Anjun Chen

dblp:99/1693 · DBLP profile ↗
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14ranked-venue papers
5as first author
14since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 9 · 1 first-author · 9 since 2021Systems, architecture and hardware · 7 · 1 first-author · 7 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 3 first-author · 5 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 1 first-author · 2 since 2021
YearPublicationVenuePosition
2026 Improving Sparse IMU-based Motion Capture with Motion Label Smoothing
abstract
Sparse Inertial Measurement Units (IMUs) based human motion capture has gained significant momentum, driven by the adaptation of fundamental AI tools such as recurrent neural networks (RNNs) and transformers that are tailored for temporal and spatial modeling. Despite these achievements, current research predominantly focuses on pipeline and architectural designs, with comparatively little attention given to regularization methods, highlighting a critical gap in developing a comprehensive AI toolkit for this task. To bridge this gap, we propose motion label smoothing, a novel method that adapts the classic label smoothing strategy from classification to the sparse IMU-based motion capture task. Specifically, we first demonstrate that a naive adaptation of label smoothing, including simply blending a uniform vector or a "uniform" motion representation (e.g., dataset-average motion or a canonical T-pose), is suboptimal; and argue that a proper adaptation requires increasing the entropy of the smoothed labels. Second, we conduct a thorough analysis of human motion labels, identifying three critical properties: 1) Temporal Smoothness, 2) Joint Correlation, and 3) Low-Frequency Dominance, and show that conventional approaches to entropy enhancement (e.g., blending Gaussian noise) are ineffective as they disrupt these properties. Finally, we propose the blend of a novel skeleton-based Perlin noise for motion label smoothing, designed to raise label entropy while satisfying motion properties. Extensive experiments applying our motion label smoothing to three state-of-the-art methods across four real-world IMU datasets demonstrate its effectiveness and robust generalization (plug-and-play) capability.
Zhaorui Meng, Yangqing Hou, Anjun Chen, Shihui Guo, Yipeng Qin
AAAI4
2025 Vid2Sim: Generalizable, Video-based Reconstruction of Appearance, Geometry and Physics for Mesh-free Simulation
abstract
Faithfully reconstructing textured shapes and physical properties from videos presents an intriguing yet challenging problem. Significant efforts have been dedicated to advancing such a system identification problem in this area. Previous methods often rely on heavy optimization pipelines with a differentiable simulator and renderer to estimate physical parameters. However, these approaches frequently necessitate extensive hyperparameter tuning for each scene and involve a costly optimization process, which limits both their practicality and generalizability. In this work, we propose a novel framework, Vid2Sim, a generalizable video-based approach for recovering geometry and physical properties through a mesh-free reduced simulation based on Linear Blend Skinning (LBS), offering high computational efficiency and versatile representation capability. Specifically, Vid2Sim first reconstructs the observed configuration of the physical system from video using a feed-forward neural network trained to capture physical world knowledge. A lightweight optimization pipeline then refines the estimated appearance, geometry, and physical properties to closely align with video observations within just a few minutes. Additionally, after the reconstruction, Vid2Sim enables high-quality, mesh-free simulation with high efficiency. Extensive experiments demonstrate that our method achieves superior accuracy and efficiency in reconstructing geometry and physical properties from video data.
Chuhao Chen 0005, Zhiyang Dou, Chen Wang 0049, Yiming Huang 0011, Anjun Chen, Qiao Feng 0001, Jiatao Gu, Lingjie Liu
CVPR5
2025 UpViTaL: Unpaired Visual-Tactile Self-Supervised Representation Learning for Dexterous Robotic Manipulation
abstract
Visual and tactile pretraining have been extensively studied in dexterous robot manipulation tasks. However, existing methods typically require the simultaneous acquisition of visual and tactile data, making it difficult to utilize low-cost, unpaired visual-tactile datasets. Moreover, these methods often rely on tactile sensors to provide input data for reinforcement learning (RL) during the physical deployment of robotic dexterous hands, which highly increases deployment costs. To address these challenges, we propose UpViTaL, an unpaired visualtactile self-supervised representation learning method for RLbased robot dexterous manipulation. Specifically, we collect low-cost unpaired visual and tactile datasets for manipulation skill learning using a camera and tactile gloves on three robot manipulation tasks. The temporal tactile self-supervised representation learning module of UpViTaL is used to explore efficient tactile representations from time-series tactile data. In parallel, the visual pretraining module of UpViTaL helps to extract efficient visual representations from visual data. In addition, we fuse unpaired visual-tactile representations through an RL reward mechanism, which does not require robotic dexterous hands tactile sensors for practical deployment. We validate our approach on three dexterous robot manipulation tasks. Experimental results demonstrate that UpViTaL can efficiently learn robot manipulation skills. Compared to existing approaches for visual pretraining, our method significantly improves the success rate by more than 30%.
Guwen Han, Qingtao Liu, Anjun Chen, Jiming Chen 0001, Qi Ye 0001
ICRA4
2025 TaskExp: Enhancing Generalization of Multi-Robot Exploration with Multi-Task Pre-Training
abstract
We aim to develop a general multi-agent reinforcement learning (MARL) policy that enables a group of robots to efficiently explore large-scale, unknown environments with random pose initialization. Existing MARL-based multi-robot exploration methods face challenges in reliably mapping observations to actions in large-scale scenarios and lack of zero-shot generalization to unknown environments. To this end, we propose a generic multi-task pre-training algorithm (termed TaskExp) to enhance the generalization of learning-based policies. In particular, we design a decision-related task to guide the policy to focus on valuable subspaces of the action space, improving the reliability of policy mapping. Moreover, two perception-related tasks-Location Estimation and Map Prediction-are designed to enhance the zero-shot capability of the policy by guiding it to extract general invariant features from unknown environments. With TaskExp pre-training, our policy significantly outperforms state-of-the-art planning-based methods in large-scale scenarios and demonstrates strong zero-shot performance in unseen environments. Furthermore, TaskExp can also be easily integrated to improve the existing learning-based multi-robot exploration methods.
Shaohao Zhu, Yixian Zhao, Yang Xu 0042, Anjun Chen, Jiming Chen 0001, Jinming Xu 0002
ICRA4
2025 Temporal-Spatial Representation Fusion for Dexterous Manipulation Learning with Unpaired Visual-Action Data
abstract
Supervised behavioral cloning using robot visual-action data has been widely investigated in robot manipulation. However, these methods typically require simultaneous acquisition of visual and action data, which makes them difficult to utilize unpaired visual-action datasets: e.g. videos on Internet or action only data which has less privacy and security concerns. To take advantage of the action data without synchronized visual observation, we propose UnVALe, a novel dexterous robotic manipulation RL framework that utilizes action data without paired images to learn priors of human dexterous manipulation skills. Specifically, an LSTM-based network is designed to learn the temporal action prior by reconstructing the input trajectories, and a VAE network is designed to learn the spatial action prior by reconstructing the input action. Novel rewards are proposed to incorporate the priors into reinforcement learning, which encourages action output from RL polices to maintain low reconstruction errors in the LSTM and VAE networks. We perform extensive validation on three dexterous robot manipulation tasks. The experimental results show that UnVALe can effectively improve robot manipulation performance. Compared with existing visual pretraining methods, our method achieves a more than 30% increase in success rates.
Guwen Han, Zhengnan Sun, Qingtao Liu, Anjun Chen, Huajin Chen, Rong Xiong, Jiming Chen 0001, Qi Ye 0001
IROS5
2025 Toward Weather-Robust 3D Human Body Reconstruction: Millimeter-Wave Radar-Based Dataset, Benchmark, and Multi-Modal Fusion
abstract
3D human reconstruction from RGB images achieves decent results in good weather conditions but degrades dramatically in rough weather. Complementarily, mmWave radars have been employed to reconstruct 3D human joints and meshes in rough weather. However, combining RGB and mmWave signals for weather-robust 3D human reconstruction is still an open challenge, given the sparse nature of mmWave and the vulnerability of RGB images. The limited research about the impact of missing points and sparsity features of mmWave data on reconstruction performance, as well as the lack of available datasets for paired mmWave-RGB data, further complicates the process of fusing the two modalities. To fill these gaps, we build up an automatic 3D body annotation system with multiple sensors to collect a large-scale mmWave dataset. The dataset consists of synchronized and calibrated mmWave radar point clouds and RGB(D) images under different weather conditions and skeleton/mesh annotations for humans in these scenes. With this dataset, we conduct a comprehensive analysis about the limitations of single-modality reconstruction and the impact of missing points and sparsity on the reconstruction performance. Based on the guidance of this analysis, we design ImmFusion, the first mmWave-RGB fusion solution to robustly reconstruct 3D human bodies in various weather conditions. Specifically, our ImmFusion consists of image and point backbones for token feature extraction and a Transformer module for token fusion. The image and point backbones refine global and local features from original data, and the Fusion Transformer Module aims for effective information fusion of two modalities by dynamically selecting informative tokens. Extensive experiments demonstrate that ImmFusion can efficiently utilize the information of two modalities to achieve robust 3D human body reconstruction in various weather environments. In addition, our method achieves superior accuracy compared to that of the state-of-the-art Transformer-based LiDAR-camera fusion methods.
Anjun Chen, Kun Shi 0003, Yuchi Huo, Jiming Chen 0001, Qi Ye 0001
IEEE Trans. Circuits Syst. Video Technol.1
2025 AdaptiveFusion: Adaptive Multi-Modal Multi-View Fusion for 3D Human Body Reconstruction
abstract
Recent advancements in sensor technology and deep learning have led to significant progress in 3D human body reconstruction. However, most existing approaches rely on data from a specific sensor, which can be unreliable due to the inherent limitations of individual sensing modalities. Additionally, existing multi-modal fusion methods generally require customized designs based on the specific sensor combinations or setups, which limits the flexibility and generality of these methods. Furthermore, conventional point-image projection-based and Transformer-based fusion networks are susceptible to the influence of noisy modalities and sensor poses. To address these limitations and achieve robust 3D human body reconstruction in various conditions, we propose AdaptiveFusion, a generic adaptive multi-modal multi-view fusion framework that can effectively incorporate arbitrary combinations of uncalibrated sensor inputs. By treating different modalities from various viewpoints as equal tokens, and our handcrafted modality sampling module by leveraging the inherent flexibility of Transformer models, AdaptiveFusion is able to cope with arbitrary numbers of inputs and accommodate noisy modalities with only a single training network. Extensive experiments on large-scale human datasets demonstrate the effectiveness of AdaptiveFusion in achieving high-quality 3D human body reconstruction in various environments. In addition, our method achieves superior accuracy compared to state-of-the-art fusion methods.
Anjun Chen, Kun Shi 0003, Yuchi Huo, Jiming Chen 0001, Qi Ye 0001
IEEE Trans. Multim.1
2024 InterRep: A Visual Interaction Representation for Robotic Grasping
abstract
Recently, pre-trained vision models have gained significant attention in motor control, showcasing impressive performance across diverse robotic learning tasks. While previous works predominantly concentrate on the significance of the pre-training phase, the equally important task of extracting more effective representations based on existing pre-trained visual models remains unexplored. To better leverage the representation capabilities of pre-trained models for robotic grasping, we propose InterRep, a novel interaction representation method that possesses not only the strengths of pre-trained models, known for their robustness in noisy environments and their proficiency in recognizing essential features, but also the capacity of capturing dynamic interaction details and local geometric features during the grasping process. Based on the novel representation, we introduce a deep reinforcement learning method to learn generalizable grasping policies. The experimental results demonstrate that our proposed representation outperforms the baselines in terms of both training speed and generalization. For the generalized grasping tasks with dexterous robotic hands, our method boasts a success rate nearly 20% higher than methods using the global features of the entire image from pre-trained models. In addition, our proposed representation method demonstrates promising performance when applied to a different robotic hand and task. It also exhibits excellent performance on real robots with a success rate of 70%.
Qi Ye 0001, Qingtao Liu, Anjun Chen, Gaofeng Li, Jiming Chen 0001
ICRA4
2024 CAMInterHand: Cooperative Attention for Multi-View Interactive Hand Pose and Mesh Reconstruction
abstract
Interactive hand mesh reconstruction from singleview images poses a significant challenge with the severe occlusion and depth ambiguity inherent in interactive hand gestures. Recent approaches that employ probabilistic models and tokenpruned techniques have shown decent results in multi-view human body reconstruction. Nevertheless, these methods have not fully utilized multi-scale semantic information from multiview images and are not applicable in scenarios involving severe occlusion during dual-hand interactions. Simultaneously, current single-view methods independently reconstruct the left and right hands, which are ineffective in enhancing the interaction between both hands. To address these challenges, we propose CAMInterHand, a cooperative attention-based method for multi-view interactive hand pose and mesh reconstruction. Specifically, CAMInterHand extracts local pyramid features and global vertex features from multi-scale feature maps of multi-view images, enabling the exploration of rich local semantic information and facilitating effective feature alignment. Furthermore, CAMInterHand employs the cooperative attention fusion module to fuse all features from multi-view images, enhancing interactions among vertices of dual hands within global and local contexts. We conduct extensive experiments on the large-scale multi-view dataset InterHand2.6M and CAMInterHand achieves a substantial performance improvement over existing methods for multi-view and single-view interactive hand reconstruction.
Guwen Han, Qi Ye 0001, Anjun Chen, Jiming Chen 0001
ICRA3
2024 MAexp: A Generic Platform for RL-based Multi-Agent Exploration
abstract
The sim-to-real gap poses a significant challenge in RL-based multi-agent exploration due to scene quantization and action discretization. Existing platforms suffer from the inefficiency in sampling and the lack of diversity in Multi-Agent Reinforcement Learning (MARL) algorithms across different scenarios, restraining their widespread applications. To fill these gaps, we propose MAexp, a generic platform for multi-agent exploration that integrates a broad range of state-of-the-art MARL algorithms and representative scenarios. Moreover, we employ point clouds to represent our exploration scenarios, leading to high-fidelity environment mapping and a sampling speed approximately 40 times faster than existing platforms. Furthermore, equipped with an attention-based Multi-Agent Target Generator and a Single-Agent Motion Planner, MAexp can work with arbitrary numbers of agents and accommodate various types of robots. Extensive experiments are conducted to establish the first benchmark featuring several high-performance MARL algorithms across typical scenarios for robots with continuous actions, which highlights the distinct strengths of each algorithm in different scenarios.
Shaohao Zhu, Anjun Chen, Mingming Bai, Jiming Chen 0001, Jinming Xu 0002
ICRA3
2024 Benchmarking the symptom-checking capabilities of ChatGPT for a broad range of diseases
abstract
OBJECTIVE: This study evaluates ChatGPT's symptom-checking accuracy across a broad range of diseases using the Mayo Clinic Symptom Checker patient service as a benchmark. METHODS: We prompted ChatGPT with symptoms of 194 distinct diseases. By comparing its predictions with expectations, we calculated a relative comparative score (RCS) to gauge accuracy. RESULTS: ChatGPT's GPT-4 model achieved an average RCS of 78.8%, outperforming the GPT-3.5-turbo by 10.5%. Some specialties scored above 90%. DISCUSSION: The test set, although extensive, was not exhaustive. Future studies should include a more comprehensive disease spectrum. CONCLUSION: ChatGPT exhibits high accuracy in symptom checking for a broad range of diseases, showcasing its potential as a medical training tool in learning health systems to enhance care quality and address health disparities.
Anjun Chen, Drake O. Chen
J. Am. Medical Informatics Assoc.1
2023 ImmFusion: Robust mmWave-RGB Fusion for 3D Human Body Reconstruction in All Weather Conditions
abstract
3D human reconstruction from RGB images achieves decent results in good weather conditions but degrades dramatically in rough weather. Complementary, mmWave radars have been employed to reconstruct 3D human joints and meshes in rough weather. However, combining RGB and mmWave signals for robust all-weather 3D human reconstruction is still an open challenge, given the sparse nature of mmWave and the vulnerability of RGB images. In this paper, we present ImmFusion, the first mmWave-RGB fusion solution to reconstruct 3D human bodies in all weather conditions robustly. Specifically, our ImmFusion consists of image and point backbones for token feature extraction and a Transformer module for token fusion. The image and point backbones refine global and local features from original data, and the Fusion Transformer Module aims for effective information fusion of two modalities by dynamically selecting informative tokens. Extensive experiments on a large-scale dataset, mmBody, captured in various environments demonstrate that ImmFusion can efficiently utilize the information of two modalities to achieve a robust 3D human body reconstruction in all weather conditions. In addition, our method's accuracy is significantly superior to that of state-of-the-art Transformer-based LiDAR-camera fusion methods.
Anjun Chen, Kun Shi 0003, Shaohao Zhu, Jiming Chen 0001, Yuchi Huo, Qi Ye 0001
ICRA1
2022 mmBody Benchmark: 3D Body Reconstruction Dataset and Analysis for Millimeter Wave Radar
abstract
Millimeter Ware (mmWave) Radar is gaining popularity as it can work in adverse environments like smoke, rain, snow, poor lighting, etc. Prior work has explored the possibility of reconstructing 3D skeletons or meshes from the noisy and sparse mmWare Radar signals. However, it is unclear how accurately we can reconstruct the 3D body from the mmWave signals across scenes and how it performs compared with cameras, which are important aspects needed to be considered when either using mmWave radars alone or combining them with cameras. To answer these questions, an automatic 3D body annotation system is first designed and built up with multiple sensors to collect a large-scale dataset. The dataset consists of synchronized and calibrated mmWave radar point clouds and RGB(D) images in different scenes and skeleton/mesh annotations for humans in the scenes. With this dataset, we train state-of-the-art methods with inputs from different sensors and test them in various scenarios. The results demonstrate that 1) despite the noise and sparsity of the generated point clouds, the mmWave radar can achieve better reconstruction accuracy than the RGB camera but worse than the depth camera; 2) the reconstruction from the mmWave radar is affected by adverse weather conditions moderately while the RGB(D) camera is severely affected. Further, analysis of the dataset and the results shadow insights on improving the reconstruction from the mmWave radar and the combination of signals from different sensors.
Anjun Chen, Shaohao Zhu, Yanxu Li, Jiming Chen 0001, Qi Ye 0001
ACM Multimedia1
2022 Road-Map Aided GM-PHD Filter for Multivehicle Tracking With Automotive Radar
abstract
Nowadays, accurate and real-time vehicle tracking is critical to ensure the safety of intelligent vehicles. However, tracking in the complex traffic environments still remains a challenging issue. In this article, we present a road-map aided Gaussian mixture probability hypothesis density (RA-GMPHD) filter for multivehicle tracking with automotive radar. Since the road-map is commonly available in traffic scenarios, we focus on leveraging road-map information to enhance the tracking performance. We first model the vehicle dynamics in a 2-D road coordinates, then approximatively map it onto ground coordinates considering map errors. Additionally, we integrate the variable structure interacting multiple model into the RA-GMPHD filter considering both the dynamic uncertainty of targets and the road geographic constraints. Furthermore, we perform extensive simulations and conduct physical testings to demonstrate the superiority of our approaches compared with state-of-the-art method. Experimental results show our methods enhance both the tracking quality and tracking continuity.
Kun Shi 0003, Zhiguo Shi 0001, Chaoqun Yang 0001, Shibo He, Jiming Chen 0001, Anjun Chen
IEEE Trans. Ind. Informatics6