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Masayuki Murata 0002

dblp:99/4092-2 · DBLP profile ↗
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4ranked-venue papers
2as first author
2since 2021 · last 2023
0000-0002-6663-6920ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 4 · 2 first-author · 2 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Human-robot interaction · 69% Collaborative and social computing · 21% Accessibility and assistive technology · 10%
Computer networks
1 paper
Wireless sensing and localization · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-robot interaction
assistive robotics
0.712023
Enhancing Blind Visitor's Autonomy in a Science Museum Using an Autonomous Navigation Robot · CHI 2023
Wireless sensing and localization
indoor localization
0.312018
Smartphone-based Indoor Localization for Blind Navigation across Building Complexes · PerCom 2018
Wireless sensing and localization › smartphone sensing
smartphone-based localization
0.312018
Smartphone-based Indoor Localization for Blind Navigation across Building Complexes · PerCom 2018
Collaborative and social computing
museum experience
0.212023
Enhancing Blind Visitor's Autonomy in a Science Museum Using an Autonomous Navigation Robot · CHI 2023
Accessibility and assistive technology › assistive navigation
navigation assistance for visually impaired
0.112018
Smartphone-based Indoor Localization for Blind Navigation across Building Complexes · PerCom 2018

Methods — techniques the papers use, named apart from their topics

user study · 0.7particle filter · 0.7focus groups · 0.7RSS fingerprinting · 0.7
YearPublicationVenuePosition
2023 Enhancing Blind Visitor's Autonomy in a Science Museum Using an Autonomous Navigation Robot
abstract
Enabling blind visitors to explore museum floors while feeling the facility’s atmosphere and increasing their autonomy and enjoyment are imperative for giving them a high-quality museum experience. We designed a science museum exploration system for blind visitors using an autonomous navigation robot. Blind users can control the robot to navigate them toward desired exhibits while playing short audio descriptions along the route. They can also browse detailed explanations on their smartphones and call museum staff if interactive support is needed. Our real-world user study at a science museum during its opening hour revealed that blind participants could explore the museum safely and independently at their own pace. The study also showed that the sighted visitors who saw the participants walking with the robot accepted the assistive robot well. We finally conducted focus group sessions with the blind participants and discussed further requirements toward a more independent museum experience.
Seita Kayukawa, Daisuke Sato 0001, Masayuki Murata 0002, Tatsuya Ishihara, Hironobu Takagi, Shigeo Morishima, Chieko Asakawa
CHI3
2022 How Users, Facility Managers, and Bystanders Perceive and Accept a Navigation Robot for Visually Impaired People in Public Buildings
abstract
Autonomous navigation robots have a considerable potential to offer a new form of mobility aid to people with visual impairments. However, to deploy such robots in public buildings, it is imperative to receive acceptance from not only robot users but also people that use the buildings and managers of those facilities. Therefore, we conducted three studies to investigate the acceptance and concerns of our prototype robot, which looks like a regular suitcase. First, an online survey revealed that people could accept the robot navigating blind users. Second, in the interviews with facility managers, they were cautious about the robot’s camera and the privacy of their customers. Finally, focus group sessions with legally blind participants who experienced the robot navigation revealed that the robot may cause trouble when it collides with those who may not be aware of the user’s blindness. Still, many participants liked the design of the robot which assimilated into the surroundings.
Seita Kayukawa, Daisuke Sato 0001, Masayuki Murata 0002, Tatsuya Ishihara, Akihiro Kosugi, Hironobu Takagi, Shigeo Morishima, Chieko Asakawa
RO-MAN3
2019 Smartphone-based localization for blind navigation in building-scale indoor environments
Masayuki Murata 0002, Dragan Ahmetovic, Daisuke Sato 0001, Hironobu Takagi, Kris Makoto Kitani, Chieko Asakawa
Pervasive Mob. Comput.1
2018 Smartphone-based Indoor Localization for Blind Navigation across Building Complexes
abstract
Continuous and accurate smartphone-based localization is a promising technology for supporting independent mobility of people with visual impairments. However, despite extensive research on indoor localization techniques, they are still not ready for deployment in large and complex environments, like shopping malls and hospitals, where navigation assistance is needed. To achieve accurate, continuous, and real-time localization with smartphones in such environments, we present a series of key techniques enhancing a probabilistic localization algorithm. The algorithm is designed for smartphones and employs inertial sensors on a mobile device and Received Signal Strength (RSS) from Bluetooth Low Energy (BLE) beacons. We evaluate the proposed system in a 21,000 m2shopping mall which includes three multi-story buildings and a large open underground passageway. Experiments in this space validate the effect of the proposed technologies to improve localization accuracy. Field experiments with visually impaired participants confirm the practical performance of the proposed system in realistic use cases.
Masayuki Murata 0002, Dragan Ahmetovic, Daisuke Sato 0001, Hironobu Takagi, Kris Makoto Kitani, Chieko Asakawa
PerCom1