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Daisuke Iijima

dblp:97/5030 · DBLP profile ↗
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3ranked-venue papers
3as first author
0since 2021 · last 2001
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 3 first-authorSystems, architecture and hardware · 2 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Legged, aerial and field robots · 34% Motion planning and robot control · 34% Multi-agent systems · 18%

Topics — the 5 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Legged, aerial and field robots
field robotics
0.012001
Obstacle Avoidance Learning for a Multi-Agent Linked Robot in the Real World · ICRA 2001
Robotics › Motion planning and robot control › robot learning › robotic reinforcement learning
reinforcement learning for robot control
0.012001
Obstacle Avoidance Learning for a Multi-Agent Linked Robot in the Real World · ICRA 2001
Robotics › Motion planning and robot control
robot learning
0.012001
Obstacle Avoidance Learning for a Multi-Agent Linked Robot in the Real World · ICRA 2001
Robotics › Legged, aerial and field robots › underwater robotics
swimming robot
0.012001
Obstacle Avoidance Learning for a Multi-Agent Linked Robot in the Real World · ICRA 2001
Knowledge, reasoning and agents › Multi-agent systems › multi-robot systems
distributed robotic systems
0.011999
Distributed Robotic Learning: Adaptive Behavior Acquisition for Distributed Autonomous Swimming Robot in Real World · ICML 1999

Methods — techniques the papers use, named apart from their topics

q-learning · 0.0adaptive oscillator · 0.0distributed learning · 0.0
YearPublicationVenuePosition
2001 Obstacle Avoidance Learning for a Multi-Agent Linked Robot in the Real World
abstract
In order to achieve an autonomous system which can adaptively behave through learning in the real world, we have constructed a distributed autonomous swimming robot that consists of mechanically linked multi-agent and adopts adaptive oscillator method that was developed as a general decision making for distributed autonomous systems. One of the aims of using this system is to verify whether the robot could complete a target approaching including obstacle avoidance. For this purpose, we introduce a modified Q-learning in which plural Q-tables are used alternately according to dead-lock situations. By using this system, as a result, the robot acquires a stable target approaching and obstacle avoiding behavior.
Daisuke Iijima, Wenwei Yu, Hiroshi Yokoi, Yukinori Kakazu
ICRA1
1999 Distributed Robotic Learning: Adaptive Behavior Acquisition for Distributed Autonomous Swimming Robot in Real World
Daisuke Iijima, Wenwei Yu, Hiroshi Yokoi, Yukinori Kakazu
ICML1
1999 Adaptive behavior acquisition for a distributed autonomous swimming robot based on real-world learning
abstract
Proposes the construction of a "strong" autonomous mobile robot, which can acquire environment oriented behavior through learning, as a distributed autonomous system. It is thought that such a system has many advantages over other systems in terms of adaptability to the environment and so on. However, the potential of this type of system has yet to be demonstrated in experiments under real-world conditions. We conducted an experiment to determine whether a distributed autonomous swimming robot could acquire target-approaching behavior on a water surface which was set as the robot's work space. As a result, from a fairly simple coding, the robot acquired the reproducible target-approaching behavior using only local learning even in cases where a partial fault occurred, and the acquired actions also enabled the robot to approach the target in an environment with a narrow gate.
Daisuke Iijima, Wenwei Yu, Hiroshi Yokoi, Yukinori Kakazu
IROS1