Demo Data from EDBT 2026 / reviewers in the wild / expert
Nicholas Mark Gotts
dblp:95/994 · also Nick Gotts
· DBLP profile ↗
13ranked-venue papers
3as first author
0since 2021 · last 2019
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Databases, data management, data science and information retrieval · 5Artificial intelligence and machine learning · 4 · 2 first-authorApplied, interdisciplinary, general and emerging computing · 3 · 1 first-authorTheory of computation · 2 · 1 first-authorSystems, architecture and hardware · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Knowledge representation and reasoning · 100% | |
| Theoretical computer science
1 paper |
Logic in computer science · 67% Automated reasoning and model checking · 33% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge, reasoning and agents › Knowledge representation and reasoning › ontology › formal ontology
mereology |
0.0 | 1 | 1996 | Representing Spatial Vagueness: A Mereological Approach · KR 1996 |
Knowledge, reasoning and agents › Knowledge representation and reasoning
spatial reasoning |
0.0 | 1 | 1996 | Representing Spatial Vagueness: A Mereological Approach · KR 1996 |
Automated reasoning and model checking › automated theorem proving
connection method |
0.0 | 1 | 1994 | How Far Can We 'C'? Defining a 'Doughnut' Using Connection Alone · KR 1994 |
Logic in computer science
knowledge representation and reasoning |
0.0 | 1 | 1994 | How Far Can We 'C'? Defining a 'Doughnut' Using Connection Alone · KR 1994 |
Logic in computer science › knowledge representation and reasoning
spatial reasoning |
0.0 | 1 | 1994 | How Far Can We 'C'? Defining a 'Doughnut' Using Connection Alone · KR 1994 |
Knowledge, reasoning and agents › Knowledge representation and reasoning
qualitative reasoning |
0.0 | 1 | 1996 | Representing Spatial Vagueness: A Mereological Approach · KR 1996 |
Methods — techniques the papers use, named apart from their topics
spatial vagueness · 0.0mereology · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | Using agent-based modelling to simulate social-ecological systems across scales
Melvin Lippe, Mike Bithell, Nicholas Mark Gotts, Davide Natalini, Peter Barbrook-Johnson, Carlo Giupponi, Mareen Hallier, Gert Jan Hofstede, Christophe Le Page, Robin B. Matthews, Maja Schlüter, Andrea Teglio, Kevin Thellmann |
GeoInformatica | 3 |
| 2014 | Lessons learnt from the deployment of a semantic virtual research environmentabstractThe ourSpaces Virtual Research Environment makes use of Semantic Web technologies to create a platform to support multi-disciplinary research groups. This paper introduces the main semantic components of the system: a framework to capture the provenance of the research process, a collection of services to create and visualise metadata and a policy reasoning service. We also describe different approaches to authoring and accessing metadata within the VRE. Using evidence gathered from data provided by the users of the system we discuss the lessons learnt from deployment with three case study groups. Peter Edwards, Edoardo Pignotti, Chris Mellish, Alan Eckhardt, Kapila Ponnamperuma, Thomas Bouttaz, Lorna Philip, Kate Pangbourne, J. Gareth Polhill, Nicholas Mark Gotts |
J. Web Semant. | 10 |
| 2011 | Enhancing workflow with a semantic description of scientific intent
Edoardo Pignotti, Peter Edwards, Nicholas Mark Gotts, J. Gareth Polhill |
J. Web Semant. | 3 |
| 2009 | Ramifying Feedback Networks, Cross-Scale Interactions, and Emergent Quasi Individuals in Conway's Game of LifeabstractSmall patterns of state 1 cells on an infinite, otherwise empty array of Conway's game of Life can produce sets of growing structures resembling in significant ways a population of spatially situated individuals in a nonuniform, highly structured environment. Ramifying feedback networks and cross-scale interactions play a central role in the emergence and subsequent dynamics of the quasi population. The implications are discussed: It is proposed that analogous networks and interactions may have been precursors to natural selection in the real world. Nicholas Mark Gotts |
Artif. Life | 1 |
| 2008 | Enhancing Workflow with a Semantic Description of Scientific Intent
Edoardo Pignotti, Peter Edwards, Alun D. Preece, Nicholas Mark Gotts, J. Gareth Polhill |
ESWC | 4 |
| 2005 | Semantic support for computational land-use modellingabstractIn this paper we explore the use of proposed semantic grid standards and methodology through deployment of a land use modelling service. The FEARLUS-G service architecture is presented which allows large scale simulation experiments to be distributed over the grid. We also discuss ontology support for simulation parameters, hypotheses and results that facilitates sharing and re-use of such resources among land-use scientists. This leads to a description of infrastructure for semantic data management which integrates Jena2 and the ELDAS data access service. Edoardo Pignotti, Peter Edwards, Alun D. Preece, J. Gareth Polhill, Nicholas Mark Gotts |
CCGRID | 5 |
| 2003 | Aspiration Levels in a Land Use SimulationabstractThe paper describes experiments with FEARLUS, an agent-based model of land use change. The agents are satisficing (rather than optimizing) decision-makers. The paper focuses on the effects of varying agents' aspiration threshold : the economic return an agent requires from a parcel of land to persist with the current land use. If the threshold is not reached, the agent chooses a land use at random to apply to that parcel in the next year. It is shown that the optimum level for the aspiration threshold is affected by environmental heterogeneity and the level of return required to break even. Nicholas Mark Gotts, J. Gareth Polhill, Alistair N. R. Law |
Cybern. Syst. | 1 |
| 2001 | Imitative versus Nonimitative Strategies in a Land-use SimulationabstractThis article describes results from a simulation model of rural land use, focusing on how the relative advantages of imitative and nonimitative approaches to land use selection change under different circumstances. It is shown that the success of "imitation" depends in quite complex ways on the type of imitation used, the strategies of other agents with which the imitator is interacting, and aspects of the heterogeneity of the environment. J. Gareth Polhill, Nicholas Mark Gotts, Alistair N. R. Law |
Cybern. Syst. | 2 |
| 1997 | Qualitative Spatial Representation and Reasoning with the Region Connection Calculus
Anthony G. Cohn 0001, Brandon Bennett, John Gooday, Nicholas Mark Gotts |
GeoInformatica | 4 |
| 1996 | Representing Spatial Vagueness: A Mereological Approach
Anthony G. Cohn 0001, Nicholas Mark Gotts |
KR | 2 |
| 1994 | How Far Can We 'C'? Defining a 'Doughnut' Using Connection Alone
Nicholas Mark Gotts |
KR | 1 |
| 1991 | Using quantitative and qualitative constraints in models of cardiac electrophysiology
Jim Hunter, Ian K. Kirby, Nicholas Mark Gotts |
Artif. Intell. Medicine | 3 |
| 1989 | Qualitative Spatial and Temporal Reasoning in Cardiac Electrophysiology
Jim Hunter, Nicholas Mark Gotts, Ian Hamlet, Ian K. Kirby |
AIME | 2 |