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Stefan Birrer

dblp:97/1667 · DBLP profile ↗
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7ranked-venue papers
4as first author
0since 2021 · last 2010
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 3 · 2 first-authorComputer networks · 3 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
3 papers
Routing and switching · 48% Network measurement and analytics · 28% Content delivery and video streaming · 19%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Performance modeling and evaluation · 54% Distributed systems · 46%

Topics — the 9 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Routing and switching › data plane
router data plane
0.112010
POPI: a user-level tool for inferring router packet forwarding priority · IEEE/ACM Trans. Netw. 2010
Distributed systems › resource sharing
data sharing
0.112008
Improving peer-to-peer performance through server-side scheduling · ACM Trans. Comput. Syst. 2008
Distributed systems
peer-to-peer systems
0.112008
Improving peer-to-peer performance through server-side scheduling · ACM Trans. Comput. Syst. 2008
Performance modeling and evaluation
scheduling policy
0.112008
Improving peer-to-peer performance through server-side scheduling · ACM Trans. Comput. Syst. 2008
Performance modeling and evaluation › scheduling policy
shortest remaining processing time
0.112008
Improving peer-to-peer performance through server-side scheduling · ACM Trans. Comput. Syst. 2008
Content delivery and video streaming
overlay multicast
0.112007
A Comparison of Resilient Overlay Multicast Approaches · IEEE J. Sel. Areas Commun. 2007
Routing and switching › multipath routing
path diversity
0.112007
A Comparison of Resilient Overlay Multicast Approaches · IEEE J. Sel. Areas Commun. 2007
Performance modeling and evaluation › simulation › discrete-event simulation
trace-driven simulation
0.012008
Improving peer-to-peer performance through server-side scheduling · ACM Trans. Comput. Syst. 2008
Internet of things and sensor networks › wireless sensor network
network diagnosis
0.012007
End-to-End Inference of Router Packet Forwarding Priority · INFOCOM 2007

Methods — techniques the papers use, named apart from their topics

simulation · 0.1user-level tool · 0.1trace-driven simulation · 0.1request service time estimation · 0.1wide area experimentation · 0.1statistical analysis · 0.1end-to-end measurement · 0.1
YearPublicationVenuePosition
2010 POPI: a user-level tool for inferring router packet forwarding priority
Guohan Lu, Yan Chen 0004, Stefan Birrer, Fabián E. Bustamante, Xing Li 0001
IEEE/ACM Trans. Netw.3
2008 Improving peer-to-peer performance through server-side scheduling
abstract
We show how to significantly improve the mean response time seen by both uploaders and downloaders in peer-to-peer data-sharing systems. Our work is motivated by the observation that response times are largely determined by the performance of the peers serving the requested objects, that is, by the peers in their capacity as servers. With this in mind, we take a close look at this server side of peers, characterizing its workload by collecting and examining an extensive set of traces. Using trace-driven simulation, we demonstrate the promise and potential problems with scheduling policies based on shortest-remaining-processing-time (SRPT), the algorithm known to be optimal for minimizing mean response time. The key challenge to using SRPT in this context is determining request service times. In addressing this challenge, we introduce two new estimators that enable predictive SRPT scheduling policies that closely approach the performance of ideal SRPT. We evaluate our approach through extensive single-server and system-level simulation coupled with real Internet deployment and experimentation.
Yi Qiao, Fabián E. Bustamante, Peter A. Dinda, Stefan Birrer
ACM Trans. Comput. Syst.4
2007 End-to-End Inference of Router Packet Forwarding Priority
abstract
Packet forwarding prioritization (PFP) in routers is one of the mechanisms commonly available to network administrators. PFP can have a significant impact on the performance of applications, the accuracy of measurement tools' results and the effectiveness of network troubleshooting procedures. Despite their potential impact, no information on PFP settings is readily available to end users. In this paper, we present an end-to-end approach for packet forwarding priority inference and its associated tool, POPI. This is the first attempt to infer router packet-forwarding priority through end-to-end measurement. Our POPI tool enables users to discover such network policies through the monitoring and rank classification of loss rates for different packet types. We validated our approach via statistical analysis, simulation, and wide-area experimentation in PlanetLab. As part of our wide-area experiments, we employed POPI to analyze 156 random paths across 162 PlanetLab nodes. We discovered 15 paths flagged with multiple priorities, 13 of which were further validated through hop-by-hop loss rates measurements. In addition, we surveyed all related network operators and received responses for about half of them confirming our inferences.
Guohan Lu, Yan Chen 0004, Stefan Birrer, Fabián E. Bustamante, C. Y. Cheung, Xing Li 0001
INFOCOM3
2007 A Comparison of Resilient Overlay Multicast Approaches
abstract
Overlay-based multicast has been proposed as a key alternative for large-scale group communication. There is ample motivation for such an approach, as it delivers the scalability advantages of multicast while avoiding the deployment issues of a network-level solution. As multicast functionality is pushed to autonomous, unpredictable end systems, however, significant performance loss can result from their higher degree of transiency when compared to routers. Consequently, a number of techniques have recently been proposed to improve overlays' resilience by exploiting path diversity and minimizing node dependencies. Delivering high application performance at relatively low costs and under high degree of transiency has proven to be a difficult task. Each of the proposed resilient techniques comes with a different trade-off in terms of delivery ratio, end-to-end latency and additional network traffic. In this paper, we review some of these approaches and evaluate their effectiveness by contrasting the performance and associated cost of representative protocols through simulation and wide area experimentation.
Stefan Birrer, Fabián E. Bustamante
IEEE J. Sel. Areas Commun.1
2006 Resilience in Overlay Multicast Protocols
abstract
One of the most important challenges of selforganized, overlay systems for large-scale group communication lies in these systems ability to handle the high degree of transiency inherent to their environment. While a number of resilient protocols and techniques have been recently proposed, achieving high delivery ratios without sacrificing end-to-end latencies or incurring significant additional costs has proven to be a difficult task. In this paper we review some of these approaches and experimentally evaluate their effectiveness by contrasting their performance and associated cost through simulation and widearea experimentation.
Stefan Birrer, Fabián E. Bustamante
MASCOTS1
2005 The Feasibility of DHT-based Streaming Multicast
abstract
We explore the feasibility of streaming applications over DHT-based substrates. In particular, we focus our study on the implications of bandwidth heterogeneity and transiency, both characteristic of these systems target environment. Our discussion is grounded on an initial evaluation of SplitStream, a representative DHT-based cooperative multicast system.
Stefan Birrer, Fabián E. Bustamante
MASCOTS1
2004 Resilient Peer-to-Peer Multicast from the Ground Up
abstract
This work introduces Nemo, a novel peer-to-peer multicast protocol that aims at achieving this elusive goal. Based on two techniques: (1) co-leaders; and, (2) triggered negative acknowledgments (NACKs), Nemo's design emphasizes conceptual simplicity and minimum dependencies (Anderson et al., 2002), thus achieving, in a cost-effective manner, performance characteristics resilient to the natural instability of its target environment. Simulation-based and wide-area experimentations show that Nemo can achieve high delivery ratios (up to 99.98%) and low end-to-end latency similar to those of comparable protocols, while significantly reducing the cost in terms of duplicate packets (reductions > 85%) and control related traffic, making the proposed algorithm a more scalable solution to the problem.
Stefan Birrer, Fabián E. Bustamante
NCA1