Demo Data from EDBT 2026 / reviewers in the wild / expert
Yoram Bonneh
dblp:98/8272
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 1993
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Image recognition and object detection · 50% Segmentation and scene understanding · 50% |
Topics — the 1 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Segmentation and scene understanding › boundary detection
texture boundary detection |
0.0 | 1 | 1993 | Texture discrimination by local generalized symmetry · ICCV 1993 |
Methods — techniques the papers use, named apart from their topics
generalized symmetry operator · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1993 | Texture discrimination by local generalized symmetryabstractTexture consists of local variance of gray level or edge intensity values. The authors have recently presented a generalized symmetry operator that captures local spatial relations of image patterns. They show that activity differences in the continuous intensity map produced by the local generalized symmetry operator can be efficiently used to detect texture boundaries. Using almost all available quantitative results of human performance in artificial texture discrimination, the authors show that the algorithm favorably compares with other computational approaches. Stressing the necessity of benchmarks for computer vision algorithms, the authors also discuss an exhaustive set of textures that could be used as experimental stimuli for both humans and machines. The performance of the algorithm is demonstrated on some of these artificial textures as well as on natural images.> Yoram Bonneh, Daniel Reisfeld, Yehezkel Yeshurun |
ICCV | 1 |