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Wael A. Al-Qaq

dblp:96/2215 · DBLP profile ↗
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3ranked-venue papers
3as first author
0since 2021 · last 1997
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 3 · 3 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
3 papers
Physical-layer communications · 76% Network performance modeling · 24%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Performance modeling and evaluation · 100%

Topics — the 9 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Physical-layer communications
importance sampling
0.021997
A Stochastic Importance Sampling Methodology for the Efficient Simulation of Adaptive Systems in Frequency Nonselective Rayleigh Fading Channels · IEEE J. Sel. Areas Commun. 1997
Importance Sampling Methodologies for Simulation of Communication Systems with Time-Varying Channels and Adaptive Equalizers · IEEE J. Sel. Areas Commun. 1993
Network performance modeling
network simulation
0.021997
A Stochastic Importance Sampling Methodology for the Efficient Simulation of Adaptive Systems in Frequency Nonselective Rayleigh Fading Channels · IEEE J. Sel. Areas Commun. 1997
Importance Sampling Methodologies for Simulation of Communication Systems with Time-Varying Channels and Adaptive Equalizers · IEEE J. Sel. Areas Commun. 1993
Physical-layer communications
diversity
0.011997
A Stochastic Importance Sampling Methodology for the Efficient Simulation of Adaptive Systems in Frequency Nonselective Rayleigh Fading Channels · IEEE J. Sel. Areas Commun. 1997
Physical-layer communications › fading channels
rayleigh fading
0.011997
A Stochastic Importance Sampling Methodology for the Efficient Simulation of Adaptive Systems in Frequency Nonselective Rayleigh Fading Channels · IEEE J. Sel. Areas Commun. 1997
Performance modeling and evaluation › simulation › monte carlo simulation
importance sampling
0.011995
Stochastic gradient optimization of importance sampling for the efficient simulation of digital communication systems · IEEE Trans. Commun. 1995
Performance modeling and evaluation
simulation
0.011995
Stochastic gradient optimization of importance sampling for the efficient simulation of digital communication systems · IEEE Trans. Commun. 1995
Physical-layer communications › equalization
adaptive equalization
0.011993
Importance Sampling Methodologies for Simulation of Communication Systems with Time-Varying Channels and Adaptive Equalizers · IEEE J. Sel. Areas Commun. 1993
Physical-layer communications › channel modeling
time-varying channels
0.011993
Importance Sampling Methodologies for Simulation of Communication Systems with Time-Varying Channels and Adaptive Equalizers · IEEE J. Sel. Areas Commun. 1993
Physical-layer communications › error probability analysis
bit error rate estimation
0.011995
Stochastic gradient optimization of importance sampling for the efficient simulation of digital communication systems · IEEE Trans. Commun. 1995

Methods — techniques the papers use, named apart from their topics

monte carlo simulation · 0.1stochastic gradient descent · 0.0importance sampling · 0.0
YearPublicationVenuePosition
1997 A Stochastic Importance Sampling Methodology for the Efficient Simulation of Adaptive Systems in Frequency Nonselective Rayleigh Fading Channels
abstract
We present an IS stochastic technique for the efficient simulation of adaptive systems which employ diversity in the presence of frequency nonselective slow Rayleigh fading and additive, white, Gaussian noise. The computational efficiency is achieved using techniques based on importance sampling (IS). We utilize a stochastic gradient descent (SGD) algorithm to determine the near-optimal IS parameters that characterize the dominant fading process. After accounting for the overhead of the optimization algorithm, average speed-up factors of up to six orders of magnitude [over conventional Monte Carlo (MC)] were attained for error probabilities as low as 10/sup -11/ for a fourth-order diversity model.
Wael A. Al-Qaq, J. Keith Townsend
IEEE J. Sel. Areas Commun.1
1995 Stochastic gradient optimization of importance sampling for the efficient simulation of digital communication systems
abstract
Importance sampling (IS) techniques offer the potential for large speed-up factors for bit error rate (BER) estimation using Monte Carlo (MC) simulation. To obtain these speed-up factors, the IS parameters specifying the simulation probability density function (PDF) must be carefully chosen. With the increased complexity in communication systems, analytical optimization of the IS parameters can be virtually impossible. We present a new IS optimization algorithm based on stochastic gradient techniques. The formulation of the stochastic gradient descent (SGD) algorithm is more general and system-independent than other existing IS methodologies, and its applicability is not restricted to a specific PDF or biasing scheme. The effectiveness of the SGD algorithm is demonstrated by two examples of communication systems where the IS techniques have not been applied before. The first example is a communication system with diversity combining, slow nonselective Rayleigh fading channel, and noncoherent envelope detection. The second example is a binary baseband communication system with a static linear channel and a recursive least square (RLS) linear equalizer in the presence of additive white Gaussian noise (AWGN).
Wael A. Al-Qaq, Michael Devetsikiotis, J. Keith Townsend
IEEE Trans. Commun.1
1993 Importance Sampling Methodologies for Simulation of Communication Systems with Time-Varying Channels and Adaptive Equalizers
abstract
Two importance sampling (IS) methodologies for Monte Carlo simulation of communication links characterized by time-varying channels and adaptive equalizers are presented. One methodology is denoted as the twin system (TS) method. A key feature of the TS method is that biased noise samples are input to the adaptive equalizer, but the equalizer is only allowed to adapt to these samples for a time interval equal to the memory of the system. In addition to the TS technique, the IA method, a statistically biased, but simpler, technique for using IS with adaptive equalizers that is based on the independence assumption between equalizer input and equalizer taps is presented. Experimental results show run-time speedup factors of two to seven orders of magnitude for a static linear channel with memory, and of two to almost five orders of magnitude for a slowly-varying random linear channel with memory for both the IA and TS methods.>
Wael A. Al-Qaq, Michael Devetsikiotis, J. Keith Townsend
IEEE J. Sel. Areas Commun.1