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Shane Ahern

dblp:95/1839 · DBLP profile ↗
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9ranked-venue papers
4as first author
0since 2021 · last 2015
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5 · 2 first-authorHuman-computer interaction and ubiquitous computing · 3 · 1 first-authorDatabases, data management, data science and information retrieval · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
5 papers
Health and well-being technologies · 44% Ubiquitous computing and smart environments · 37% Interaction techniques and input · 11%
Databases, data mining, and information retrieval
4 papers
Information retrieval · 49% Web and social media mining · 37% Recommender systems · 14%
Computer graphics and multimedia
4 papers
Multimedia analysis and retrieval · 77% Visualization and visual analytics · 17% Multimedia systems and quality of experience · 6%
Network and information security
1 paper
Privacy and data protection · 100%

Topics — the 12 heaviest of 18, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Multimedia analysis and retrieval
visual search
0.212014
Footprints: A Visual Search Tool that Supports Discovery and Coverage Tracking · IEEE Trans. Vis. Comput. Graph. 2014
Web and social media mining
social media analysis
0.112007
How flickr helps us make sense of the world: context and content in community-contributed media collections · ACM Multimedia 2007
Multimedia analysis and retrieval › visual summarization
image collection summarization
0.112007
Summarization of online image collections via implicit feedback · WWW 2007
Ubiquitous computing and smart environments › context-aware computing
context-aware mobile computing
0.112007
Over-exposed?: privacy patterns and considerations in online and mobile photo sharing · CHI 2007
Visualization and visual analytics › visual analytics
visual analytics system
0.112014
Footprints: A Visual Search Tool that Supports Discovery and Coverage Tracking · IEEE Trans. Vis. Comput. Graph. 2014
Recommender systems
collaborative filtering
0.112005
MMM2: mobile media metadata for photo sharing · ACM Multimedia 2005
Interaction techniques and input
mobile interaction
0.112005
PhotoRouter: destination-centric mobile media messaging · ACM Multimedia 2005
Multimedia systems and quality of experience
mobile multimedia
0.012007
Zurfer: mobile multimedia access in spatial, social and topical context · ACM Multimedia 2007
Ubiquitous computing and smart environments › privacy
privacy concerns
0.012007
Over-exposed?: privacy patterns and considerations in online and mobile photo sharing · CHI 2007
Collaborative and social computing › social media › media sharing
social media sharing
0.012007
Over-exposed?: privacy patterns and considerations in online and mobile photo sharing · CHI 2007
Collaborative and social computing › social media
media sharing
0.012005
PhotoRouter: destination-centric mobile media messaging · ACM Multimedia 2005
Ubiquitous computing and smart environments › mobile computing
mobile media sharing
0.012005
MMM2: mobile media metadata for photo sharing · ACM Multimedia 2005

Methods — techniques the papers use, named apart from their topics

topic extraction · 0.4coordinated visualization · 0.4personalized prediction models · 0.2binary classification · 0.2interviews · 0.1implicit feedback learning · 0.1data analysis · 0.1context-aware sensing · 0.1contextual metadata · 0.1
YearPublicationVenuePosition
2015 Towards a mobile and wearable system for predicting panic attacks
abstract
In this paper, we present first steps towards a mobile and wearable system intended to help people who experience regular and spontaneous panic attacks due to panic disorder. The goal of the system is to predict oncoming panic attacks and to deliver in-the-moment interventions on a smartphone device. Interventions are intended to reduce symptom severity by enabling a user to respond to approaching panic episodes. An initial feasibility study is described where a small real-world data set was collected. Personalized prediction models were trained which take, as input, physiological data and output a binary classification of either pre-panic or non-panic. We demonstrate proof-of-concept of episode prediction on this small dataset.
Jonathan Rubin, Hoda Eldardiry, Rui Abreu 0001, Shane Ahern, Honglu Du, Ashish Pattekar, Daniel G. Bobrow
UbiComp4
2015 A wearable and mobile intervention delivery system for individuals with panic disorder
abstract
Panic disorder is a serious condition that affects approximately six million adults in the United States per year. Reducing the severity of panic attack symptoms would allow a better quality of life for panic attack sufferers. This paper presents steps towards a mobile and wearable system that aims to help reduce the severity of symptoms experienced by individuals with this condition. The system provides a way to continuously monitor the physiological data of an individual via a wearable device. Users are able to report when panic attacks take place, along with a rating of the severity of symptoms experienced. Reported episodes provide ground truth data to build panic prediction models. The eventual goal of the system is to make predictions about approaching panic attacks and to deliver interventions that help the individual to cope with the approaching episode. We describe a mobile-based intervention that has been developed, which instructs the individual to perform breathing and relaxation exercises. Presently, the system has been utilized in a small pilot study where 10 individuals who suffer from panic disorder reported 29 panic attacks while collecting physiological data, along with the severity of symptoms. We found that out of 15 symptoms the ones with high severity reported were anxiety, worry and shortness of breath. Furthermore, physiological differences were observed between panic and non-panic intervals.
Luis Cruz 0002, Jonathan Rubin, Rui Abreu 0001, Shane Ahern, Hoda Eldardiry, Daniel G. Bobrow
MUM4
2014 Footprints: A Visual Search Tool that Supports Discovery and Coverage Tracking
abstract
Searching a large document collection to learn about a broad subject involves the iterative process of figuring out what to ask, filtering the results, identifying useful documents, and deciding when one has covered enough material to stop searching. We are calling this activity "discoverage," discovery of relevant material and tracking coverage of that material. We built a visual analytic tool called Footprints that uses multiple coordinated visualizations to help users navigate through the discoverage process. To support discovery, Footprints displays topics extracted from documents that provide an overview of the search space and are used to construct searches visuospatially. Footprints allows users to triage their search results by assigning a status to each document (To Read, Read, Useful), and those status markings are shown on interactive histograms depicting the user's coverage through the documents across dates, sources, and topics. Coverage histograms help users notice biases in their search and fill any gaps in their analytic process. To create Footprints, we used a highly iterative, user-centered approach in which we conducted many evaluations during both the design and implementation stages and continually modified the design in response to feedback.
Ellen Isaacs, Kelly Domico, Shane Ahern, Eugene Bart, Mudita Singhal
IEEE Trans. Vis. Comput. Graph.3
2007 Over-exposed?: privacy patterns and considerations in online and mobile photo sharing
abstract
As sharing personal media online becomes easier and widely spread, new privacy concerns emerge - especially when the persistent nature of the media and associated context reveals details about the physical and social context in which the media items were created. In a first-of-its-kind study, we use context-aware camerephone devices to examine privacy decisions in mobile and online photo sharing. Through data analysis on a corpus of privacy decisions and associated context data from a real-world system, we identify relationships between location of photo capture and photo privacy settings. Our data analysis leads to further questions which we investigate through a set of interviews with 15 users. The interviews reveal common themes in privacy considerations: security, social disclosure, identity and convenience. Finally, we highlight several implications and opportunities for design of media sharing applications, including using past privacy patterns to prevent oversights and errors.
Shane Ahern, Dean Eckles, Nathaniel Good, Simon King 0004, Mor Naaman
CHI1
2007 Zurfer: mobile multimedia access in spatial, social and topical context
abstract
What happens when you can access all the world's media, but the access is constrained by screen size, bandwidth, attention, and battery life? We present a novel mobile context-aware software prototype that enables access to images on the go. Our prototype utilizes the channel metaphor to give users contextual access to media of interest according to key dimensions: spatial, social, and topical.
Amy Hwang, Shane Ahern, Simon King 0004, Mor Naaman, Jeannie Hui-I Yang
ACM Multimedia2
2007 How flickr helps us make sense of the world: context and content in community-contributed media collections
abstract
The advent of media-sharing sites like Flickr and YouTube has drastically increased the volume of community-contributed multimedia resources available on the web. These collections have a previously unimagined depth and breadth, and have generated new opportunities - and new challenges - to multimedia research. How do we analyze, understand and extract patterns from these new collections? How can we use these unstructured, unrestricted community contributions of media (and annotation) to generate "knowledge".
Lyndon S. Kennedy, Mor Naaman, Shane Ahern, Tye Rattenbury
ACM Multimedia3
2007 Summarization of online image collections via implicit feedback
abstract
The availability of map interfaces and location-aware devices makes a growing amount of unstructured, geo-referenced information available on the Web. In particular, over twelve million geo-referenced photos are now available on Flickr, a popular photo-sharing website. We show a method to analyze the Flickr data and generate aggregate knowledge in the form of "representative tags" for arbitrary areas in the world. We display these tags on a map interface in an interactive web application along with images associated with each tag. We then use the implicit feedback of the aggregate user interactions with the tags and images to learn which images best describe the area shown on the map.
Shane Ahern, Simon King 0004, Mor Naaman
WWW1
2005 MMM2: mobile media metadata for photo sharing
abstract
Though cameraphones are rapidly becoming the dominant platform for consumer digital photography, users still face difficulties in transferring, managing, and sharing photos captured with cameraphones. The Mobile Media Metadata 2 (MMM2) system removes the difficulty in transferring photos from the device by providing an automatic upload capability and uses metadata about the context in which a photo was captured to simplify photo management and streamline the sharing process. In our MMM2 system, we have leveraged collaborative filtering techniques to infer the likely sharing recipients for photos based on contextual metadata, which allows the system to accurately guess likely share recipients for a photo and present them to the photographer at the time of capture.
Shane Ahern, Simon King 0004, Marc Davis
ACM Multimedia1
2005 PhotoRouter: destination-centric mobile media messaging
abstract
The number of people using cameraphones is growing by tens of millions every month. Yet the majority of cameraphone users have difficulty transferring photos off their phone and sharing them with others. PhotoRouter is a software application for cameraphones that makes the photo sharing process destination-centric by allowing users to focus on who the photo should go to, not how it needs to get there. Attempting to produce an application which meets user needs better than current, technology-centric cameraphone photo sharing applications, we designed PhotoRouter. In this paper we describe PhotoRouter's user interface innovations that we will show in our technical demonstration.
Shane Ahern, Simon King 0004, Hong Qu 0001, Marc Davis
ACM Multimedia1