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Wei Lin 0008

dblp:99/2649-8 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 1996
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Theory of computation · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
2 papers
Coding theory · 100%

Topics — the 9 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Coding theory › error-correcting codes › convolutional codes › trellis complexity
minimal trellis
0.021996
The trellis complexity of convolutional codes · IEEE Trans. Inf. Theory 1996
Trellis decoding complexity of linear block codes · IEEE Trans. Inf. Theory 1996
Coding theory › error-correcting codes › convolutional codes
trellis complexity
0.021996
The trellis complexity of convolutional codes · IEEE Trans. Inf. Theory 1996
Trellis decoding complexity of linear block codes · IEEE Trans. Inf. Theory 1996
Coding theory › error-correcting codes
convolutional codes
0.011996
The trellis complexity of convolutional codes · IEEE Trans. Inf. Theory 1996
Coding theory › error-correcting codes › block codes
linear block codes
0.011996
Trellis decoding complexity of linear block codes · IEEE Trans. Inf. Theory 1996
Coding theory › error-correcting codes › convolutional codes
punctured convolutional codes
0.011996
The trellis complexity of convolutional codes · IEEE Trans. Inf. Theory 1996
Coding theory › error-correcting codes › decoding
trellis decoding
0.011996
Trellis decoding complexity of linear block codes · IEEE Trans. Inf. Theory 1996
Coding theory
trellis representation
0.011996
Trellis decoding complexity of linear block codes · IEEE Trans. Inf. Theory 1996
Coding theory › error-correcting codes › convolutional codes › convolutional code decoding
viterbi decoding
0.011996
The trellis complexity of convolutional codes · IEEE Trans. Inf. Theory 1996
Coding theory › error-correcting codes › coding bounds
dimension/length profile
0.011996
Trellis decoding complexity of linear block codes · IEEE Trans. Inf. Theory 1996

Methods — techniques the papers use, named apart from their topics

viterbi algorithm · 0.0dimension/length profile bounds · 0.0
YearPublicationVenuePosition
1996 Trellis decoding complexity of linear block codes
abstract
In this partially tutorial paper, we examine minimal trellis representations of linear block codes and analyze several measures of trellis complexity: maximum state and edge dimensions, total span length, and total vertices, edges and mergers. We obtain bounds on these complexities as extensions of well-known dimension/length profile (DLP) bounds. Codes meeting these bounds minimize all the complexity measures simultaneously; conversely, a code attaining the bound for total span length, vertices, or edges, must likewise attain it for all the others. We define a notion of "uniform" optimality that embraces different domains of optimization, such as different permutations of a code or different codes with the same parameters, and we give examples of uniformly optimal codes and permutations. We also give some conditions that identify certain cases when no code or permutation can meet the bounds. In addition to DLP-based bounds, we derive new inequalities relating one complexity measure to another, which can be used in conjunction with known bounds on one measure to imply bounds on the others. As an application, we infer new bounds on maximum state and edge complexity and on total vertices and edges from bounds on span lengths.
Aaron B. Kiely, Samuel Dolinar, Robert J. McEliece, Laura Ekroot, Wei Lin 0008
IEEE Trans. Inf. Theory5
1996 The trellis complexity of convolutional codes
abstract
Convolutional codes have a natural, regular, trellis structure that facilitates the implementation of Viterbi's algorithm. Linear block codes also have a natural, though not in general a regular, "minimal" trellis structure, which allows them to be decoded with a Viterbi-like algorithm. In both cases, the complexity of an unenhanced Viterbi decoding algorithm can be accurately estimated by the number of trellis edge symbols per encoded bit. It would therefore appear that we are in a good position to make a fair comparison of the Viterbi decoding complexity of block and convolutional codes. Unfortunately, however, this comparison is somewhat muddled by the fact that some convolutional codes, the punctured convolutional codes, are known to have trellis representations which are significantly less complex than the conventional trellis. In other words, the conventional trellis representation for a convolutional code may not be the "minimal" trellis representation. Thus ironically, we seem to know more about the minimal trellis representation for block than for convolutional codes. We provide a remedy, by developing a theory of minimal trellises for convolutional codes. This allows us to make a direct performance-complexity comparison for block and convolutional codes. A by-product of our work is an algorithm for choosing, from among all generator matrices for a given convolutional code, what we call a trellis-canonical generator matrix, from which the minimal trellis for the code can be directly constructed. Another by-product is that in the new theory, punctured convolutional codes no longer appear as a special class, but simply as high-rate convolutional codes whose trellis complexity is unexpectedly small.
Robert J. McEliece, Wei Lin 0008
IEEE Trans. Inf. Theory2