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Markus Appel

dblp:98/2998 · DBLP profile ↗
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5ranked-venue papers
2as first author
1since 2021 · last 2025
0000-0003-4111-1308ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 3 · 1 first-authorArtificial intelligence and machine learning · 2 · 1 first-authorComputer networks · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
3 papers
Human-robot interaction · 46% Human-AI interaction · 29% Collaborative and social computing · 16%

Topics — the 7 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Collaborative and social computing › social cognition
mind perception
0.212016
On the Eeriness of Service Robots with Emotional Capabilities · HRI 2016
Human-robot interaction › anthropomorphism
uncanny valley
0.212016
On the Eeriness of Service Robots with Emotional Capabilities · HRI 2016
Human-robot interaction › social robot
android robot
0.212013
Tell me your story, robot: introducing an android as fiction character leads to higher perceived usefulness and adoption intention · HRI 2013
Human-robot interaction
social robot
0.212013
Tell me your story, robot: introducing an android as fiction character leads to higher perceived usefulness and adoption intention · HRI 2013
Usability and user experience research
technology acceptance
0.112020
Matter over mind? How the acceptance of digital entities depends on their appearance, mental prowess, and the interaction between both · Int. J. Hum. Comput. Stud. 2020
Human-robot interaction › social robot
emotional robots
0.112016
On the Eeriness of Service Robots with Emotional Capabilities · HRI 2016
Human-robot interaction › social robot
storytelling robots
0.012013
Tell me your story, robot: introducing an android as fiction character leads to higher perceived usefulness and adoption intention · HRI 2013

Methods — techniques the papers use, named apart from their topics

experiment · 0.2
YearPublicationVenuePosition
2025 A Software-Defined Radio Solution for Integrated mmWAVE Communication and Sensing
abstract
This paper presents a millimeter-wave (mmWave) integrated communication and sensing (ICAS) system with softwaredefined radio (SDR) that can support two-stream multiple-input multiple-output (MIMO) communication and mono- as well as bi-static sensing. The system consists of a ZCU111 evaluation board with a high-performance radio-frequency system-on-chip (RFSoC) field-programmable gate array (FPGA) and two 60 GHz dual antenna beamforming modules. The SDR design comprises 4 digital-to-analogue and 4 analogue-to-digital converters with dedicated memories and a programmable sampling frequency in the 160-4000 MHz range with 160 MHz step-size. The RF frontends support an instantaneous bandwidth of up to 2 G H z, and a 90° horizontal beam scan. The sensing function is demonstrated using a typical frame-based orthogonal frequency division multiplexing (OFDM) communication signal. A range resolution of 6.7 cm and an angular resolution of 1.45° is achieved.
Nebojsa Maletic, M. Petri, Markus Appel, Eckhard Grass
WCNC3
2020 Matter over mind? How the acceptance of digital entities depends on their appearance, mental prowess, and the interaction between both
Jan-Philipp Stein, Markus Appel, Alexandra Jost, Peter Ohler
Int. J. Hum. Comput. Stud.2
2016 On the Eeriness of Service Robots with Emotional Capabilities
abstract
The uncanny valley hypothesis suggests that high human-likeness of humanoid robots is associated with feelings of uncanniness (eeriness, creepiness). Based on the literature on mind perception two aspects of human-likeness were distinguished. An experiment showed that a robot's capacity to feel (experience) leads to stronger feelings of uncanniness than a robot's capacity to plan ahead and to exert self-control (agency), which is still more uncanny than a robot's function as a tool. Theoretical and practical implications of this work are discussed.
Markus Appel, Silvana Weber, Martina Mara
HRI1
2013 Tell me your story, robot: introducing an android as fiction character leads to higher perceived usefulness and adoption intention
Martina Mara, Markus Appel, Hideaki Ogawa, Christopher Lindinger, Emiko Ogawa, Hiroshi Ishiguro, Kohei Ogawa
HRI2
2011 Whom to tell a moving story?: individual differences and persuasion profiling in the field of narrative persuasion
abstract
Telling stories can be a powerful way to persuade. This contributions reviews previous research on individual differences in narrative persuasion, with an emphasis on one personality construct: the need for affect. Implications for persuasion profiling are discussed. Moreover, this contribution provides data on correlates of the need for affect which might be useful in applied settings. Finally, ethical issues are addressed.
Markus Appel, Tobias Richter, Martina Mara, Christopher Lindinger, Bernad Batinic
PERSUASIVE1