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Günther Balschbach

dblp:99/1857 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 1998
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
3D vision · 100%
Computer graphics and multimedia
1 paper
Computational photography and imaging · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › 3d shape reconstruction
specular surface reconstruction
0.011998
Multichannel Shape from Shading Techniques for Moving Specular Surfaces · ECCV (2) 1998
Computer vision › 3D vision › 3d reconstruction
surface reconstruction
0.011998
Multichannel Shape from Shading Techniques for Moving Specular Surfaces · ECCV (2) 1998
Computational photography and imaging › shape and reflectance estimation
shape from shading
0.011998
Multichannel Shape from Shading Techniques for Moving Specular Surfaces · ECCV (2) 1998

Methods — techniques the papers use, named apart from their topics

multichannel photometric analysis · 0.0
YearPublicationVenuePosition
1998 Multichannel Shape from Shading Techniques for Moving Specular Surfaces
Günther Balschbach, Jochen Klinke, Bernd Jähne
ECCV (2)1