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Maiko Kimura

dblp:95/463 · DBLP profile ↗
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4ranked-venue papers
1as first author
0since 2021 · last 2014
0000-0002-4140-391XORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2Systems, architecture and hardware · 2Databases, data management, data science and information retrieval · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Robot manipulation · 94% Motion planning and robot control · 6%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation › nonprehensile manipulation
dynamic object capture
0.112007
Dynamic Capturing Strategy for a 2-D Stick-Shaped Object Based on Friction Independent Collision · IEEE Trans. Robotics 2007
Robotics › Robot manipulation
grasping
0.112007
Friction Independent Dynamic Capturing Strategy for a 2D Stick-shaped Object · ICRA 2007
Robotics › Robot manipulation
grasping, dexterous and mobile manipulation
0.112007
Dynamic Capturing Strategy for a 2-D Stick-Shaped Object Based on Friction Independent Collision · IEEE Trans. Robotics 2007
Robotics › Robot manipulation
nonprehensile manipulation
0.112007
Friction Independent Dynamic Capturing Strategy for a 2D Stick-shaped Object · ICRA 2007
Robotics › Robot manipulation › contact modeling
collision dynamics
0.012007
Dynamic Capturing Strategy for a 2-D Stick-Shaped Object Based on Friction Independent Collision · IEEE Trans. Robotics 2007
Robotics › Motion planning and robot control
robot control
0.012007
Dynamic Capturing Strategy for a 2-D Stick-Shaped Object Based on Friction Independent Collision · IEEE Trans. Robotics 2007

Methods — techniques the papers use, named apart from their topics

friction-independent strategy · 0.1friction independent collision analysis · 0.1collision dynamics · 0.1
YearPublicationVenuePosition
2014 Differences in representations of Japanese name authority data among CJK countries and the Library of Congress
Maiko Kimura
Inf. Process. Manag.1
2007 Friction Independent Dynamic Capturing Strategy for a 2D Stick-shaped Object
abstract
This paper proposes dynamic capturing strategies where a 2D stick-shaped object with both translational and rotational velocities is completely stopped by two robotic fingers. We first show the fingertip position and the object orientation for generating a desired velocity of the object under the friction independent collision. Once the object results in a pure translational motion whose direction is perpendicular to the longitudinal axis of object, it is guaranteed that two fingers can always capture the object irrespective of friction coefficient. By using this nature, we show both 2-step and 3-step capturing strategies for a 2D stick-shaped object whose width is negligibly small. The 3-step capturing strategy can guide the object in an arbitrary direction, while the 2-step one can do it only in a particular direction. The 3-step capturing strategy is demonstrated by experiment for verifying our idea.
Mitsuru Higashimori, Maiko Kimura, Idaku Ishii, Makoto Kaneko
ICRA2
2007 Dynamic Capturing Strategy for a 2-D Stick-Shaped Object Based on Friction Independent Collision
abstract
This paper proposes dynamic capturing strategies where a 2D stick-shaped object with both translational and rotational velocity is completely stopped by two robotic fingers. We first show the fingertip position and the object orientation for generating a desired velocity of the object under the friction independent collision. Once the object results in a pure translational motion whose direction is perpendicular to the longitudinal axis of object, it is guaranteed that two fingers can always capture the object irrespective of friction coefficient. By using this nature, we show both 2-step and 3-step capturing strategies for a 2D stick-shaped object whose width is negligibly small. The 3-step capturing strategy can guide the object in an arbitrary direction, while the 2-step one can do it only in a particular direction. The proposed strategies are demonstrated by experiments for verifying our idea.
Mitsuru Higashimori, Maiko Kimura, Idaku Ishii, Makoto Kaneko
IEEE Trans. Robotics2
2005 Two-step grasping strategy for capturing a stick-shaped object
abstract
This paper discusses 2D dynamic preshaping issue for a stick-shaped object changing both position and orientation with respect to time. We propose the two-step grasping strategy where it first stops the rotational motion by choosing an appropriate finger position, and then stops the translational motion step by step for completely making the object stationary. We confirm the basic idea by simulation.
Mitsuru Higashimori, Maiko Kimura, Idaku Ishii, Makoto Kaneko
IROS2