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Dae-Youn Lee

dblp:96/8109 · DBLP profile ↗
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9ranked-venue papers
6as first author
0since 2021 · last 2015
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 9 · 6 first-authorArtificial intelligence and machine learning · 3 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Video understanding and tracking · 84% Representation and self-supervised learning · 16%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Video understanding and tracking
object tracking
0.632015
SOWP: Spatially Ordered and Weighted Patch Descriptor for Visual Tracking · ICCV 2015
Multihypothesis trajectory analysis for robust visual tracking · CVPR 2015
Visual Tracking Using Pertinent Patch Selection and Masking · CVPR 2014
Machine learning › Representation and self-supervised learning › visual representation › image representation › feature description
feature descriptor design
0.212015
SOWP: Spatially Ordered and Weighted Patch Descriptor for Visual Tracking · ICCV 2015
Computer vision › Video understanding and tracking › object tracking
robust tracking
0.212015
Multihypothesis trajectory analysis for robust visual tracking · CVPR 2015
Computer vision › Video understanding and tracking › object tracking › region tracking
patch-based tracking
0.212014
Visual Tracking Using Pertinent Patch Selection and Masking · CVPR 2014
Computer vision › Video understanding and tracking › motion analysis
trajectory analysis
0.112015
Multihypothesis trajectory analysis for robust visual tracking · CVPR 2015
Computer vision › Video understanding and tracking › object tracking
appearance modeling
0.112014
Visual Tracking Using Pertinent Patch Selection and Masking · CVPR 2014

Methods — techniques the papers use, named apart from their topics

structured output tracking · 0.2random walk with restart · 0.2multihypothesis trajectory analysis · 0.2forward-backward consistency · 0.2component trackers · 0.2color and gradient histograms · 0.2pertinent patch selection · 0.2masking · 0.2likelihood maximization · 0.2
YearPublicationVenuePosition
2015 Multihypothesis trajectory analysis for robust visual tracking
abstract
The notion of multihypothesis trajectory analysis (MTA) for robust visual tracking is proposed in this work. We employ multiple component trackers using texture, color, and illumination invariant features, respectively. Each component tracker traces a target object forwardly and then backwardly over a time interval. By analyzing the pair of the forward and backward trajectories, we measure the robustness of the component tracker. To this end, we extract the geometry similarity, the cyclic weight, and the appearance similarity from the forward and backward trajectories. We select the optimal component tracker to yield the maximum robustness score, and use its forward trajectory as the final tracking result. Experimental results show that the proposed MTA tracker improves the robustness and the accuracy of tracking, outperforming the state-of-the-art trackers on a recent benchmark dataset.
Dae-Youn Lee, Jae-Young Sim, Chang-Su Kim 0001
CVPR1
2015 SOWP: Spatially Ordered and Weighted Patch Descriptor for Visual Tracking
abstract
A simple yet effective object descriptor for visual tracking is proposed in this paper. We first decompose the bounding box of a target object into multiple patches, which are described by color and gradient histograms. Then, we concatenate the features of the spatially ordered patches to represent the object appearance. Moreover, to alleviate the impacts of background information possibly included in the bounding box, we determine patch weights using random walk with restart (RWR) simulations. The patch weights represent the importance of each patch in the description of foreground information, and are used to construct an object descriptor, called spatially ordered and weighted patch (SOWP) descriptor. We incorporate the proposed SOWP descriptor into the structured output tracking framework. Experimental results demonstrate that the proposed algorithm yields significantly better performance than the state-of-the-art trackers on a recent benchmark dataset, and also excels in another recent benchmark dataset.
Hanul Kim 0001, Dae-Youn Lee, Jae-Young Sim, Chang-Su Kim 0001
ICCV2
2014 Visual Tracking Using Pertinent Patch Selection and Masking
abstract
A novel visual tracking algorithm using patch-based appearance models is proposed in this paper. We first divide the bounding box of a target object into multiple patches and then select only pertinent patches, which occur repeatedly near the center of the bounding box, to construct the foreground appearance model. We also divide the input image into non-overlapping blocks, construct a background model at each block location, and integrate these background models for tracking. Using the appearance models, we obtain an accurate foreground probability map. Finally, we estimate the optimal object position by maximizing the likelihood, which is obtained by convolving the foreground probability map with the pertinence mask. Experimental results demonstrate that the proposed algorithm outperforms state-of-the-art tracking algorithms significantly in terms of center position errors and success rates.
Dae-Youn Lee, Jae-Young Sim, Chang-Su Kim 0001
CVPR1
2014 Progressive 3D mesh compression using MOG-based Bayesian entropy coding and gradual prediction
Dae-Youn Lee, Sanghoon Sull, Chang-Su Kim 0001
Vis. Comput.1
2013 Fast object tracking using color histograms and patch differences
abstract
A fast visual object tracking algorithm using novel object appearance models is proposed in this work. We develop a color histogram model and a patch difference model to extract color and texture feature vectors, respectively. Then, we apply k-nearest neighbor classifiers to the color and texture feature vectors and obtain the foreground probability map. We then perform a hierarchical mean shift process on the map to identify the object window. Experimental results demonstrate that proposed algorithm outperforms the conventional algorithms in terms of both tracking accuracy and processing speed.
Dae-Youn Lee, Jae-Young Sim, Chang-Su Kim 0001
ICIP1
2011 3D mesh compression based on dual-ring prediction and MMSE prediction
abstract
A three-dimensional (3D) mesh compression algorithm based on novel prediction methods and a mode decision scheme is proposed in this work. After decomposing an input mesh into base and refinement layers, we segment the geometry data of each layer into clusters. To encode vertex positions efficiently, we propose two prediction methods: the dual ring prediction and the minimum mean square error (MMSE) prediction. Also, we develop a mode decision scheme that selects the best prediction mode for each cluster. Simulation results demonstrate that the proposed algorithm provides significantly better compression performance than conventional techniques.
Dae-Youn Lee, Jae-Kyun Ahn, Minsu Ahn, James D. K. Kim, Chang-Yeong Kim, Chang-Su Kim 0001
ICIP1
2011 R-D optimized progressive compression of 3D meshes using prioritized gate selection and curvature prediction
Jae-Kyun Ahn, Dae-Youn Lee, Minsu Ahn, Chang-Su Kim 0001
Vis. Comput.2
2010 Progressive compression of 3D triangular meshes using topology-based Karhunen-Loève transform
abstract
In this work, we propose a progressive compression algorithm using topology-based Karhunen-Loeve transform(KLT). First, we simplify an input mesh to represents an original mesh in several level of details. Then, coordinates of decimated vertices at each level are predicted from the coarser level mesh, and the prediction residuals are transmitted to a decoder. To provide high coding efficiency, we apply the topology-based KLT, which compacts the energy into a few coefficients, to the prediction residuals. Moreover, we develop a bit plane coder, which uses a context-adaptive arithmetic coder, for the entropy coding. Experiments on various 3D meshes show that the proposed algorithm provides enhanced compression performance.
Jae-Kyun Ahn, Dae-Youn Lee, Minsu Ahn, James Dokyoon Kim, Chang-Yeong Kim, Chang-Su Kim 0001
ICIP2
2009 Fast background subtraction algorithm using two-level sampling and silhouette detection
abstract
An efficient background subtraction algorithm using two-level sampling and silhouette detection is proposed in this work. In the two-level sampling, we identify moving objects at the block level and then at the pixel level. Then, in the silhouette detection, around each sampled foreground pixel, we refine the shapes of foreground objects. We also develop two fast modes for the silhouette detection, which utilizes the spatio-temporal coherence of moving foreground objects. Simulation results demonstrate that the proposed algorithm provides accurate segmentation results without flickering artifacts, while requiring a low computational load.
Dae-Youn Lee, Jae-Kyun Ahn, Chang-Su Kim 0001
ICIP1