Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Raymond Huang

dblp:96/7456 · DBLP profile ↗
← Back
2ranked-venue papers
0as first author
0since 2021 · last 2020
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Segmentation and scene understanding · 73% 3D vision · 22% Vision and language · 5%
Computer graphics and multimedia
1 paper
Multimedia analysis and retrieval · 100%
Human-computer interaction and pervasive computing
1 paper
Wearable and physiological sensing · 100%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Segmentation and scene understanding
3d point cloud segmentation
0.412020
Campus3D: A Photogrammetry Point Cloud Benchmark for Hierarchical Understanding of Outdoor Scene · ACM Multimedia 2020
Computer vision › 3D vision › 3d scene understanding › 3d instance segmentation
point cloud instance segmentation
0.112020
Campus3D: A Photogrammetry Point Cloud Benchmark for Hierarchical Understanding of Outdoor Scene · ACM Multimedia 2020
Multimedia analysis and retrieval › affective computing
affective image analysis
0.112009
Automated localization of affective objects and actions in images via caption text-cum-eye gaze analysis · ACM Multimedia 2009
Wearable and physiological sensing › eye tracking
gaze analysis
0.012009
Automated localization of affective objects and actions in images via caption text-cum-eye gaze analysis · ACM Multimedia 2009

Methods — techniques the papers use, named apart from their topics

multi-task learning · 0.4hierarchical ensemble · 0.4statistical affect model · 0.3gaze-based analysis · 0.3
YearPublicationVenuePosition
2020 Campus3D: A Photogrammetry Point Cloud Benchmark for Hierarchical Understanding of Outdoor Scene
abstract
Learning on 3D scene-based point cloud has received extensive attention as its promising application in many fields, and well-annotated and multisource datasets can catalyze the development of those data-driven approaches. To facilitate the research of this area, we present a richly-annotated 3D point cloud dataset for multiple outdoor scene understanding tasks and also an effective learning framework for its hierarchical segmentation task. The dataset was generated via the photogrammetric processing on unmanned aerial vehicle (UAV) images of the National University of Singapore (NUS) campus, and has been point-wisely annotated with both hierarchical and instance-based labels. Based on it, we formulate a hierarchical learning problem for 3D point cloud segmentation and propose a measurement evaluating consistency across various hierarchies. To solve this problem, a two-stage method including multi-task (MT) learning and hierarchical ensemble (HE) with consistency consideration is proposed. Experimental results demonstrate the superiority of the proposed method and potential advantages of our hierarchical annotations. In addition, we benchmark results of semantic and instance segmentation, which is accessible online at https://3d.dataset.site with the dataset and all source codes.
Chongshou Li, Zekun Tong, Andrew Lim 0001, Junsong Yuan 0001, Yuwei Wu 0002, Jing Tang 0004, Raymond Huang
ACM Multimedia8
2009 Automated localization of affective objects and actions in images via caption text-cum-eye gaze analysis
abstract
We propose a novel framework to localize and label affective objects and actions in images through a combination of text, visual and gaze-based analysis. Human gaze provides useful cues to infer locations and interactions of affective objects. While concepts (labels) associated with an image can be determined from its caption, we demonstrate localization of these concepts upon learning from a statistical affect model for world concepts. The affect model is derived from non-invasively acquired fixation patterns on labeled images, and guides localization of affective objects (faces, reptiles) and actions (look, read) from fixations in unlabeled images. Experimental results obtained on a database of 500 images confirm the effectiveness and promise of the proposed approach.
Subramanian Ramanathan, Harish Katti, Raymond Huang, Tat-Seng Chua, Mohan Kankanhalli
ACM Multimedia3