Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Mark Simon

dblp:98/3392 · DBLP profile ↗
← Back
7ranked-venue papers
1as first author
0since 2021 · last 2006
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Rendering · 67% Geometric modeling and processing · 33%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › mesh processing › mesh adaptation › mesh refinement
adaptive mesh refinement
0.012003
Interactive Volume Rendering of Large Sparse Data Sets Using Adaptive Mesh Refinement Hierarchies · IEEE Trans. Vis. Comput. Graph. 2003
Rendering › volume rendering
texture-based volume rendering
0.012003
Interactive Volume Rendering of Large Sparse Data Sets Using Adaptive Mesh Refinement Hierarchies · IEEE Trans. Vis. Comput. Graph. 2003
Rendering
volume rendering
0.012003
Interactive Volume Rendering of Large Sparse Data Sets Using Adaptive Mesh Refinement Hierarchies · IEEE Trans. Vis. Comput. Graph. 2003

Methods — techniques the papers use, named apart from their topics

clustering algorithm · 0.03d texture packing · 0.0
YearPublicationVenuePosition
2006 Parabolic Flight Reconstruction from Multiple Images from a Single Camera in General Position
Raúl Rojas 0001, Mark Simon, Oliver Tenchio
RoboCup2
2004 Plug and Play: Fast Automatic Geometry and Color Calibration for Cameras Tracking Robots
Anna Förster, Mark Simon, Fabian Wiesel, Alexander Gloye, Raúl Rojas 0001
RoboCup2
2003 Predicting Away Robot Control Latency
Sven Behnke, Anna Förster, Alexander Gloye, Raúl Rojas 0001, Mark Simon
RoboCup5
2003 Interactive Volume Rendering of Large Sparse Data Sets Using Adaptive Mesh Refinement Hierarchies
abstract
In this paper, we present an algorithm that accelerates 3D texture-based volume rendering of large, sparse data sets, i.e., data sets where only a traction of the voxels contain relevant information. In texture-based approaches, the rendering performance is affected by the fill-rate, the size of texture memory, and the texture I/O bandwidth. For sparse data, these limitations can be circumvented by restricting most of the rendering work to the relevant parts of the volume. In order to efficiently enclose the corresponding regions with axis-aligned boxes, we employ a hierarchical data structure, known as an AMR (adaptive mesh refinement) tree. The hierarchy is generated utilizing a clustering algorithm. A good balance is thereby achieved between the size of the enclosed volume, i.e., the amount to render in graphics hardware and the number of axis-aligned regions, i.e., the number of texture coordinates to compute in software. The waste of texture memory by the power-of-two restriction is minimized by a 3D packing algorithm which arranges texture bricks economically in memory. Compared to an octree approach, the rendering performance is significantly increased and less parameter tuning is necessary.
Ralf Kähler, Mark Simon, Hans-Christian Hege
IEEE Trans. Vis. Comput. Graph.2
2000 Robust Real Time Color Tracking
Mark Simon, Sven Behnke, Raúl Rojas 0001
RoboCup1
1999 Using Hierarchical Dynamical Systems to Control Reactive Behavior
Sven Behnke, Bernhard Frötschl, Raúl Rojas 0001, Peter Ackers, Wolf Lindstrot, Manuel de Melo, Andreas Schebesch, Mark Simon, Martin Sprengel, Oliver Tenchio
RoboCup8
1999 FU-Fighters Team Description
Sven Behnke, Bernhard Frötschl, Raúl Rojas 0001, Peter Ackers, Wolf Lindstrot, Manuel de Melo, Andreas Schebesch, Mark Simon, Martin Sprengel, Oliver Tenchio
RoboCup8