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Thibaut Lust

dblp:98/5129 · DBLP profile ↗
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11ranked-venue papers
4as first author
2since 2021 · last 2024
0000-0001-8433-518XORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 10 · 4 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 since 2021Human-computer interaction and ubiquitous computing · 2 · 2 first-authorComputer networks · 1Databases, data management, data science and information retrieval · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
2 papers
Mathematical optimization · 79% Algorithmic game theory and mechanism design · 21%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Mathematical optimization › combinatorial optimization
local search
0.512021
Combining Preference Elicitation with Local Search and Greedy Search for Matroid Optimization · AAAI 2021
Mathematical optimization › combinatorial optimization › matroid constraint
matroid optimization
0.512021
Combining Preference Elicitation with Local Search and Greedy Search for Matroid Optimization · AAAI 2021
Algorithmic game theory and mechanism design
preference elicitation
0.512021
Combining Preference Elicitation with Local Search and Greedy Search for Matroid Optimization · AAAI 2021
Mathematical optimization › evolutionary computation
genetic algorithm
0.412020
An Interactive Regret-Based Genetic Algorithm for Solving Multi-Objective Combinatorial Optimization Problems · AAAI 2020
Mathematical optimization › multi-objective optimization
multi-objective combinatorial optimization
0.412020
An Interactive Regret-Based Genetic Algorithm for Solving Multi-Objective Combinatorial Optimization Problems · AAAI 2020

Methods — techniques the papers use, named apart from their topics

greedy search · 0.5scalarizing function · 0.4regret-based elicitation · 0.4
YearPublicationVenuePosition
2024 Generating Fair Solutions of Minimal Cost
abstract
In this work, we consider combinatorial multi-agent optimization problems, i.e., problems presenting a combinatorial set of solutions, and each solution is evaluated through a vector. An element of the vector corresponds to the utility that an individual agent receives from the solution. Given potential conflicts, it is improbable that a single feasible solution will be optimal for all agents. Consequently, a relevant objective is to identify solutions that are fair to all agents. There are several approaches to defining fairness in the context of optimization problems, and here we focus on Lorenz-optimal solutions. However, in some cases, in addition to the search for a fair solution, an economic criterion comes into play, i.e., we also seek to find a least-cost solution. Since the optimal solution for the cost function is not necessarily fair (i.e., Lorenz-optimal in our case), our aim is to generate a Lorenz-optimal solution with minimum cost. We propose a new exact method to solve this problem, and apply it to the multi-agent assignment problem and to the multi-agent knapsack problem. Results show that the new method is much more efficient than a method based on a complete enumeration of Lorenz-optimal solutions.
Mohammed Bachir Bederina, Djamal Chaabane, Thibaut Lust
ECAI3
2021 Combining Preference Elicitation with Local Search and Greedy Search for Matroid Optimization
Nawal Benabbou, Cassandre Leroy, Thibaut Lust, Patrice Perny
AAAI3
2020 An Interactive Regret-Based Genetic Algorithm for Solving Multi-Objective Combinatorial Optimization Problems
abstract
We propose a new approach consisting in combining genetic algorithms and regret-based incremental preference elicitation for solving multi-objective combinatorial optimization problems with unknown preferences. For the purpose of elicitation, we assume that the decision maker's preferences can be represented by a parameterized scalarizing function but the parameters are initially not known. Instead, the parameter imprecision is progressively reduced by asking preference queries to the decision maker during the search to help identify the best solutions within a population. Our algorithm, called RIGA, can be applied to any multi-objective combinatorial optimization problem provided that the scalarizing function is linear in its parameters and that a (near-)optimal solution can be efficiently determined when preferences are known. Moreover, RIGA runs in polynomial time while asking no more than a polynomial number of queries. For the multi-objective traveling salesman problem, we provide numerical results showing its practical efficiency in terms of number of queries, computation time and gap to optimality.
Nawal Benabbou, Cassandre Leroy, Thibaut Lust
AAAI3
2020 Regret-Based Elicitation for Solving Multi-Objective Knapsack Problems with Rank-Dependent Aggregators
Nawal Benabbou, Cassandre Leroy, Thibaut Lust
ECAI3
2019 A General Interactive Approach for Solving Multi-Objective Combinatorial Optimization Problems with Imprecise Preferences
abstract
In this paper, we develop a general interactive method to solve multi-objective combinatorial optimization problems with imprecise preferences. Assuming that preferences can be represented by a parameterized scalarizing function, we iteratively ask preferences queries to the decision maker in order to reduce the uncertainty over the preference parameters until being able to determine her preferred solution. To produce informative preference queries at each step, we generate promising solutions using the extreme points of the polyhedron representing the admissible preference parameters and then we ask the decision maker to compare two of these solutions (we propose different selection strategies). These extreme points are also used to provide a stopping criterion guaranteeing that the returned solution is optimal (or near-optimal) according to the decision maker's preferences. For the multi-objective spanning tree problem with a linear aggregation function, we provide numerical results to demonstrate the practical efficiency of our approach and we compare our results to a recent approach based on minimax regret, where preferences are asked during the construction of a solution. We show that better results are achieved by our method both in terms of running time and number of questions.
Nawal Benabbou, Thibaut Lust
SOCS2
2018 A two-phase Pareto local search heuristic for the bi-objective pollution-routing problem
abstract
This article deals with the bi‐objective pollution‐routing problem (bPRP), a vehicle routing variant that arises in the context of green logistics. The two conflicting objectives considered are the minimization of the CO2 emissions and the costs related to driver's wages. A multi‐objective approach based on the two‐phase Pareto local search heuristic is employed to generate a good approximation of the Pareto front. During the first phase of the method, a first set of potentially efficient solutions is obtained by solving a series of weighted sum problems with an efficient heuristic originally developed to solve the single‐objective PRP. A dichotomous scheme is used to generate the different weight sets in an automatic way. In the second phase, the set is improved with an efficient Pareto local search (PLS) procedure. The use of PLS allows to limit the number of computational demanding weighted sum problems solved in the first phase, while keeping high‐quality results. Extensive computational experiments over existing benchmark instances show that the proposed approach leads to better results in less CPU time when compared to those obtained by state‐of‐the‐art methods.
Luciano Costa, Thibaut Lust, Raphael Kramer, Anand Subramanian 0001
Networks2
2018 ND-Tree-Based Update: A Fast Algorithm for the Dynamic Nondominance Problem
abstract
In this paper, we propose a new method called ND-Tree-based update (ND-Tree) for the dynamic nondominance problem, i.e., the problem of online update of a Pareto archive composed of mutually nondominated points. It uses a new ND-Tree data structure in which each node represents a subset of points contained in a hyperrectangle defined by its local approximate ideal and nadir points. By building subsets containing points located close in the objective space and using basic properties of the local ideal and nadir points we can efficiently avoid searching many branches in the tree. ND-Tree may be used in multiobjective evolutionary algorithms and other multiobjective metaheuristics to update an archive of potentially nondominated points. We prove that the proposed algorithm has sublinear time complexity under mild assumptions. We experimentally compare ND-Tree to the simple list, Quad-tree, and M-Front methods using artificial and realistic benchmarks with up to ten objectives and show that with this new method substantial reduction of the number of point comparisons and computational time can be obtained. Furthermore, we apply the method to the nondominated sorting problem showing that it is highly competitive to some recently proposed algorithms dedicated to this problem.
Andrzej Jaszkiewicz, Thibaut Lust
IEEE Trans. Evol. Comput.2
2014 2-additive Choquet Optimal Solutions in Multiobjective Optimization Problems
Thibaut Lust, Antoine Rolland
IPMU (1)1
2011 Very Large-Scale Neighborhood Search for Solving Multiobjective Combinatorial Optimization Problems
Thibaut Lust, Jacques Teghem, Daniel Tuyttens
EMO1
2009 Multiobjective Decomposition of Positive Integer Matrix: Application to Radiotherapy
Thibaut Lust, Jacques Teghem
EMO1
2008 Speed-up techniques for solving large-scale bTSP with the Two-Phase Pareto Local Search
abstract
We first present a method, called Two-Phase Pareto Local Search, to find a good approximation of the efficient set of the biobjective traveling salesman problem. In the first phase of the method, an initial population composed of an approximation of the extreme supported efficient solutions is generated. We use as second phase a Pareto Local Search method applied to all solutions of the initial population. We show that using the combination of these two techniques: good initial population generation and Pareto Local Search gives good results, without numerical parameters. As the computational time of the second phase grows exponentially according to the instances size, speed-up techniques are used to considerably reduce the computational time of the second phase. It makes it possible to find good approximation of the efficient set of large-scale biobjective traveling salesman problems, in a reasonable resolution time.
Thibaut Lust
GECCO1