Demo Data from EDBT 2026 / reviewers in the wild / expert
Goki Inoue
dblp:94/5251
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2000
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Rendering · 50% Geometric modeling and processing · 25% Virtual and augmented reality · 25% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality › tracking
camera pose estimation |
0.0 | 1 | 2000 | A Unified Linear Algorithm for a Novel View Synthesis and Camera Pose Estimation in Mixed Reality · VR 2000 |
Geometric modeling and processing › registration
geometric registration |
0.0 | 1 | 2000 | A Unified Linear Algorithm for a Novel View Synthesis and Camera Pose Estimation in Mixed Reality · VR 2000 |
Rendering
image-based rendering |
0.0 | 1 | 2000 | A Unified Linear Algorithm for a Novel View Synthesis and Camera Pose Estimation in Mixed Reality · VR 2000 |
Rendering
novel view synthesis |
0.0 | 1 | 2000 | A Unified Linear Algorithm for a Novel View Synthesis and Camera Pose Estimation in Mixed Reality · VR 2000 |
Methods — techniques the papers use, named apart from their topics
matching constraints · 0.0linear algorithm · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2000 | A Unified Linear Algorithm for a Novel View Synthesis and Camera Pose Estimation in Mixed RealityabstractWe propose a linear algorithm that is useful for realizing geometric registration between the view of a real scene and that of a virtual object in an image-based rendering framework. In a unified framework, the novel view synthesis of a virtual object based on three views' matching constraints and the recovery of the camera pose that is necessary for the base image selection can be performed. The feasibility of the algorithm is demonstrated by using ground-truth synthesized data and real scene data. Toshihiro Kobayashi, Goki Inoue, Yuichi Ohta, Long Quan |
VR | 2 |