach Toward Robust Multidimensional Ellipsoid-Specific FittingabstractThis work presents a novel and effective method for fitting multidimensional ellipsoids (i.e., ellipsoids embedded in [Formula: see text]) to scattered data in the contamination of noise and outliers. Unlike conventional algebraic or geometric fitting paradigms that assume each measurement point is a noisy version of its nearest point on the ellipsoid, we approach the problem as a Bayesian parameter estimate process and maximize the posterior probability of a certain ellipsoidal solution given the data. We establish a more robust correlation between these points based on the predictive distribution within the Bayesian framework, i.e., considering each model point as a potential source for generating each measurement. Concretely, we incorporate a uniform prior distribution to constrain the search for primitive parameters within an ellipsoidal domain, ensuring ellipsoid-specific results regardless of inputs. We then establish the connection between measurement point and model data via Bayes' rule to enhance the method's robustness against noise. Due to independent of spatial dimensions, the proposed method not only delivers high-quality fittings to challenging elongated ellipsoids but also generalizes well to multidimensional spaces. To address outlier disturbances, often overlooked by previous approaches, we further introduce a uniform distribution on top of the predictive distribution to significantly enhance the algorithm's robustness against outliers. Thanks to the uniform prior, our maximum a posterior probability coincides with a more tractable maximum likelihood estimation problem, which is subsequently solved by a numerically stable Expectation Maximization (EM) framework. Moreover, we introduce an ε-accelerated technique to expedite the convergence of EM considerably. We also investigate the relationship between our algorithm and conventional least-squares-based ones, during which we theoretically prove our method's superior robustness. To the best of our knowledge, this is the first comprehensive method capable of performing multidimensional ellipsoid-specific fitting within the Bayesian optimization paradigm under diverse disturbances. We evaluate it across lower and higher dimensional spaces in the presence of heavy noise, outliers, and substantial variations in axis ratios. Also, we apply it to a wide range of practical applications such as microscopy cell counting, 3D reconstruction, geometric shape approximation, and magnetometer calibration tasks. In all these test contexts, our method consistently delivers flexible, robust, ellipsoid-specific performance, and achieves the state-of-the-art results. Mingyang Zhao 0001, Xiaohong Jia 0001, Lei Ma 0008, Yuke Shi, Jingen Jiang 0001, Qizhai Li, Dong-Ming Yan 0001, Tiejun Huang 0001 |
IEEE Trans. Pattern Anal. Mach. Intell. | 7 |
| 2024 | Improving ellipse fitting via multi-scale smoothing and key-point searching
Mingyang Zhao 0001, Jun-Hai Yong, Dong-Ming Yan 0001 |
Pattern Recognit. | 5 |
| 2024 | Coherent chord computation and cross ratio for accurate ellipse detection
Mingyang Zhao 0001, Xiaohong Jia 0001, Lei Ma 0008, Liming Hu, Dong-Ming Yan 0001 |
Pattern Recognit. | 5 |
| 2024 | CGFormer: ViT-Based Network for Identifying Computer-Generated Images With Token LabelingabstractThe advanced graphics rendering techniques and image generation algorithms significantly improve the visual quality of computer-generated (CG) images, and this makes it more challenging to distinguish between CG images and natural images (NIs) for a forensic detector. For the identification of CG images, human beings often need to inspect and evaluate the entire image and its local region as well. In addition, we observe that the distributions of both near and far patch-wise correlation have differences between CG images and NIs. Current mainstream methods adopt the CNN-based architecture with the classical cross entropy loss, however, there are several limitations: 1) the weakness of long-distance relationship modeling of image content due to the local receptive field of CNN; 2) the pixel sensitivity due to the convolutional computation; 3) the insufficient supervision due to the training loss on the whole image. In this paper, we propose a novel vision transformer (ViT)-based network with token labeling for CG image identification. Our network, called CGFormer, consists of patch embedding, feature modeling, and token prediction. We apply patch embedding to sequence the input image and weaken the pixel sensitivity. Stacked multi-head attention-based transformer blocks are utilized to model the patch-wise relationship and introduce a certain level of adaptability. Besides the conventional classification loss on class token of the whole image, we additionally introduce a soft cross entropy loss on patch tokens to comprehensively exploit the supervision information from local patches. Extensive experiments demonstrate that our method achieves the state-of-the-art forensic performance on six publicly available datasets in terms of classification accuracy, generalization, and robustness. Code is available athttps://github.com/feipiefei/CGFormer. Weize Quan, Pengfei Deng, Kai Wang 0002, Dong-Ming Yan 0001 |
IEEE Trans. Inf. Forensics Secur. | 4 |
| 2024 | Layout-aware Single-image Document FlatteningabstractSingle image rectification of document deformation is a challenging task. Although some recent deep learning-based methods have attempted to solve this problem, they cannot achieve satisfactory results when dealing with document images with complex deformations. In this article, we propose a new efficient framework for document flattening. Our main insight is that most layout primitives in a document have rectangular outline shapes, making unwarping local layout primitives essentially homogeneous with unwarping the entire document. The former task is clearly more straightforward to solve than the latter due to the more consistent texture and relatively smooth deformation. On this basis, we propose a layout-aware deep model working in a divide-and-conquer manner. First, we employ a transformer-based segmentation module to obtain the layout information of the input document. Then a new regression module is applied to predict the global and local UV maps. Finally, we design an effective merging algorithm to correct the global prediction with local details. Both quantitative and qualitative experimental results demonstrate that our framework achieves favorable performance against state-of-the-art methods. In addition, the current publicly available document flattening datasets have limited 3D paper shapes without layout annotation and also lack a general geometric correction metric. Therefore, we build a new large-scale synthetic dataset by utilizing a fully automatic rendering method to generate deformed documents with diverse shapes and exact layout segmentation labels. We also propose a new geometric correction metric based on our paired document UV maps. Code and dataset will be released at https://github.com/BunnySoCrazy/LA-DocFlatten . Weize Quan, Jianwei Guo 0003, Dong-Ming Yan 0001 |
ACM Trans. Graph. | 4 |
| 2024 | Accurate Registration of Cross-Modality Geometry via Consistent ClusteringabstractThe registration of unitary-modality geometric data has been successfully explored over past decades. However, existing approaches typically struggle to handle cross-modality data due to the intrinsic difference between different models. To address this problem, in this article, we formulate the cross-modality registration problem as a consistent clustering process. First, we study the structure similarity between different modalities based on an adaptive fuzzy shape clustering, from which a coarse alignment is successfully operated. Then, we optimize the result using fuzzy clustering consistently, in which the source and target models are formulated as clustering memberships and centroids, respectively. This optimization casts new insight into point set registration, and substantially improves the robustness against outliers. Additionally, we investigate the effect of fuzzier in fuzzy clustering on the cross-modality registration problem, from which we theoretically prove that the classical Iterative Closest Point (ICP) algorithm is a special case of our newly defined objective function. Comprehensive experiments and analysis are conducted on both synthetic and real-world cross-modality datasets. Qualitative and quantitative results demonstrate that our method outperforms state-of-the-art approaches with higher accuracy and robustness. Our code is publicly available at https://github.com/zikai1/CrossModReg. Mingyang Zhao 0001, Xiaoshui Huang, Jingen Jiang 0001, Luntian Mou, Dong-Ming Yan 0001, Lei Ma 0008 |
IEEE Trans. Vis. Comput. Graph. | 5 |
| 2023 | SECAD-Net: Self-Supervised CAD Reconstruction by Learning Sketch-Extrude OperationsabstractReverse engineering CAD models from raw geometry is a classic but strenuous research problem. Previous learning-based methods rely heavily on labels due to the supervised design patterns or reconstruct CAD shapes that are not easily editable. In this work, we introduce SECADNet, an end-to-end neural network aimed at reconstructing compact and easy-to-edit CAD models in a self-supervised manner. Drawing inspiration from the modeling language that is most commonly used in modern CAD software, we propose to learn 2D sketches and 3D extrusion parameters from raw shapes, from which a set of extrusion cylinders can be generated by extruding each sketch from a 2D plane into a 3D body. By incorporating the Boolean operation (i.e., union), these cylinders can be combined to closely approximate the target geometry. We advocate the use of implicit fields for sketch representation, which allows for creating CAD variations by interpolating latent codes in the sketch latent space. Extensive experiments on both ABC and Fusion 360 datasets demonstrate the effectiveness of our method, and show superiority over state-of-the-art alternatives including the closely related method for supervised CAD reconstruction. We further apply our approach to CAD editing and single-view CAD reconstruction. Code will be released at https://github.com/BunnySoCrazy/SECAD-Net. Jianwei Guo 0003, Xiaopeng Zhang 0001, Dong-Ming Yan 0001 |
CVPR | 4 |
| 2023 | DPE: Disentanglement of Pose and Expression for General Video Portrait EditingabstractOne-shot video-driven talking face generation aims at producing a synthetic talking video by transferring the facial motion from a video to an arbitrary portrait image. Head pose and facial expression are always entangled in facial motion and transferred simultaneously. However, the entanglement sets up a barrier for these methods to be used in video portrait editing directly, where it may require to modify the expression only while maintaining the pose unchanged. One challenge of decoupling pose and expression is the lack of paired data, such as the same pose but different expressions. Only a few methods attempt to tackle this challenge with the feat of 3D Morphable Models (3DMMs) for explicit disentanglement. But 3DMMs are not accurate enough to capture facial details due to the limited number of Blend-shapes, which has side effects on motion transfer. In this paper, we introduce a novel self-supervised disentanglement framework to decouple pose and expression without 3DMMs and paired data, which consists of a motion editing module, a pose generator, and an expression generator. The editing module projects faces into a latent space where pose motion and expression motion can be disentangled, and the pose or expression transfer can be performed in the latent space conveniently via addition. The two generators render the modified latent codes to images, respectively. Moreover, to guarantee the disentanglement, we propose a bidirectional cyclic training strategy with well-designed constraints. Evaluations demonstrate our method can control pose or expression independently and be used for general video editing. Code: https://github.com/Carlyx/DPE Youxin Pang, Yong Zhang 0034, Weize Quan, Yanbo Fan, Xiaodong Cun, Ying Shan, Dong-Ming Yan 0001 |
CVPR | 7 |
| 2023 | Structure-Aware Surface Reconstruction via Primitive AssemblyabstractWe propose a novel and efficient method for reconstructing manifold surfaces from point clouds. Unlike previous approaches that use dense implicit reconstructions or piecewise approximations and overlook inherent structures like quadrics in CAD models, our method faithfully preserves these quadric structures by assembling primitives. To achieve high-quality primitive extraction, we use a variational shape approximation, followed by a mesh arrangement for space partitioning and candidate primitive patches generation. We then introduce an effective pruning mechanism to classify candidate primitive patches as active or inactive, and further prune inactive patches to reduce the search space and speed up surface extraction significantly. Finally, the optimal active patches are computed by a binary linear programming and assembled as manifold and watertight surfaces. We perform extensive experiments on a wide range of CAD objects to validate its effectiveness. Jingen Jiang 0001, Mingyang Zhao 0001, Shi-Qing Xin, Yanchao Yang 0001, Xiaohong Jia 0001, Dong-Ming Yan 0001 |
ICCV | 7 |
| 2023 | Parallel Post-processing of Restricted Voronoi Diagram on Thin Sheet Models
Chen Zong, Dong-Ming Yan 0001, Shuang-Min Chen, Shi-Qing Xin, Changhe Tu |
Comput. Aided Des. | 3 |
| 2023 | PowerRTF: Power Diagram based Restricted Tangent Face for Surface RemeshingabstractAbstract Triangular meshes of superior quality are important for geometric processing in practical applications. Existing approximative CVT‐based remeshing methodology uses planar polygonal facets to fit the original surface, simplifying the computational complexity. However, they usually do not consider surface curvature. Topological errors and outliers can also occur in the close sheet surface remeshing, resulting in wrong meshes. With this regard, we present a novel method named PowerRTF, an extension of the restricted tangent face (RTF) in conjunction with the power diagram, to better approximate the original surface with curvature adaption. The idea is to introduce a weight property to each sample point and compute the power diagram on the tangent face to produce area‐controlled polygonal facets. Based on this, we impose the variable‐capacity constraint and centroid constraint to the PowerRTF, providing the trade‐off between mesh quality and computational efficiency. Moreover, we apply a normal verification‐based inverse side point culling method to address the topological errors and outliers in close sheet surface remeshing. Our method independently computes and optimizes the PowerRTF per sample point, which is efficiently implemented in parallel on the GPU. Experimental results demonstrate the effectiveness, flexibility, and efficiency of our method. Yuyou Yao, Yue Fei, Wenming Wu 0001, Gaofeng Zhang, Dong-Ming Yan 0001, Liping Zheng |
Comput. Graph. Forum | 6 |
| 2023 | RFMNet: Robust Deep Functional Maps for unsupervised non-rigid shape correspondenceabstractIn traditional deep functional maps for non-rigid shape correspondence, estimating a functional map including high-frequency information requires enough linearly independent features via the least square method, which is prone to be violated in practice, especially at an early stage of training, or costly post-processing, e.g. ZoomOut. In this paper, we propose a novel method called RFMNet (Robust Deep Functional Map Networks), which jointly considers training stability and more geometric shape features than previous works. We directly first produce a pointwise map by resorting to optimal transport and then convert it to an initial functional map. Such a mechanism mitigates the requirements for the descriptor and avoids the training instabilities resulting from the least square solver. Benefitting from the novel strategy, we successfully integrate a state-of-the-art geometric regularization for further optimizing the functional map, which substantially filters the initial functional map. We show our novel computing functional map module brings more stable training even under encoding the functional map with high-frequency information and faster convergence speed. Considering the pointwise and functional maps, an unsupervised loss is presented for penalizing the correspondence distortion of Delta functions between shapes. To catch discretization-resistant and orientation-aware shape features with our network, we utilize DiffusionNet as a feature extractor. Experimental results demonstrate our apparent superiority in correspondence quality and generalization across various shape discretizations and different datasets compared to the state-of-the-art learning methods. Ling Hu 0004, Qinsong Li, Shengjun Liu 0002, Dong-Ming Yan 0001 |
Graph. Model. | 4 |
| 2023 | An anisotropic Chebyshev descriptor and its optimization for deformable shape correspondenceabstractShape descriptors have recently gained popularity in shape matching, statistical shape modeling, etc. Their discriminative ability and efficiency play a decisive role in these tasks. In this paper, we first propose a novel handcrafted anisotropic spectral descriptor using Chebyshev polynomials, called the anisotropic Chebyshev descriptor (ACD); it can effectively capture shape features in multiple directions. The ACD inherits many good characteristics of spectral descriptors, such as being intrinsic, robust to changes in surface discretization, etc. Furthermore, due to the orthogonality of Chebyshev polynomials, the ACD is compact and can disambiguate intrinsic symmetry since several directions are considered. To improve the ACD’s discrimination ability, we construct a Chebyshev spectral manifold convolutional neural network (CSMCNN) that optimizes the ACD and produces a learned ACD. Our experimental results show that the ACD outperforms existing state-of-the-art handcrafted descriptors. The combination of the ACD and the CSMCNN is better than other state-of-the-art learned descriptors in terms of discrimination, efficiency, and robustness to changes in shape resolution and discretization. Shengjun Liu 0002, Hongyan Liu 0003, Dong-Ming Yan 0001, Ling Hu 0004, Qinsong Li |
Comput. Vis. Media | 4 |
| 2023 | Joint specular highlight detection and removal in single images via Unet-TransformerabstractSpecular highlight detection and removal is a fundamental problem in computer vision and image processing. In this paper, we present an efficient end-to-end deep learning model for automatically detecting and removing specular highlights in a single image. In particular, an encoder—decoder network is utilized to detect specular highlights, and then a novel Unet-Transformer network performs highlight removal; we append transformer modules instead of feature maps in the Unet architecture. We also introduce a highlight detection module as a mask to guide the removal task. Thus, these two networks can be jointly trained in an effective manner. Thanks to the hierarchical and global properties of the transformer mechanism, our framework is able to establish relationships between continuous self-attention layers, making it possible to directly model the mapping between the diffuse area and the specular highlight area, and reduce indeterminacy within areas containing strong specular highlight reflection. Experiments on public benchmark and real-world images demonstrate that our approach outperforms state-of-the-art methods for both highlight detection and removal tasks. Zhongqi Wu, Jianwei Guo 0003, Chuanqing Zhuang, Jun Xiao 0005, Dong-Ming Yan 0001, Xiaopeng Zhang 0001 |
Comput. Vis. Media | 5 |
| 2023 | Deep unfolding multi-scale regularizer network for image denoisingabstractExisting deep unfolding methods unroll an optimization algorithm with a fixed number of steps, and utilize convolutional neural networks (CNNs) to learn data-driven priors. However, their performance is limited for two main reasons. Firstly, priors learned in deep feature space need to be converted to the image space at each iteration step, which limits the depth of CNNs and prevents CNNs from exploiting contextual information. Secondly, existing methods only learn deep priors at the single full-resolution scale, so ignore the benefits of multi-scale context in dealing with high level noise. To address these issues, we explicitly consider the image denoising process in the deep feature space and propose the deep unfolding multi-scale regularizer network (DUMRN) for image denoising. The core of DUMRN is the feature-based denoising module (FDM) that directly removes noise in the deep feature space. In each FDM, we construct a multi-scale regularizer block to learn deep prior information from multi-resolution features. We build the DUMRN by stacking a sequence of FDMs and train it in an end-to-end manner. Experimental results on synthetic and real-world benchmarks demonstrate that DUMRN performs favorably compared to state-of-the-art methods. Jingzhao Xu, Mengke Yuan, Dong-Ming Yan 0001, Tieru Wu |
Comput. Vis. Media | 3 |
| 2023 | PuzzleNet: Boundary-Aware Feature Matching for Non-Overlapping 3D Point Clouds Assembly
Jianwei Guo 0003, Haiyong Jiang, Yan-Chao Liu, Xiaopeng Zhang 0001, Dong-Ming Yan 0001 |
J. Comput. Sci. Technol. | 6 |
| 2023 | LARNeXt: End-to-End Lie Algebra Residual Network for Face RecognitionabstractFace recognition has always been courted in computer vision and is especially amenable to situations with significant variations between frontal and profile faces. Traditional techniques make great strides either by synthesizing frontal faces from sizable datasets or by empirical pose invariant learning. In this paper, we propose a completely integrated embedded end-to-end Lie algebra residual architecture (LARNeXt) to achieve pose robust face recognition. First, we explore how the face rotation in the 3D space affects the deep feature generation process of convolutional neural networks (CNNs), and prove that face rotation in the image space is equivalent to an additive residual component in the feature space of CNNs, which is determined solely by the rotation. Second, on the basis of this theoretical finding, we further design three critical subnets to leverage a soft regression subnet with novel multi-fusion attention feature aggregation for efficient pose estimation, a residual subnet for decoding rotation information from input face images, and a gating subnet to learn rotation magnitude for controlling the strength of the residual component that contributes to the feature learning process. Finally, we conduct a large number of ablation experiments, and our quantitative and visualization results both corroborate the credibility of our theory and corresponding network designs. Our comprehensive experimental evaluations on frontal-profile face datasets, general unconstrained face recognition datasets, and industrial-grade tasks demonstrate that our method consistently outperforms the state-of-the-art ones. Xiaohong Jia 0001, Dihong Gong, Dong-Ming Yan 0001, Zhifeng Li 0001, Wei Liu 0005 |
IEEE Trans. Pattern Anal. Mach. Intell. | 4 |
| 2023 | Dense Modality Interaction Network for Audio-Visual Event LocalizationabstractHuman perception systems can integrate audio and visual information automatically to obtain a profound understanding of real-world events. Accordingly, fusing audio and visual contents is important to solve the audio-visual event (AVE) localization problem. Although most existing works have fused audio and visual modalities to explore their relationship with attention-based networks, we can delve into their relationship more deeply to improve the fusion capability of the two modalities. In this paper, we propose a dense modality interaction network (DMIN) to elegantly leverage audio and visual information by integrating two novel modules, namely, the audio-guided triplet attention (AGTA) module and the dense inter-modality attention (DIMA) module. The AGTA module enables audio information to guide the network to pay more attention to event-relevant visual regions. This guidance is conducted in the channel, temporal, and spatial dimensions, which emphasize informative features, temporal relationships and spatial regions, to boost the capacity of representations. Furthermore, the DIMA module establishes the dense-relationship between audio and visual modalities. Specifically, the DIMA module leverages the information of all channel pairs of audio and visual features to formulate the cross-modality attention weight, which is superior to the multi-head attention module that uses limited information. Moreover, a novel unimodal discrimination loss (UDL) is introduced to exploit the unimodal and fused features together for more exact AVE localization. The experimental results show that our method is remarkably superior to the state-of-the-art methods in fully- and weakly-supervised AVE settings. To further evaluate the model's ability to build audio-visual connections, we design a dense cross modality relation network (DCMR) to solve the cross-modality localization task. DCMR is a simple deformation of a DMIN, and the experimental results further illustrate that DIMA can explore denser relationships between the two modalities. Code is available at https://github.com/weizequan/DMIN.git. Weize Quan, Bin Liu 0041, Dong-Ming Yan 0001 |
IEEE Trans. Multim. | 6 |
| 2023 | Illumination Guided Attentive Wavelet Network for Low-Light Image EnhancementabstractDeep convolutional neural networks have recently been applied to improve the quality of low-light images and have achieved promising results. However, most existing methods cannot suppress noise during the enhancement process effectively, resulting in unknown artifacts and color distortions. In addition, these methods do not fully utilize illumination information and perform poorly under extremely low-light condition. To alleviate these problems, we propose theillumination guided attentive wavelet network(IGAWN) for low-light image enhancement (LLIE). Considering that the wavelet transform can separate high-frequency noise and desired low-frequency content effectively, we enhance low-light images in the frequency domain. By integrating attention mechanisms with wavelet transform, we develop the attentive wavelet transform to capture more important wavelet features, which enables the desired content to be enhanced and the redundant noise to be suppressed. To improve the image enhancement performance under extremely low-light environment, we extract illumination information from the input images and exploit it as the guidance for image enhancement through the frequency feature transform (FFT) layer. The proposed FFT layer generates frequency-aware affine transformation from the estimated illumination information, which can adaptively modulate the image features of different frequencies. Extensive experiments on synthetic and real-world datasets demonstrate that our IGAWN performs favorably against state-of-the-art LLIE methods. Jingzhao Xu, Mengke Yuan, Dong-Ming Yan 0001, Tieru Wu |
IEEE Trans. Multim. | 3 |
| 2023 | W-Net: Structure and Texture Interaction for Image InpaintingabstractRecent literature has developed two advanced tools for image inpainting: appearance propagation and attention matching. However, given the ineffective feature reorganization and vulnerable attention maps, existing works yield suboptimal results with distorted structures and inconsistent contents. Furthermore, we observe that deep sampling layers (DSL) and shallow skip connections (SSC) in U-Net separately promote image structure inference and texture synthesis. To address the above two issues, we devise a W-shaped network (W-Net), which consists of two key components: a texture spatial attention (TSA) module in SSC and a structure channel excitation (SCE) module in DSL. W-Net is a two-stage network, with coarse and refined structures derived at each stage. Meanwhile, the TSA module fills incomplete textures with reliable attention scores under the guidance of coarse structures, which effectively diminishes inconsistency from appearance to semantics. The SCE module rectifies structures according to the difference between coarse structures and refined structures enhanced by texture features. Then the module motivates them to produce more reasonable shapes. Complete textures and refined structures constitute desired inpainted images, as the output of W-Net. Experiments on multiple datasets demonstrate the superior performance of W-Net. Ruisong Zhang, Weize Quan, Yong Zhang 0034, Jue Wang 0001, Dong-Ming Yan 0001 |
IEEE Trans. Multim. | 5 |
| 2023 | Topology Guaranteed B-Spline Surface/Surface IntersectionabstractThe surface/surface intersection technique serves as one of the most fundamental functions in modern Computer Aided Design (CAD) systems. Despite the long research history and successful applications of surface intersection algorithms in various CAD industrial software, challenges still exist in balancing computational efficiency, accuracy, as well as topology correctness. Specifically, most practical intersection algorithms fail to guarantee the correct topology of the intersection curve(s) when two surfaces are in near-critical positions, which brings instability to CAD systems. Even in one of the most successfully used commercial geometry engines ACIS, such complicated intersection topology can still be a tough nut to crack. In this paper, we present a practical topology guaranteed algorithm for computing the intersection loci of two B-spline surfaces. Our algorithm well treats all types of common and complicated intersection topology with practical efficiency, including those intersections with multiple branches or cross singularities, contacts in several isolated singular points or highorder contacts along a curve, as well as intersections along boundary curves. We present representative examples of these hard topology situations that challenge not only the open-source geometry engine OCCT but also the commercial engine ACIS. We compare our algorithm in both efficiency and topology correctness on plenty of common and complicated models with the open-source intersection package in SISL, OCCT, and the commercial engine ACIS. Jieyin Yang, Xiaohong Jia 0001, Dong-Ming Yan 0001 |
ACM Trans. Graph. | 3 |
| 2022 | GraphFit: Learning Multi-scale Graph-Convolutional Representation for Point Cloud Normal Estimation
Keqiang Li 0005, Mingyang Zhao 0001, Dong-Ming Yan 0001, Zhen Shen 0004, Fei-Yue Wang 0001, Gang Xiong 0001 |
ECCV (32) | 4 |
| 2022 | Bi-Directional Modality Fusion Network For Audio-Visual Event LocalizationabstractAudio and visual signals stimulate many audio-visual sensory neurons of persons to generate audio-visual contents, helping humans perceive the world. Most of the existing audio-visual event localization approaches focus on generating audio-visual features by fusing the audio and visual modalities for final predictions. However, an audio-visual adjustment mechanism exists in a complicated multi-modal perception system. Inspired by this observation, we propose a novel bi-directional modality fusion network (BMFN), which not only simply fuses audio and visual features, but also adjusts the fused features to increase their representativeness with the help of the original audio and visual contents. The high-level audio-visual features achieved from two directions with two forward-backward fusion modules and a mean operation are summarized for the final event localization. Experimental results demonstrate that our method outperforms state-of-the-art works in both fully- and weakly-supervised learning settings. The code is available at https://github.com/weizequan/BMFN.git. Weize Quan, Dong-Ming Yan 0001 |
ICASSP | 4 |
| 2022 | EDSF: Fast and Accurate Ellipse Detection via Disjoint-Set ForestabstractWe present a novel yet effective method for detecting elliptical primitives in cluttered, occluded images, which has versatile applications in computer vision and multimedia processing fields. We begin by the fast extraction of smooth arcs from the edge map, followed by the construction of a directed graph and a disjoint-set forest, whereby the arc relationships are effectively encoded to enhance the arc grouping process. Compared with representative approaches such as the depth-first search, the disjoint-set forest enables complete grouping of arcs to generate candidate ellipses. Moreover, it merely has linear memory complexity and constant access time, hence guarantees fast detection. To boost precision and remove false positives, we propose to project the candidate ellipses onto the original image, to align the gradients of ellipses and the image pixels. We also vectorize the elliptical parameters to depress duplicated candidates. We perform extensive experiments on both synthetic and challenging real-world datasets, to show that our detector is accurate and efficient, as well as versatile in many practical tasks. The source code and datasets are available at https://github.com/xiaowuga/EDSF. Jingen Jiang 0001, Mingyang Zhao 0001, Zeyu Shen 0002, Dong-Ming Yan 0001 |
ICME | 4 |
| 2022 | Geometry Guided Deep Surface Normal Estimation
Jie Zhang 0056, Junjie Cao 0001, Hairui Zhu, Dong-Ming Yan 0001, Xiuping Liu |
Comput. Aided Des. | 4 |
| 2022 | Scattered Points Interpolation with Globally Smooth B-Spline Surface using Iterative Knot Insertion
Xin Jiang 0008, Bolun Wang, Guanying Huo, Dong-Ming Yan 0001, Zhiming Zheng 0001 |
Comput. Aided Des. | 5 |
| 2022 | WTFM Layer: An Effective Map Extractor for Unsupervised Shape CorrespondenceabstractAbstract We propose a novel unsupervised learning approach for computing correspondences between non‐rigid 3D shapes. The core idea is that we integrate a novel structural constraint into the deep functional map pipeline, a recently dominant learning framework for shape correspondence, via a powerful spectral manifold wavelet transform (SMWT). As SMWT is isometrically invariant operator and can analyze features from multiple frequency bands, we use the multiscale SMWT results of the learned features as function preservation constraints to optimize the functional map by assuming each frequency‐band information of the descriptors should be correspondingly preserved by the functional map. Such a strategy allows extracting significantly more deep feature information than existing approaches which only use the learned descriptors to estimate the functional map. And our formula strongly ensure the isometric properties of the underlying map. We also prove that our computation of the functional map amounts to filtering processes only referring to matrix multiplication. Then, we leverage the alignment errors of intrinsic embedding between shapes as a loss function and solve it in an unsupervised way using the Sinkhorn algorithm. Finally, we utilize DiffusionNet as a feature extractor to ensure that discretization‐resistant and directional shape features are produced. Experiments on multiple challenging datasets prove that our method can achieve state‐of‐the‐art correspondence quality. Furthermore, our method yields significant improvements in robustness to shape discretization and generalization across the different datasets. The source code and trained models will be available at https://github.com/HJ-Xu/WTFM-Layer . Shengjun Liu 0002, Dong-Ming Yan 0001, Ling Hu 0004, Qinsong Li |
Comput. Graph. Forum | 3 |
| 2022 | Scene text removal via cascaded text stroke detection and erasingabstractRecent learning-based approaches show promising performance improvement for the scene text removal task but usually leave several remnants of text and provide visually unpleasant results. In this work, a novel end-to-end framework is proposed based on accurate text stroke detection. Specifically, the text removal problem is decoupled into text stroke detection and stroke removal; we design separate networks to solve these two subproblems, the latter being a generative network. These two networks are combined as a processing unit, which is cascaded to obtain our final model for text removal. Experimental results demonstrate that the proposed method substantially outperforms the state-of-the-art for locating and erasing scene text. A new large-scale real-world dataset with 12,120 images has been constructed and is being made available to facilitate research, as current publicly available datasets are mainly synthetic so cannot properly measure the performance of different methods. Xuewei Bian, Weize Quan, Juntao Ye, Xiaopeng Zhang 0001, Dong-Ming Yan 0001 |
Comput. Vis. Media | 6 |
| 2022 | Progressive polarization based reflection removal via realistic training data generation
Youxin Pang, Mengke Yuan, Qiang Fu 0002, Peiran Ren, Dong-Ming Yan 0001 |
Pattern Recognit. | 5 |
| 2022 | Neural texture transfer assisted video coding with adaptive up-sampling
Li Yu 0004, Wenshuai Chang, Weize Quan, Jimin Xiao, Dong-Ming Yan 0001, Moncef Gabbouj |
Signal Process. Image Commun. | 5 |
| 2022 | Image Inpainting With Local and Global RefinementabstractImage inpainting has made remarkable progress with recent advances in deep learning. Popular networks mainly follow an encoder-decoder architecture (sometimes with skip connections) and possess sufficiently large receptive field, i.e., larger than the image resolution. The receptive field refers to the set of input pixels that are path-connected to a neuron. For image inpainting task, however, the size of surrounding areas needed to repair different kinds of missing regions are different, and the very large receptive field is not always optimal, especially for the local structures and textures. In addition, a large receptive field tends to involve more undesired completion results, which will disturb the inpainting process. Based on these insights, we rethink the process of image inpainting from a different perspective of receptive field, and propose a novel three-stage inpainting framework with local and global refinement. Specifically, we first utilize an encoder-decoder network with skip connection to achieve coarse initial results. Then, we introduce a shallow deep model with small receptive field to conduct the local refinement, which can also weaken the influence of distant undesired completion results. Finally, we propose an attention-based encoder-decoder network with large receptive field to conduct the global refinement. Experimental results demonstrate that our method outperforms the state of the arts on three popular publicly available datasets for image inpainting. Our local and global refinement network can be directly inserted into the end of any existing networks to further improve their inpainting performance. Code is available at https://github.com/weizequan/LGNet.git. Weize Quan, Ruisong Zhang, Yong Zhang 0034, Zhifeng Li 0001, Jue Wang 0001, Dong-Ming Yan 0001 |
IEEE Trans. Image Process. | 6 |
| 2022 | GraphReg: Dynamical Point Cloud Registration With Geometry-Aware Graph Signal ProcessingabstractThis study presents a high-accuracy, efficient, and physically induced method for 3D point cloud registration, which is the core of many important 3D vision problems. In contrast to existing physics-based methods that merely consider spatial point information and ignore surface geometry, we explore geometry aware rigid-body dynamics to regulate the particle (point) motion, which results in more precise and robust registration. Our proposed method consists of four major modules. First, we leverage the graph signal processing (GSP) framework to define a new signature, i.e., point response intensity for each point, by which we succeed in describing the local surface variation, resampling keypoints, and distinguishing different particles. Then, to address the shortcomings of current physics-based approaches that are sensitive to outliers, we accommodate the defined point response intensity to median absolute deviation (MAD) in robust statistics and adopt the X84 principle for adaptive outlier depression, ensuring a robust and stable registration. Subsequently, we propose a novel geometric invariant under rigid transformations to incorporate higher-order features of point clouds, which is further embedded for force modeling to guide the correspondence between pairwise scans credibly. Finally, we introduce an adaptive simulated annealing (ASA) method to search for the global optimum and substantially accelerate the registration process. We perform comprehensive experiments to evaluate the proposed method on various datasets captured from range scanners to LiDAR. Results demonstrate that our proposed method outperforms representative state-of-the-art approaches in terms of accuracy and is more suitable for registering large-scale point clouds. Furthermore, it is considerably faster and more robust than most competitors. Our implementation is publicly available at https://github.com/zikai1/GraphReg. Mingyang Zhao 0001, Lei Ma 0008, Xiaohong Jia 0001, Dong-Ming Yan 0001, Tiejun Huang 0001 |
IEEE Trans. Image Process. | 4 |
| 2022 | Single-Image Specular Highlight Removal via Real-World Dataset ConstructionabstractSpecular reflections pose great challenges on various multimedia and computer vision tasks,e.g., image segmentation, detection and matching. In this paper, we build a large-scale Paired Specular-Diffuse (PSD) image dataset, where the images are carefully captured by using real-world objects and the ground-truth specular-free diffuse images are provided. To the best of our knowledge, this is the first real-world benchmark dataset for specular highlight removal task, which is useful for evaluating and encouraging new deep learning-based approaches. Given this dataset, we present a novel Generative Adversarial Network (GAN) for specular highlight removal from a single image by introducing the detection of specular reflection information as a guidance. Our network also makes full use of the attention mechanism and is able to directly model the mapping relation between the diffuse area and the specular highlight area without any explicit estimation of the illumination. Experimental results demonstrate that the proposed network is more effective to remove specular reflection components with the guidance of specular highlight detection than recent state-of-the-art methods. Zhongqi Wu, Chuanqing Zhuang, Jianwei Guo 0003, Jun Xiao 0005, Xiaopeng Zhang 0001, Dong-Ming Yan 0001 |
IEEE Trans. Multim. | 7 |
| 2022 | SurfaceVoronoi: Efficiently Computing Voronoi Diagrams Over Mesh Surfaces with Arbitrary Distance SolversabstractIn this paper, we propose to compute Voronoi diagrams over mesh surfaces driven by an arbitrary geodesic distance solver, assuming that the input is a triangle mesh as well as a collection of sites P = { Pi } m i =1 on the surface. We propose two key techniques to solve this problem. First, as the partition is determined by minimizing the m distance fields, each of which rooted at a source site, we suggest keeping one or more distance triples, for each triangle, that may help determine the Voronoi bisectors when one uses a mark-and-sweep geodesic algorithm to predict the multi-source distance field. Second, rather than keep the distance itself at a mesh vertex, we use the squared distance to characterize the linear change of distance field restricted in a triangle, which is proved to induce an exact VD when the base surface reduces to a planar triangle mesh. Specially, our algorithm also supports the Euclidean distance, which can handle thin-sheet models (e.g. leaf) and runs faster than the traditional restricted Voronoi diagram (RVD) algorithm. It is very extensible to deal with various variants of surface-based Voronoi diagrams including (1) surface-based power diagram, (2) constrained Voronoi diagram with curve-type breaklines, and (3) curve-type generators. We conduct extensive experimental results to validate the ability to approximate the exact VD in different distance-driven scenarios. Shi-Qing Xin, Rui Xu 0016, Dong-Ming Yan 0001, Shuang-Min Chen, Wenping Wang 0001, Caiming Zhang 0001, Changhe Tu |
ACM Trans. Graph. | 4 |
| 2022 | Parallel Computation of 3D Clipped Voronoi DiagramsabstractComputing the Voronoi diagram of a given set of points in a restricted domain (e.g., inside a 2D polygon, on a 3D surface, or within a volume) has many applications. Although existing algorithms can compute 2D and surface Voronoi diagrams in parallel on graphics hardware, computing clipped Voronoi diagrams within volumes remains a challenge. This article proposes an efficient GPU algorithm to tackle this problem. A preprocessing step discretizes the input volume into a tetrahedral mesh. Then, unlike existing approaches which use the bisecting planes of the Voronoi cells to clip the tetrahedra, we use the four planes of each tetrahedron to clip the Voronoi cells. This strategy drastically simplifies the computation, and as a result, it outperforms state-of-the-art CPU methods up to an order of magnitude. Lei Ma 0008, Jianwei Guo 0003, Dong-Ming Yan 0001 |
IEEE Trans. Vis. Comput. Graph. | 4 |
| 2022 | Blending Surface Segmentation and Editing for 3D ModelsabstractRecognizing and fitting shape primitives from underlying 3D models are key components of many computer graphics and computer vision applications. Although a vast number of structural recovery methods are available, they usually fail to identify blending surfaces, which corresponds to small transitional regions among relatively large primary patches. To address this issue, we present a novel approach for automatic segmentation and surface fitting with accurate geometric parameters from 3D models, especially mechanical parts. Overall, we formulate the structural segmentation as a Markov random field (MRF) labeling problem. In contrast to existing techniques, we first propose a new clustering algorithm to build superfacets by incorporating 3D local geometric information. This algorithm extracts the general quadric and rolling-ball blending regions, and improves the robustness of further segmentation. Next, we apply a specially designed MRF framework to efficiently partition the original model into different meaningful patches of known surface types by defining the multilabel energy function on the superfacets. Furthermore, we present an iterative optimization algorithm based on skeleton extraction to fit rolling-ball blending patches by recovering the parameters of the rolling center trajectories and ball radius. Experiments on different complex models demonstrate the effectiveness and robustness of the proposed method, and the superiority of our method is also verified through comparisons with state-of-the-art approaches. We further apply our algorithm in applications such as mesh editing by changing the radius of the rolling balls. Jianwei Guo 0003, Jun Xiao 0005, Xiaopeng Zhang 0001, Dong-Ming Yan 0001 |
IEEE Trans. Vis. Comput. Graph. | 5 |
| 2022 | LIST: low illumination scene text detector with automatic feature enhancement
Mengke Yuan, Tong Wang 0013, Peiran Ren, Dong-Ming Yan 0001 |
Vis. Comput. | 5 |
| 2021 | Deep Video Decaptioning
Pengpeng Chu, Weize Quan, Tong Wang 0013, Pan Wang 0008, Peiran Ren, Dong-Ming Yan 0001 |
BMVC | 6 |
| 2021 | Robust Ellipsoid-specific Fitting via Expectation Maximization
Mingyang Zhao 0001, Xiaohong Jia 0001, Lei Ma 0008, Xinlin Qiu, Xin Jiang 0008, Dong-Ming Yan 0001 |
BMVC | 6 |
| 2021 | LARNet: Lie Algebra Residual Network for Face RecognitionabstractFace recognition is an important yet challenging problem in computer vision. A major challenge in practical face recognition applications lies in significant variations between profile and frontal faces. Traditional techniques address this challenge either by synthesizing frontal faces or by pose invariant learning. In this paper, we propose a novel method with Lie algebra theory to explore how face rotation in the 3D space affects the deep feature generation process of convolutional neural networks (CNNs). We prove that face rotation in the image space is equivalent to an additive residual component in the feature space of CNNs, which is determined solely by the rotation. Based on this theoretical finding, we further design a Lie Algebraic Residual Network (LARNet) for tackling pose robust face recognition. Our LARNet consists of a residual subnet for decoding rotation information from input face images, and a gating subnet to learn rotation magnitude for controlling the strength of the residual component contributing to the feature learning process. Comprehensive experimental evaluations on both frontal-profile face datasets and general face recognition datasets convincingly demonstrate that our method consistently outperforms the state-of-the-art ones. Xiaohong Jia 0001, Dihong Gong, Dong-Ming Yan 0001, Zhifeng Li 0001, Wei Liu 0005 |
ICML | 4 |
| 2021 | Text-Aware Single Image Specular Highlight Removal
Shiyu Hou, Weize Quan, Jingen Jiang 0001, Dong-Ming Yan 0001 |
PRCV (4) | 5 |
| 2021 | Extracting Cycle-aware Feature Curve Networks from 3D Models
Zhengda Lu, Jianwei Guo 0003, Jun Xiao 0005, Ying Wang 0030, Xiaopeng Zhang 0001, Dong-Ming Yan 0001 |
Comput. Aided Des. | 6 |
| 2021 | Customized Summarizations of Visual Data CollectionsabstractAbstract We propose a framework to generate customized summarizations of visual data collections, such as collections of images, materials, 3D shapes, and 3D scenes. We assume that the elements in the visual data collections can be mapped to a set of vectors in a feature space, in which a fitness score for each element can be defined, and we pose the problem of customized summarizations as selecting a subset of these elements. We first describe the design choices a user should be able to specify for modeling customized summarizations and propose a corresponding user interface. We then formulate the problem as a constrained optimization problem with binary variables and propose a practical and fast algorithm based on the alternating direction method of multipliers (ADMM). Our results show that our problem formulation enables a wide variety of customized summarizations, and that our solver is both significantly faster than state‐of‐the‐art commercial integer programming solvers and produces better solutions than fast relaxation‐based solvers. Mengke Yuan, Bernard Ghanem, Dong-Ming Yan 0001, Baoyuan Wu, Xiaopeng Zhang 0001, Peter Wonka |
Comput. Graph. Forum | 3 |
| 2021 | Combining convex hull and directed graph for fast and accurate ellipse detection
Zeyu Shen 0002, Mingyang Zhao 0001, Xiaohong Jia 0001, Lubin Fan, Dong-Ming Yan 0001 |
Graph. Model. | 6 |
| 2021 | An occlusion-resistant circle detector using inscribed triangles
Mingyang Zhao 0001, Xiaohong Jia 0001, Dong-Ming Yan 0001 |
Pattern Recognit. | 3 |
| 2021 | Efficient Center Voting for Object Detection and 6D Pose Estimation in 3D Point CloudabstractWe present a novel and efficient approach to estimate 6D object poses of known objects in complex scenes represented by point clouds. Our approach is based on the well-known point pair feature (PPF) matching, which utilizes self-similar point pairs to compute potential matches and thereby cast votes for the object pose by a voting scheme. The main contribution of this paper is to present an improved PPF-based recognition framework, especially a new center voting strategy based on the relative geometric relationship between the object center and point pair features. Using this geometric relationship, we first generate votes to object centers resulting in vote clusters near real object centers. Then we group and aggregate these votes to generate a set of pose hypotheses. Finally, a pose verification operator is performed to filter out false positives and predict appropriate 6D poses of the target object. Our approach is also suitable to solve the multi-instance and multi-object detection tasks. Extensive experiments on a variety of challenging benchmark datasets demonstrate that the proposed algorithm is discriminative and robust towards similar-looking distractors, sensor noise, and geometrically simple shapes. The advantage of our work is further verified by comparing to the state-of-the-art approaches. Jianwei Guo 0003, Xuejun Xing, Weize Quan, Dong-Ming Yan 0001, Qingyi Gu, Yang Liu 0014, Xiaopeng Zhang 0001 |
IEEE Trans. Image Process. | 4 |
| 2021 | Robust Ellipse Fitting Using Hierarchical Gaussian Mixture ModelsabstractFitting ellipses from unrecognized data is a fundamental problem in computer vision and pattern recognition. Classic least-squares based methods are sensitive to outliers. To address this problem, in this paper, we present a novel and effective method called hierarchical Gaussian mixture models (HGMM) for ellipse fitting in noisy, outliers-contained, and occluded settings on the basis of Gaussian mixture models (GMM). This method is crafted into two layers to significantly improve its fitting accuracy and robustness for data containing outliers/noise and has been proven to effectively narrow down the iterative interval of the kernel bandwidth, thereby speeding up ellipse fitting. Extensive experiments are conducted on synthetic data including substantial outliers (up to 60%) and strong noise (up to 200%) as well as on real images including complex benchmark images with heavy occlusion and images from versatile applications. We compare our results with those of representative state-of-the-art methods and demonstrate that our proposed method has several salient advantages, such as its high robustness against outliers and noise, high fitting accuracy, and improved performance. Mingyang Zhao 0001, Xiaohong Jia 0001, Lubin Fan, Dong-Ming Yan 0001 |
IEEE Trans. Image Process. | 5 |
| 2020 | Robustly computing restricted Voronoi diagrams (RVD) on thin-plate models
Shi-Qing Xin, Changhe Tu, Dong-Ming Yan 0001, Yuanfeng Zhou, Caiming Zhang 0001 |
Comput. Aided Geom. Des. | 4 |
| 2020 | Pixel-wise Dense Detector for Image InpaintingabstractAbstract Recent GAN‐based image inpainting approaches adopt an average strategy to discriminate the generated image and output a scalar, which inevitably lose the position information of visual artifacts. Moreover, the adversarial loss and reconstruction loss (e.g., ℓ1loss) are combined with tradeoff weights, which are also difficult to tune. In this paper, we propose a novel detection‐based generative framework for image inpainting, which adopts the min‐max strategy in an adversarial process. The generator follows an encoder‐decoder architecture to fill the missing regions, and the detector using weakly supervised learning localizes the position of artifacts in a pixel‐wise manner. Such position information makes the generator pay attention to artifacts and further enhance them. More importantly, we explicitly insert the output of the detector into the reconstruction loss with a weighting criterion, which balances the weight of the adversarial loss and reconstruction loss automatically rather than manual operation. Experiments on multiple public datasets show the superior performance of the proposed framework. The source code is available at https://github.com/Evergrow/GDN_Inpainting. Rui-Song Zhang, Weize Quan, Baoyuan Wu, Zhifeng Li 0001, Dong-Ming Yan 0001 |
Comput. Graph. Forum | 5 |
| 2020 | Learning local shape descriptors for computing non-rigid dense correspondenceabstractA discriminative local shape descriptor plays an important role in various applications. In this paper, we present a novel deep learning framework that derives discriminative local descriptors for deformable 3D shapes. We use local “geometry images” to encode the multi-scale local features of a point, via an intrinsic parameterization method based on geodesic polar coordinates. This new parameterization provides robust geometry images even for badly-shaped triangular meshes. Then a triplet network with shared architecture and parameters is used to perform deep metric learning; its aim is to distinguish between similar and dissimilar pairs of points. Additionally, a newly designed triplet loss function is minimized for improved, accurate training of the triplet network. To solve the dense correspondence problem, an efficient sampling approach is utilized to achieve a good compromise between training performance and descriptor quality. During testing, given a geometry image of a point of interest, our network outputs a discriminative local descriptor for it. Extensive testing of non-rigid dense shape matching on a variety of benchmarks demonstrates the superiority of the proposed descriptors over the state-of-the-art alternatives. Jianwei Guo 0003, Hanyu Wang 0002, Zhanglin Cheng, Xiaopeng Zhang 0001, Dong-Ming Yan 0001 |
Comput. Vis. Media | 5 |
| 2020 | Distinguishing Computer-Generated Images from Natural Images Using Channel and Pixel Correlation
Rui-Song Zhang, Weize Quan, Lu-Bin Fan, Liming Hu, Dong-Ming Yan 0001 |
J. Comput. Sci. Technol. | 5 |
| 2020 | Cut-enhanced PolyCube-maps for feature-aware all-hex meshingabstractVolumetric PolyCube-Map-based methods offer automatic ways to construct all-hexahedral meshes for closed 3D polyhedral domains, but their meshing quality is limited by the lack of interior singularities and feature alignment. In the presented work, we propose cut-enhanced PolyCube-Maps , to introduce essential interior singularities and preserve most input features. Our main idea is simple and intuitive: by inserting proper parameterization seams into the initial PolyCube-Map via novel PolyCube cutting operations, the mapping distortion can be reduced significantly. The cut-enhanced PolyCube-Map computation includes feature-aware PolyCube-Map construction and cut-enhanced PolyCube deformation. The former aims to preserve input feature edges during the initial PolyCube-Map construction. The latter introduces seams into the volumetric PolyCube shape by cutting it through selective PolyCube edges and deforms the modified PolyCube under the seamless constraints to compute a low-distortion PolyCube-Map. The hexahedral mesh induced by the final PolyCube-Map can be further enhanced by our mesh improvement algorithm. We validate the efficacy of our method on a collection of more than one hundred CAD models and demonstrate its advantages over other automatic all-hex meshing methods and padding strategies. The limitations of cut-enhanced PolyCube-Maps are also discussed thoroughly. Hao-Xiang Guo 0001, Dong-Ming Yan 0001, Yang Liu 0014 |
ACM Trans. Graph. | 3 |
| 2020 | MGCN: descriptor learning using multiscale GCNsabstractWe propose a novel framework for computing descriptors for characterizing points on three-dimensional surfaces. First, we present a new non-learned feature that uses graph wavelets to decompose the Dirichlet energy on a surface. We call this new feature Wavelet Energy Decomposition Signature (WEDS). Second, we propose a new Multiscale Graph Convolutional Network (MGCN) to transform a non-learned feature to a more discriminative descriptor. Our results show that the new descriptor WEDS is more discriminative than the current state-of-the-art non-learned descriptors and that the combination of WEDS and MGCN is better than the state-of-the-art learned descriptors. An important design criterion for our descriptor is the robustness to different surface discretizations including triangulations with varying numbers of vertices. Our results demonstrate that previous graph convolutional networks significantly overfit to a particular resolution or even a particular triangulation, but MGCN generalizes well to different surface discretizations. In addition, MGCN is compatible with previous descriptors and it can also be used to improve the performance of other descriptors, such as the heat kernel signature, the wave kernel signature, or the local point signature. Yiqun Wang 0001, Jing Ren 0004, Dong-Ming Yan 0001, Jianwei Guo 0003, Xiaopeng Zhang 0001, Peter Wonka |
ACM Trans. Graph. | 3 |
| 2020 | Realistic Procedural Plant Modeling from Multiple View ImagesabstractIn this paper, we describe a novel procedural modeling technique for generating realistic plant models from multi-view photographs. The realism is enhanced via visual and spatial information acquired from images. In contrast to previous approaches that heavily rely on user interaction to segment plants or recover branches in images, our method automatically estimates an accurate depth map of each image and extracts a 3D dense point cloud by exploiting an efficient stereophotogrammetry approach. Taking this point cloud as a soft constraint, we fit a parametric plant representation to simulate the plant growth progress. In this way, we are able to synthesize parametric plant models from real data provided by photos and 3D point clouds. We demonstrate the robustness of the proposed approach by modeling various plants with complex branching structures and significant self-occlusions. We also demonstrate that the proposed framework can be used to reconstruct ground-covering plants, such as bushes and shrubs which have been given little attention in the literature. The effectiveness of our approach is validated by visually and quantitatively comparing with the state-of-the-art approaches. Jianwei Guo 0003, Shibiao Xu, Dong-Ming Yan 0001, Zhanglin Cheng, Marc Jaeger 0002, Xiaopeng Zhang 0001 |
IEEE Trans. Vis. Comput. Graph. | 3 |
| 2020 | Selection Expressions for Procedural ModelingabstractWe introduce a new approach for procedural modeling. Our main idea is to select shapes using selection-expressions instead of simple string matching used in current state-of-the-art grammars like CGA shape and CGA++. A selection-expression specifies how to select a potentially complex subset of shapes from a shape hierarchy, e.g., "select all tall windows in the second floor of the main building facade". This new way of modeling enables us to express modeling ideas in their global context rather than traditional rules that operate only locally. To facilitate selection-based procedural modeling we introduce the procedural modeling language SelEx. An important implication of our work is that enforcing important constraints, such as alignment and same size constraints can be done by construction. Therefore, our procedural descriptions can generate facade and building variations without violating alignment and sizing constraints that plague the current state of the art. While the procedural modeling of architecture is our main application domain, we also demonstrate that our approach nicely extends to other man-made objects. Haiyong Jiang, Dong-Ming Yan 0001, Xiaopeng Zhang 0001, Peter Wonka |
IEEE Trans. Vis. Comput. Graph. | 2 |
| 2019 | A Robust Local Spectral Descriptor for Matching Non-Rigid Shapes With Incompatible Shape StructuresabstractConstructing a robust and discriminative local descriptor for 3D shape is a key component of many computer vision applications. Although existing learning-based approaches can achieve good performance in some specific benchmarks, they usually fail to learn enough information from shapes with different shape types and structures (e.g., spatial resolution, connectivity, transformations, etc.) Focusing on this issue, in this paper, we present a more discriminative local descriptor for deformable 3D shapes with incompatible structures. Based on the spectral embedding using the Laplace-Beltrami framework on the surface, we first construct a novel local spectral feature which shows great resilience to change in mesh resolution, triangulation, transformation. Then the multi-scale local spectral features around each vertex are encoded into a `geometry image', called vertex spectral image, in a very compact way. Such vertex spectral images can be efficiently trained to learn local descriptors using a triplet neural network. Finally, for training and evaluation, we present a new benchmark dataset by extending the widely used FAUST dataset. We utilize a remeshing approach to generate modified shapes with different structures. We evaluate the proposed approach thoroughly and make an extensive comparison to demonstrate that our approach outperforms recent state-of-the-art methods on this benchmark. Yiqun Wang 0001, Jianwei Guo 0003, Dong-Ming Yan 0001, Kai Wang 0002, Xiaopeng Zhang 0001 |
CVPR | 3 |
| 2019 | Automatic and high-quality surface mesh generation for CAD models
Jianwei Guo 0003, Xiaohong Jia 0001, Dong-Ming Yan 0001 |
Comput. Aided Des. | 4 |
| 2019 | Consistently fitting orthopedic casts
Cong Rao, Lihao Tian, Dong-Ming Yan 0001, Oliver Deussen, Lin Lu 0001 |
Comput. Aided Geom. Des. | 3 |
| 2019 | Anisotropic Surface Remeshing without Obtuse AnglesabstractAbstract We present a novel anisotropic surface remeshing method that can efficiently eliminate obtuse angles. Unlike previous work that can only suppress obtuse angles with expensive resampling and Lloyd‐type iterations, our method relies on a simple yet efficient connectivity and geometry refinement, which can not only remove all the obtuse angles, but also preserves the original mesh connectivity as much as possible. Our method can be directly used as a post‐processing step for anisotropic meshes generated from existing algorithms to improve mesh quality. We evaluate our method by testing on a variety of meshes with different geometry and topology, and comparing with representative prior work. The results demonstrate the effectiveness and efficiency of our approach. Qun-Ce Xu, Dong-Ming Yan 0001, Wenbin Li 0002, Yongliang Yang 0002 |
Comput. Graph. Forum | 2 |
| 2019 | Near support-free multi-directional 3D printing via global-optimal decomposition
Yisong Gao, Lifang Wu, Dong-Ming Yan 0001, Liangliang Nan |
Graph. Model. | 3 |
| 2019 | Fast and Error-Bounded Space-Variant Bilateral Filtering
Mengke Yuan, Longquan Dai, Dong-Ming Yan 0001, Liqiang Zhang 0001, Jun Xiao 0005, Xiaopeng Zhang 0001 |
J. Comput. Sci. Technol. | 3 |
| 2019 | Isotropic Surface Remeshing without Large and Small AnglesabstractWe introduce a novel algorithm for isotropic surface remeshing which progressively eliminates obtuse triangles and improves small angles. The main novelty of the proposed approach is a simple vertex insertion scheme that facilitates the removal of large angles, and a vertex removal operation that improves the distribution of small angles. In combination with other standard local mesh operators, e.g., connectivity optimization and local tangential smoothing, our algorithm is able to remesh efficiently a low-quality mesh surface. Our approach can be applied directly or used as a post-processing step following other remeshing approaches. Our method has a similar computational efficiency to the fastest approach available, i.e., real-time adaptive remeshing [1]. In comparison with state-of-the-art approaches, our method consistently generates better results based on evaluations using different metrics. Yiqun Wang 0001, Dong-Ming Yan 0001, Chengcheng Tang, Jianwei Guo 0003, Xiaopeng Zhang 0001, Peter Wonka |
IEEE Trans. Vis. Comput. Graph. | 2 |
| 2019 | A Semi-Explicit Surface Tracking Mechanism for Multi-Phase Immiscible LiquidsabstractWe introduce a new method to efficiently track complex interfaces among multi-phase immiscible fluids. Unlike existing techniques, we use a mesh-based representation for global liquid surfaces while selectively modeling some local surficial regions with regional level sets (RLS) to handle complex geometries that are difficult to resolve with explicit topology operations. Such a semi-explicit surface mechanism can preserve volume, fine features and foam-like thin films under a relatively low computational expenditure. Our method processes the surface evolution by sampling the fluid domain onto a spectrally refined grid (SRG) and performs efficient grid scanning, generalized interpolations and topology operations on the basis of this grid structure. For the RLS surface part, we propose an accurate advection scheme targeted at SRG. For the explicit mesh part, we develop a fast grid-scanning technique to voxelize the meshes and introduce novel strategies to detect grid cells that contain inconsistent mesh components. A robust algorithm is proposed to construct consistent local meshes to resolve mesh penetrations, and handle the coupling between explicit mesh and RLS surficial regions. We also provide further improvement on handling complicated topological variations, and strategies for remeshing mesh/RLS interconversions. Juntao Ye, Frank Ding, Yubo Zhang 0001, Dong-Ming Yan 0001 |
IEEE Trans. Vis. Comput. Graph. | 5 |
| 2018 | Learning 3D Keypoint Descriptors for Non-rigid Shape Matching
Hanyu Wang 0002, Jianwei Guo 0003, Dong-Ming Yan 0001, Weize Quan, Xiaopeng Zhang 0001 |
ECCV (8) | 3 |
| 2018 | Generating hybrid interior structure for 3D printing
Yuxin Mao, Lifang Wu, Dong-Ming Yan 0001, Jianwei Guo 0003, Chang Wen Chen, Baoquan Chen |
Comput. Aided Geom. Des. | 3 |
| 2018 | Fold and fit: Space conserving shape editing
Mohamed Ibrahim 0006, Dong-Ming Yan 0001 |
Comput. Graph. | 2 |
| 2018 | Field-Aligned Isotropic Surface RemeshingabstractAbstract We present a novel isotropic surface remeshing algorithm that automatically aligns the mesh edges with an underlying directional field. The alignment is achieved by minimizing an energy function that combines both centroidal Voronoi tessellation (CVT) and the penalty enforced by a six‐way rotational symmetry field. The CVT term ensures uniform distribution of the vertices and high remeshing quality, and the field constraint enforces the directional alignment of the edges. Experimental results show that the proposed approach has the advantages of isotropic and field‐aligned remeshing. Our algorithm is superior to the representative state‐of‐the‐art approaches in various aspects. Xingyi Du, Dong-Ming Yan 0001, Caigui Jiang, Juntao Ye, Hui Zhang 0013 |
Comput. Graph. Forum | 3 |
| 2018 | Instant Stippling on 3D ScenesabstractAbstract In this paper, we present a novel real‐time approach to generate high‐quality stippling on 3D scenes. The proposed method is built on a precomputed 2D sample sequence called incremental Voronoi set with blue‐noise properties. A rejection sampling scheme is then applied to achieve tone reproduction, by thresholding the sample indices proportional to the inverse target tonal value to produce a suitable stipple density. Our approach is suitable for stippling large‐scale or even dynamic scenes because the thresholding of individual stipples is trivially parallelizable. In addition, the static nature of the underlying sequence benefits the frame‐to‐frame coherence of the stippling. Finally, we propose an extension that supports stipples of varying sizes and tonal values, leading to smoother spatial and temporal transitions. Experimental results reveal that the temporal coherence and real‐time performance of our approach are superior to those of previous approaches. Lei Ma 0008, Jianwei Guo 0003, Dong-Ming Yan 0001, Hanqiu Sun, Yanyun Chen |
Comput. Graph. Forum | 3 |
| 2018 | Surface remeshing with robust user-guided segmentationabstractSurface remeshing is widely required in modeling, animation, simulation, and many other computer graphics applications. Improving the elements’ quality is a challenging task in surface remeshing. Existing methods often fail to efficiently remove poor-quality elements especially in regions with sharp features. In this paper, we propose and use a robust segmentation method followed by remeshing the segmented mesh. Mesh segmentation is initiated using an existing Live-wire interaction approach and is further refined using local mesh operations. The refined segmented mesh is finally sent to the remeshing pipeline, in which each mesh segment is remeshed independently. An experimental study compares our mesh segmentation method as well as remeshing results with representative existing methods. We demonstrate that the proposed segmentation method is robust and suitable for remeshing. Dawar Khan, Dong-Ming Yan 0001, Yixin Zhuang, Xiaopeng Zhang 0001 |
Comput. Vis. Media | 2 |
| 2018 | Distinguishing Between Natural and Computer-Generated Images Using Convolutional Neural NetworksabstractDistinguishing between natural images (NIs) and computer-generated (CG) images by naked human eyes is difficult. In this paper, we propose an effective method based on a convolutional neural network (CNN) for this fundamental image forensic problem. Having observed the rather limited performance of training existing CCNs from scratch or fine-tuning pre-trained network, we design and implement a new and appropriate network with two cascaded convolutional layers at the bottom of a CNN. Our network can be easily adjusted to accommodate different sizes of input image patches while maintaining a fixed depth, a stable structure of CNN, and a good forensic performance. Considering the complexity of training CNNs and the specific requirement of image forensics, we introduce the so-called local-to-global strategy in our proposed network. Our CNN derives a forensic decision on local patches, and a global decision on a full-sized image can be easily obtained via simple majority voting. This strategy can also be used to improve the performance of existing methods that are based on hand-crafted features. Experimental results show that our method outperforms existing methods, especially in a challenging forensic scenario with NIs and CG images of heterogeneous origins. Our method also has good robustness against typical post-processing operations, such as resizing and JPEG compression. Unlike previous attempts to use CNNs for image forensics, we try to understand what our CNN has learned about the differences between NIs and CG images with the aid of adequate and advanced visualization tools. Weize Quan, Kai Wang 0002, Dong-Ming Yan 0001, Xiaopeng Zhang 0001 |
IEEE Trans. Inf. Forensics Secur. | 3 |
| 2017 | A Simple Push-Pull Algorithm for Blue-Noise SamplingabstractWe describe a simple push-pull optimization (PPO) algorithm for blue-noise sampling by enforcing spatial constraints on given point sets. Constraints can be a minimum distance between samples, a maximum distance between an arbitrary point and the nearest sample, and a maximum deviation of a sample's capacity (area of Voronoi cell) from the mean capacity. All of these constraints are based on the topology emerging from Delaunay triangulation, and they can be combined for improved sampling quality and efficiency. In addition, our algorithm offers flexibility for trading-off between different targets, such as noise and aliasing. We present several applications of the proposed algorithm, including anti-aliasing, stippling, and non-obtuse remeshing. Our experimental results illustrate the efficiency and the robustness of the proposed approach. Moreover, we demonstrate that our remeshing quality is superior to the current state-of-the-art approaches. Abdalla G. M. Ahmed, Jianwei Guo 0003, Dong-Ming Yan 0001, Jean-Yves Franceschi, Xiaopeng Zhang 0001, Oliver Deussen |
IEEE Trans. Vis. Comput. Graph. | 3 |
| 2017 | Error-Bounded and Feature Preserving Surface Remeshing with Minimal Angle ImprovementabstractSurface remeshing is a key component in many geometry processing applications. The typical goal consists in finding a mesh that is (1) geometrically faithful to the original geometry, (2) as coarse as possible to obtain a low-complexity representation and (3) free of bad elements that would hamper the desired application (e.g., the minimum interior angle is above an application-dependent threshold). Our algorithm is designed to address all three optimization goals simultaneously by targeting prescribed bounds on approximation error , minimal interior angle and maximum mesh complexity (number of vertices). The approximation error bound is a hard constraint, while the other two criteria are modeled as optimization goals to guarantee feasibility. Our optimization framework applies carefully prioritized local operators in order to greedily search for the coarsest mesh with minimal interior angle above and approximation error bounded by . Fast runtime is enabled by a local approximation error estimation, while implicit feature preservation is obtained by specifically designed vertex relocation operators. Experiments show that for reasonable angle bounds ( ) our approach delivers high-quality meshes with implicitly preserved features (no tagging required) and better balances between geometric fidelity, mesh complexity and element quality than the state-of-the-art. Kaimo Hu, Dong-Ming Yan 0001, David Bommes, Pierre Alliez, Bedrich Benes |
IEEE Trans. Vis. Comput. Graph. | 2 |
| 2016 | Tetrahedral meshing via maximal Poisson-disk sampling
Jianwei Guo 0003, Dong-Ming Yan 0001, Li Chen 0031, Xiaopeng Zhang 0001, Oliver Deussen, Peter Wonka |
Comput. Aided Geom. Des. | 2 |
| 2016 | Capacity constrained blue-noise sampling on surfaces
Sen Zhang 0005, Jianwei Guo 0003, Hui Zhang 0013, Xiaohong Jia 0001, Dong-Ming Yan 0001, Jun-Hai Yong, Peter Wonka |
Comput. Graph. | 5 |
| 2016 | Disk Density Tuning of a Maximal Random PackingabstractWe introduce an algorithmic framework for tuning the spatial density of disks in a maximal random packing, without changing the sizing function or radii of disks. Starting from any maximal random packing such as a Maximal Poisson-disk Sampling (MPS), we iteratively relocate, inject (add), or eject (remove) disks, using a set of three successively more-aggressive local operations. We may achieve a user-defined density, either more dense or more sparse, almost up to the theoretical structured limits. The tuned samples are conflict-free, retain coverage maximality, and, except in the extremes, retain the blue noise randomness properties of the input. We change the density of the packing one disk at a time, maintaining the minimum disk separation distance and the maximum domain coverage distance required of any maximal packing. These properties are local, and we can handle spatially-varying sizing functions. Using fewer points to satisfy a sizing function improves the efficiency of some applications. We apply the framework to improve the quality of meshes, removing non-obtuse angles; and to more accurately model fiber reinforced polymers for elastic and failure simulations. Mohamed S. Ebeida, Ahmad A. Rushdi, Muhammad A. Awad, Ahmed H. Mahmoud, Dong-Ming Yan 0001, Shawn A. English, John D. Owens, Chandrajit L. Bajaj, Scott A. Mitchell |
Comput. Graph. Forum | 5 |
| 2016 | Symmetrization of facade layouts
Haiyong Jiang, Dong-Ming Yan 0001, Weiming Dong, Fuzhang Wu, Liangliang Nan, Xiaopeng Zhang 0001 |
Graph. Model. | 2 |
| 2016 | Analyzing surface sampling patterns using the localized pair correlation functionabstractPoint distributions with different characteristics have a crucial influence on graphics applications. Various analysis tools have been developed in recent years, mainly for blue noise sampling in Euclidean domains. In this paper, we present a new method to analyze the properties of general sampling patterns that are distributed on mesh surfaces. The core idea is to generalize to surfaces the pair correlation function (PCF) which has successfully been employed in sampling pattern analysis and synthesis in 2D and 3D. Experimental results demonstrate that the proposed approach can reveal correlations of point sets generated by a wide range of sampling algorithms. An acceleration technique is also suggested to improve the performance of the PCF. Weize Quan, Jianwei Guo 0003, Dong-Ming Yan 0001, Weiliang Meng, Xiaopeng Zhang 0001 |
Comput. Vis. Media | 3 |
| 2016 | Low-discrepancy blue noise samplingabstractWe present a novel technique that produces two-dimensional low-discrepancy (LD) blue noise point sets for sampling. Using one-dimensional binary van der Corput sequences, we construct two-dimensional LD point sets, and rearrange them to match a target spectral profile while preserving their low discrepancy. We store the rearrangement information in a compact lookup table that can be used to produce arbitrarily large point sets. We evaluate our technique and compare it to the state-of-the-art sampling approaches. Abdalla G. M. Ahmed, Hélène Perrier, David Coeurjolly, Victor Ostromoukhov, Jianwei Guo 0003, Dong-Ming Yan 0001, Hui Huang 0004, Oliver Deussen |
ACM Trans. Graph. | 6 |
| 2016 | Computational network design from functional specificationsabstractConnectivity and layout of underlying networks largely determine agent behavior and usage in many environments. For example, transportation networks determine the flow of traffic in a neighborhood, whereas building floorplans determine the flow of people in a workspace. Designing such networks from scratch is challenging as even local network changes can have large global effects. We investigate how to computationally create networks starting from only high-level functional specifications. Such specifications can be in the form of network density, travel time versus network length, traffic type, destination location, etc. We propose an integer programming-based approach that guarantees that the resultant networks are valid by fulfilling all the specified hard constraints and that they score favorably in terms of the objective function. We evaluate our algorithm in two different design settings, street layout and floorplans to demonstrate that diverse networks can emerge purely from high-level functional specifications. Chihan Peng, Fan Bao, Dong-Ming Yan 0001, Peter Wonka, Niloy J. Mitra |
ACM Trans. Graph. | 5 |
| 2016 | Automatic Constraint Detection for 2D Layout RegularizationabstractIn this paper, we address the problem of constraint detection for layout regularization. The layout we consider is a set of two-dimensional elements where each element is represented by its bounding box. Layout regularization is important in digitizing plans or images, such as floor plans and facade images, and in the improvement of user-created contents, such as architectural drawings and slide layouts. To regularize a layout, we aim to improve the input by detecting and subsequently enforcing alignment, size, and distance constraints between layout elements. Similar to previous work, we formulate layout regularization as a quadratic programming problem. In addition, we propose a novel optimization algorithm that automatically detects constraints. We evaluate the proposed framework using a variety of input layouts from different applications. Our results demonstrate that our method has superior performance to the state of the art. Haiyong Jiang, Liangliang Nan, Dong-Ming Yan 0001, Weiming Dong, Xiaopeng Zhang 0001, Peter Wonka |
IEEE Trans. Vis. Comput. Graph. | 3 |
| 2016 | Non-Obtuse Remeshing with Centroidal Voronoi TessellationabstractWe present a novel remeshing algorithm that avoids triangles with small (acute) angles and those with large (obtuse) angles. Our solution is based on an extension of Centroidal Voronoi Tesselation (CVT). We augment the original CVT formulation with a penalty term that penalizes short Voronoi edges, while the CVT term helps to avoid small angles. Our results show significant improvements in remeshing quality over the state of the art. Dong-Ming Yan 0001, Peter Wonka |
IEEE Trans. Vis. Comput. Graph. | 1 |
| 2016 | Feature-aware natural texture synthesis
Fuzhang Wu, Weiming Dong, Yan Kong, Xing Mei, Dong-Ming Yan 0001, Xiaopeng Zhang 0001, Jean-Claude Paul |
Vis. Comput. | 5 |
| 2015 | Facade Layout SymmetrizationabstractWe present an automatic algorithm for symmetrizing facade layouts. Our method symmetrizes a given facade layout while minimally modifying the original layout. Based on the principles of symmetry in urban design, we formulate the problem of facade layout symmetrization as an optimization problem. Our system further enhances the regularity of the final layout by redistributing and aligning boxes in the layout. We demonstrate that the proposed solution can generate symmetric facade layouts efficiently. Haiyong Jiang, Weiming Dong, Dong-Ming Yan 0001, Xiaopeng Zhang 0001 |
CAD/Graphics | 3 |
| 2015 | CAD Parts-Based Assembly Modeling by Probabilistic ReasoningabstractNowadays, increasing amount of parts and sub-assemblies are publicly available, which can be used directly for product development instead of creating from scratch. In this paper, we propose an interactive design framework for efficient and smart assembly modeling, in order to improve the design efficiency. Our approach is based on a probabilistic reasoning. Given a collection of industrial assemblies, we learn a probabilistic graphical model from the relationships between the parts of assemblies. Then in the modeling stage, this probabilistic model is used to suggest the most likely used parts compatible with the current assembly. Finally, the parts are assembled under certain geometric constraints. We demonstrate the effectiveness of our framework through a variety of assembly models produced by our prototype system. Kai-Ke Zhang, Kaimo Hu, Li-Cheng Yin, Dong-Ming Yan 0001, Bin Wang 0021 |
CAD/Graphics | 4 |
| 2015 | Patch layout generation by detecting feature networks
Yuanhao Cao, Dong-Ming Yan 0001, Peter Wonka |
Comput. Graph. | 2 |
| 2015 | Efficient maximal Poisson-disk sampling and remeshing on surfaces
Jianwei Guo 0003, Dong-Ming Yan 0001, Xiaohong Jia 0001, Xiaopeng Zhang 0001 |
Comput. Graph. | 2 |
| 2015 | Wall grid structure for interior scene synthesis
Wenzhuo Xu, Bin Wang 0021, Dong-Ming Yan 0001 |
Comput. Graph. | 3 |
| 2015 | A Survey of Blue-Noise Sampling and Its Applications
Dong-Ming Yan 0001, Jianwei Guo 0003, Bin Wang 0021, Xiaopeng Zhang 0001, Peter Wonka |
J. Comput. Sci. Technol. | 1 |
| 2014 | Blue-Noise Remeshing with Farthest Point OptimizationabstractAbstract In this paper, we present a novel method for surface sampling and remeshing with good blue‐noise properties. Our approach is based on the farthest point optimization (FPO), a relaxation technique that generates high quality blue‐noise point sets in 2D. We propose two important generalizations of the original FPO framework: adaptive sampling and sampling on surfaces. A simple and efficient algorithm for accelerating the FPO framework is also proposed. Experimental results show that the generalized FPO generates point sets with excellent blue‐noise properties for adaptive and surface sampling. Furthermore, we demonstrate that our remeshing quality is superior to the current state‐of‐theߚart approaches. Dong-Ming Yan 0001, Jianwei Guo 0003, Xiaohong Jia 0001, Xiaopeng Zhang 0001, Peter Wonka |
Comput. Graph. Forum | 1 |
| 2014 | Inverse procedural modeling of facade layoutsabstractIn this paper, we address the following research problem: How can we generate a meaningful split grammar that explains a given facade layout? To evaluate if a grammar is meaningful, we propose a cost function based on the description length and minimize this cost using an approximate dynamic programming framework. Our evaluation indicates that our framework extracts meaningful split grammars that are competitive with those of expert users, while some users and all competing automatic solutions are less successful. Fuzhang Wu, Dong-Ming Yan 0001, Weiming Dong, Xiaopeng Zhang 0001, Peter Wonka |
ACM Trans. Graph. | 2 |
| 2014 | Low-Resolution Remeshing Using the Localized Restricted Voronoi DiagramabstractA big problem in triangular remeshing is to generate meshes when the triangle size approaches the feature size in the mesh. The main obstacle for Centroidal Voronoi Tessellation (CVT)-based remeshing is to compute a suitable Voronoi diagram. In this paper, we introduce the localized restricted Voronoi diagram (LRVD) on mesh surfaces. The LRVD is an extension of the restricted Voronoi diagram (RVD), but it addresses the problem that the RVD can contain Voronoi regions that consist of multiple disjoint surface patches. Our definition ensures that each Voronoi cell in the LRVD is a single connected region. We show that the LRVD is a useful extension to improve several existing mesh-processing techniques, most importantly surface remeshing with a low number of vertices. While the LRVD and RVD are identical in most simple configurations, the LRVD is essential when sampling a mesh with a small number of points and for sampling surface areas that are in close proximity to other surface areas, e.g., nearby sheets. To compute the LRVD, we combine local discrete clustering with a global exact computation. Dong-Ming Yan 0001, Guanbo Bao, Xiaopeng Zhang 0001, Peter Wonka |
IEEE Trans. Vis. Comput. Graph. | 1 |
| 2014 | Unbiased Sampling and Meshing of IsosurfacesabstractIn this paper, we present a new technique to generate unbiased samples on isosurfaces. An isosurface, F(x; y; z) = c, of a function, F, is implicitly defined by trilinear interpolation of background grid points. The key idea of our approach is that of treating the isosurface within a grid cell as a graph (height) function in one of the three coordinate axis directions, restricted to where the slope is not too high, and integrating / sampling from each of these three. We use this unbiased sampling algorithm for applications in Monte Carlo integration, Poisson-disk sampling, and isosurface meshing. Dong-Ming Yan 0001, Johannes Wallner 0001, Peter Wonka |
IEEE Trans. Vis. Comput. Graph. | 1 |
| 2014 | Efficient triangulation of Poisson-disk sampled point sets
Jianwei Guo 0003, Dong-Ming Yan 0001, Guanbo Bao, Weiming Dong, Xiaopeng Zhang 0001, Peter Wonka |
Vis. Comput. | 2 |
| 2013 | Efficient computation of clipped Voronoi diagram for mesh generation
Dong-Ming Yan 0001, Wenping Wang 0001, Bruno Lévy 0001, Yang Liu 0014 |
Comput. Aided Des. | 1 |
| 2013 | Illustrating the disassembly of 3D models
Jianwei Guo 0003, Dong-Ming Yan 0001, Er Li, Weiming Dong, Peter Wonka, Xiaopeng Zhang 0001 |
Comput. Graph. | 2 |
| 2013 | Generating and exploring good building layoutsabstractGood building layouts are required to conform to regulatory guidelines, while meeting certain quality measures. While different methods can sample the space of such good layouts, there exists little support for a user to understand and systematically explore the samples. Starting from a discrete set of good layouts, we analytically characterize the local shape space of good layouts around each initial layout, compactly encode these spaces, and link them to support transitions across the different local spaces. We represent such transitions in the form of a portal graph. The user can then use the portal graph, along with the family of local shape spaces, to globally and locally explore the space of good building layouts. We use our framework on a variety of different test scenarios to showcase an intuitive design, navigation, and exploration interface. Fan Bao, Dong-Ming Yan 0001, Niloy J. Mitra, Peter Wonka |
ACM Trans. Graph. | 2 |
| 2013 | Gap processing for adaptive maximal poisson-disk samplingabstractIn this article, we study the generation of maximal Poisson-disk sets with varying radii. First, we present a geometric analysis of gaps in such disk sets. This analysis is the basis for maximal and adaptive sampling in Euclidean space and on manifolds. Second, we propose efficient algorithms and data structures to detect gaps and update gaps when disks are inserted, deleted, moved, or when their radii are changed. We build on the concepts of regular triangulations and the power diagram. Third, we show how our analysis contributes to the state-of-the-art in surface remeshing. Dong-Ming Yan 0001, Peter Wonka |
ACM Trans. Graph. | 1 |
| 2012 | Variational mesh segmentation via quadric surface fitting
Dong-Ming Yan 0001, Wenping Wang 0001, Yang Liu 0014, Zhouwang Yang |
Comput. Aided Des. | 1 |
| 2012 | Acquiring 3D indoor environments with variability and repetitionabstractLarge-scale acquisition of exterior urban environments is by now a well-established technology, supporting many applications in search, navigation, and commerce. The same is, however, not the case for indoor environments, where access is often restricted and the spaces are cluttered. Further, such environments typically contain a high density of repeated objects (e.g., tables, chairs, monitors, etc.) in regular or non-regular arrangements with significant pose variations and articulations. In this paper, we exploit the special structure of indoor environments to accelerate their 3D acquisition and recognition with a low-end handheld scanner. Our approach runs in two phases: (i) a learning phase wherein we acquire 3D models of frequently occurring objects and capture their variability modes from only a few scans, and (ii) a recognition phase wherein from a single scan of a new area, we identify previously seen objects but in different poses and locations at an average recognition time of 200ms/model. We evaluate the robustness and limits of the proposed recognition system using a range of synthetic and real world scans under challenging settings. Young Min Kim 0001, Niloy J. Mitra, Dong-Ming Yan 0001, Leonidas J. Guibas |
ACM Trans. Graph. | 3 |
| 2011 | Obtuse triangle suppression in anisotropic meshes
Feng Sun 0006, Yi-King Choi, Wenping Wang 0001, Dong-Ming Yan 0001, Yang Liu 0014, Bruno Lévy 0001 |
Comput. Aided Geom. Des. | 4 |
| 2010 | Efficient Computation of 3D Clipped Voronoi Diagram
Dong-Ming Yan 0001, Wenping Wang 0001, Bruno Lévy 0001, Yang Liu 0014 |
GMP | 1 |
| 2010 | Illustrating how mechanical assemblies workabstractHow things workvisualizations use a variety of visual techniques to depict the operation of complex mechanical assemblies. We present an automated approach for generating such visualizations. Starting with a 3D CAD model of an assembly, we first infer the motions of individual parts and the interactions between parts based on their geometry and a few user specified constraints. We then use this information to generate visualizations that incorporate motion arrows, frame sequences and animation to convey the causal chain of motions and mechanical interactions between parts. We present results for a wide variety of assemblies. Niloy J. Mitra, Dong-Ming Yan 0001, Wilmot Li, Maneesh Agrawala |
ACM Trans. Graph. | 3 |
| 2009 | Efficient and robust reconstruction of botanical branching structure from laser scanned pointsabstractThis paper presents a reconstruction pipeline for recovering branching structure of trees from laser scanned data points. The process is made up of two main blocks: segmentation and reconstruction. Based on a variational k-means clustering algorithm, cylindrical components and ramified regions of data points are identified and located. An adjacency graph is then built from neighborhood information of components. Simple heuristics allow us to extract a skeleton structure and identify branches from the graph. Finally, a B-spline model is computed to give a compact and accurate reconstruction of the branching system. Dong-Ming Yan 0001, Julien Wintz, Bernard Mourrain, Wenping Wang 0001, Frédéric Boudon, Christophe Godin |
CAD/Graphics | 1 |
| 2009 | Isotropic Remeshing with Fast and Exact Computation of Restricted Voronoi DiagramabstractAbstract We propose a new isotropic remeshing method, based onCentroidal Voronoi Tessellation (CVT). Constructing CVT requires to repeatedly computeRestricted Voronoi Diagram (RVD), defined as the intersection between a 3D Voronoi diagram and an input mesh surface. Existing methods use some approximations of RVD. In this paper, we introduce an efficient algorithm that computes RVD exactly and robustly. As a consequence, we achieve better remeshing quality than approximation‐based approaches, without sacrificing efficiency. Our method for RVD computation uses a simple procedure and akd‐tree to quickly identify and compute the intersection of each triangle face with its incident Voronoi cells. Its time complexity isO(mlogn), wherenis the number of seed points andmis the number of triangles of the input mesh. Fast convergence of CVT is achieved using a quasi‐Newton method, which proved much faster than Lloyd's iteration. Examples are presented to demonstrate the better quality of remeshing results with our method than with the state‐of‐art approaches. Dong-Ming Yan 0001, Bruno Lévy 0001, Yang Liu 0014, Feng Sun 0006, Wenping Wang 0001 |
Comput. Graph. Forum | 1 |
| 2009 | On centroidal voronoi tessellation - energy smoothness and fast computationabstractCentroidal Voronoi tessellation (CVT) is a particular type of Voronoi tessellation that has many applications in computational sciences and engineering, including computer graphics. The prevailing method for computing CVT is Lloyd's method, which has linear convergence and is inefficient in practice. We develop new efficient methods for CVT computation and demonstrate the fast convergence of these methods. Specifically, we show that the CVT energy function has 2nd order smoothness for convex domains with smooth density, as well as in most situations encountered in optimization. Due to the 2nd order smoothness, it is possible to minimize the CVT energy functions using Newton-like optimization methods and expect fast convergence. We propose a quasi-Newton method to compute CVT and demonstrate its faster convergence than Lloyd's method with various numerical examples. It is also significantly faster and more robust than the Lloyd-Newton method, a previous attempt to accelerate CVT. We also demonstrate surface remeshing as a possible application. Yang Liu 0014, Wenping Wang 0001, Bruno Lévy 0001, Feng Sun 0006, Dong-Ming Yan 0001, Lin Lu 0001, Chenglei Yang |
ACM Trans. Graph. | 5 |
| 2008 | Fitting Sharp Features with Loop Subdivision SurfacesabstractAbstract Various methods have been proposed for fitting subdivision surfaces to different forms of shape data (e.g., dense meshes or point clouds), but none of these methods effectively deals with shapes with sharp features, that is, creases, darts and corners. We present an effective method for fitting a Loop subdivision surface to a dense triangle mesh with sharp features. Our contribution is a new exact evaluation scheme for the Loop subdivision with all types of sharp features, which enables us to compute a fitting Loop subdivision surface for shapes with sharp features in an optimization framework. With an initial control mesh obtained from simplifying the input dense mesh using QEM, our fitting algorithm employs an iterative method to solve a nonlinear least squares problem based on the squared distances from the input mesh vertices to the fitting subdivision surface. This optimization framework depends critically on the ability to express these distances as quadratic functions of control mesh vertices using our exact evaluation scheme near sharp features. Experimental results are presented to demonstrate the effectiveness of the method. Ruotian Ling, Wenping Wang 0001, Dong-Ming Yan 0001 |
Comput. Graph. Forum | 3 |
| 2008 | Silhouette Smoothing for Real-Time Rendering of Mesh SurfacesabstractCoarse piecewise linear approximation of surfaces causes undesirable polygonal appearance of silhouettes. We present an efficient method for smoothing the silhouettes of coarse triangle meshes using efficient 3D curve reconstruction and simple local re-meshing. It does not assume the availability of a fine mesh and generates only moderate amount of additional data at run time. Furthermore, polygonal feature edges are also smoothed in a unified framework. Our method is based on a novel interpolation scheme over silhouette triangles and this ensures that smooth silhouettes are faithfully reconstructed and always change continuously with respect to continuous movement of the view point or objects. We speed up computation with GPU assistance to achieve real-time rendering of coarse meshes with the smoothed silhouettes. Experiments show that this method outperforms previous methods for silhouette smoothing. Lu Wang 0007, Changhe Tu, Wenping Wang 0001, Xiangxu Meng, Bin Chan, Dong-Ming Yan 0001 |
IEEE Trans. Vis. Comput. Graph. | 6 |
| 2006 | Quadric Surface Extraction by Variational Shape Approximation
Dong-Ming Yan 0001, Yang Liu 0014, Wenping Wang 0001 |
GMP | 1 |
| 2006 | A quasi-Monte Carlo method for computing areas of point-sampled surfaces
Yu-Shen Liu, Jun-Hai Yong, Hui Zhang 0013, Dong-Ming Yan 0001, Jia-Guang Sun 0001 |
Comput. Aided Des. | 4 |