EDBT 2026 Demo / reviewers in the wild / expert
Gene Yu
dblp:97/6213
· DBLP profile ↗
3ranked-venue papers
1as first author
1since 2021 · last 2026
0000-0003-4867-1340ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2Databases, data management, data science and information retrieval · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Geometric modeling and processing · 62% Computational photography and imaging · 19% Rendering · 19% | |
| Artificial intelligence
2 papers |
3D vision · 100% |
Topics — the 6 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › 3d reconstruction
range image registration |
0.1 | 1 | 2008 | Integrating Automated Range Registration with Multiview Geometry for the Photorealistic Modeling of Large-Scale Scenes · Int. J. Comput. Vis. 2008 |
Geometric modeling and processing
3d reconstruction |
0.1 | 1 | 2006 | Multiview Geometry for Texture Mapping 2D Images Onto 3D Range Data · CVPR (2) 2006 |
Computational photography and imaging
image-based modeling |
0.1 | 1 | 2006 | Multiview Geometry for Texture Mapping 2D Images Onto 3D Range Data · CVPR (2) 2006 |
Geometric modeling and processing › point cloud processing › range image processing
range image registration |
0.1 | 1 | 2006 | Multiview Geometry for Texture Mapping 2D Images Onto 3D Range Data · CVPR (2) 2006 |
Rendering
texture mapping |
0.1 | 1 | 2006 | Multiview Geometry for Texture Mapping 2D Images Onto 3D Range Data · CVPR (2) 2006 |
Computer vision › 3D vision
structure from motion |
0.0 | 1 | 2006 | Multiview Geometry for Texture Mapping 2D Images Onto 3D Range Data · CVPR (2) 2006 |
Methods — techniques the papers use, named apart from their topics
multi-view geometry · 0.33d-to-3d registration · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | VCDF: A Validated Consensus-Driven Framework for Time Series Causal Discovery
Gene Yu, Ce Guo 0002, Wayne Luk |
PAKDD (3) | 1 |
| 2008 | Integrating Automated Range Registration with Multiview Geometry for the Photorealistic Modeling of Large-Scale Scenes
Ioannis Stamos, Lingyun Liu, George Wolberg, Gene Yu, Siavash Zokai |
Int. J. Comput. Vis. | 5 |
| 2006 | Multiview Geometry for Texture Mapping 2D Images Onto 3D Range DataabstractThe photorealistic modeling of large-scale scenes, such as urban structures, requires a fusion of range sensing technology and traditional digital photography. This paper presents a system that integrates multiview geometry and automated 3D registration techniques for texture mapping 2D images onto 3D range data. The 3D range scans and the 2D photographs are respectively used to generate a pair of 3D models of the scene. The first model consists of a dense 3D point cloud, produced by using a 3D-to-3D registration method that matches 3D lines in the range images. The second model consists of a sparse 3D point cloud, produced by applying a multiview geometry (structure-from-motion) algorithm directly on a sequence of 2D photographs. This paper introduces a novel algorithm for automatically recovering the rotation, scale, and translation that best aligns the dense and sparse models. This alignment is necessary to enable the photographs to be optimally texture mapped onto the dense model. The contribution of this work is that it merges the benefits of multiview geometry with automated registration of 3D range scans to produce photorealistic models with minimal human interaction. We present results from experiments in large-scale urban scenes. Lingyun Liu, Gene Yu, George Wolberg, Siavash Zokai |
CVPR (2) | 2 |