Demo Data from EDBT 2026 / reviewers in the wild / expert
Peng Wang 0003
dblp:95/4442-3
· DBLP profile ↗
6ranked-venue papers
5as first author
0since 2021 · last 2007
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4 · 4 first-authorArtificial intelligence and machine learning · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1Applied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Multimedia analysis and retrieval · 50% Geometric modeling and processing · 50% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing › shape analysis › symmetry detection
repeated pattern detection |
0.1 | 1 | 2005 | A probabilistic template-based approach to discovering repetitive patterns in broadcast videos · ACM Multimedia 2005 |
Multimedia analysis and retrieval
video content analysis |
0.1 | 1 | 2005 | A probabilistic template-based approach to discovering repetitive patterns in broadcast videos · ACM Multimedia 2005 |
Methods — techniques the papers use, named apart from their topics
spectral clustering · 0.1probabilistic template matching · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2007 | Investigation on unsupervised clustering algorithms for video shot categorization
Peng Wang 0003, Shiqiang Yang |
Soft Comput. | 1 |
| 2006 | Mid-Level Descriptors Extraction of Soccer Video with Domain KnowledgeabstractIn this paper, we propose a method for two typical mid-level descriptors extraction of soccer video: view type and playfield position. The output reveals high-level structure of the soccer video. After the robust playfield segmentation, we use the grass-area-ratio and the boundary approximate lines between playfield and non-playfield to classify each frame into three kinds of view types according to a series of rules. We then classify frames captured by the main camera into fifteen kinds of positions by two steps: first, we classify the frames into five kinds according to the orientation of boundary lines; secondly, we use lines detection to further determine the specific playfield position. Experiments on three hours soccer videos show promising results. Bo Yang 0008, Lifeng Sun, Fei Wang 0001, Peng Wang 0003, Shiqiang Yang |
SMC | 4 |
| 2005 | A probabilistic template-based approach to discovering repetitive patterns in broadcast videosabstractThere are usually repetitive sub-segments in broadcast videos, which may be associated with high-level concepts or events, e.g., news footage, repeated scores in basketball. Unsupervised mining techniques provide generic solutions to discovering such temporal patterns in various video genres, which are currently the subject of great interests to researchers working on multimedia content analysis. In this paper, we propose a novel approach to automatically detecting repetitive patterns in a video stream. In this approach, a video stream is first transformed to a symbol sequence via the spectral clustering algorithm. After computing the transition probabilities of any two symbols in temporal evolution, we produce a set of probabilistic templates to characterize the patterns of potential interest. Finally, we verify each probabilistic template by measuring the similarities between the video sub-segments and the template. Evaluations on various sports videos show promising results. Peng Wang 0003, Shiqiang Yang |
ACM Multimedia | 1 |
| 2004 | A pinhole camera modeling of motion vector field for tennis video analysisabstractThe motion vector field (MVF) represents motion characteristics in video sequences, and has been widely used and been proved to be effective in sports video analysis. However, in tennis video analysis, MVF-based methods are seldom utilized for the reasons that: (i) the players' true motion is not accurately represented by the extracted motion vector, due to the deformation caused by the diagonal shooting of the camera; and (ii) the motion vector's magnitude is not prominent enough and is prone to be disturbed by noises. In this paper, a pinhole camera modeling of the motion vector field is proposed to revise the deformed motion vector. In this modeling, a foreground object mask is adopted and global motion compensation is incorporated as the pre-processing steps. Evaluation of the proposed modeling using four hours of tennis videos shows very encouraging results. Peng Wang 0003, Rui Cai 0002, Bin Li 0088, Shiqiang Yang |
ICIP | 1 |
| 2004 | Contextual browsing for highlights in sports videoabstractA novel highlight browsing approach for sports videos, based on contextual cue categorization, is proposed in this paper. Contextual cues are those salient audio and visual cues around highlight segments, and they are also informative and attractive to audiences. With further analysis and categorization of these contextual cues, the user could access highlights more flexibly and effectively. An experimental system is built for broadcasting diving videos in our current work, in which contextual cues such as slow-motion replays and game statistics information are extracted and categorized for highlight browsing. An efficient algorithm for slow-motion replay detection and categorization in diving videos is also proposed. Experimental results on 2 hours broadcasting diving videos have demonstrated the effectiveness and efficiency of the proposed approach. Peng Wang 0003, Rui Cai 0002, Shiqiang Yang |
ICME | 1 |
| 2003 | A people similarity based approach to video indexingabstractThis paper presents a new approach to people-based video indexing. In this approach, we define a people-based similarity measure according to both clothing similarity and speaking voice similarity. Such similarity depicts how perceptually similar two people appearing in different scenes are and if they belong to an identical person. Instead of computing in feature space, the proposed people-based similarity is computed in distance space. The extended support vector machines (SVM) are employed to map a serial of low-level feature distances to a perceived people similarity. In order to build people-based video indexing, a novel unsupervised clustering algorithm is also proposed, which can more correctly identify an individual person according to mutual people similarities between two people. The experiments on large video testing data have demonstrated the effectiveness and efficiency of the proposed people-based similarity, unsupervised clustering and video indexing. Peng Wang 0003, Yufei Ma 0006, HongJiang Zhang, Shiqiang Yang |
ICASSP (3) | 1 |