Demo Data from EDBT 2026 / reviewers in the wild / expert
Tomokazu Murakami
dblp:95/10877
· DBLP profile ↗
9ranked-venue papers
3as first author
1since 2021 · last 2021
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 8 · 3 first-author · 1 since 2021Artificial intelligence and machine learning · 4Databases, data management, data science and information retrieval · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Video understanding and tracking · 36% Efficient and distributed learning · 20% Generative modeling · 18% | |
| Databases, data mining, and information retrieval
1 paper |
Information retrieval · 100% |
Topics — the 16 heaviest of 18, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
generative adversarial network |
0.7 | 2 | 2019 | Active Generative Adversarial Network for Image Classification · AAAI 2019 Adversarial Zero-shot Learning With Semantic Augmentation · AAAI 2018 |
Computer vision › Video understanding and tracking
action recognition |
0.4 | 1 | 2020 | Cycle-Contrast for Self-Supervised Video Representation Learning · NeurIPS 2020 |
Machine learning › Representation and self-supervised learning
contrastive learning |
0.4 | 1 | 2020 | Cycle-Contrast for Self-Supervised Video Representation Learning · NeurIPS 2020 |
Computer vision › Video understanding and tracking › video representation learning
self-supervised video representation learning |
0.4 | 1 | 2020 | Cycle-Contrast for Self-Supervised Video Representation Learning · NeurIPS 2020 |
Computer vision › Video understanding and tracking
video representation learning |
0.4 | 1 | 2020 | Cycle-Contrast for Self-Supervised Video Representation Learning · NeurIPS 2020 |
Machine learning › Efficient and distributed learning
active learning |
0.4 | 1 | 2019 | Active Generative Adversarial Network for Image Classification · AAAI 2019 |
Machine learning › Efficient and distributed learning › model compression › knowledge distillation
cross-modal distillation |
0.4 | 1 | 2019 | MMAct: A Large-Scale Dataset for Cross Modal Human Action Understanding · ICCV 2019 |
Computer vision › Video understanding and tracking › action recognition
human action recognition |
0.4 | 1 | 2019 | MMAct: A Large-Scale Dataset for Cross Modal Human Action Understanding · ICCV 2019 |
Computer vision › Image recognition and object detection
image classification |
0.4 | 1 | 2019 | Active Generative Adversarial Network for Image Classification · AAAI 2019 |
Machine learning › Efficient and distributed learning › model compression
knowledge distillation |
0.4 | 1 | 2019 | MMAct: A Large-Scale Dataset for Cross Modal Human Action Understanding · ICCV 2019 |
Computer vision › Video understanding and tracking › action recognition
multimodal action recognition |
0.4 | 1 | 2019 | MMAct: A Large-Scale Dataset for Cross Modal Human Action Understanding · ICCV 2019 |
Machine learning › Generative modeling › synthetic data generation
sample synthesis for zero-shot learning |
0.3 | 1 | 2018 | Adversarial Zero-shot Learning With Semantic Augmentation · AAAI 2018 |
Machine learning › Deep learning architectures and training › data augmentation
semantic augmentation |
0.3 | 1 | 2018 | Adversarial Zero-shot Learning With Semantic Augmentation · AAAI 2018 |
Machine learning › Transfer learning and domain adaptation
zero-shot learning |
0.3 | 1 | 2018 | Adversarial Zero-shot Learning With Semantic Augmentation · AAAI 2018 |
Information retrieval
similarity search |
0.1 | 1 | 2020 | Cycle-Contrast for Self-Supervised Video Representation Learning · NeurIPS 2020 |
Information retrieval › multimedia analysis and retrieval
video retrieval |
0.1 | 1 | 2020 | Cycle-Contrast for Self-Supervised Video Representation Learning · NeurIPS 2020 |
Methods — techniques the papers use, named apart from their topics
r3d · 0.9cycle-contrastive loss · 0.9contrastive learning · 0.9knowledge distillation · 0.8attention mechanism · 0.8uncertainty reward · 0.4conditional GAN · 0.4hinge loss · 0.3generative adversarial network · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2021 | Robust Unsupervised Multi-Object Tracking In Noisy EnvironmentsabstractPhysical processes, camera movement, and unpredictable environmental conditions like the presence of dust can induce noise and artifacts in video feeds. We observe that popular unsupervised MOT methods are dependent on noise-free inputs. We show that the addition of a small amount of artificial random noise causes a sharp degradation in model performance on benchmark metrics. We resolve this problem by introducing a robust unsupervised multi-object tracking (MOT) model: AttU-Net. The proposed single-head attention model helps limit the negative impact of noise by learning visual representations at different segment scales. AttU-Net shows better unsupervised MOT tracking performance over variational inference-based state-of-the-art baselines. We evaluate our method in the MNIST-MOT and the Atari game video benchmark. We also provide two extended video datasets: “Kuzushiji-MNIST MOT” which consists of moving Japanese characters and “Fashion-MNIST MOT” to validate the effectiveness of the MOT models. Chao-Han Huck Yang, Mohit Chhabra, Yi-Chieh Liu, Quan Kong, Tomoaki Yoshinaga, Tomokazu Murakami |
ICIP | 6 |
| 2020 | Cycle-Contrast for Self-Supervised Video Representation LearningabstractWe present Cycle-Contrastive Learning (CCL), a novel self-supervised method for learning video representation. Following a nature that there is a belong and inclusion relation of video and its frames, CCL is designed to find correspondences across frames and videos considering the contrastive representation in their domains respectively. It is different from recent approaches that merely learn correspondences across frames or clips. In our method, the frame and video representations are learned from a single network based on an R3D network, with a shared non-linear transformation for embedding both frame and video features before the cycle-contrastive loss. We demonstrate that the video representation learned by CCL can be transferred well to downstream tasks of video understanding, outperforming previous methods in nearest neighbour retrieval and action recognition tasks on UCF101, HMDB51 and MMAct. Quan Kong, Wenpeng Wei, Ziwei Deng, Tomoaki Yoshinaga, Tomokazu Murakami |
NeurIPS | 5 |
| 2019 | Active Generative Adversarial Network for Image ClassificationabstractSufficient supervised information is crucial for any machine learning models to boost performance. However, labeling data is expensive and sometimes difficult to obtain. Active learning is an approach to acquire annotations for data from a human oracle by selecting informative samples with a high probability to enhance performance. In recent emerging studies, a generative adversarial network (GAN) has been integrated with active learning to generate good candidates to be presented to the oracle. In this paper, we propose a novel model that is able to obtain labels for data in a cheaper manner without the need to query an oracle. In the model, a novel reward for each sample is devised to measure the degree of uncertainty, which is obtained from a classifier trained with existing labeled data. This reward is used to guide a conditional GAN to generate informative samples with a higher probability for a certain label. With extensive evaluations, we have confirmed the effectiveness of the model, showing that the generated samples are capable of improving the classification performance in popular image classification tasks. Quan Kong, Bin Tong, Martin Klinkigt, Yuki Watanabe, Naoto Akira, Tomokazu Murakami |
AAAI | 6 |
| 2019 | MMAct: A Large-Scale Dataset for Cross Modal Human Action UnderstandingabstractUnlike vision modalities, body-worn sensors or passive sensing can avoid the failure of action understanding in vision related challenges, e.g. occlusion and appearance variation. However, a standard large-scale dataset does not exist, in which different types of modalities across vision and sensors are integrated. To address the disadvantage of vision-based modalities and push towards multi/cross modal action understanding, this paper introduces a new large-scale dataset recorded from 20 distinct subjects with seven different types of modalities: RGB videos, keypoints, acceleration, gyroscope, orientation, Wi-Fi and pressure signal. The dataset consists of more than 36k video clips for 37 action classes covering a wide range of daily life activities such as desktop-related and check-in-based ones in four different distinct scenarios. On the basis of our dataset, we propose a novel multi modality distillation model with attention mechanism to realize an adaptive knowledge transfer from sensor-based modalities to vision-based modalities. The proposed model significantly improves performance of action recognition compared to models trained with only RGB information. The experimental results confirm the effectiveness of our model on cross-subject, -view, -scene and -session evaluation criteria. We believe that this new large-scale multimodal dataset will contribute the community of multimodal based action understanding. Quan Kong, Ziming Wu, Ziwei Deng, Martin Klinkigt, Bin Tong, Tomokazu Murakami |
ICCV | 6 |
| 2019 | Omnidirectional Pedestrian Detection by Rotation Invariant TrainingabstractRecently much progress has been made in pedestrian detection by utilizing the learning ability of convolutional neural networks (CNNs). However, due to the lack of omnidirectional images to train CNNs, few CNN-based detectors have been proposed for omnidirectional pedestrian detection. One significant difference between omnidirectional images and perspective images is that the appearance of pedestrians is rotated in omnidirectional images. A previous method has dealt with this by transforming omnidirectional images into perspective images in the test phase. However, this method has significant drawbacks, namely, the computational cost and the performance degradation caused by the transformation. To address this issue, we propose a rotation invariant training method, which only uses randomly rotated perspective images without any additional annotation. By this method, existing large-scale datasets can be utilized. In test phase, omnidirectional images can be used without the transformation. To group predicted bounding boxes, we also develop a bounding box refinement, which works better for our detector than non-maximum suppression. The proposed detector achieved a state-of-the-art performance on four public benchmarks. Masato Tamura, Shota Horiguchi, Tomokazu Murakami |
WACV | 3 |
| 2018 | Adversarial Zero-shot Learning With Semantic AugmentationabstractIn situations in which labels are expensive or difficult to obtain, deep neural networks for object recognition often suffer to achieve fair performance. Zero-shot learning is dedicated to this problem. It aims to recognize objects of unseen classes by transferring knowledge from seen classes via a shared intermediate representation. Using the manifold structure of seen training samples is widely regarded as important to learn a robust mapping between samples and the intermediate representation, which is crucial for transferring the knowledge. However, their irregular structures, such as the lack in variation of samples for certain classes and highly overlapping clusters of different classes, may result in an inappropriate mapping. Additionally, in a high dimensional mapping space, the hubness problem may arise, in which one of the unseen classes has a high possibility to be assigned to samples of different classes. To mitigate such problems, we use a generative adversarial network to synthesize samples with specified semantics to cover a higher diversity of given classes and interpolated semantics of pairs of classes. We propose a simple yet effective method for applying the augmented semantics to the hinge loss functions to learn a robust mapping. The proposed method was extensively evaluated on small- and large-scale datasets, showing a significant improvement over state-of-the-art methods. Bin Tong, Martin Klinkigt, Junwen Chen 0005, Xiankun Cui, Quan Kong, Tomokazu Murakami, Yoshiyuki Kobayashi |
AAAI | 6 |
| 2018 | Industrial Applications of Image Recognition and Retrieval Technologies for Public Safety and IT ServicesabstractHitachi has a wide variety of technologies ranging from systems for infrastructure to IT platforms such as railway management systems, water supply operation systems, manufacturing management systems for factories, surveillance cameras and monitoring systems, rolling stocks, power plants, servers, storages, data centers, and various IT systems for governments and companies. The research and development group of Hitachi is developing video analytics and other media processing techniques and applying them to various products and solutions with business divisions for such as public safety, productivity improvement of factories and other IT applications. In this talk, I would like to introduce some of the products, solutions and research topics in Hitachi which video analytics and image retrieval techniques are applied. These include an image search system for retrieving public registered design graphics, a person detection and tracking function for video surveillance system and our activities and results in TRECVID 2017. In each cases, we integrated our original high speed image search database and deep learning based image recognition technique. Through these use cases, I would like to present how image recognition and retrieval technologies are practically utilized to industrial products and solutions and contributing to the improvement of social welfare. Tomokazu Murakami |
ICMR | 1 |
| 2010 | Direction-adaptive hierarchical decomposition for image codingabstractA new model of decomposing an image hierarchically into direction-adaptive subbands using pixel-wise direction estimation is presented. For each decomposing operation, an input image is divided into two parts: a base image subsampled from the input image and subband components. The subband components consist of residuals of estimating the pixels skipped through the subsampling, which ensures the invertibility of the decomposition. The estimation is performed in a direction-adaptive way, whose optimal direction is determined by a L1 norm criterion for each pixel, aiming to achieve good energy compaction that is suitable for image coding. Furthermore, since the L1 norms are obtained from the base image alone, we do not need to retain the directional information explicitly, which is another advantage of our model. Experimental results show that the proposed model can achieve lower entropy than conventional Haar or D5/3 discrete wavelet transform in case of lossless coding. Tomokazu Murakami, Keita Takahashi 0001, Takeshi Naemura |
PCS | 1 |
| 2009 | Hybrid video coding model of finite ridgelet transform and H.264/AVCabstractWe developed a new video coding model that combines block-based finite ridgelet transform with H.264/AVC. This model is based on H.264/AVC codec and a new video coding mode called the ridgelet mode is added to it in order to incorporate the directional transform feature. In the ridgelet mode, residuals of each block after intra or inter predictions are transformed into a prime-number-sized block by a scaling filter to fit the finite Radon transform. Then the finite Radon transform and the 1D DCT are applied to the block. The ridgelet mode can adapt to such texture regions that have strong correlation along a specific direction and it can enhance the coding efficiency of the H.264/AVC by its directional feature of the finite Radon transform. We implemented the ridgelet mode onto a H.264/AVC based video encoder. The experimental results show the potential of this method for higher compression efficiency. Tomokazu Murakami, Masashi Takahashi |
PCS | 1 |