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Miquel Feixas

dblp:96/1734 · DBLP profile ↗
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42ranked-venue papers
2as first author
4since 2021 · last 2025
0000-0001-6512-7588ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 26 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 10 · 1 since 2021Artificial intelligence and machine learning · 6 · 1 first-author · 3 since 2021Human-computer interaction and ubiquitous computing · 5Databases, data management, data science and information retrieval · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
5 papers
Visualization and visual analytics · 84% Multimedia analysis and retrieval · 13% Image and video processing · 3%
Artificial intelligence
1 paper
Segmentation and scene understanding · 100%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Medical and health informatics · 100%

Topics — the 9 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics
volume visualization
0.222011
Automatic Transfer Functions Based on Informational Divergence · IEEE Trans. Vis. Comput. Graph. 2011
Importance-Driven Focus of Attention · IEEE Trans. Vis. Comput. Graph. 2006
Multimedia analysis and retrieval
multimodal fusion
0.112012
Multimodal Data Fusion Based on Mutual Information · IEEE Trans. Vis. Comput. Graph. 2012
Visualization and visual analytics › volume visualization
transfer function design
0.112011
Automatic Transfer Functions Based on Informational Divergence · IEEE Trans. Vis. Comput. Graph. 2011
Visualization and visual analytics › volume visualization
viewpoint selection
0.122011
Importance-Driven Focus of Attention · IEEE Trans. Vis. Comput. Graph. 2006
Information theory in computer graphics and visualization · SIGGRAPH Asia Courses 2011
Computer vision › Segmentation and scene understanding
image segmentation
0.112009
Image Segmentation Using Information Bottleneck Method · IEEE Trans. Image Process. 2009
Computer vision › Segmentation and scene understanding › image segmentation
information-theoretic segmentation
0.112009
Image Segmentation Using Information Bottleneck Method · IEEE Trans. Image Process. 2009
Visualization and visual analytics › scientific visualization
illustrative visualization
0.112006
Importance-Driven Focus of Attention · IEEE Trans. Vis. Comput. Graph. 2006
Medical and health informatics › medical imaging
medical volume visualization
0.012012
Multimodal Data Fusion Based on Mutual Information · IEEE Trans. Vis. Comput. Graph. 2012
Image and video processing › feature extraction › geometric feature extraction
mesh saliency
0.012011
Information theory in computer graphics and visualization · SIGGRAPH Asia Courses 2011

Methods — techniques the papers use, named apart from their topics

kullback-leibler divergence · 0.5mutual information · 0.4jensen-shannon divergence · 0.4information theory · 0.4entropy · 0.4information channel decomposition · 0.3information bottleneck · 0.2informational divergence minimization · 0.1
YearPublicationVenuePosition
2025 Dimensionality Reduction with Entropies from f-Divergences
Mateu Sbert, Min Chen 0001, Jordi Poch, Miquel Feixas, Shuning Chen, Victor Elvira
MDAI4
2024 Entropies from f-Divergences
Mateu Sbert, Min Chen 0001, Jordi Poch, Miquel Feixas, Shuning Chen
MDAI4
2023 Information-Theoretic Channel for Multi-exposure Image Fusion
abstract
Abstract Multi-exposure image fusion has emerged as an increasingly important and interesting research topic in information fusion. It aims at producing an image with high quality by fusing a set of differently exposed images. In this article, we present a pixel-level method for multi-exposure image fusion based on an information-theoretic approach. In our scheme, an information channel between two source images is used to compute the Rényi entropy associated with each pixel in one image with respect to the other image and hence to produce the weight maps for the source images. Since direct weight-averaging of the source images introduce unpleasing artifacts, we employ Laplacian multi-scale fusion. Based on this pyramid scheme, images at every scale are fused by weight maps, and a final fused image is inversely reconstructed. Multi-exposure image fusion with the proposed method is easy to construct and implement and can deliver, in less than a second for a set of three input images of size 512$\times $340, competitive and compelling results versus state-of-art methods through visual comparison and objective evaluation.
Qiaohong Hao, Mateu Sbert, Qinghe Feng, Cosmin Ancuti, Miquel Feixas, Màrius Vila, Jiawan Zhang
Comput. J.6
2022 Saccade Direction Information Channel
Qiaohong Hao, Mateu Sbert, Miquel Feixas, Yi Zhang 0070, Màrius Vila, Jiawan Zhang
ICONIP (1)3
2019 Image Decolorization Based on Information Theory
abstract
In this paper we introduce a novel non-linear mapping technique to effectively decolorize images. Designed in a multi-scale fusion fashion, we first derive three input images represented by the color channels R, G and B. In order to transfer to the decolorized image only the relevant features of the derived inputs, we define two weight maps based on information theoretic approaches. The first weight map extracts visually salient regions based on a information maximization strategy while the second weight map filters the amount of local variation of each derived input computing local entropy per patch. Finally, to reduce the local distortions that might be introduced by the weight maps discontinuities, our decolorization strategy is designed in a multi-scale fusion. We also introduce a blind measure to accurately evaluate image decolorization methods. Our comprehensive qualitative and quantitative validation demonstrates that our method yields very competitive results.
Cosmin Ancuti, Codruta O. Ancuti, Miquel Feixas, Mateu Sbert
ICIP3
2018 Multi-Exposure Image Fusion Based on Information-Theoretic Channel
abstract
We propose a method for multi-exposure image fusion based on information-theoretic channel. In the fusion scheme, conditional entropy, as an information measurement of each pixel in one image to the other image, is calculated through an information channel built between two source images, and then weight maps of the source images are generated. Considering the noise caused by blending source images with weight maps directly, we exploit Laplacian pyramid decomposition to avoid unpleasing artifacts. Based on this pyramid scheme, images at every scale are fused by weight maps, and a final fused image is inversely reconstructed. The proposed method is easy to implement and delivers results which are competitive with state-of-art methods.
Mateu Sbert, Miquel Feixas, Qing Xu 0002
ICIP3
2017 Tutorial on information theory in visualization
abstract
course Public Access Share on Tutorial on information theory in visualization Authors: Mateu Sbert University of Girona (Spain) and Tianjin University (China) University of Girona (Spain) and Tianjin University (China)View Profile , Han-Wei Shen View Profile , Ivan Viola View Profile , Min Chen View Profile , Anton Bardera View Profile , Miquel Feixas View Profile Authors Info & Claims SA '17: SIGGRAPH Asia 2017 CoursesNovember 2017 Article No.: 17Pages 1–165https://doi.org/10.1145/3134472.3134507Published:27 November 2017Publication History 1citation495DownloadsMetricsTotal Citations1Total Downloads495Last 12 Months76Last 6 weeks3 Get Citation AlertsNew Citation Alert added!This alert has been successfully added and will be sent to:You will be notified whenever a record that you have chosen has been cited.To manage your alert preferences, click on the button below.Manage my AlertsNew Citation Alert!Please log in to your account Save to BinderSave to BinderCreate a New BinderNameCancelCreateExport CitationPublisher SiteeReaderPDF
Mateu Sbert, Han-Wei Shen, Ivan Viola, Min Chen 0001, Anton Bardera, Miquel Feixas
SIGGRAPH ASIA (Courses)6
2015 3D shape retrieval using viewpoint information-theoretic measures
abstract
Abstract In this paper, we present an information‐theoretic framework to compute the shape similarity between 3D polygonal models. Given a 3D model, an information channel between a sphere of viewpoints around the model and its polygonal mesh is defined to compute the specific information associated with each viewpoint. The obtained information sphere can be seen as a shape descriptor of the model. Then, given two models, their similarity is obtained by performing a registration process between the corresponding information spheres. The distance between the information histograms is also defined as a coarse measure of similarity, as well as the scalar value given by the mutual information of the channel. The performance of all these measures is tested using the Princeton Shape Benchmark database. Copyright © 2013 John Wiley & Sons, Ltd.
Xavier Bonaventura, Jianwei Guo 0003, Weiliang Meng, Miquel Feixas, Xiaopeng Zhang 0001, Mateu Sbert
Comput. Animat. Virtual Worlds4
2015 Hierarchical clustering based on the information bottleneck method using a control process
Ester Bonmati, Anton Bardera, Imma Boada, Miquel Feixas, Mateu Sbert
Pattern Anal. Appl.4
2014 Analysis of image informativeness measures
abstract
Shannon entropy has been commonly used to quantify the image informativeness. The main drawback of this measure is that it does not take into account the spatial distribution of pixels. In this paper, we analyze four information-theoretic measures that overcome this limitation. Three of them (entropy rate, excess entropy, and erasure entropy) consider the image as a stationary stochastic process, while the fourth (partitional information) is based on an information channel between image regions and histogram bins. Experimental results, applied to natural and synthetic images, show the performance of these measures to characterize several informativeness aspects of an image. We also analyze their behavior under some image effects such as blurring, contrast change, and noise.
Màrius Vila, Anton Bardera, Miquel Feixas, Philippe Bekaert, Mateu Sbert
ICIP3
2014 Reducing complexity in polygonal meshes with view-based saliency
Pascual Castelló, Miguel Chover, Mateu Sbert, Miquel Feixas
Comput. Aided Geom. Des.4
2013 An Information-Theoretic Observation Channel for Volume Visualization
abstract
Abstract Different quality metrics have been proposed in the literature to evaluate how well a visualization represents the underlying data. In this paper, we present a new information‐theoretic framework that quantifies the information transfer between the source data set and the rendered image. This approach is based on the definition of an observation channel whose input and output are given by the intensity values of the volumetric data set and the pixel colors, respectively. From this channel, the mutual information, a measure of information transfer or correlation between the input and the output, is used as a metric to evaluate the visualization quality. The usefulness of the proposed observation channel is illustrated with three fundamental visualization applications: selection of informative viewpoints, transfer function design, and light positioning.
Roger Bramon, Marc Ruiz 0002, Anton Bardera, Imma Boada, Miquel Feixas, Mateu Sbert
Comput. Graph. Forum5
2013 Information Theory-Based Automatic Multimodal Transfer Function Design
abstract
In this paper, we present a new framework for multimodal volume visualization that combines several information-theoretic strategies to define both colors and opacities of the multimodal transfer function. To the best of our knowledge, this is the first fully automatic scheme to visualize multimodal data. To define the fused color, we set an information channel between two registered input datasets, and afterward, we compute the informativeness associated with the respective intensity bins. This informativeness is used to weight the color contribution from both initial 1-D transfer functions. To obtain the opacity, we apply an optimization process that minimizes the informational divergence between the visibility distribution captured by a set of viewpoints and a target distribution proposed by the user. This distribution is defined either from the dataset features, from manually set importances, or from both. Other problems related to the multimodal visualization, such as the computation of the fused gradient and the histogram binning, have also been solved using new information-theoretic strategies. The quality and performance of our approach are evaluated on different datasets.
Roger Bramon, Marc Ruiz 0002, Anton Bardera, Imma Boada, Miquel Feixas, Mateu Sbert
IEEE J. Biomed. Health Informatics5
2012 Multimodal Data Fusion Based on Mutual Information
abstract
Multimodal visualization aims at fusing different data sets so that the resulting combination provides more information and understanding to the user. To achieve this aim, we propose a new information-theoretic approach that automatically selects the most informative voxels from two volume data sets. Our fusion criteria are based on the information channel created between the two input data sets that permit us to quantify the information associated with each intensity value. This specific information is obtained from three different ways of decomposing the mutual information of the channel. In addition, an assessment criterion based on the information content of the fused data set can be used to analyze and modify the initial selection of the voxels by weighting the contribution of each data set to the final result. The proposed approach has been integrated in a general framework that allows for the exploration of volumetric data models and the interactive change of some parameters of the fused data set. The proposed approach has been evaluated on different medical data sets with very promising results.
Roger Bramon, Imma Boada, Anton Bardera, Joaquim Rodriguez, Miquel Feixas, Josep Puig, Mateu Sbert
IEEE Trans. Vis. Comput. Graph.5
2011 Information theory in computer graphics and visualization
abstract
We present a half-day course to review several information theory applications for computer graphics and visualization. Information theory tools, widely used in scientific fields such as engineering, physics, genetics and neuroscience, are also emerging as useful transversal tools in computer graphics and related fields. We introduce the basic concepts of information theory and how they map into application areas. Application areas in computer graphics include viewpoint selection, mesh saliency, scene exploration, ambient occlusion, geometry simplification, radiosity, adaptive ray-tracing and shape descriptors. Application areas in visualization are view selection for volume data, flow visualization, ambient occlusion, time-varying volume visualization, transfer function definition, time-varying volume visualization, iso-surface similarity maps and quality metrics. The applications fall broadly into two categories: the mapping of the problem to an information channel - as in viewpoint applications - and the direct use of measures such as entropy, Kullback-Leibler distance, Jensen-Shannon divergence, and f-divergences. These would be used to evaluate, for instance, the homogeneity of a set of samples being used as metrics. We will also discuss the potential applications of the information bottleneck method that allows us to progressively extract or merge information in a hierarchical structure.
Mateu Sbert, Miquel Feixas, Ivan Viola, Jaume Rigau, Miguel Chover
SIGGRAPH Asia Courses2
2011 Multiresolution image registration based on tree data structures
Anton Bardera, Imma Boada, Miquel Feixas, Jaume Rigau, Mateu Sbert
Graph. Model.3
2011 Automatic Transfer Functions Based on Informational Divergence
abstract
In this paper we present a framework to define transfer functions from a target distribution provided by the user. A target distribution can reflect the data importance, or highly relevant data value interval, or spatial segmentation. Our approach is based on a communication channel between a set of viewpoints and a set of bins of a volume data set, and it supports 1D as well as 2D transfer functions including the gradient information. The transfer functions are obtained by minimizing the informational divergence or Kullback-Leibler distance between the visibility distribution captured by the viewpoints and a target distribution selected by the user. The use of the derivative of the informational divergence allows for a fast optimization process. Different target distributions for 1D and 2D transfer functions are analyzed together with importance-driven and view-based techniques.
Marc Ruiz 0002, Anton Bardera, Imma Boada, Ivan Viola, Miquel Feixas, Mateu Sbert
IEEE Trans. Vis. Comput. Graph.5
2010 Selection and 3D visualization of video key frames
abstract
The key frame selection is aimed to extract a set of typical frames that represent the visual content of a video sequence; the graphical presentation of key frames helps understand the video content. This paper proposes a generic method for extracting key frames in which the Jensen-Shannon divergence (JSD) is employed to measure the difference between neighboring video frames to segment a video clip into shots, and to choose key frames in each shot. The novel method for key frame extraction is computationally inexpensive and yet effective, as shown by experimental results. In addition, an innovative 3D visualization approach, in which video key frames and the useful information related to the process of key frame selection are displayed in different levels of detail, is presented as an exploration tool to contribute to a quick and clear understanding of the video content.
Qing Xu 0002, Bin Long, Mateu Sbert, Miquel Feixas, Riccardo Scopigno
SMC5
2010 Viewpoint information channel for illustrative volume rendering
Marc Ruiz 0002, Imma Boada, Miquel Feixas, Mateu Sbert
Comput. Graph.3
2010 Image registration by compression
Anton Bardera, Miquel Feixas, Imma Boada, Mateu Sbert
Inf. Sci.2
2010 Volumetric ambient occlusion for volumetric models
Marc Ruiz 0002, László Szirmay-Kalos, Tamás Umenhoffer, Imma Boada, Miquel Feixas, Mateu Sbert
Vis. Comput.5
2009 Categorizing art: Comparing humans and computers
Christian Wallraven, Roland W. Fleming, Douglas W. Cunningham, Jaume Rigau, Miquel Feixas, Mateu Sbert
Comput. Graph.5
2009 A unified information-theoretic framework for viewpoint selection and mesh saliency
abstract
Viewpoint selection is an emerging area in computer graphics with applications in fields such as scene exploration, image-based modeling, and volume visualization. In particular, best view selection algorithms are used to obtain the minimum number of views (or images) in order to understand or model an object or scene better. In this article, we present a unified framework for viewpoint selection and mesh saliency based on the definition of an information channel between a set of viewpoints (input) and the set of polygons of an object (output). The mutual information of this channel is shown to be a powerful tool to deal with viewpoint selection, viewpoint stability, object exploration and viewpoint-based saliency. In addition, viewpoint mutual information is extended using saliency as an importance factor, showing how perceptual criteria can be incorporated to our method. Although we use a sphere of viewpoints around an object, our framework is also valid for any set of viewpoints in a closed scene. A number of experiments demonstrate the robustness of our approach and the good behavior of the proposed measures.
Miquel Feixas, Mateu Sbert, Francisco González García
ACM Trans. Appl. Percept.1
2009 Image Segmentation Using Information Bottleneck Method
abstract
In image processing, segmentation algorithms constitute one of the main focuses of research. In this paper, new image segmentation algorithms based on a hard version of the information bottleneck method are presented. The objective of this method is to extract a compact representation of a variable, considered the input, with minimal loss of mutual information with respect to another variable, considered the output. First, we introduce a split-and-merge algorithm based on the definition of an information channel between a set of regions (input) of the image and the intensity histogram bins (output). From this channel, the maximization of the mutual information gain is used to optimize the image partitioning. Then, the merging process of the regions obtained in the previous phase is carried out by minimizing the loss of mutual information. From the inversion of the above channel, we also present a new histogram clustering algorithm based on the minimization of the mutual information loss, where now the input variable represents the histogram bins and the output is given by the set of regions obtained from the above split-and-merge algorithm. Finally, we introduce two new clustering algorithms which show how the information bottleneck method can be applied to the registration channel obtained when two multimodal images are correctly aligned. Different experiments on 2-D and 3-D images show the behavior of the proposed algorithms.
Anton Bardera, Jaume Rigau, Imma Boada, Miquel Feixas, Mateu Sbert
IEEE Trans. Image Process.4
2008 Viewpoint-driven simplification using mutual information
Pascual Castelló, Mateu Sbert, Miguel Chover, Miquel Feixas
Comput. Graph.4
2008 Viewpoint-based simplification using f-divergences
Pascual Castelló, Mateu Sbert, Miguel Chover, Miquel Feixas
Inf. Sci.4
2007 A New Adaptive Sampling Technique for Monte Carlo Global Illumination
abstract
Monte Carlo is the only choice of physically correct method to compute the problem of global illumination in the field of realistic image synthesis. Adaptive sampling is an appealing tool to eliminate noise, which is one of the main problems of Monte Carlo based global illumination algorithms. In this paper, we investigate the use of entropy in the domain of information theory to measure pixel quality and to do adaptive sampling. Especially we explore the nonextensive Tsallis entropy, in which a real number q is introduced as the entropic index that presents the degree of nonextensivity, to evaluate pixel quality. By utilizing the least-squares design, an entropic index q can be obtained systematically to run adaptive sampling effectively. Implementation results show that the Tsallis entropy driven adaptive sampling significantly outperforms the existing methods. To our knowledge, this may be the first try on the systematic choice of an appropriate entropic index to Tsallis entropy in the engineering fields.
Qing Xu 0002, Miquel Feixas, Mateu Sbert
CAD/Graphics2
2007 DTIWeb: A Web-Based Framework for DTI Data Visualization and Processing
Ferran Prados, Imma Boada, Miquel Feixas, Alberto Prats-Galino, Gerard Blasco, Salvador Pedraza, Josep Puig
ICCSA (2)3
2007 AM-GM Difference Based Adaptive Sampling for Monte Carlo Global Illumination
Qing Xu 0002, Mateu Sbert, Miquel Feixas
ICCSA (2)3
2006 A Monte Carlo-Based Fiber Tracking Algorithm using Diffusion Tensor MRI
abstract
Diffusion tensor magnetic resonance imaging, which measures directional information of water diffusion in the brain, has emerged as a powerful tool for human brain studies. In this paper, we introduce a new Monte Carlo-based fiber tracking approach to estimate brain connectivity. One of the main characteristics of this approach is that all parameters of the algorithm are automatically determined at each point using the entropy of the eigenvalues of the diffusion tensor. Experimental results show the good performance of the proposed approach
Ferran Prados, Anton Bardera, Mateu Sbert, Imma Boada, Miquel Feixas
CBMS5
2006 Systematic Sampling in Image-Synthesis
Mateu Sbert, Jaume Rigau, Miquel Feixas, László Neumann
ICCSA (1)3
2006 Compression-based Image Registration
abstract
Image registration is an important component of image analysis used to align two or more images. In this paper, we present a new framework for image registration based on compression. The basic idea underlying our approach is the conjecture that two images are correctly registered when we can maximally compress one image given the information in the other. The contribution of this paper is twofold. First, we show that the image registration process can be dealt with from the perspective of a compression problem. Second, we demonstrate that the similarity metric, introduced by Li et al., performs well in image registration. Two different versions of the similarity metric have been used: the Kolmogorov version, computed using standard real-world compressors, and the Shannon version, calculated from an estimation of the entropy rate of the images
Anton Bardera, Miquel Feixas, Imma Boada, Mateu Sbert
ISIT2
2006 Realtime automatic selection of good molecular views
Pere-Pau Vázquez, Miquel Feixas, Mateu Sbert, Antoni Llobet
Comput. Graph.2
2006 Importance-Driven Focus of Attention
abstract
This paper introduces a concept for automatic focusing on features within a volumetric data set. The user selects a focus, i.e., object of interest, from a set of pre-defined features. Our system automatically determines the most expressive view on this feature. A characteristic viewpoint is estimated by a novel information-theoretic framework which is based on the mutual information measure. Viewpoints change smoothly by switching the focus from one feature to another one. This mechanism is controlled by changes in the importance distribution among features in the volume. The highest importance is assigned to the feature in focus. Apart from viewpoint selection, the focusing mechanism also steers visual emphasis by assigning a visually more prominent representation. To allow a clear view on features that are normally occluded by other parts of the volume, the focusing for example incorporates cut-away views.
Ivan Viola, Miquel Feixas, Mateu Sbert, M. Eduard Gröller
IEEE Trans. Vis. Comput. Graph.2
2005 Medical image registration based on random line sampling
abstract
One of the key aspects in 3D-image registration is the computation of the joint intensity histogram. We propose a new approach to compute this histogram using uniformly distributed random lines to sample stochastically the overlapping volume between two 3D-images. The intensity values are captured from the lines at evenly spaced positions, taking an initial random offset different for each line. This method provides us with an accurate, robust and fast mutual information-based registration. The interpolation effects are drastically reduced, due to the stochastic nature of the line generation, and the alignment process is also accelerated. The results obtained show a better performance of the introduced method than the classic computation of the joint histogram.
Anton Bardera, Miquel Feixas, Imma Boada, Mateu Sbert
ICIP (1)2
2005 Shape Complexity Based on Mutual Information
abstract
Shape complexity has recently received attention from different fields, such as computer vision and psychology. In this paper, integral geometry and information theory tools are applied to quantify the shape complexity from two different perspectives: from the inside of the object, we evaluate its degree of structure or correlation between its surfaces (inner complexity), and from the outside, we compute its degree of interaction with the circumscribing sphere (outer complexity). Our shape complexity measures are based on the following two facts: uniformly distributed global lines crossing an object define a continuous information channel and the continuous mutual information of this channel is independent of the object discretisation and invariant to translations, rotations, and changes of scale. The measures introduced in this paper can be potentially used as shape descriptors for object recognition, image retrieval, object localisation, tumour analysis, and protein docking, among others.
Jaume Rigau, Miquel Feixas, Mateu Sbert
SMI2
2004 An information theoretic framework for image segmentation
abstract
In this paper, an information theoretic framework for image segmentation is presented. This approach is based on the information channel that goes from the image intensity histogram to the regions of the partitioned image. It allows us to define a new family of segmentation methods which maximize the mutual information of the channel. Firstly, a greedy top-down algorithm which partitions an image into homogeneous regions is introduced. Secondly, a histogram quantization algorithm which clusters color bins in a greedy bottom-up way is defined. Finally, the resulting regions in the partitioning algorithm can optionally be merged using the quantized histogram.
Jaume Rigau, Miquel Feixas, Mateu Sbert
ICIP2
2004 Medical Image Segmentation Based on Mutual Information Maximization
Jaume Rigau, Miquel Feixas, Mateu Sbert, Anton Bardera, Imma Boada
MICCAI (1)2
2003 Entropy-based Adaptive Sampling
Jaume Rigau, Miquel Feixas, Mateu Sbert
Graphics Interface2
2003 Information-Theory-Based Oracles for Hierarchical Radiosity
Jaume Rigau, Miquel Feixas, Mateu Sbert
ICCSA (3)2
2003 Automatic View Selection Using Viewpoint Entropy and its Applications to Image-based Modelling
abstract
Abstract In the last decade a new family of methods, namely Image‐Based Rendering, has appeared. These techniques rely on the use of precomputed images to totally or partially substitute the geometric representation of the scene. This allows to obtain realistic renderings even with modest resources. The main problem is the amount of data needed, mainly due to the high redundancy and the high computational cost of capture. In this paper we present a new method to automatically determine the correct camera placement positions in order to obtain a minimal set of views for Image‐Based Rendering. The input is a 3D polyhedral model including textures and the output is a set of views that sample all visible polygons at an appropriate rate. The viewpoints should cover all visible polygons with an adequate quality, so that we sample the polygons at sufficient rate. This permits to avoid the excessive redundancy of the data existing in several other approaches. We also reduce the cost of the capturing process, as the number of actually computed reference views decreases. The localization of interesting viewpoints is performed with the aid of an information theory‐based measure, dubbed viewpoint entropy. This measure is used to determine the amount of information seen from a viewpoint. Next we develop a greedy algorithm to minimize the number of images needed to represent a scene. In contrast to other approaches, our system uses a special preprocess for textures to avoid artifacts appearing in partially occluded textured polygons. Therefore no visible detail of these images is lost. ACM CSS: I.3.7 Computer Graphics—Three‐Dimensional Graphics and Realism
Pere-Pau Vázquez, Miquel Feixas, Mateu Sbert, Wolfgang Heidrich
Comput. Graph. Forum2
1999 An Information Theory Framework for the Analysis of Scene Complexity
abstract
In this paper we present a new framework for the analysis of scene visibility and radiosity complexity. We introduce a number of complexity measures from information theory quantifying how difficult it is to compute with accuracy the visibility and radiosity in a scene. We define the continuous mutual information as a complexity measure of a scene, independent of whatever discretisation, and discrete mutual information as the complexity of a discretised scene. Mutual information can be understood as the degree of correlation or dependence between all the points or patches of a scene. Thus, low complexity corresponds to low correlation and vice versa. Experiments illustrating that the best mesh of a given scene among a number of alternatives corresponds to the one with the highest discrete mutual information, indicate the feasibility of the approach. Unlike continuous mutual information, which is very cheap to compute, the computation of discrete mutual information can however be quite demanding. We will develop cheap complexity measure estimates and derive practical algorithms from this framework in future work.
Miquel Feixas, Esteve del Acebo, Philippe Bekaert, Mateu Sbert
Comput. Graph. Forum1