Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Kee-Won Nam

dblp:94/6915 · DBLP profile ↗
← Back
2ranked-venue papers
0as first author
0since 2021 · last 1996
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%
Theoretical computer science
1 paper
Computational geometry · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
orientation interpolation
0.011995
Interpolating solid orientations with circular blending quaternion curves · Comput. Aided Des. 1995
Computational geometry
geometric modeling and processing
0.011995
Interpolating solid orientations with circular blending quaternion curves · Comput. Aided Des. 1995

Methods — techniques the papers use, named apart from their topics

circular blending quaternion curves · 0.0
YearPublicationVenuePosition
1996 Hermite Interpolation of Solid Orientations with Circular Blending Quaternion Curves
abstract
Construction methods are presented that generate Hermite interpolation quaternion curves on SO(3). Two circular curves C1(t) and C2(t), 0 ≤ t ≤ 1, are generated that interpolate two orientations q1 and q2, and have boundary angular velocities: C1′(0) = ω1 and C2′(1) = ω2, respectively. They are smoothly blended together on SO(3) to generate a Hermite quaternion curve Q(t) ∈ SO(3), 0 ≤ t ≤ 1, which satisfies the boundary conditions: Q(0) = q1, Q(1) = 2, Q′(0) = ω1, and Q′ (1) = ω2.
Myung-Soo Kim, Kee-Won Nam
Comput. Animat. Virtual Worlds2
1995 Interpolating solid orientations with circular blending quaternion curves
Myung-Soo Kim, Kee-Won Nam
Comput. Aided Des.2