Demo Data from EDBT 2026 / reviewers in the wild / expert
Andrei Zaharescu
dblp:95/5311
· DBLP profile ↗
9ranked-venue papers
7as first author
0since 2021 · last 2012
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 9 · 7 first-authorGraphics, computer vision, multimedia, augmented reality and games · 5 · 4 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
5 papers |
Geometric modeling and processing · 68% Image and video processing · 26% Computer animation and physical simulation · 6% | |
| Artificial intelligence
4 papers |
3D vision · 60% Video understanding and tracking · 22% Probabilistic and Bayesian machine learning · 19% | |
| Theoretical computer science
1 paper |
Computational geometry · 100% |
Topics — the 9 heaviest of 14, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Image and video processing › feature detection
keypoint detection and description |
0.1 | 1 | 2012 | Keypoints and Local Descriptors of Scalar Functions on 2D Manifolds · Int. J. Comput. Vis. 2012 |
Geometric modeling and processing
3d reconstruction |
0.1 | 1 | 2011 | Topology-Adaptive Mesh Deformation for Surface Evolution, Morphing, and Multiview Reconstruction · IEEE Trans. Pattern Anal. Mach. Intell. 2011 |
Geometric modeling and processing
mesh deformation |
0.1 | 1 | 2011 | Topology-Adaptive Mesh Deformation for Surface Evolution, Morphing, and Multiview Reconstruction · IEEE Trans. Pattern Anal. Mach. Intell. 2011 |
Computer vision › Video understanding and tracking
video anomaly detection |
0.1 | 1 | 2010 | Anomalous Behaviour Detection Using Spatiotemporal Oriented Energies, Subset Inclusion Histogram Comparison and Event-Driven Processing · ECCV (1) 2010 |
Machine learning › Probabilistic and Bayesian machine learning › structured models › latent variable model
mixture model |
0.1 | 1 | 2009 | Robust Factorization Methods Using a Gaussian/Uniform Mixture Model · Int. J. Comput. Vis. 2009 |
Computer vision › 3D vision › structure from motion › factorization
robust factorization |
0.1 | 1 | 2009 | Robust Factorization Methods Using a Gaussian/Uniform Mixture Model · Int. J. Comput. Vis. 2009 |
Computer vision › 3D vision
structure from motion |
0.1 | 1 | 2009 | Robust Factorization Methods Using a Gaussian/Uniform Mixture Model · Int. J. Comput. Vis. 2009 |
Geometric modeling and processing
mesh processing |
0.1 | 1 | 2009 | Surface feature detection and description with applications to mesh matching · CVPR 2009 |
Computer vision › 3D vision
surface tracking |
0.1 | 1 | 2008 | Temporal Surface Tracking Using Mesh Evolution · ECCV (2) 2008 |
Methods — techniques the papers use, named apart from their topics
subset inclusion histogram comparison · 0.2event-driven processing · 0.2scale-invariant feature detection · 0.2MeshHOG descriptor · 0.2MeshDOG detector · 0.2mesh evolution · 0.2local descriptors · 0.1local descriptor · 0.1self-intersection removal · 0.1level set method · 0.1gaussian-uniform mixture model · 0.1factorization · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2012 | Spatiotemporal Salience via Centre-Surround Comparison of Visual Spacetime Orientations
Andrei Zaharescu, Richard P. Wildes |
ACCV (3) | 1 |
| 2012 | Keypoints and Local Descriptors of Scalar Functions on 2D Manifolds
Andrei Zaharescu, Edmond Boyer, Radu Horaud |
Int. J. Comput. Vis. | 1 |
| 2011 | Topology-Adaptive Mesh Deformation for Surface Evolution, Morphing, and Multiview ReconstructionabstractTriangulated meshes have become ubiquitous discrete surface representations. In this paper, we address the problem of how to maintain the manifold properties of a surface while it undergoes strong deformations that may cause topological changes. We introduce a new self-intersection removal algorithm, TransforMesh, and propose a mesh evolution framework based on this algorithm. Numerous shape modeling applications use surface evolution in order to improve shape properties such as appearance or accuracy. Both explicit and implicit representations can be considered for that purpose. However, explicit mesh representations, while allowing for accurate surface modeling, suffer from the inherent difficulty of reliably dealing with self-intersections and topological changes such as merges and splits. As a consequence, a majority of methods rely on implicit representations of surfaces, e.g., level sets, that naturally overcome these issues. Nevertheless, these methods are based on volumetric discretizations, which introduce an unwanted precision-complexity trade-off. The method that we propose handles topological changes in a robust manner and removes self-intersections, thus overcoming the traditional limitations of mesh-based approaches. To illustrate the effectiveness of TransforMesh, we describe several challenging applications: surface morphing and 3D reconstruction. Andrei Zaharescu, Edmond Boyer, Radu Horaud |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2010 | Anomalous Behaviour Detection Using Spatiotemporal Oriented Energies, Subset Inclusion Histogram Comparison and Event-Driven Processing
Andrei Zaharescu, Richard P. Wildes |
ECCV (1) | 1 |
| 2009 | Surface feature detection and description with applications to mesh matchingabstractIn this paper we revisit local feature detectors/descriptors developed for 2D images and extend them to the more general framework of scalar fields defined on 2D manifolds. We provide methods and tools to detect and describe features on surfaces equiped with scalar functions, such as photometric information. This is motivated by the growing need for matching and tracking photometric surfaces over temporal sequences, due to recent advancements in multiple camera 3D reconstruction. We propose a 3D feature detector (MeshDOG) and a 3D feature descriptor (MeshHOG) for uniformly triangulated meshes, invariant to changes in rotation, translation, and scale. The descriptor is able to capture the local geometric and/or photometric properties in a succinct fashion. Moreover, the method is defined generically for any scalar function, e.g., local curvature. Results with matching rigid and non-rigid meshes demonstrate the interest of the proposed framework. Andrei Zaharescu, Edmond Boyer, Kiran Varanasi, Radu Horaud |
CVPR | 1 |
| 2009 | Robust Factorization Methods Using a Gaussian/Uniform Mixture Model
Andrei Zaharescu, Radu Horaud |
Int. J. Comput. Vis. | 1 |
| 2008 | Temporal Surface Tracking Using Mesh Evolution
Kiran Varanasi, Andrei Zaharescu, Edmond Boyer, Radu Horaud |
ECCV (2) | 2 |
| 2007 | TransforMesh : A Topology-Adaptive Mesh-Based Approach to Surface Evolution
Andrei Zaharescu, Edmond Boyer, Radu Horaud |
ACCV (2) | 1 |
| 2006 | Second-Order (Non-Fourier) Attention-Based Face Detection
Albert L. Rothenstein, Andrei Zaharescu, John K. Tsotsos |
ICANN (2) | 2 |