Demo Data from EDBT 2026 / reviewers in the wild / expert
Jarrod Lombardo
dblp:96/7848
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 2011
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
2 papers |
Collaborative and social computing · 53% Interaction techniques and input · 41% User interface design and tools · 6% | |
| Databases, data mining, and information retrieval
1 paper |
Information retrieval · 100% |
Topics — the 7 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Interaction techniques and input
direct manipulation |
0.1 | 1 | 2011 | Rock & rails: extending multi-touch interactions with shape gestures to enable precise spatial manipulations · CHI 2011 |
Interaction techniques and input
touch interaction |
0.1 | 1 | 2011 | Rock & rails: extending multi-touch interactions with shape gestures to enable precise spatial manipulations · CHI 2011 |
Information retrieval › interactive information retrieval › search interaction
collaborative search |
0.1 | 1 | 2010 | WeSearch: supporting collaborative search and sensemaking on a tabletop display · CSCW 2010 |
Information retrieval › web search
collaborative web search |
0.1 | 1 | 2010 | WeSearch: supporting collaborative search and sensemaking on a tabletop display · CSCW 2010 |
Collaborative and social computing
computer-supported cooperative work |
0.1 | 1 | 2010 | WeSearch: supporting collaborative search and sensemaking on a tabletop display · CSCW 2010 |
Collaborative and social computing › collaborative learning › knowledge construction
sensemaking |
0.1 | 1 | 2010 | WeSearch: supporting collaborative search and sensemaking on a tabletop display · CSCW 2010 |
Collaborative and social computing › shared displays
tabletop displays |
0.1 | 1 | 2010 | WeSearch: supporting collaborative search and sensemaking on a tabletop display · CSCW 2010 |
Methods — techniques the papers use, named apart from their topics
system design · 0.2evaluation · 0.2user study · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2011 | Rock & rails: extending multi-touch interactions with shape gestures to enable precise spatial manipulationsabstractDirect touch manipulations enable the user to interact with the on-screen content in a direct and easy manner closely mimicking the spatial manipulations in the physical world. However, they also suffer from well-known issues of precision, occlusion and an inability to isolate different degrees of freedom in spatial manipulations. We present a set of interactions, called Rock & Rails, that augment existing direct touch manipulations with shape-based gestures, thus providing on-demand gain control, occlusion avoidance, and separation of constraints in 2D manipulation tasks. Using shape gestures in combination with direct-manipulations allows us to do this without ambiguity in detection and without resorting to manipulation handles, which break the direct manipulation paradigm. Our set of interactions were evaluated by 8 expert graphic designers and were found to be easy to learn and master, as well as effective in accomplishing a precise graphical layout task. Daniel J. Wigdor, Hrvoje Benko, John Pella, Jarrod Lombardo, Sarah Williams 0002 |
CHI | 4 |
| 2010 | WeSearch: supporting collaborative search and sensemaking on a tabletop displayabstractGroups of users often have shared information needs -- for example, business colleagues need to conduct research relating to joint projects and students must work together on group homework assignments. In this paper, we introduce WeSearch, a collaborative Web search system designed to leverage the benefits of tabletop displays for face-to-face collaboration and organization tasks. We describe the design of WeSearch and explain the interactions it affords. We then describe an evaluation in which eleven groups used WeSearch to conduct real collaborative search tasks. Based on our study's findings, we analyze the effectiveness of the features introduced by WeSearch. Meredith Ringel Morris, Jarrod Lombardo, Daniel J. Wigdor |
CSCW | 2 |