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Weiyao Huang

dblp:95/5072 · DBLP profile ↗
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4ranked-venue papers
1as first author
2since 2021 · last 2025
0009-0004-9213-2744ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021Security and privacy · 1Databases, data management, data science and information retrieval · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
3D vision · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › object pose estimation
6d object pose estimation
0.812024
Omni6DPose: A Benchmark and Model for Universal 6D Object Pose Estimation and Tracking · ECCV (75) 2024
Computer vision › 3D vision › object pose estimation
object pose tracking
0.812024
Omni6DPose: A Benchmark and Model for Universal 6D Object Pose Estimation and Tracking · ECCV (75) 2024
Computer vision › 3D vision › pose estimation
pose estimation benchmark
0.812024
Omni6DPose: A Benchmark and Model for Universal 6D Object Pose Estimation and Tracking · ECCV (75) 2024

Methods — techniques the papers use, named apart from their topics

object tracking · 0.86d pose estimation · 0.8
YearPublicationVenuePosition
2025 SimLauncher: Launching Sample-Efficient Real-World Robotic Reinforcement Learning via Simulation Pre-Training
abstract
Autonomous learning of dexterous, long-horizon robotic skills has been a longstanding pursuit of embodied AI. Recent advances in robotic reinforcement learning (RL) have demonstrated remarkable performance and robustness in real-world visuomotor control tasks. However, applying RL in the real world faces challenges such as low sample efficiency, slow exploration, and significant reliance on human intervention. In contrast, simulators offer a safe and efficient environment for extensive exploration and data collection, while the visual sim-to-real gap, often a limiting factor, can be mitigated using real-to-sim techniques. Building on these, we propose SimLauncher, a novel framework that combines the strengths of real-world RL and real-to-sim-to-real approaches to overcome these challenges. Specifically, we first pre-train a visuomotor policy in the digital twin simulation environment, which then benefits real-world RL in two ways: (1) bootstrapping target values using extensive simulated demonstrations and real-world demonstrations derived from pre-trained policy rollouts, and (2) Incorporating action proposals from the pre-trained policy for better exploration. We conduct comprehensive experiments across multi-stage, contact-rich, and dexterous hand manipulation tasks. Compared to prior real-world RL approaches, SimLauncher significantly improves sample efficiency and achieves near-perfect success rates. We hope this work serves as a proof of concept and inspires further research on leveraging large-scale simulation pre-training to benefit real-world robotic RL.
Mingdong Wu, Lehong Wu, Yizhuo Wu, Weiyao Huang, Hongwei Fan, Zheyuan Hu 0003, Jinzhou Li, Jiahe Ying, Yuanpei Chen, Hao Dong 0003
IROS4
2024 Omni6DPose: A Benchmark and Model for Universal 6D Object Pose Estimation and Tracking
Jiyao Zhang, Weiyao Huang, Mingdong Wu, Bo Zhao 0037, Hao Dong 0003
ECCV (75)2
2020 A Practical Machine Learning-Based Framework to Detect DNS Covert Communication in Enterprises
Ruming Tang, Yanti Zhou, Haoxian Wu, Xianglin Lu, Yongqian Sun, Qi Li 0002, Weiyao Huang, Dan Pei
SecureComm (2)9
2007 Activity Recognition Based on Hidden Markov Models
Weiyao Huang, Zhijing Liu
KSEM1