EDBT 2026 Demo / reviewers in the wild / expert
Pashmina Cameron
dblp:94/8938 · also Pashmina Bendale
· DBLP profile ↗
9ranked-venue papers
1as first author
7since 2021 · last 2025
0009-0009-0444-1755ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 1 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 2 since 2021Systems, architecture and hardware · 2 · 2 since 2021Software engineering, systems software and programming languages · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
3 papers |
Storage systems · 64% Cloud and datacenter computing · 22% Interconnection networks and networks-on-chip · 11% | |
| Artificial intelligence
3 papers |
Efficient and distributed learning · 66% Generative modeling · 34% | |
| Computer graphics and multimedia
2 papers |
Virtual and augmented reality · 36% Computer animation and physical simulation · 32% Visual content generation and editing · 32% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Bioinformatics and computational biology · 100% |
Topics — the 16 heaviest of 18, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Cloud and datacenter computing
cloud storage |
1.8 | 3 | 2025 | Holographic Storage for the Cloud: advances and challenges · ACM Trans. Storage 2025 Project Silica: Towards Sustainable Cloud Archival Storage in Glass · SOSP 2023 Project Silica: Towards Sustainable Cloud Archival Storage in Glass · ACM Trans. Storage 2025 |
Storage systems
archival storage |
1.5 | 2 | 2025 | Project Silica: Towards Sustainable Cloud Archival Storage in Glass · ACM Trans. Storage 2025 Project Silica: Towards Sustainable Cloud Archival Storage in Glass · SOSP 2023 |
Storage systems
digital preservation |
0.9 | 1 | 2025 | Project Silica: Towards Sustainable Cloud Archival Storage in Glass · ACM Trans. Storage 2025 |
Storage systems › optical storage
holographic memory |
0.9 | 1 | 2025 | Holographic Storage for the Cloud: advances and challenges · ACM Trans. Storage 2025 |
Interconnection networks and networks-on-chip
spatial multiplexing |
0.9 | 1 | 2025 | Holographic Storage for the Cloud: advances and challenges · ACM Trans. Storage 2025 |
Storage systems › storage device technology
storage density |
0.9 | 1 | 2025 | Holographic Storage for the Cloud: advances and challenges · ACM Trans. Storage 2025 |
Storage systems
storage reliability |
0.9 | 1 | 2025 | Project Silica: Towards Sustainable Cloud Archival Storage in Glass · ACM Trans. Storage 2025 |
Machine learning › Efficient and distributed learning
model compression |
0.8 | 1 | 2024 | QuaRot: Outlier-Free 4-Bit Inference in Rotated LLMs · NeurIPS 2024 |
Machine learning › Efficient and distributed learning › model compression
quantization |
0.8 | 1 | 2024 | QuaRot: Outlier-Free 4-Bit Inference in Rotated LLMs · NeurIPS 2024 |
Machine learning › Generative modeling
molecular generation |
0.6 | 1 | 2022 | Learning to Extend Molecular Scaffolds with Structural Motifs · ICLR 2022 |
Bioinformatics and computational biology › drug discovery
computational drug discovery |
0.6 | 1 | 2022 | Learning to Extend Molecular Scaffolds with Structural Motifs · ICLR 2022 |
Visual content generation and editing
avatar generation |
0.6 | 1 | 2022 | FLAG: Flow-based 3D Avatar Generation from Sparse Observations · CVPR 2022 |
Computer animation and physical simulation › motion synthesis
human motion synthesis |
0.6 | 1 | 2022 | FLAG: Flow-based 3D Avatar Generation from Sparse Observations · CVPR 2022 |
Energy-efficient computing
storage energy efficiency |
0.3 | 1 | 2025 | Holographic Storage for the Cloud: advances and challenges · ACM Trans. Storage 2025 |
Machine learning › Generative modeling › diffusion model
human motion generation |
0.2 | 1 | 2023 | HMD-NeMo: Online 3D Avatar Motion Generation From Sparse Observations · ICCV 2023 |
Storage systems › storage devices
storage media |
0.2 | 1 | 2023 | Project Silica: Towards Sustainable Cloud Archival Storage in Glass · SOSP 2023 |
Methods — techniques the papers use, named apart from their topics
workload analysis · 1.5spatiotemporal encoder · 1.3neural network · 1.3structural motifs · 1.1workload-driven optimization · 0.9physics modeling · 0.9machine learning · 0.9hardware-software co-design · 0.9round-to-nearest quantization · 0.8hadamard rotation · 0.8mask tokens · 0.7mask token · 0.7co-design · 0.7flow-based generative model · 0.6conditional generative modeling · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Project Silica: Towards Sustainable Cloud Archival Storage in GlassabstractSustainable and cost-effective long-term storage remains an unsolved problem. The most widely used storage technologies today are magnetic (hard disk drives and tape). They use media that degrades over time and has a limited lifetime, which leads to inefficient, wasteful, and costly solutions for long-lived data. This article presents Silica: the first cloud storage system for archival data underpinned by quartz glass, an extremely resilient media that allows data to be left in situ indefinitely. The hardware and software of Silica have been co-designed and co-optimized from the media up to the service level with sustainability as a primary objective. The design follows a cloud-first, data-driven methodology underpinned by principles derived from analyzing the archival workload of a large public cloud service. Silica can support a wide range of archival storage workloads and ushers in a new era of sustainable, cost-effective storage. Patrick Anderson 0001, Erika Blancada Aranas, Youssef Assaf, Raphael Behrendt, Richard Black, Marco Caballero, Pashmina Cameron, Burcu Canakci, Andromachi Chatzieleftheriou, Rebekah Storan Clarke, James Clegg, Daniel Cletheroe, Bridgette Cooper, Thales De Carvalho, Tim Deegan, Austin Donnelly, Rokas Drevinskas, Alexander L. Gaunt, Christos Gkantsidis, Ariel Gomez Diaz, István Haller, Freddie Hong, Teodora Ilieva, Shashidhar Joshi, Russell Joyce, Mint Kunkel, David Lara Alabazares, Sergey Legtchenko, Fanglin Linda Liu, Bruno Magalhães, Alana Marzoev, Marvin McNett, Jayashree Mohan, Michael Myrah, Sebastian Nowozin, Aaron Ogus, Hiske Overweg, Antony I. T. Rowstron, Maneesh Sah, Masaaki Sakakura, Peter Scholtz, Nina Schreiner, Omer Sella, Ioan A. Stefanovici, David Sweeney, Benn C. Thomsen, Govert Verkes, Phil Wainman, Jonathan Westcott, Luke Weston, Charles Whittaker, Pablo Wilke Berenguer, Hugh Williams, Stefan Winzeck |
ACM Trans. Storage | 7 |
| 2025 | Holographic Storage for the Cloud: advances and challengesabstractHolographic Storage is an old idea that has always promised high density and fast random access, but has never been commercially competitive with Hard Disk Drives (HDDs) and Solid State Devices (SSDs). In Project HSD at Microsoft Research we asked the question: “Does holographic storage finally make sense for cloud storage?” This article describes our journey toward answering this question. We achieved 1.8× higher density than the previous state-of-the-art, using commodity components available today and leveraging machine learning to compensate for the noise and distortions introduced by commodity components. This uncovered two new challenges which are the focus of this article: achieving high end-to-end energy efficiency without sacrificing capacity, and spatial multiplexing without mechanical movement. Improving end-to-end energy efficiency requires joint optimization across low-level media parameters and higher-level system parameters that govern background maintenance operations such as read refresh and garbage collection. We developed new physics models of the media; analytic and simulation models of the media access and background media maintenance; and workload-driven optimization to find optimal parameter combinations. These techniques resulted in a 14× improvement over the previous approach for typical workloads without sacrificing capacity. We also designed the first scalable and mechanical movement free spatial multiplexing system for holographic storage. Despite these advances, we conclude that currently, holographic storage is still far from the combination of density, capacity scaling, and energy efficiency needed to compete with the incumbent technologies. We need fundamental advances in the physical media that improve energy efficiency by another 1–2 orders of magnitude without reducing data density. Further advances in optics are also required to achieve spatial multiplexing that is simultaneously scalable, low-loss, and high-density. Nathanael Cheriere, Jiaqi Chu, Grace Brennan, Pashmina Cameron, Pedro Da Costa, Jannes Gladrow, Guilherme Ilunga, Douglas J. Kelly, Joowon Lim, Giorgio Maltese, Tony Mason, Greg O'Shea, Soujanya Ponnapalli, Michael Rudow, Alan Sanders, Theano Stavrinos, Xingbo Wu, Mengyang Yang, Dushyanth Narayanan, Benn C. Thomsen, Antony I. T. Rowstron |
ACM Trans. Storage | 4 |
| 2024 | QuaRot: Outlier-Free 4-Bit Inference in Rotated LLMsabstractWe introduce QuaRot, a new Quantization scheme based on Rotations, which is able to quantize LLMs end-to-end, including all weights, activations, and KV cache in 4 bits. QuaRot rotates LLMs in a way that removes outliers from the hidden state without changing the output, making quantization easier. This computational invariance is applied to the hidden state (residual) of the LLM, as well as to the activations of the feed-forward components, aspects of the attention mechanism, and to the KV cache. The result is a quantized model where all matrix multiplications are performed in 4 bits, without any channels identified for retention in higher precision. Our 4-bit quantized LLAMA2-70B model has losses of at most 0.47 WikiText-2 perplexity and retains 99% of the zero-shot performance. We also show that QuaRot can provide lossless 6 and 8 bit LLAMA-2 models without any calibration data using round-to-nearest quantization. Code is available at github.com/spcl/QuaRot. Saleh Ashkboos, Amirkeivan Mohtashami, Maximilian L. Croci, Pashmina Cameron, Martin Jaggi, Dan Alistarh, Torsten Hoefler, James Hensman |
NeurIPS | 5 |
| 2023 | HMD-NeMo: Online 3D Avatar Motion Generation From Sparse ObservationsabstractGenerating both plausible and accurate full body avatar motion is the key to the quality of immersive experiences in mixed reality scenarios. Head-Mounted Devices (HMDs) typically only provide a few input signals, such as head and hands 6-DoF. Recently, different approaches achieved impressive performance in generating full body motion given only head and hands signal. However, to the best of our knowledge, all existing approaches rely on full hand visibility. While this is the case when, e.g., using motion controllers, a considerable proportion of mixed reality experiences do not involve motion controllers and instead rely on egocentric hand tracking. This introduces the challenge of partial hand visibility owing to the restricted field of view of the HMD. In this paper, we propose the first unified approach, HMD-NeMo, that addresses plausible and accurate full body motion generation even when the hands may be only partially visible. HMD-NeMo is a lightweight neural network that predicts the full body motion in an online and real-time fashion. At the heart of HMD-NeMo is the spatiotemporal encoder with novel temporally adaptable mask tokens that encourage plausible motion in the absence of hand observations. We perform extensive analysis of the impact of different components in HMD-NeMo and introduce a new state-of-the-art on AMASS dataset through our evaluation. Mohammad Sadegh Ali Akbarian, Fatemehsadat Saleh, David Collier, Pashmina Cameron, Darren Cosker |
ICCV | 4 |
| 2023 | Project Silica: Towards Sustainable Cloud Archival Storage in GlassabstractSustainable and cost-effective long-term storage remains an unsolved problem. The most widely used storage technologies today are magnetic (hard disk drives and tape). They use media that degrades over time and has a limited lifetime, which leads to inefficient, wasteful, and costly solutions for long-lived data. This paper presents Silica: the first cloud storage system for archival data underpinned by quartz glass, an extremely resilient media that allows data to be left in situ indefinitely. The hardware and software of Silica have been co-designed and co-optimized from the media up to the service level with sustainability as a primary objective. The design follows a cloud-first, data-driven methodology underpinned by principles derived from analyzing the archival workload of a large public cloud service. Silica can support a wide range of archival storage workloads and ushers in a new era of sustainable, cost-effective storage. Patrick Anderson 0001, Erika Blancada Aranas, Youssef Assaf, Raphael Behrendt, Richard Black, Marco Caballero, Pashmina Cameron, Burcu Canakci, Thales De Carvalho, Andromachi Chatzieleftheriou, Rebekah Storan Clarke, James Clegg, Daniel Cletheroe, Bridgette Cooper, Tim Deegan, Austin Donnelly, Rokas Drevinskas, Alexander L. Gaunt, Christos Gkantsidis, Ariel Gomez Diaz, István Haller, Freddie Hong, Teodora Ilieva, Shashidhar Joshi, Russell Joyce, Mint Kunkel, David Lara Alabazares, Sergey Legtchenko, Fanglin Linda Liu, Bruno Magalhães, Alana Marzoev, Marvin McNett, Jayashree Mohan, Michael Myrah, Sebastian Nowozin, Aaron Ogus, Hiske Overweg, Antony I. T. Rowstron, Maneesh Sah, Masaaki Sakakura, Peter Scholtz, Nina Schreiner, Omer Sella, Ioan A. Stefanovici, David Sweeney, Benn C. Thomsen, Govert Verkes, Phil Wainman, Jonathan Westcott, Luke Weston, Charles Whittaker, Pablo Wilke Berenguer, Hugh Williams, Stefan Winzeck |
SOSP | 7 |
| 2022 | FLAG: Flow-based 3D Avatar Generation from Sparse ObservationsabstractTo represent people in mixed reality applications for collaboration and communication, we need to generate realistic and faithful avatar poses. However, the signal streams that can be applied for this task from head-mounted devices (HMDs) are typically limited to head pose and hand pose estimates. While these signals are valuable, they are an incomplete representation of the human body, making it challenging to generate a faithful full-body avatar. We address this challenge by developing a flow-based generative model of the 3D human body from sparse observations, wherein we learn not only a conditional distribution of 3D human pose, but also a probabilistic mapping from observations to the latent space from which we can generate a plausible pose along with uncertainty estimates for the joints. We show that our approach is not only a strong predictive model, but can also act as an efficient pose prior in different optimization settings where a good initial latent code plays a major role. Mohammad Sadegh Ali Akbarian, Pashmina Cameron, Federica Bogo, Andrew W. Fitzgibbon, Thomas J. Cashman 0001 |
CVPR | 2 |
| 2022 | Learning to Extend Molecular Scaffolds with Structural Motifs
Krzysztof Maziarz, Henry Jackson-Flux, Pashmina Cameron, Finton Sirockin, Nadine Schneider, Nikolaus Stiefl, Marwin H. S. Segler, Marc Brockschmidt |
ICLR | 3 |
| 2010 | Multiscale Keypoint Analysis based on Complex WaveletsabstractInternational audience Pashmina Cameron, Bill Triggs, Nick G. Kingsbury |
BMVC | 1 |
| 2010 | Epipolar Constraints for Multiscale MatchingabstractInternational audience Bill Triggs, Pashmina Cameron |
BMVC | 2 |