EDBT 2026 Demo / reviewers in the wild / expert
Yu Liu 0063
dblp:97/2274-63
· DBLP profile ↗
36ranked-venue papers
2as first author
36since 2021 · last 2025
0000-0001-8071-3745ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 33 · 1 first-author · 33 since 2021Graphics, computer vision, multimedia, augmented reality and games · 22 · 1 first-author · 22 since 2021Databases, data management, data science and information retrieval · 1 · 1 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | IDEA-Bench: How Far are Generative Models from Professional Designing?abstractRecent advancements in image generation models enable the creation of high-quality images and targeted modifications based on textual instructions. Some models even support multimodal complex guidance and demonstrate robust task generalization capabilities. However, they still fall short of meeting the nuanced, professional demands of designers. To bridge this gap, we introduce IDEA-Bench, a comprehensive benchmark designed to advance image generation models toward applications with robust task generalization. IDEA-Bench comprises 100 professional image generation tasks and 275 specific cases, categorized into five major types based on the current capabilities of existing models. Furthermore, we provide a representative subset of 18 tasks with enhanced evaluation criteria to facilitate more nuanced and reliable evaluations using Multimodal Large Language Models (MLLMs). By assessing models’ ability to comprehend and execute novel, complex tasks, IDEA-Bench paves the way toward the development of generative models with autonomous and versatile visual generation capabilities. Lianghua Huang, Jingwu Fang, Huanzhang Dou, Wei Wang 0354, Zhi-Fan Wu, Yupeng Shi, Junge Zhang, Xin Zhao 0012, Yu Liu 0063 |
CVPR | 10 |
| 2025 | MangaNinja: Line Art Colorization with Precise Reference FollowingabstractDerived from diffusion models, MangaNinja specializes in the task of reference-guided line art colorization. We incorporate two thoughtful designs to ensure precise character detail transcription, including a patch shuffling module to facilitate correspondence learning between the reference color image and the target line art, and a point-driven control scheme to enable fine-grained color matching. Experiments on a self-collected benchmark demonstrate the superiority of our model over current solutions in terms of precise colorization. We further showcase the potential of the proposed interactive point control in handling challenging cases (e.g., extreme poses and shadows), cross-character colorization, multi-reference harmonization, etc., beyond the reach of existing algorithms. Our code and model could be found here. Ka Leong Cheng, Xi Chen 0042, Jie Xiao 0002, Hao Ouyang, Kai Zhu 0004, Yu Liu 0063, Yujun Shen, Qifeng Chen 0001, Ping Luo 0002 |
CVPR | 7 |
| 2025 | Improved Video VAE for Latent Video Diffusion ModelabstractVariational Autoencoder (VAE) aims to compress pixel data into low-dimensional latent space, playing an important role in OpenAI’s Sora and other latent video diffusion generation models. While most existing video VAEs inflate a pre-trained image VAE into the 3D causal structure for temporal-spatial compression, this paper presents two astonishing findings: (1) The initialization from a well-trained image VAE with the same latent dimensions is not an optimal scheme. (2) The adoption of causal reasoning leads to unequal information interactions and unbalanced performance between frames. To alleviate these problems, we propose a keyframe-based temporal compression (KTC) architecture and a group causal convolution (GCConv) module to further improve video VAE (IV-VAE). Specifically, the KTC architecture divides the latent space into two branches, in which one half completely inherits the compression prior of keyframes from a lower-dimension image VAE while the other half involves temporal compression through 3D group causal convolution, reducing temporal-spatial conflicts and accelerating the convergence speed of video VAE. The GC-Conv in the above 3D half uses standard convolution within each frame group to ensure inter-frame equivalence, and employs causal logical padding between groups to maintain flexibility in processing variable frame video. Extensive experiments on five benchmarks demonstrate the SOTA video reconstruction and generation abilities of our IV-VAE. Pingyu Wu, Kai Zhu 0004, Yu Liu 0063, Wei Zhai, Yang Cao 0010, Zhengjun Zha |
CVPR | 3 |
| 2025 | BACON: Improving Clarity of Image Captions via Bag-of-Concept GraphsabstractAdvancements in large Vision-Language Models have brought precise, accurate image captioning, vital for advancing multi-modal image understanding and processing. Yet these captions often carry lengthy, intertwined contexts that are difficult to parse and frequently overlook essential cues, posing a great barrier for models like GroundingDINO and SDXL, which lack the strong text encoding and syntax analysis needed to fully leverage dense captions. To address this, we propose BACON, a prompting method that breaks down VLM-generated captions into disentangled, structured elements such as objects, relationships, styles, and themes. This approach not only minimizes confusion from handling complex contexts but also allows for efficient transfer into a JSON dictionary, enabling models without linguistic processing capabilities to easily access key information. We annotated 100,000 image-caption pairs using BACON with GPT-4V and trained an LLaVA captioner on this dataset, enabling it to produce BACON-style captions without relying on costly GPT-4V. Evaluations of overall quality, precision, and recall—as well as user studies—demonstrate that the resulting caption model consistently outperforms other SOTA VLM models in generating high-quality captions. Besides, we show that BACON-style captions exhibit better clarity when applied to various models, enabling them to accomplish previously unattainable tasks or surpass existing SOTA solutions without training. For example, BACON-style captions help GroundingDINO achieve 1.51× higher recall scores on open-vocabulary object detection tasks compared to leading methods. Zhantao Yang, Ruili Feng, Huangji Wang, Zhicai Wang, Shangwen Zhu, Han Zhang 0010, Jie Xiao 0002, Pingyu Wu, Kai Zhu 0004, Jixuan Chen, Chen-Wei Xie, Hongyang Zhang 0001, Yu Liu 0063, Fan Cheng 0002 |
CVPR | 15 |
| 2025 | ICE-Bench: A Unified and Comprehensive Benchmark for Image Creating and Editing
Yulin Pan, Xiangteng He, Chaojie Mao, Zeyinzi Jiang, Jingfeng Zhang, Yu Liu 0063 |
ICCV | 7 |
| 2025 | DiffDoctor: Diagnosing Image Diffusion Models Before TreatingabstractIn spite of recent progress, image diffusion models still produce artifacts. A common solution is to leverage the feedback provided by quality assessment systems or human annotators to optimize the model, where images are generally rated in their entirety. In this work, we believe problem-solving starts with identification, yielding the request that the model should be aware of not just the presence of defects in an image, but their specific locations. Motivated by this, we propose DiffDoctor, a two-stage pipeline to assist image diffusion models in generating fewer artifacts. Concretely, the first stage targets developing a robust artifact detector, for which we collect a dataset of over 1M flawed synthesized images and set up an efficient human-in-the-loop annotation process, incorporating a carefully designed class-balance strategy. The learned artifact detector is then involved in the second stage to optimize the diffusion model by providing pixel-level feedback. Extensive experiments on text-to-image diffusion models demonstrate the effectiveness of our artifact detector as well as the soundness of our diagnose-then-treat design. Xi Chen 0119, Xiaogang Xu 0002, Sihui Ji, Yu Liu 0063, Yujun Shen, Hengshuang Zhao |
ICCV | 5 |
| 2025 | ACE: All-round Creator and Editor Following Instructions via Diffusion TransformerabstractDiffusion models have emerged as a powerful generative technology and have been found to be applicable in various scenarios. Most existing foundational diffusion models are primarily designed for text-guided visual generation and do not support multi-modal conditions, which are essential for many visual editing tasks. This limitation prevents these foundational diffusion models from serving as a unified model in the field of visual generation, like GPT-4 in the natural language processing field. In this work, we propose ACE, an All-round Creator and Editor, which achieves comparable performance compared to those expert models in a wide range of visual generation tasks. To achieve this goal, we first introduce a unified condition format termed Long-context Condition Unit (LCU), and propose a novel Transformer-based diffusion model that uses LCU as input, aiming for joint training across various generation and editing tasks. Furthermore, we propose an efficient data collection approach to address the issue of the absence of available training data. It involves acquiring pairwise images with synthesis-based or clustering-based pipelines and supplying these pairs with accurate textual instructions by leveraging a fine-tuned multi-modal large language model. To comprehensively evaluate the performance of our model, we establish a benchmark of manually annotated pairs data across a variety of visual generation tasks. The extensive experimental results demonstrate the superiority of our model in visual generation fields. Thanks to the all-in-one capabilities of our model, we can easily build a multi-modal chat system that responds to any interactive request for image creation using a single model to serve as the backend, avoiding the cumbersome pipeline typically employed in visual agents. Zeyinzi Jiang, Yulin Pan, Jingfeng Zhang, Chaojie Mao, Chen-Wei Xie, Yu Liu 0063, Jingren Zhou 0001 |
ICLR | 7 |
| 2025 | MiCo: Multi-image Contrast for Reinforcement Visual ReasoningabstractThis work explores enabling Chain-of-Thought (CoT) reasoning to link visual cues across multiple images. A straightforward solution is to adapt rule-based reinforcement learning for Vision-Language Models (VLMs). However, such methods typically rely on manually curated question-answer pairs, which can be particularly challenging when dealing with fine-grained visual details and complex logic across images. Inspired by self-supervised visual representation learning, we observe that images contain inherent constraints that can serve as supervision. Based on this insight, we construct image triplets comprising two augmented views of the same image and a third, similar but distinct image. During training, the model is prompted to generate a reasoning process to compare these images (i.e., determine same or different). Then we optimize the model with rule-based reinforcement learning. Due to the high visual similarity and the presence of augmentations, the model must attend to subtle visual cues and perform logical reasoning to succeed. Experimental results demonstrate that, although trained solely on visual comparison tasks, the learned reasoning ability generalizes effectively to a wide range of questions. Without relying on any human-annotated question-answer pairs, our method achieves significant improvements on multi-image reasoning benchmarks and shows strong performance on general vision tasks. Xi Chen 0119, Mingkang Zhu, Shaoteng Liu, Xiaoyang Wu 0002, Xiaogang Xu 0002, Yu Liu 0063, Xiang Bai, Hengshuang Zhao |
NeurIPS | 6 |
| 2025 | Wan-Move: Motion-controllable Video Generation via Latent Trajectory GuidanceabstractWe present Wan-Move, a simple and scalable framework that brings motion control to video generative models. Existing motion-controllable methods typically suffer from coarse control granularity and limited scalability, leaving their outputs insufficient for practical use. We narrow this gap by achieving precise and high-quality motion control. Our core idea is to directly make the original condition features motion-aware for guiding video synthesis. To this end, we first represent object motions with dense point trajectories, allowing fine-grained control over the scene. We then project these trajectories into latent space and propagate the first frame's features along each trajectory, producing an aligned spatiotemporal feature map that tells how each scene element should move. This feature map serves as the updated latent condition, which is naturally integrated into the off-the-shelf image-to-video model, e.g., Wan-I2V-14B, as motion guidance without any architecture change. It removes the need for auxiliary motion encoders and makes fine-tuning base models easily scalable. Through scaled training, Wan-Move generates 5-second, 480p videos whose motion controllability rivals Kling 1.5 Pro's commercial Motion Brush, as indicated by user studies. To support comprehensive evaluation, we further design MoveBench, a rigorously curated benchmark featuring diverse content categories and hybrid-verified annotations. It is distinguished by larger data volume, longer video durations, and high-quality motion annotations. Extensive experiments on MoveBench and the public dataset consistently show Wan-Move's superior motion quality. Code, models, and benchmark data are made available. Ruihang Chu, Yefei He, Zhekai Chen, Shiwei Zhang 0001, Xiaogang Xu 0002, Dingdong Wang, Hongwei Yi, Xihui Liu, Hengshuang Zhao, Yu Liu 0063, Yingya Zhang, Yujiu Yang 0001 |
NeurIPS | 11 |
| 2025 | ViewPoint: Panoramic Video Generation with Pretrained Diffusion ModelsabstractPanoramic video generation aims to synthesize 360-degree immersive videos, holding significant importance in the fields of VR, world models, and spatial intelligence. Existing works fail to synthesize high-quality panoramic videos due to the inherent modality gap between panoramic data and perspective data, which constitutes the majority of the training data for modern diffusion models. In this paper, we propose a novel framework utilizing pretrained perspective video models for generating panoramic videos. Specifically, we design a novel panorama representation named ViewPoint map, which possesses global spatial continuity and fine-grained visual details simultaneously. With our proposed Pano-Perspective attention mechanism, the model benefits from pretrained perspective priors and captures the panoramic spatial correlations of the ViewPoint map effectively. Extensive experiments demonstrate that our method can synthesize highly dynamic and spatially consistent panoramic videos, achieving state-of-the-art performance and surpassing previous methods. Zixun Fang, Kai Zhu 0004, Yu Liu 0063, Wei Zhai, Yang Cao 0010, Zhengjun Zha |
NeurIPS | 4 |
| 2025 | The Matrix: Infinite-Horizon World Generation with Real-Time Moving ControlabstractWe present The Matrix, a foundational realistic world simulator capable of generating infinitely long 720p high-fidelity real-scene video streams with real-time, responsive control in both first- and third-person perspectives. Trained on limited supervised data from video games like Forza Horizon 5 and Cyberpunk 2077, complemented by large-scale unsupervised footage from real-world settings like Tokyo streets, The Matrix allows users to traverse diverse terrains—deserts, grasslands, water bodies, and urban landscapes—in continuous, uncut hour-long sequences. With speeds of up to 16 FPS, the system supports real-time interactivity and demonstrates zero-shot generalization, translating virtual game environments to real-world contexts where collecting continuous movement data is often infeasible. For example, The Matrix can simulate a BMW X3 driving through an office setting—an environment present in neither gaming data nor real-world sources. This approach showcases the potential of game data to advance robust world models, bridging the gap between simulations and real-world applications in scenarios with limited data. Ruili Feng, Han Zhang 0010, Zhilei Shu, Zhantao Yang, Longxiang Tang, Zhicai Wang, Andy Zheng, Jie Xiao 0002, Ruihang Chu, Yu Liu 0063, Hongyang Zhang 0001 |
NeurIPS | 12 |
| 2025 | DiffCamera: Arbitrary Refocusing on ImagesabstractThe depth-of-field (DoF) effect, which introduces aesthetically pleasing blur, enhances photographic quality but is fixed and difficult to modify once the image has been created. This becomes problematic when the applied blur is undesirable (e.g., the subject is out of focus). To address this, we propose DiffCamera, a model that enables flexible refocusing of a created image conditioned on an arbitrary new focus point and a blur level. Specifically, we design a diffusion transformer framework for refocusing learning. However, the training requires pairs of data with different focus planes and bokeh levels in the same scene, which are hard to acquire. To overcome this limitation, we develop a simulation-based pipeline to generate large-scale image pairs with varying focus planes and bokeh levels. With the simulated data, we find that training with only a vanilla diffusion objective often leads to incorrect DoF behaviors due to the complexity of the task. This requires a stronger constraint during training. Inspired by the photographic principle that photos of different focus planes can be linearly blended into a multi-focus image, we propose a stacking constraint during training to enforce precise DoF manipulation. This constraint enhances model training by imposing physically grounded refocusing behavior that the focusing results should be faithfully aligned with the scene structure and the camera conditions so that they can be combined into the correct multi-focus image. We also construct a benchmark to evaluate the effectiveness of our refocusing model. Extensive experiments demonstrate that DiffCamera supports stable refocusing across a wide range of scenes, providing unprecedented control over DoF adjustments for photography and generative AI applications. Xi Chen 0119, Xiaogang Xu 0002, Yu Liu 0063, Hengshuang Zhao |
SIGGRAPH Asia | 4 |
| 2025 | AnyDoor: Zero-Shot Image Customization With Region-to-Region ReferenceabstractThis work presents AnyDoor, a diffusion-based image generator with the power to teleport target objects to new scenes at user-specified locations with desired shapes. Instead of tuning parameters for each object, our model is trained only once and effortlessly generalizes to diverse object-scene combinations at the inference stage. Such a challenging zero-shot setting requires an adequate characterization of a certain object. To this end, we leverage the powerful self-supervised image encoder (i.e., DINOv2) to extract the discriminative dentity feature of the target object. Besides, we complement the identity feature with detail features, which are carefully designed to maintain appearance details yet allow versatile local variations (e.g., lighting, orientation, posture, etc.), supporting the object in favorably blending with different surroundings. We further propose to borrow knowledge from video datasets, where we can observe various forms (i.e., along the time axis) of a single object, leading to stronger model generalizability and robustness. Starting from the task of object insertion, we further extend the framework of AnyDoor to a general solution with region-to-region image reference. With the different definitions of the source region and target region, the tasks of object insertion, object removal, and image variation could be integrated into one model without introducing extra parameters. In addition, we investigate incorporating other conditions like the mask, pose skeleton, and depth map as additional guidance to achieve more controllable generation. Xi Chen 0119, Lianghua Huang, Yu Liu 0063, Yujun Shen, Deli Zhao, Hengshuang Zhao |
IEEE Trans. Pattern Anal. Mach. Intell. | 3 |
| 2024 | Dream Video: Composing Your Dream Videos with Customized Subject and MotionabstractCustomized generation using diffusion models has made impressive progress in image generation, but remains unsatisfactory in the challenging video generation task, as it requires the controllability of both subjects and motions. To that end, we present DreamVideo, a novel approach to generating personalized videos from a few static images of the desired subject and a few videos of target motion. DreamVideo decouples this task into two stages, subject learning and motion learning, by leveraging a pre-trained video diffusion model. The subject learning aims to accurately capture the fine appearance of the subject from provided images, which is achieved by combining textual inversion and fine-tuning of our carefully designed identity adapter. In motion learning, we architect a motion adapter and fine-tune it on the given videos to effectively model the target motion pattern. Combining these two lightweight and efficient adapters allows for flexible customization of any subject with any motion. Extensive experimental results demonstrate the superior performance of our DreamVideo over the state-of-the-art methods for customized video generation. Our project page is at https://dreamvideo-t2v.github.io. Yujie Wei 0001, Shiwei Zhang 0001, Zhiwu Qing, Hangjie Yuan, Yu Liu 0063, Yingya Zhang, Jingren Zhou 0001, Hongming Shan |
CVPR | 6 |
| 2024 | AnyDoor: Zero-shot Object-level Image CustomizationabstractThis work presents AnyDoor, a diffusion-based image generator with the power to teleport target objects to new scenes at user-specified locations with desired shapes. Instead of tuning parameters for each object, our model is trained only once and effortlessly generalizes to diverse object-scene combinations at the inference stage. Such a challenging zero-shot setting requires an adequate characterization of a certain object. To this end, we complement the commonly used identity feature with detail features, which are carefully designed to maintain appearance details yet allow versatile local variations (e.g., lighting, orientation, posture, etc.), supporting the object in favorably blending with different surroundings. We further propose to borrow knowledge from video datasets, where we can observe various forms (i.e., along the time axis) of a single object, leading to stronger model generalizability and robustness. Extensive experiments demonstrate the superiority of our approach over existing alternatives as well as its great potential in real-world applications, such as virtual try-on, shape editing, and object swapping. Code is released at github.com/ali-vilab/AnyDoor. Xi Chen 0119, Lianghua Huang, Yu Liu 0063, Yujun Shen, Deli Zhao, Hengshuang Zhao |
CVPR | 3 |
| 2024 | Ranni: Taming Text-to-Image Diffusion for Accurate Instruction FollowingabstractExisting text-to-image (T2I) diffusion models usually struggle in interpreting complex prompts, especially those with quantity, object-attribute binding, and multi-subject descriptions. In this work, we introduce a semantic panel as the middleware in decoding texts to images, supporting the generator to better follow instructions. The panel is obtained through arranging the visual concepts parsed from the input text by the aid of large language models, and then injected into the denoising network as a detailed control signal to complement the text condition. To facilitate text-to-panel learning, we come up with a carefully designed semantic formatting protocol, accompanied by a fully-automatic data preparation pipeline. Thanks to such a design, our approach, which we call Ranni, manages to enhance a pre-trained T2I generator regarding its textual controllability. More importantly, the introduction of the generative middleware brings a more convenient form of interaction (i.e., directly adjusting the elements in the panel or using language instructions) and further allows users to finely customize their generation, based on which we develop a practical system and showcase its potential in continuous generation and chatting-based editing. Yutong Feng, Biao Gong, Yujun Shen, Yu Liu 0063, Jingren Zhou 0001 |
CVPR | 5 |
| 2024 | Check, Locate, Rectify: A Training-Free Layout Calibration System for Text- to- Image GenerationabstractDiffusion models have recently achieved remarkable progress in generating realistic images. However, chal-lenges remain in accurately understanding and synthesizing the layout requirements in the textual prompts. To align the generated image with layout instructions, we present a training-free layout calibration system S imM that inter-venes in the generative process on the fly during infer-ence time. Specifically, following a “check-locate-rectify” pipeline, the system first analyses the prompt to generate the target layout and compares it with the intermediate outputs to automatically detect errors. Then, by moving the located activations and making intra- and inter-map adjustments, the rectification process can be performed with negligible computational overhead. To evaluate SimM over a range of layout requirements, we present a benchmark SimMBench that compensates for the lack of superlative spatial relations in existing datasets. And both quantitative and qualitative results demonstrate the effectiveness of the proposed SimM in calibrating the layout inconsistencies. Our project page is at https://simm-t2i.github.io/SimM. Biao Gong, Siteng Huang, Yutong Feng, Shiwei Zhang 0001, Yuyuan Li 0001, Yu Liu 0063 |
CVPR | 6 |
| 2024 | Learning Disentangled Identifiers for Action-Customized Text-to-Image GenerationabstractThis study focuses on a novel task in text-to-image (T2I) generation, namely action customization. The objective of this task is to learn the co-existing action from limited data and generalize it to unseen humans or even animals. Experimental results show that existing subject-driven customization methods fail to learn the representative characteristics of actions and struggle in decoupling actions from context features, including appearance. To overcome the preference for low-level features and the entanglement of high-level features, we propose an inversion-based method Action-Disentangled Identifier (ADI) to learn action-specific identifiers from the exemplar images. ADI first expands the semantic conditioning space by introducing layer-wise identifier tokens, thereby increasing the representational richness while distributing the inversion across different features. Then, to block the inversion of action-agnostic features, ADI extracts the gradient invariance from the constructed sample triples and masks the updates of irrelevant channels. To comprehensively evaluate the task, we present an Action-Bench that includes a variety of actions, each accompanied by meticulously selected samples. Both quantitative and qualitative results show that our ADI outperforms existing baselines in action-customized T2I generation. Our project page is at https://adi-t2i.github.io/ADI. Siteng Huang, Biao Gong, Yutong Feng, Xi Chen 0042, Yuqian Fu, Yu Liu 0063 |
CVPR | 6 |
| 2024 | LivePhoto: Real Image Animation with Text-Guided Motion Control
Xi Chen 0119, Yutong Feng, Yu Liu 0063, Yujun Shen, Hengshuang Zhao |
ECCV (18) | 5 |
| 2024 | Exploring Guided Sampling of Conditional GANs
Mengfei Xia, Yujun Shen, Jiapeng Zhu 0001, Ceyuan Yang, Kecheng Zheng, Lianghua Huang, Yu Liu 0063, Fan Cheng 0002 |
ECCV (26) | 8 |
| 2024 | DreamClean: Restoring Clean Image Using Deep Diffusion PriorabstractImage restoration poses a garners substantial interest due to the exponential surge in demands for recovering high-quality images from diverse mobile camera devices, adverse lighting conditions, suboptimal shooting environments, and frequent image compression for efficient transmission purposes. Yet this problem gathers significant challenges as people are blind to the type of restoration the images suffer, which, is usually the case in real-day scenarios and is most urgent to solve for this field. Current research, however, heavily relies on prior knowledge of the restoration type, either explicitly through rules or implicitly through the availability of degraded-clean image pairs to define the restoration process, and consumes considerable effort to collect image pairs of vast degradation types. This paper introduces DreamClean, a training-free method that needs no degradation prior knowledge but yields high-fidelity and generality towards various types of image degradation. DreamClean embeds the degraded image back to the latent of pre-trained diffusion models and re-sample it through a carefully designed diffusion process that mimics those generating clean images. Thanks to the rich image prior in diffusion models and our novel Variance Preservation Sampling (VPS) technique, DreamClean manages to handle various different degradation types at one time and reaches far more satisfied final quality than previous competitors. DreamClean relies on elegant theoretical supports to assure its convergence to clean image when VPS has appropriate parameters, and also enjoys superior experimental performance over various challenging tasks that could be overwhelming for previous methods when degradation prior is unavailable. Jie Xiao 0002, Ruili Feng, Han Zhang 0010, Zhantao Yang, Yurui Zhu, Xueyang Fu, Kai Zhu 0004, Yu Liu 0063, Zhengjun Zha |
ICLR | 9 |
| 2024 | Lipschitz Singularities in Diffusion ModelsabstractDiffusion models, which employ stochastic differential equations to sample images through integrals, have emerged as a dominant class of generative models. However, the rationality of the diffusion process itself receives limited attention, leaving the question of whether the problem is well-posed and well-conditioned. In this paper, we uncover a vexing propensity of diffusion models: they frequently exhibit the infinite Lipschitz near the zero point of timesteps. We provide theoretical proofs to illustrate the presence of infinite Lipschitz constants and empirical results to confirm it. The Lipschitz singularities pose a threat to the stability and accuracy during both the training and inference processes of diffusion models. Therefore, the mitigation of Lipschitz singularities holds great potential for enhancing the performance of diffusion models. To address this challenge, we propose a novel approach, dubbed E-TSDM, which alleviates the Lipschitz singularities of the diffusion model near the zero point. Remarkably, our technique yields a substantial improvement in performance. Moreover, as a byproduct of our method, we achieve a dramatic reduction in the Fréchet Inception Distance of acceleration methods relying on network Lipschitz, including DDIM and DPM-Solver, by over 33\%. Extensive experiments on diverse datasets validate our theory and method. Our work may advance the understanding of the general diffusion process, and also provide insights for the design of diffusion models. Zhantao Yang, Ruili Feng, Han Zhang 0010, Yujun Shen, Kai Zhu 0004, Lianghua Huang, Yu Liu 0063, Deli Zhao, Jingren Zhou 0001, Fan Cheng 0002 |
ICLR | 8 |
| 2024 | CCM: Real-Time Controllable Visual Content Creation Using Text-to-Image Consistency ModelsabstractConsistency Models (CMs) have showed a promise in creating high-quality images with few steps. However, the way to add new conditional controls to the pre-trained CMs has not been explored. In this paper, we explore the pivotal subject of leveraging the generative capacity and efficiency of consistency models to facilitate controllable visual content creation via ControlNet. First, it is observed that ControlNet trained for diffusion models (DMs) can be directly applied to CMs for high-level semantic controls but sacrifice image low-level details and realism. To tackle with this issue, we develop a CMs-tailored training strategy for ControlNet using the consistency training. It is substantiated that ControlNet can be successfully established through the consistency training technique. Besides, a unified adapter can be trained utilizing the consistency training, which enhances the adaptation of DM’s ControlNet. We quantitatively and qualitatively evaluate all strategies across various conditional controls, including sketch, hed, canny, depth, human pose, low-resolution image and masked image, with the pre-trained text-to-image latent consistency models. Jie Xiao 0002, Kai Zhu 0004, Han Zhang 0010, Yujun Shen, Zhantao Yang, Ruili Feng, Yu Liu 0063, Xueyang Fu, Zhengjun Zha |
ICML | 8 |
| 2024 | Zero-shot Image Editing with Reference ImitationabstractImage editing serves as a practical yet challenging task considering the diverse demands from users, where one of the hardest parts is to precisely describe how the edited image should look like. In this work, we present a new form of editing, termed imitative editing, to help users exercise their creativity more conveniently. Concretely, to edit an image region of interest, users are free to directly draw inspiration from some in-the-wild references (e.g., some relative pictures come across online), without having to cope with the fit between the reference and the source. Such a design requires the system to automatically figure out what to expect from the reference to perform the editing. For this purpose, we propose a generative training framework, dubbed MimicBrush, which randomly selects two frames from a video clip, masks some regions of one frame, and learns to recover the masked regions using the information from the other frame. That way, our model, developed from a diffusion prior, is able to capture the semantic correspondence between separate images in a self-supervised manner. We experimentally show the effectiveness of our method under various test cases as well as its superiority over existing alternatives. We also construct a benchmark to facilitate further research. Xi Chen 0119, Yutong Feng, Yu Liu 0063, Yujun Shen, Hengshuang Zhao |
NeurIPS | 6 |
| 2023 | Dimensionality-Varying Diffusion ProcessabstractDiffusion models, which learn to reverse a signal destruction process to generate new data, typically require the signal at each step to have the same dimension. We argue that, considering the spatial redundancy in image signals, there is no need to maintain a high dimensionality in the evolution process, especially in the early generation phase. To this end, we make a theoretical generalization of the forward diffusion process via signal decomposition. Concretely, we manage to decompose an image into multiple orthogonal components and control the attenuation of each component when perturbing the image. That way, along with the noise strength increasing, we are able to diminish those inconsequential components and thus use a lower-dimensional signal to represent the source, barely losing information. Such a reformulation allows to vary dimensions in both training and inference of diffusion models. Extensive experiments on a range of datasets suggest that our approach substantially reduces the computational cost and achieves on-par or even better synthesis performance compared to baseline methods. We also show that our strategy facilitates high-resolution image synthesis and improves FID of diffusion model trained on FFHQ at$1024\times 1024$resolution from 52.40 to 10.46. Code is available at https://github.com/damo-vilab/dvdp. Han Zhang 0010, Ruili Feng, Zhantao Yang, Lianghua Huang, Yu Liu 0063, Yujun Shen, Deli Zhao, Jingren Zhou 0001, Fan Cheng 0002 |
CVPR | 5 |
| 2023 | Efficient-VQGAN: Towards High-Resolution Image Generation with Efficient Vision TransformersabstractVector-quantized image modeling has shown great potential in synthesizing high-quality images. However, generating high-resolution images remains a challenging task due to the quadratic computational overhead of the self-attention process. In this study, we seek to explore a more efficient two-stage framework for high-resolution image generation with improvements in the following three aspects. (1) Based on the observation that the first quantization stage has solid local property, we employ a local attention-based quantization model instead of the global attention mechanism used in previous methods, leading to better efficiency and reconstruction quality. (2) We emphasize the importance of multi-grained feature interaction during image generation and introduce an efficient attention mechanism that combines global attention (long-range semantic consistency within the whole image) and local attention (fined-grained details). This approach results in faster generation speed, higher generation fidelity, and improved resolution. (3) We propose a new generation pipeline incorporating autoencoding training and autoregressive generation strategy, demonstrating a better paradigm for image synthesis. Extensive experiments demonstrate the superiority of our approach in high-quality and high-resolution image reconstruction and generation. Shiyue Cao, Yueqin Yin, Lianghua Huang, Yu Liu 0063, Xin Zhao 0012, Deli Zhao, Kaiqi Huang |
ICCV | 4 |
| 2023 | Composer: Creative and Controllable Image Synthesis with Composable ConditionsabstractRecent large-scale generative models learned on big data are capable of synthesizing incredible images yet suffer from limited controllability. This work offers a new generation paradigm that allows flexible control of the output image, such as spatial layout and palette, while maintaining the synthesis quality and model creativity. With compositionality as the core idea, we first decompose an image into representative factors, and then train a diffusion model with all these factors as the conditions to recompose the input. At the inference stage, the rich intermediate representations work as composable elements, leading to a huge design space (i.e., exponentially proportional to the number of decomposed factors) for customizable content creation. It is noteworthy that our approach, which we call Composer, supports various levels of conditions, such as text description as the global information, depth map and sketch as the local guidance, color histogram for low-level details, etc. Besides improving controllability, we confirm that Composer serves as a general framework and facilitates a wide range of classical generative tasks without retraining. Code and models will be made available. Lianghua Huang, Yu Liu 0063, Yujun Shen, Deli Zhao, Jingren Zhou 0001 |
ICML | 3 |
| 2023 | Cones: Concept Neurons in Diffusion Models for Customized GenerationabstractHuman brains respond to semantic features of presented stimuli with different neurons. This raises the question of whether deep neural networks admit a similar behavior pattern. To investigate this phenomenon, this paper identifies a small cluster of neurons associated with a specific subject in a diffusion model. We call those neurons the concept neurons. They can be identified by statistics of network gradients to a stimulation connected with the given subject. The concept neurons demonstrate magnetic properties in interpreting and manipulating generation results. Shutting them can directly yield the related subject contextualized in different scenes. Concatenating multiple clusters of concept neurons can vividly generate all related concepts in a single image. Our method attains impressive performance for multi-subject customization, even four or more subjects. For large-scale applications, the concept neurons are environmentally friendly as we only need to store a sparse cluster of int index instead of dense float32 parameter values, reducing storage consumption by 90% compared with previous customized generation methods. Extensive qualitative and quantitative studies on diverse scenarios show the superiority of our method in interpreting and manipulating diffusion models. Ruili Feng, Kai Zhu 0004, Kecheng Zheng, Yu Liu 0063, Deli Zhao, Jingren Zhou 0001, Yang Cao 0010 |
ICML | 6 |
| 2023 | Customizable Image Synthesis with Multiple SubjectsabstractSynthesizing images with user-specified subjects has received growing attention due to its practical applications. Despite the recent success in single subject customization, existing algorithms suffer from high training cost and low success rate along with increased number of subjects. Towards controllable image synthesis with multiple subjects as the constraints, this work studies how to efficiently represent a particular subject as well as how to appropriately compose different subjects. We find that the text embedding regarding the subject token already serves as a simple yet effective representation that supports arbitrary combinations without any model tuning. Through learning a residual on top of the base embedding, we manage to robustly shift the raw subject to the customized subject given various text conditions. We then propose to employ layout, a very abstract and easy-to-obtain prior, as the spatial guidance for subject arrangement. By rectifying the activations in the cross-attention map, the layout appoints and separates the location of different subjects in the image, significantly alleviating the interference across them. Using cross-attention map as the intermediary, we could strengthen the signal of target subjects and weaken the signal of irrelevant subjects within a certain region, significantly alleviating the interference across subjects. Both qualitative and quantitative experimental results demonstrate our superiority over state-of-the-art alternatives under a variety of settings for multi-subject customization. Yujun Shen, Kecheng Zheng, Kai Zhu 0004, Ruili Feng, Yu Liu 0063, Deli Zhao, Jingren Zhou 0001, Yang Cao 0010 |
NeurIPS | 7 |
| 2022 | A Trend-Driven Fashion Design System for Rapid Response Marketing in E-commerceabstractFashion is the form we express ourselves to the world and has grown into one of the largest industries in the world. Despite the significant evolvement of the fashion industry over the past decades, it is still a great challenge to respond to the diverse preferences of a large number of different consumers in time and accurately. To deal with the problem, we present an innovative demonstration of a trend-driven fashion design system using deep generative modeling, which enables automatic fashion design and editing based on trend reports. Our system consists of three components, including trend-driven fashion design, interactive fashion editing, and popularity estimation. The system offers a unified framework for the mass production of fashion designs that conform to the trend, which helps businesses better respond to market demands. Lianghua Huang, Yu Liu 0063, Rong Jin 0001 |
AAAI | 2 |
| 2022 | GeoAug: Data Augmentation for Few-Shot NeRF with Geometry Constraints
Yu Liu 0063, Lianghua Huang |
ECCV (17) | 2 |
| 2022 | Animating Images to Transfer CLIP for Video-Text RetrievalabstractRecent works show the possibility of transferring the CLIP (Contrastive Language-Image Pretraining) model for video-text retrieval with promising performance. However, due to the domain gap between static images and videos, CLIP-based video-text retrieval models with interaction-based matching perform far worse than models with representation-based matching. In this paper, we propose a novel image animation strategy to transfer the image-text CLIP model to video-text retrieval effectively. By imitating the video shooting components, we convert widely used image-language corpus to synthesized video-text data for pretraining. To reduce the time complexity of interaction matching, we further propose a coarse to fine framework which consists of dual encoders for fast candidates searching and a cross-modality interaction module for fine-grained re-ranking. The coarse to fine framework with the synthesized video-text pretraining provides significant gains in retrieval accuracy while preserving efficiency. Comprehensive experiments conducted on MSR-VTT, MSVD, and VATEX datasets demonstrate the effectiveness of our approach. Yu Liu 0063, Huai Chen, Lianghua Huang, Lisheng Wang |
SIGIR | 1 |
| 2021 | Train a One-Million-Way Instance Classifier for Unsupervised Visual Representation LearningabstractThis paper presents a simple unsupervised visual representation learning method with a pretext task of discriminating all images in a dataset using a parametric, instance-level classifier. The overall framework is a replica of a supervised classification model, where semantic classes (e.g., dog, bird, and ship) are replaced by instance IDs. However, scaling up the classification task from thousands of semantic labels to millions of instance labels brings specific challenges including 1) the large-scale softmax computation; 2) the slow convergence due to the infrequent visiting of instance samples; and 3) the massive number of negative classes that can be noisy. This work presents several novel techniques to handle these difficulties. First, we introduce a hybrid parallel training framework to make large-scale training feasible. Second, we present a raw-feature initialization mechanism for classification weights, which we assume offers a contrastive prior for instance discrimination and can clearly speed up converge in our experiments. Finally, we propose to smooth the labels of a few hardest classes to avoid optimizing over very similar negative pairs. While being conceptually simple, our framework achieves competitive or superior performance compared to state-of-the-art unsupervised approaches, i.e., SimCLR, MoCoV2, and PIC under ImageNet linear evaluation protocol and on several downstream visual tasks, verifying that full instance classification is a strong pretraining technique for many semantic visual tasks. Yu Liu 0063, Lianghua Huang, Rong Jin 0001 |
AAAI | 1 |
| 2021 | Self-Supervised Video Representation Learning by Context and Motion DecouplingabstractA key challenge in self-supervised video representation learning is how to effectively capture motion information besides context bias. While most existing works implicitly achieve this with video-specific pretext tasks (e.g., predicting clip orders, time arrows, and paces), we develop a method that explicitly decouples motion supervision from context bias through a carefully designed pretext task. Specifically, we take the key frames and motion vectors in compressed videos (e.g., in H.264 format) as the supervision sources for context and motion, respectively, which can be efficiently extracted at over 500 fps on CPU. Then we design two pretext tasks that are jointly optimized: a context matching task where a pairwise contrastive loss is cast between video clip and key frame features; and a motion prediction task where clip features, passed through an encoderdecoder network, are used to estimate motion features in a near future. These two tasks use a shared video backbone and separate MLP heads. Experiments show that our approach improves the quality of the learned video representation over previous works, where we obtain absolute gains of 16.0% and 11.1% in video retrieval recall on UCF101 and HMDB51, respectively. Moreover, we find the motion prediction to be a strong regularization for video networks, where using it as an auxiliary task improves the accuracy of action recognition with a margin of 7.4% ∼ 13.8%. Lianghua Huang, Yu Liu 0063, Rong Jin 0001 |
CVPR | 2 |
| 2021 | Communication Efficient SGD via Gradient Sampling With Bayes PriorabstractGradient compression has been widely adopted in data-parallel distributed training of deep neural networks to reduce communication overhead. Some literatures have demonstrated that large gradients are more important than small ones because they contain more information, such as Top-k compressor. Other mainstream methods, like random-k compressor and gradient quantization, usually treat all gradients equally. Different from all of them, we regard large and small gradients selection as the exploitation and exploration of gradient information, respectively. And we find taking both of them into consideration is the key to boost the final accuracy. So, we propose a novel gradient compressor: Gradient Sampling with Bayes Prior in this paper. Specifically, we sample important/large gradients based on the global gradient distribution, which is periodically updated across multiple workers. Then we introduce Bayes Prior into distribution model to further explore the gradients. We prove the convergence of our method for smooth non-convex problems in the distributed system. Compared with methods that running after high compression ratio at the expense of accuracy, we pursue no loss of accuracy and the actual acceleration benefit in practice. Experimental comparisons on a variety of computer vision tasks (e.g. image classification and object detection) and backbones (ResNet, MobileNetV2, InceptionV3 and AlexNet) show that our approach outperforms the state-of-the-art techniques in terms of both speed and accuracy, with the limitation of 100× compression ratio. Liuyihan Song, Yu Liu 0063, Yingya Zhang, Rong Jin 0001 |
CVPR | 4 |
| 2021 | Once and for All: Self-supervised Multi-modal Co-training on One-billion Videos at AlibabaabstractVideos grow to be one of the largest mediums on the Internet. E-commerce platforms like Alibaba need to process millions of video data across multimedia (e.g., visual, audio, image, and text) and on a variety of tasks (e.g., retrieval, tagging, and summary) every day. In this work, we aim to develop a once and for all pretraining technique for diverse modalities and downstream tasks. To achieve this, we make the following contributions: (1) We propose a self-supervised multi-modal co-training framework. It takes cross-modal pseudo-label consistency as the supervision and can jointly learn representations of multiple modalities. (2) We introduce several novel techniques (e.g., sliding-window subset sampling, coarse-to-fine clustering, fast spatial-temporal convolution and parallel data transmission and processing) to optimize the training process, making billion-scale stable training feasible. (3) We construct a large-scale multi-modal dataset consisting of 1.4 billion videos (~0.5 PB) and train our framework on it. The training takes only 4.6 days on an in-house 256 GPUs cluster, and it simultaneously produces pretrained video, audio, image, motion, and text networks. (4) Finetuning from our pretrained models, we obtain significant performance gains and faster convergence on diverse multimedia tasks at Alibaba. Furthermore, we also validate the learned representation on public datasets. Despite the domain gap between our commodity-centric pretraining and the action-centric evaluation data, we show superior results against state-of-the-arts. Lianghua Huang, Yu Liu 0063, Xiangzeng Zhou, Ansheng You, Yingya Zhang |
ACM Multimedia | 2 |