Demo Data from EDBT 2026 / reviewers in the wild / expert
Daniel L. Toth
dblp:95/5536
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 1985
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Rendering · 50% Geometric modeling and processing · 50% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing › solid modeling
parametric surface intersection |
0.0 | 1 | 1985 | On ray tracing parametric surfaces · SIGGRAPH 1985 |
Rendering
ray tracing |
0.0 | 1 | 1985 | On ray tracing parametric surfaces · SIGGRAPH 1985 |
Methods — techniques the papers use, named apart from their topics
multivariate newton iteration · 0.0interval analysis · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1985 | On ray tracing parametric surfacesabstractA new method for ray tracing parametric surfaces is presented. The new algorithm solves the ray surface intersection directly using multivariate Newton iteration. This provides enough generality to render surfaces which could not be ray traced using existing methods. To overcome the problem of finding a starting point for the Newton algorithm, techniques from Interval Analysis are employed. The results are presented in terms of solving a general nonlinear system of equations f(x)= 0, and thus can be extended to a large class of problems which arise in computer graphics. Daniel L. Toth |
SIGGRAPH | 1 |