EDBT 2026 Demo / reviewers in the wild / expert
Raia Hadsell
dblp:98/5136
· DBLP profile ↗
31ranked-venue papers
5as first author
6since 2021 · last 2024
0000-0002-2390-1771ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 28 · 3 first-author · 6 since 2021Systems, architecture and hardware · 8 · 2 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 7 · 2 first-author
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | RoboTAP: Tracking Arbitrary Points for Few-Shot Visual ImitationabstractFor robots to be useful outside labs and specialized factories we need a way to teach them new useful behaviors quickly. Current approaches lack either the generality to onboard new tasks without task-specific engineering, or else lack the data-efficiency to do so in an amount of time that enables practical use. In this work we explore dense tracking as a representational vehicle to allow faster and more general learning from demonstration. Our approach utilizes Track-Any-Point (TAP) models to isolate the relevant motion in a demonstration, and parameterize a low-level controller to reproduce this motion across changes in the scene configuration. We show this results in robust robot policies that can solve complex object-arrangement tasks such as shape-matching, stacking, and even full path-following tasks such as applying glue and sticking objects together, all from demonstrations that can be collected in minutes. Mel Vecerík, Carl Doersch, Yi Yang 0007, Todor Davchev, Yusuf Aytar, Raia Hadsell, Lourdes Agapito, Jonathan Scholz |
ICRA | 7 |
| 2024 | The Design of the Barkour Benchmark for Robot AgilityabstractIn this paper, we describe the design of the Barkour benchmark for measuring robot agility in navigating complex environments. Despite the growing interest in developing agile robot locomotion skills, the field lacks systematic benchmarks to measure the performance of robotic control systems and hardware in agility-focused tasks. This motivated us to propose the Barkour benchmark, an obstacle course designed to quantify agility across various robotic platforms. Inspired by dog agility competitions, the course features diverse obstacles and a time-based scoring mechanism, encouraging researchers to develop controllers that enable robots to move quickly, precisely, and with adaptability. This benchmark is challenging as it demands diverse motion skills and the time-based scoring requires control precision at high speed. Along with the design details presented in the paper, we release our simulated environment setups in MuJoCo-XLA and the CAD model of a custom-designed quadruped robot to facilitate future research to reproduce the Barkour setup (available at sites.google.com/view/barkour). We hope these together will accelerate the pace of robot agility research. Wenhao Yu 0003, Ken Caluwaerts, Atil Iscen, J. Chase Kew, Tingnan Zhang, Daniel Freeman, Lisa Lee, Stefano Saliceti, Vincent Zhuang, Nathan Batchelor, Steven Bohez, Federico Casarini, José Enrique Chen, Erwin Coumans, Adil Dostmohamed, Gabriel Dulac-Arnold, Alejandro Escontrela, Erik Frey, Roland Hafner, Deepali Jain, Bauyrjan Jyenis, Yuheng Kuang, Tsang-Wei Edward Lee, Ofir Nachum, Kenneth Oslund, Francesco Romano, Fereshteh Sadeghi, Baruch Tabanpour, Daniel Zheng, Michael Neunert, Raia Hadsell, Nicolas Heess, Francesco Nori, Jeff Seto, Carolina Parada, Vikas Sindhwani, Vincent Vanhoucke, Jie Tan 0001, Kuang-Huei Lee |
IROS | 31 |
| 2022 | Learning transferable motor skills with hierarchical latent mixture policies
Dushyant Rao, Fereshteh Sadeghi, Leonard Hasenclever, Markus Wulfmeier, Martina Zambelli, Giulia Vezzani, Dhruva Tirumala, Yusuf Aytar, Josh Merel, Nicolas Heess, Raia Hadsell |
ICLR | 11 |
| 2022 | Hindering Adversarial Attacks with Implicit Neural RepresentationsabstractWe introduce the Lossy Implicit Network Activation Coding (LINAC) defence, an input transformation which successfully hinders several common adversarial attacks on CIFAR-10 classifiers for perturbations up to 8/255 in Linf norm and 0.5 in L2 norm. Implicit neural representations are used to approximately encode pixel colour intensities in 2D images such that classifiers trained on transformed data appear to have robustness to small perturbations without adversarial training or large drops in performance. The seed of the random number generator used to initialise and train the implicit neural representation turns out to be necessary information for stronger generic attacks, suggesting its role as a private key. We devise a Parametric Bypass Approximation (PBA) attack strategy for key-based defences, which successfully invalidates an existing method in this category. Interestingly, our LINAC defence also hinders some transfer and adaptive attacks, including our novel PBA strategy. Our results emphasise the importance of a broad range of customised attacks despite apparent robustness according to standard evaluations. Andrei A. Rusu, Dan Andrei Calian, Sven Gowal, Raia Hadsell |
ICML | 4 |
| 2022 | The CLRS Algorithmic Reasoning BenchmarkabstractLearning representations of algorithms is an emerging area of machine learning, seeking to bridge concepts from neural networks with classical algorithms. Several important works have investigated whether neural networks can effectively reason like algorithms, typically by learning to execute them. The common trend in the area, however, is to generate targeted kinds of algorithmic data to evaluate specific hypotheses, making results hard to transfer across publications, and increasing the barrier of entry. To consolidate progress and work towards unified evaluation, we propose the CLRS Algorithmic Reasoning Benchmark, covering classical algorithms from the Introduction to Algorithms textbook. Our benchmark spans a variety of algorithmic reasoning procedures, including sorting, searching, dynamic programming, graph algorithms, string algorithms and geometric algorithms. We perform extensive experiments to demonstrate how several popular algorithmic reasoning baselines perform on these tasks, and consequently, highlight links to several open challenges. Our library is readily available at https://github.com/deepmind/clrs. Petar Velickovic, Adrià Puigdomènech Badia, David Budden, Razvan Pascanu, Andrea Banino, Misha Dashevskiy, Raia Hadsell, Charles Blundell |
ICML | 7 |
| 2022 | Few-Shot Keypoint Detection as Task Adaptation via Latent EmbeddingsabstractDense object tracking, the ability to localize specific object points with pixel-level accuracy, is an important computer vision task with numerous downstream applications in robotics. Existing approaches either compute dense keypoint embeddings in a single forward pass, meaning the model is trained to track everything at once, or allocate their full capacity to a sparse predefined set of points, trading generality for accuracy. In this paper we explore a middle ground based on the observation that the number of relevant points at a given time are typically relatively few, e.g. grasp points on a target object. Our main contribution is a novel architecture, inspired by few-shot task adaptation, which allows a sparse-style network to condition on a keypoint embedding that indicates which point to track. Our central finding is that this approach provides the generality of dense-embedding models, while offering accuracy significantly closer to sparse-keypoint approaches. We present results illustrating this capacity vs. accuracy trade-off, and demonstrate the ability to zero-shot transfer to new object instances (within-class) using a real-robot pick-and-place task. Mel Vecerík, Jackie Kay, Raia Hadsell, Lourdes Agapito, Jonathan Scholz |
ICRA | 3 |
| 2020 | Learning to Follow Directions in Street ViewabstractNavigating and understanding the real world remains a key challenge in machine learning and inspires a great variety of research in areas such as language grounding, planning, navigation and computer vision. We propose an instruction-following task that requires all of the above, and which combines the practicality of simulated environments with the challenges of ambiguous, noisy real world data. StreetNav is built on top of Google Street View and provides visually accurate environments representing real places. Agents are given driving instructions which they must learn to interpret in order to successfully navigate in this environment. Since humans equipped with driving instructions can readily navigate in previously unseen cities, we set a high bar and test our trained agents for similar cognitive capabilities. Although deep reinforcement learning (RL) methods are frequently evaluated only on data that closely follow the training distribution, our dataset extends to multiple cities and has a clean train/test separation. This allows for thorough testing of generalisation ability. This paper presents the StreetNav environment and tasks, models that establish strong baselines, and extensive analysis of the task and the trained agents. Karl Moritz Hermann, Mateusz Malinowski, Piotr Mirowski, Andras Banki-Horvath, Keith Anderson, Raia Hadsell |
AAAI | 6 |
| 2020 | Meta-Learning with Warped Gradient Descent
Sebastian Flennerhag, Andrei A. Rusu, Razvan Pascanu, Francesco Visin, Hujun Yin, Raia Hadsell |
ICLR | 6 |
| 2020 | Neural Execution of Graph Algorithms
Petar Velickovic, Rex Ying, Matilde Padovano, Raia Hadsell, Charles Blundell |
ICLR | 4 |
| 2020 | A distributional view on multi-objective policy optimizationabstractMany real-world problems require trading off multiple competing objectives. However, these objectives are often in different units and/or scales, which can make it challenging for practitioners to express numerical preferences over objectives in their native units. In this paper we propose a novel algorithm for multi-objective reinforcement learning that enables setting desired preferences for objectives in a scale-invariant way. We propose to learn an action distribution for each objective, and we use supervised learning to fit a parametric policy to a combination of these distributions. We demonstrate the effectiveness of our approach on challenging high-dimensional real and simulated robotics tasks, and show that setting different preferences in our framework allows us to trace out the space of nondominated solutions. Abbas Abdolmaleki, Sandy H. Huang, Leonard Hasenclever, Michael Neunert, H. Francis Song, Martina Zambelli, Murilo Fernandes Martins, Nicolas Heess, Raia Hadsell, Martin A. Riedmiller |
ICML | 9 |
| 2020 | CoMic: Complementary Task Learning & Mimicry for Reusable SkillsabstractLearning to control complex bodies and reuse learned behaviors is a longstanding challenge in continuous control. We study the problem of learning reusable humanoid skills by imitating motion capture data and joint training with complementary tasks. We show that it is possible to learn reusable skills through reinforcement learning on 50 times more motion capture data than prior work. We systematically compare a variety of different network architectures across different data regimes both in terms of imitation performance as well as transfer to challenging locomotion tasks. Finally we show that it is possible to interleave the motion capture tracking with training on complementary tasks, enriching the resulting skill space, and enabling the reuse of skills not well covered by the motion capture data such as getting up from the ground or catching a ball. Leonard Hasenclever, Fabio Pardo, Raia Hadsell, Nicolas Heess, Josh Merel |
ICML | 3 |
| 2020 | Stabilizing Transformers for Reinforcement LearningabstractOwing to their ability to both effectively integrate information over long time horizons and scale to massive amounts of data, self-attention architectures have recently shown breakthrough success in natural language processing (NLP). Harnessing the transformer’s ability to process long time horizons of information could provide a similar performance boost in partially observable reinforcement learning (RL) domains, but the large-scale transformers used in NLP have yet to be successfully applied to the RL setting. In this work we demonstrate that the standard transformer architecture is difficult to optimize, which was previously observed in the supervised learning setting but becomes especially pronounced with RL objectives. We propose architectural modifications that substantially improve the stability and learning speed of the original Transformer and XL variant. The proposed architecture, the Gated Transformer-XL (GTrXL), surpasses LSTMs on challenging memory environments and achieves state-of-the-art results on the multi-task DMLab-30 benchmark suite, exceeding the performance of an external memory architecture. We show that the GTrXL has stability and performance that consistently matches or exceeds a competitive LSTM baseline, including on more reactive tasks where memory is less critical. Emilio Parisotto, H. Francis Song, Jack W. Rae, Razvan Pascanu, Caglar Gulcehre, Siddhant M. Jayakumar, Max Jaderberg, Raphael Lopez Kaufman, Aidan Clark, Seb Noury, Matt M. Botvinick, Nicolas Heess, Raia Hadsell |
ICML | 13 |
| 2019 | Sim-To-Real via Sim-To-Sim: Data-Efficient Robotic Grasping via Randomized-To-Canonical Adaptation NetworksabstractReal world data, especially in the domain of robotics, is notoriously costly to collect. One way to circumvent this can be to leverage the power of simulation to produce large amounts of labelled data. However, training models on simulated images does not readily transfer to real-world ones. Using domain adaptation methods to cross this "reality gap" requires a large amount of unlabelled real-world data, whilst domain randomization alone can waste modeling power. In this paper, we present Randomized-to-Canonical Adaptation Networks (RCANs), a novel approach to crossing the visual reality gap that uses no real-world data. Our method learns to translate randomized rendered images into their equivalent non-randomized, canonical versions. This in turn allows for real images to also be translated into canonical sim images. We demonstrate the effectiveness of this sim-to-real approach by training a vision-based closed-loop grasping reinforcement learning agent in simulation, and then transferring it to the real world to attain 70% zero-shot grasp success on unseen objects, a result that almost doubles the success of learning the same task directly on domain randomization alone. Additionally, by joint finetuning in the real-world with only 5,000 real-world grasps, our method achieves 91%, attaining comparable performance to a state-of-the-art system trained with 580,000 real-world grasps, resulting in a reduction of real-world data by more than 99%. Stephen James, Paul Wohlhart, Mrinal Kalakrishnan, Dmitry Kalashnikov, Alex Irpan, Julian Ibarz, Sergey Levine, Raia Hadsell, Konstantinos Bousmalis |
CVPR | 8 |
| 2019 | Challenges for learning in complex environmentsabstractDeep reinforcement learning has rapidly grown as a research field with far-reaching potential for artificial intelligence. Games and simple physical simulations have been used as the main benchmark domains for many fundamental developments. As the field matures, it is important to develop more sophisticated learning systems with the aim of solving more complex real-world tasks, but problems like catastrophic forgetting remain critical, and important capabilities such as skill composition through curriculum learning remain unsolved. Continual learning is an important challenge for reinforcement learning, because RL agents are trained sequentially, in interactive environments, and are especially vulnerable to the phenomena of catastrophic forgetting and catastrophic interference. Successful methods for continual learning have broad potential, because they could enable agents to learn multiple skills, potentially enabling complex behaviors. Raia Hadsell |
GECCO | 1 |
| 2019 | Meta-Learning with Latent Embedding Optimization
Andrei A. Rusu, Dushyant Rao, Jakub Sygnowski, Oriol Vinyals, Razvan Pascanu, Simon Osindero, Raia Hadsell |
ICLR (Poster) | 7 |
| 2019 | Continual Unsupervised Representation LearningabstractContinual learning aims to improve the ability of modern learning systems to deal with non-stationary distributions, typically by attempting to learn a series of tasks sequentially. Prior art in the field has largely considered supervised or reinforcement learning tasks, and often assumes full knowledge of task labels and boundaries. In this work, we propose an approach (CURL) to tackle a more general problem that we will refer to as unsupervised continual learning. The focus is on learning representations without any knowledge about task identity, and we explore scenarios when there are abrupt changes between tasks, smooth transitions from one task to another, or even when the data is shuffled. The proposed approach performs task inference directly within the model, is able to dynamically expand to capture new concepts over its lifetime, and incorporates additional rehearsal-based techniques to deal with catastrophic forgetting. We demonstrate the efficacy of CURL in an unsupervised learning setting with MNIST and Omniglot, where the lack of labels ensures no information is leaked about the task. Further, we demonstrate strong performance compared to prior art in an i.i.d setting, or when adapting the technique to supervised tasks such as incremental class learning. Dushyant Rao, Francesco Visin, Andrei A. Rusu, Razvan Pascanu, Yee Whye Teh, Raia Hadsell |
NeurIPS | 6 |
| 2018 | Graph Networks as Learnable Physics Engines for Inference and ControlabstractUnderstanding and interacting with everyday physical scenes requires rich knowledge about the structure of the world, represented either implicitly in a value or policy function, or explicitly in a transition model. Here we introduce a new class of learnable models–based on graph networks–which implement an inductive bias for object- and relation-centric representations of complex, dynamical systems. Our results show that as a forward model, our approach supports accurate predictions from real and simulated data, and surprisingly strong and efficient generalization, across eight distinct physical systems which we varied parametrically and structurally. We also found that our inference model can perform system identification. Our models are also differentiable, and support online planning via gradient-based trajectory optimization, as well as offline policy optimization. Our framework offers new opportunities for harnessing and exploiting rich knowledge about the world, and takes a key step toward building machines with more human-like representations of the world. Alvaro Sanchez-Gonzalez, Nicolas Heess, Jost Tobias Springenberg, Josh Merel, Martin A. Riedmiller, Raia Hadsell, Peter W. Battaglia |
ICML | 6 |
| 2018 | Progress & Compress: A scalable framework for continual learningabstractWe introduce a conceptually simple and scalable framework for continual learning domains where tasks are learned sequentially. Our method is constant in the number of parameters and is designed to preserve performance on previously encountered tasks while accelerating learning progress on subsequent problems. This is achieved by training a network with two components: A knowledge base, capable of solving previously encountered problems, which is connected to an active column that is employed to efficiently learn the current task. After learning a new task, the active column is distilled into the knowledge base, taking care to protect any previously acquired skills. This cycle of active learning (progression) followed by consolidation (compression) requires no architecture growth, no access to or storing of previous data or tasks, and no task-specific parameters. We demonstrate the progress & compress approach on sequential classification of handwritten alphabets as well as two reinforcement learning domains: Atari games and 3D maze navigation. Jonathan Schwarz, Wojciech Czarnecki 0001, Jelena Luketina, Agnieszka Grabska-Barwinska, Yee Whye Teh, Razvan Pascanu, Raia Hadsell |
ICML | 7 |
| 2018 | Learning to Navigate in Cities Without a MapabstractNavigating through unstructured environments is a basic capability of intelligent creatures, and thus is of fundamental interest in the study and development of artificial intelligence. Long-range navigation is a complex cognitive task that relies on developing an internal representation of space, grounded by recognisable landmarks and robust visual processing, that can simultaneously support continuous self-localisation ("I am here") and a representation of the goal ("I am going there"). Building upon recent research that applies deep reinforcement learning to maze navigation problems, we present an end-to-end deep reinforcement learning approach that can be applied on a city scale. Recognising that successful navigation relies on integration of general policies with locale-specific knowledge, we propose a dual pathway architecture that allows locale-specific features to be encapsulated, while still enabling transfer to multiple cities. A key contribution of this paper is an interactive navigation environment that uses Google Street View for its photographic content and worldwide coverage. Our baselines demonstrate that deep reinforcement learning agents can learn to navigate in multiple cities and to traverse to target destinations that may be kilometres away. A video summarizing our research and showing the trained agent in diverse city environments as well as on the transfer task is available at: https://sites.google.com/view/learn-navigate-cities-nips18 Piotr Mirowski, Matthew Koichi Grimes, Mateusz Malinowski, Karl Moritz Hermann, Keith Anderson, Denis Teplyashin, Karen Simonyan, Koray Kavukcuoglu, Andrew Zisserman, Raia Hadsell |
NeurIPS | 10 |
| 2017 | Learning to Navigate in Complex Environments
Piotr Mirowski, Razvan Pascanu, Fabio Viola, Hubert Soyer, Andrew J. Ballard, Andrea Banino, Misha Denil, Ross Goroshin, Laurent Sifre, Koray Kavukcuoglu, Dharshan Kumaran, Raia Hadsell |
ICLR (Poster) | 12 |
| 2017 | Distral: Robust multitask reinforcement learningabstractMost deep reinforcement learning algorithms are data inefficient in complex and rich environments, limiting their applicability to many scenarios. One direction for improving data efficiency is multitask learning with shared neural network parameters, where efficiency may be improved through transfer across related tasks. In practice, however, this is not usually observed, because gradients from different tasks can interfere negatively, making learning unstable and sometimes even less data efficient. Another issue is the different reward schemes between tasks, which can easily lead to one task dominating the learning of a shared model. We propose a new approach for joint training of multiple tasks, which we refer to as Distral (DIStill & TRAnsfer Learning). Instead of sharing parameters between the different workers, we propose to share a distilled policy that captures common behaviour across tasks. Each worker is trained to solve its own task while constrained to stay close to the shared policy, while the shared policy is trained by distillation to be the centroid of all task policies. Both aspects of the learning process are derived by optimizing a joint objective function. We show that our approach supports efficient transfer on complex 3D environments, outperforming several related methods. Moreover, the proposed learning process is more robust and more stable---attributes that are critical in deep reinforcement learning. Yee Whye Teh, Victor Bapst, Wojciech Czarnecki 0001, John Quan, James Kirkpatrick, Raia Hadsell, Nicolas Heess, Razvan Pascanu |
NIPS | 6 |
| 2012 | Unsupervised topic modeling for leader detection in spoken discourseabstractIn this paper, we describe a method for leader detection in multi-party spoken discourse that relies on unsupervised topic modeling to segment the discourse automatically. Latent Dirichlet allocation is applied to sliding temporal windows of utterances, resulting in a topic model which captures the fluid transitions from topic to topic which occur in multi-party discourse. Further processing discretizes the continuous topic mixtures into sequential topic segments. Features are extracted from topic shift regions and used to train a binary role classifier. The added topic shift features significantly improve the baseline performance on two corpora, demonstrating both the value of the features and the robustness of the unsupervised segmentation. Furthermore, our classification results on the ICSI corpus, using automatically segmented topics, are better than the results using ground truth segmentations. Raia Hadsell, Zsolt Kira, Kristin Precoda |
ICASSP | 1 |
| 2012 | Detecting leadership and cohesion in spoken interactionsabstractWe present a system for detecting leadership and group cohesion in multiparty dialogs and broadcast conversations in English and Mandarin. We systematically investigate the impact of features and designs of the prediction systems, the relationships between features and their individual significance in logistic regressions, and the contributions of feature groupings as predictors for leader and group cohesion, across genres and languages. We achieve 73.0% to 94.7% F1 accuracy for leader detection and around 80% F1 accuracy for group cohesion detection, on all data sets. Wen Wang 0001, Kristin Precoda, Raia Hadsell, Zsolt Kira, Colleen Richey, Gabriel Jiva |
ICASSP | 3 |
| 2012 | Long-Range Pedestrian Detection using stereo and a cascade of convolutional network classifiersabstractIn this paper, we present a system for detecting pedestrians at long ranges using a combination of stereo-based detection, classification using deep learning, and a cascade of specialized classifiers that can reduce false positives and computational load. Specifically, we use stereo to perform detection of vertical structures which are further filtered based on edge responses. A convolutional neural network was then designed to support the classification of pedestrians using both appearance and stereo disparity-based features. A second convolutional network classifier was trained specifically for the case of long-range detections using appearance only. We further speed up the classifier using a cascade approach and multi-threading. The system was deployed on two robots, one using a high resolution stereo pair with 180 degree fisheye lenses and the other using 80 degree FOV lenses. Results are demonstrated on a large dataset captured in a variety of environments. Zsolt Kira, Raia Hadsell, Garbis Salgian, Supun Samarasekera |
IROS | 2 |
| 2011 | High-precision localization using visual landmarks fused with range dataabstractVisual landmark matching with a pre-built landmark database is a popular technique for localization. Traditionally, landmark database was built with visual odometry system, and the 3D information of each visual landmark is reconstructed from video. Due to the drift of the visual odometry system, a global consistent landmark database is difficult to build, and the inaccuracy of each 3D landmark limits the performance of landmark matching. In this paper, we demonstrated that with the use of precise 3D Li-dar range data, we are able to build a global consistent database of high precision 3D visual landmarks, which improves the landmark matching accuracy dramatically. In order to further improve the accuracy and robustness, landmark matching is fused with a multi-stereo based visual odometry system to estimate the camera pose in two aspects. First, a local visual odometry trajectory based consistency check is performed to reject some bad landmark matchings or those with large errors, and then a kalman filtering is used to further smooth out some landmark matching errors. Finally, a disk-cache-mechanism is proposed to obtain the real-time performance when the size of the landmark grows for a large-scale area. A week-long real time live marine training experiments have demonstrated the high-precision and robustness of our proposed system. Han-Pang Chiu, Taragay Oskiper, Saad Ali, Raia Hadsell, Supun Samarasekera, Rakesh Kumar 0001 |
CVPR | 5 |
| 2008 | Deep belief net learning in a long-range vision system for autonomous off-road drivingabstractWe present a learning-based approach for long-range vision that is able to accurately classify complex terrain at distances up to the horizon, thus allowing high-level strategic planning. A deep belief network is trained with unsupervised data and a reconstruction criterion to extract features from an input image, and the features are used to train a realtime classifier to predict traversability. The online supervision is given by a stereo module that provides robust labels for nearby areas up to 12 meters distant. The approach was developed and tested on the LAGR mobile robot. Raia Hadsell, Ayse Erkan, Pierre Sermanet, Marco Scoffier, Urs Muller, Yann LeCun |
IROS | 1 |
| 2008 | Mapping and planning under uncertainty in mobile robots with long-range perceptionabstractRecent advances in self-supervised learning have enabled very long-range visual detection of obstacles and pathways (to 100 meters or more). Unfortunately, the category and range of regions at such large distances come with a considerable amount of uncertainty. We present a mapping and planning system that accurately represents range and category uncertainties, and accumulates the evidence from multiple frames in a principled way. The system relies on a hyperbolicpolar map centered on the robot with a 200 m radius. Map cells are histograms that accumulate evidence obtained from a self-supervised object classifier operating on image windows. The performance of the system is demonstrated on the LAGR off-road robot platform. Pierre Sermanet, Raia Hadsell, Marco Scoffier, Urs Muller, Yann LeCun |
IROS | 2 |
| 2007 | Adaptive long range vision in unstructured terrainabstractA novel probabilistic online learning framework for autonomous off-road robot navigation is proposed. The system is purely vision-based and is particularly designed for predicting traversability in unknown or rapidly changing environments. It uses self-supervised learning to quickly adapt to novel terrains after processing a small number of frames, and it can recognize terrain elements such as paths, man-made structures, and natural obstacles at ranges up to 30 meters. The system is developed on the LAGR mobile robot platform and the performance is evaluated using multiple metrics, including ground truth. Ayse Erkan, Raia Hadsell, Pierre Sermanet, Jan Ben, Urs Muller, Yann LeCun |
IROS | 2 |
| 2006 | Dimensionality Reduction by Learning an Invariant MappingabstractDimensionality reduction involves mapping a set of high dimensional input points onto a low dimensional manifold so that 'similar" points in input space are mapped to nearby points on the manifold. We present a method - called Dimensionality Reduction by Learning an Invariant Mapping (DrLIM) - for learning a globally coherent nonlinear function that maps the data evenly to the output manifold. The learning relies solely on neighborhood relationships and does not require any distancemeasure in the input space. The method can learn mappings that are invariant to certain transformations of the inputs, as is demonstrated with a number of experiments. Comparisons are made to other techniques, in particular LLE. Raia Hadsell, Sumit Chopra, Yann LeCun |
CVPR (2) | 1 |
| 2005 | Learning a Similarity Metric Discriminatively, with Application to Face VerificationabstractWe present a method for training a similarity metric from data. The method can be used for recognition or verification applications where the number of categories is very large and not known during training, and where the number of training samples for a single category is very small. The idea is to learn a function that maps input patterns into a target space such that the L/sub 1/ norm in the target space approximates the "semantic" distance in the input space. The method is applied to a face verification task. The learning process minimizes a discriminative loss function that drives the similarity metric to be small for pairs of faces from the same person, and large for pairs from different persons. The mapping from raw to the target space is a convolutional network whose architecture is designed for robustness to geometric distortions. The system is tested on the Purdue/AR face database which has a very high degree of variability in the pose, lighting, expression, position, and artificial occlusions such as dark glasses and obscuring scarves. Sumit Chopra, Raia Hadsell, Yann LeCun |
CVPR (1) | 2 |
| 2003 | Improved global routing through congestion estimationabstractIn this paper, we present a new method to improve global routing results. By using an amplified congestion estimate to influence a rip-up and reroute approach, we obtain substantial reductions in total congestion. In comparisons with a recently published tool on publicly available benchmarks, our new router is roughly twice as fast, obtains 15.1% reductions in total wire length, and 65.2% reductions in the number of overcongested graph edges. A direct implementation of an old approach also performs extremely well, indicating that some known techniques have been overlooked. Raia Hadsell, Patrick H. Madden |
DAC | 1 |