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Francesco Lari

dblp:99/5401 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 1993
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Image and video coding · 44% Computational photography and imaging · 44% Image and video processing · 13%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational photography and imaging › camera geometry
camera motion estimation
0.011993
Edge-based 3-D camera motion estimation with application to video coding · IEEE Trans. Image Process. 1993
Image and video coding
video compression
0.011993
Edge-based 3-D camera motion estimation with application to video coding · IEEE Trans. Image Process. 1993
Image and video processing
motion estimation
0.011993
Edge-based 3-D camera motion estimation with application to video coding · IEEE Trans. Image Process. 1993

Methods — techniques the papers use, named apart from their topics

rate-distortion analysis · 0.0edge matching · 0.0depth map · 0.0
YearPublicationVenuePosition
1993 Edge-based 3-D camera motion estimation with application to video coding
abstract
Two classes of algorithms for modeling camera motion in video sequences captured by a camera are proposed. The first class can be applied when there is no camera translation and the motion of the camera can be adequately modeled by zoom, pan, and rotation parameters. The second class is more general in that it can be applied when the camera is undergoing a translation motion, as well as a rotation and zoom and pan. This class uses seven parameters to describe the motion of the camera and requires the depth map to be known at the receiver. The salient feature of both algorithms is that the camera motion is estimated using binary matching of the edges in successive frames. The rate distortion characteristics of the algorithms are compared with that of the block matching algorithm and show that the former provide performance characteristics similar to those of the latter with reduced computational complexity.
Avideh Zakhor, Francesco Lari
IEEE Trans. Image Process.2