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Marion Langer

dblp:95/4816 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 2007
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
3D vision · 100%
Computer graphics and multimedia
1 paper
Image and video processing · 62% Virtual and augmented reality · 38%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › camera pose estimation
camera pose tracking
0.112007
Automatic contour model creation out of polygonal CAD models for markerless Augmented Reality · ISMAR 2007
Computer vision › 3D vision › motion capture
markerless tracking
0.112007
Automatic contour model creation out of polygonal CAD models for markerless Augmented Reality · ISMAR 2007
Image and video processing › image segmentation
contour detection
0.112007
Automatic contour model creation out of polygonal CAD models for markerless Augmented Reality · ISMAR 2007
Virtual and augmented reality
augmented reality
0.012007
Automatic contour model creation out of polygonal CAD models for markerless Augmented Reality · ISMAR 2007
Virtual and augmented reality › augmented reality
markerless augmented reality
0.012007
Automatic contour model creation out of polygonal CAD models for markerless Augmented Reality · ISMAR 2007

Methods — techniques the papers use, named apart from their topics

view synthesis · 0.1euclidean minimum spanning tree · 0.1b-spline representation · 0.1
YearPublicationVenuePosition
2007 Automatic contour model creation out of polygonal CAD models for markerless Augmented Reality
abstract
We present a solution for automatic extraction of contour models out of polygonal CAD models. Such contour models can be used for markerless initialization and tracking purposes. To create a contour model we synthesize different views of the object using its CAD model. During the view generation we alternate the camera pose as well as light conditions in order to extract the most stable contours in terms of illumination invariance and view independence. We project the extracted 2D edges back into the 3D space and accumulate for every 3D point statistics over different views describing its visibility and stability under different illumination conditions. After filtering out all 3D points with probability below a certain threshold value we use the Euclidean Minimum Spanning Tree algorithm to get the connected contours out of the 3D point cloud. The result is a B-Spline or VRML representation of the most stable contours.
Juri Platonov, Marion Langer
ISMAR2
2005 Virtual humans with personalized perception and dynamic levels of knowledge
abstract
Abstract Not everything is perceived as it is provided by the environment. Depending on focus and attention perception can vary and therefore also the knowledge about the world. Virtual humans are sensing the virtual world, storing knowledge and using it to perform tasks. This paper describes our approach to model perceiving, storing and forgetting knowledge as the main regulation of tasks. We use different forms and levels of knowledge which can be independently adapted to different personalities and situations by combining computer graphics methods with psychological models. Copyright © 2005 John Wiley & Sons, Ltd.
Johannes Strassner, Marion Langer
Comput. Animat. Virtual Worlds2